e194bf0b15 2023-07-01 1: <details>
e194bf0b15 2023-07-01 2: <summary>
e194bf0b15 2023-07-01 3: 前言
e194bf0b15 2023-07-01 4: </summary>
3f356dbfe7 2023-07-01 5: 有人想用残局,进行卡组测试。
3f356dbfe7 2023-07-01 6:
3f356dbfe7 2023-07-01 7: 鄙人在此提供些微帮助。
5820fafa40 2023-07-01 8: </details>
5820fafa40 2023-07-01 9:
5820fafa40 2023-07-01 10: <details>
5820fafa40 2023-07-01 11: <summary>
5820fafa40 2023-07-01 12: 开启多回合
5820fafa40 2023-07-01 13: </summary>
5820fafa40 2023-07-01 14: ~~~
5820fafa40 2023-07-01 15: aux.BeginPuzzle()
5820fafa40 2023-07-01 16: ~~~
5820fafa40 2023-07-01 17:
5820fafa40 2023-07-01 18: 它注册了三个效果:
5820fafa40 2023-07-01 19:
5820fafa40 2023-07-01 20: 1. 跳过抽卡阶段
5820fafa40 2023-07-01 21: 1. 跳过准备阶段
5820fafa40 2023-07-01 22: 1. 结束阶段时,玩家血量归零
5820fafa40 2023-07-01 23:
5820fafa40 2023-07-01 24: 去掉这一代码,便可开启多回合。
da28e238e0 2023-07-01 25: </details>
da28e238e0 2023-07-01 26:
da28e238e0 2023-07-01 27: <details>
da28e238e0 2023-07-01 28: <summary>
da28e238e0 2023-07-01 29: 控制抽卡数量
da28e238e0 2023-07-01 30: </summary>
da28e238e0 2023-07-01 31: ~~~
da28e238e0 2023-07-01 32: Debug.SetPlayerInfo(0,0,0,0)
da28e238e0 2023-07-01 33: ~~~
da28e238e0 2023-07-01 34:
da28e238e0 2023-07-01 35: 最后一个参数控制每回合抽卡数量。
bda4f9e2d0 2023-07-01 36: </details>
bda4f9e2d0 2023-07-01 37:
bda4f9e2d0 2023-07-01 38: <details>
bda4f9e2d0 2023-07-01 39: <summary>
bda4f9e2d0 2023-07-01 40: 开局添加手卡
bda4f9e2d0 2023-07-01 41: </summary>
bda4f9e2d0 2023-07-01 42: ~~~
bda4f9e2d0 2023-07-01 43: --~ 加载残局函数库
bda4f9e2d0 2023-07-01 44: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
bda4f9e2d0 2023-07-01 45: ~~~
bda4f9e2d0 2023-07-01 46:
bda4f9e2d0 2023-07-01 47: 这段加载代码应放于脚本顶部,才可使用所有功能。
bda4f9e2d0 2023-07-01 48:
bda4f9e2d0 2023-07-01 49: ~~~
bda4f9e2d0 2023-07-01 50: fun["开局添加手卡"](6)
bda4f9e2d0 2023-07-01 51: ~~~
bda4f9e2d0 2023-07-01 52:
bda4f9e2d0 2023-07-01 53: 这段代码应放于脚本底部。
bda4f9e2d0 2023-07-01 54:
bda4f9e2d0 2023-07-01 55: 数字可改。
e194bf0b15 2023-07-01 56: </details>