Lines of
single/印卡局_4.lua
from check-in be52ceb1bb
that are changed by the sequence of edits moving toward
check-in 872c51c323:
1: --[[message
2: #比鸭累
3: ]]
4:
5: Debug.SetAIName("QQ群181175613")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
7: Debug.SetPlayerInfo(0, 500, 0, 0)
8: Debug.SetPlayerInfo(1, 30000, 0, 0)
9:
10: local d = {}
11:
12: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
13: Debug.AddCard(81035362, 0, 0, k1, 1, POS_FACEUP_ATTACK)
14: local m1 = Debug.AddCard(65403020, 0, 0, k1, 2, POS_FACEUP_ATTACK)
15: Debug.AddCard(17016362, 1, 1, k1, 0, POS_FACEUP_ATTACK)
16: Debug.AddCard(26268488, 1, 1, k1, 1, POS_FACEUP_ATTACK)
17: Debug.AddCard(41147577, 1, 1, k1, 2, POS_FACEUP_ATTACK)
18: Debug.AddCard(11366199, 1, 1, k1, 3, POS_FACEUP_ATTACK)
19: Debug.AddCard(86099788, 1, 1, k1, 4, POS_FACEUP_ATTACK)
20: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
21: local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
22: Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
23: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
24: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
25: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
26: d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
27: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
28: Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20 29: local k1 = LOCATION_REMOVED
30: local k1 = LOCATION_HAND
31: Debug.AddCard(14558127, 1, 1, k1, 0, POS_FACEDOWN)
32:
33: Debug.ReloadFieldEnd("异星的最终战士")
34: Debug.PreEquip(s1, m1)
35:
36: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 2)