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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: </ul></li>
70: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
71: <ul>
bc33f52755 2023-10-09 72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.1</span> </a></li>
bc33f52755 2023-10-09 73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.2</span> </a></li>
bc33f52755 2023-10-09 74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.3</span> </a></li>
bc33f52755 2023-10-09 75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.4</span> </a></li>
bc33f52755 2023-10-09 76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.5</span> </a></li>
bc33f52755 2023-10-09 77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.6</span> </a></li>
bc33f52755 2023-10-09 78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.7</span> </a></li>
bc33f52755 2023-10-09 79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.8</span> </a></li>
bc33f52755 2023-10-09 80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.9</span> </a></li>
bc33f52755 2023-10-09 81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.10</span> </a></li>
bc33f52755 2023-10-09 82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.11</span> </a></li>
bc33f52755 2023-10-09 83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.12</span> </a></li>
bc33f52755 2023-10-09 84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.13</span> </a></li>
bc33f52755 2023-10-09 85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.14</span> </a></li>
bc33f52755 2023-10-09 86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.15</span> </a></li>
bc33f52755 2023-10-09 87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.16</span> </a></li>
bc33f52755 2023-10-09 88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.17</span> </a></li>
bc33f52755 2023-10-09 89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.18</span> </a></li>
bc33f52755 2023-10-09 90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.19</span> </a></li>
bc33f52755 2023-10-09 91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.20</span> </a></li>
bc33f52755 2023-10-09 92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.21</span> </a></li>
bc33f52755 2023-10-09 93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.22</span> </a></li>
bc33f52755 2023-10-09 94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.23</span> </a></li>
bc33f52755 2023-10-09 95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.24</span> </a></li>
bc33f52755 2023-10-09 96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.25</span> </a></li>
bc33f52755 2023-10-09 97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.26</span> </a></li>
bc33f52755 2023-10-09 98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.27</span> </a></li>
bc33f52755 2023-10-09 99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.28</span> </a></li>
bc33f52755 2023-10-09 100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.29</span> </a></li>
bc33f52755 2023-10-09 101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.30</span> </a></li>
bc33f52755 2023-10-09 102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.31</span> </a></li>
bc33f52755 2023-10-09 103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.32</span> </a></li>
bc33f52755 2023-10-09 104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.33</span> </a></li>
bc33f52755 2023-10-09 105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.34</span> </a></li>
bc33f52755 2023-10-09 106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.35</span> </a></li>
bc33f52755 2023-10-09 107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.36</span> </a></li>
bc33f52755 2023-10-09 108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.37</span> </a></li>
bc33f52755 2023-10-09 109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.38</span> </a></li>
110: </ul></li>
111: </ul>
112: </nav>
113: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
114: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
115: <pre><code>Debug.SetAIName("base-2")
116:
117: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
118:
119: Debug.SetPlayerInfo(0,8000,0,0)
120: Debug.SetPlayerInfo(1,8000,0,0)
121:
122:
123: -----------------
124:
125:
126: -----------------
127:
128:
129: -----------------
130:
131: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
132: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
133: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
134: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
135:
136: -----------------
137:
138:
139: -----------------
140:
141:
142: -----------------
143:
144:
145: Debug.ReloadFieldEnd()
146: aux.BeginPuzzle()
147: </code></pre>
148: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
149: <pre><code>Debug.SetAIName("base-2")
150:
151: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
152:
153: Debug.SetPlayerInfo(0,8000,0,0)
154: Debug.SetPlayerInfo(1,8000,0,0)
155:
156: -----------------
157:
158: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
159: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
160:
161: -----------------
162:
163: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
164:
165: -----------------
166:
167: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
168:
169: -----------------
170:
171: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
172:
173: -----------------
174:
175: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
176:
177: -----------------
178:
179: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
180:
181: Debug.ReloadFieldEnd()
182: aux.BeginPuzzle()
183: </code></pre>
184: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
185: <pre><code>Debug.SetAIName("base-2")
186:
187: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
188:
189: Debug.SetPlayerInfo(0,8000,0,0)
190: Debug.SetPlayerInfo(1,8000,0,0)
191:
192: -----------------
193:
194: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
195: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
196: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
197: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
198: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
199: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
200:
201: -----------------
202:
203: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
204:
205: -----------------
206:
207:
208: -----------------
209:
210:
211: -----------------
212:
213:
214: -----------------
215:
216:
217: Debug.ReloadFieldEnd()
218: aux.BeginPuzzle()
219: </code></pre>
220: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
221: <pre><code>Debug.SetAIName("base-2")
222:
223: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
224:
225: Debug.SetPlayerInfo(0,8000,0,0)
226: Debug.SetPlayerInfo(1,8000,0,0)
227:
228: -----------------
229:
230: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
231: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
232: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
233: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
234:
235: -----------------
236:
237:
238: -----------------
239:
240:
241: -----------------
242:
243:
244: -----------------
245:
246:
247: -----------------
248:
249:
250: Debug.ReloadFieldEnd()
251: aux.BeginPuzzle()
252: </code></pre>
253: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
254: <pre><code>Debug.SetAIName("base-2")
255:
256: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
257:
258: Debug.SetPlayerInfo(0,8000,0,0)
259: Debug.SetPlayerInfo(1,8000,0,0)
260:
261: -----------------
262:
263: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
264: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
265: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
266: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
267:
268: -----------------
269:
270:
271: -----------------
272:
273:
274: -----------------
275:
276:
277: -----------------
278:
279:
280: -----------------
281:
282:
283: Debug.ReloadFieldEnd()
284: aux.BeginPuzzle()
285: </code></pre>
286: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
287: <pre><code>Debug.SetAIName("base-2")
288:
289: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
290:
291: Debug.SetPlayerInfo(0,8000,0,0)
292: Debug.SetPlayerInfo(1,8000,0,0)
293:
294: -----------------
295:
296: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
297: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
298: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
299: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
300: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
301: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
302: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
303: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
304: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
305: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
306: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
307: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
308:
309: -----------------
310:
311:
312: -----------------
313:
314:
315: -----------------
316:
317:
318: -----------------
319:
320:
321: -----------------
322:
323:
324: Debug.ReloadFieldEnd()
325: aux.BeginPuzzle()
326: </code></pre>
327: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
328: <pre><code>Debug.SetAIName("base-2")
329:
330: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
331:
332: Debug.SetPlayerInfo(0,8000,0,0)
333: Debug.SetPlayerInfo(1,8000,0,0)
334:
335: -----------------
336:
337: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
338: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
339: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
340:
341: -----------------
342:
343:
344: -----------------
345:
346: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
347: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
348:
349: -----------------
350:
351:
352: -----------------
353:
354:
355: -----------------
356:
357:
358: Debug.ReloadFieldEnd()
359: --~ aux.BeginPuzzle()
360: </code></pre>
361: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
362: <pre><code>Debug.SetAIName("base-2")
363:
364: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
365:
366: Debug.SetPlayerInfo(0,8000,0,0)
367: Debug.SetPlayerInfo(1,8000,0,0)
368:
369: -----------------
370:
371: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
372: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
373: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
374:
375: -----------------
376:
377: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
378:
379: -----------------
380:
381:
382: -----------------
383:
384:
385: -----------------
386:
387:
388: -----------------
389:
390:
391: Debug.ReloadFieldEnd()
392: aux.BeginPuzzle()
393: </code></pre>
394: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
395: <pre><code>Debug.SetAIName("base-2")
396:
397: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
398:
399: Debug.SetPlayerInfo(0,8000,0,0)
400: Debug.SetPlayerInfo(1,8000,0,0)
401:
402: -----------------
403:
404: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
417: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
418:
419: -----------------
420:
421:
422: -----------------
423:
424: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428: </code></pre>
429: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
430: <pre><code>Debug.SetAIName("base-2")
431:
432: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
433:
434: Debug.SetPlayerInfo(0,8000,0,0)
435: Debug.SetPlayerInfo(1,8000,0,0)
436:
437: -----------------
438:
439: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
440: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
441: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
442:
443: -----------------
444:
445:
446: -----------------
447:
448:
449: -----------------
450:
451:
452: -----------------
453:
454:
455: -----------------
456:
457: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
458:
459: Debug.ReloadFieldEnd()
460: aux.BeginPuzzle()
461: </code></pre>
462: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
463: <pre><code>Debug.SetAIName("base-2")
464:
465: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
466:
467: Debug.SetPlayerInfo(0,8000,0,0)
468: Debug.SetPlayerInfo(1,8000,0,0)
469:
470: -----------------
471:
472:
473: -----------------
474:
475:
476: -----------------
477:
478: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
479: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
480:
481: -----------------
482:
483:
484: -----------------
485:
486:
487: -----------------
488:
489: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
490: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
491: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
492:
493: Debug.ReloadFieldEnd()
494: aux.BeginPuzzle()
495: </code></pre>
496: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
497: <pre><code>Debug.SetAIName("base-2")
498:
499: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
500:
501: Debug.SetPlayerInfo(0,8000,0,0)
502: Debug.SetPlayerInfo(1,8000,0,0)
503:
504: -----------------
505:
506:
507: -----------------
508:
509:
510: -----------------
511:
512: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
513: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
514: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
515:
516: -----------------
517:
518:
519: -----------------
520:
521:
522: -----------------
523:
524:
525: Debug.ReloadFieldEnd()
526: aux.BeginPuzzle()
527: </code></pre>
528: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
529: <pre><code>Debug.SetAIName("base-2")
530:
531: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
532:
533: Debug.SetPlayerInfo(0,8000,0,0)
534: Debug.SetPlayerInfo(1,8000,0,0)
535:
536: -----------------
537:
538:
539: -----------------
540:
541:
542: -----------------
543:
544: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
545: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
546: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
547: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
548:
549: -----------------
550:
551: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
552:
553: -----------------
554:
555:
556: -----------------
557:
558:
559: Debug.ReloadFieldEnd()
560: --~ aux.BeginPuzzle()
561: </code></pre>
562: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
563: <pre><code>Debug.SetAIName("base-2")
564:
565: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
566:
567: Debug.SetPlayerInfo(0,8000,0,0)
568: Debug.SetPlayerInfo(1,8000,0,0)
569:
570: -----------------
571:
572:
573: -----------------
574:
575:
576: -----------------
577:
578: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
579: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
580:
581: -----------------
582:
583:
584: -----------------
585:
586:
587: -----------------
588:
589:
590: Debug.ReloadFieldEnd()
591: --~ aux.BeginPuzzle()
592: </code></pre>
593: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
594: <pre><code>Debug.SetAIName("base-2")
595:
596: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
597:
598: Debug.SetPlayerInfo(0,800,0,0)
599: Debug.SetPlayerInfo(1,8000,0,0)
600:
601: -----------------
602:
603:
604: -----------------
605:
606:
607: -----------------
608:
609: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
610: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
611:
612: -----------------
613:
614:
615: -----------------
616:
617:
618: -----------------
619:
620: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
621: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
622:
623: Debug.ReloadFieldEnd()
624: aux.BeginPuzzle()
625: </code></pre>
626: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
627: <pre><code>Debug.SetAIName("base-2")
628:
629: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
630:
631: Debug.SetPlayerInfo(0,8000,0,0)
632: Debug.SetPlayerInfo(1,8000,0,0)
633:
634: -----------------
635:
636:
637: -----------------
638:
639:
640: -----------------
641:
642: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
643: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
644: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
645:
646: -----------------
647:
648:
649: -----------------
650:
651:
652: -----------------
653:
654: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
655:
656: Debug.ReloadFieldEnd()
657: aux.BeginPuzzle()
658: </code></pre>
659: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
660: <pre><code>Debug.SetAIName("base-2")
661:
662: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
663:
664: Debug.SetPlayerInfo(0,8000,0,0)
665: Debug.SetPlayerInfo(1,8000,0,0)
666:
667: -----------------
668:
669:
670: -----------------
671:
672:
673: -----------------
674:
675: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
676: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
677:
678: -----------------
679:
680:
681: -----------------
682:
683:
684: -----------------
685:
686:
687: Debug.ReloadFieldEnd()
688: aux.BeginPuzzle()
689: </code></pre>
690: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
691: <pre><code>Debug.SetAIName("base-2")
692:
693: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
694:
695: Debug.SetPlayerInfo(0,8000,0,0)
696: Debug.SetPlayerInfo(1,8000,0,0)
697:
698: -----------------
699:
700:
701: -----------------
702:
703:
704: -----------------
705:
706: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
707:
708: -----------------
709:
710: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
711:
712: -----------------
713:
714:
715: -----------------
716:
717: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
718:
719: Debug.ReloadFieldEnd()
720: aux.BeginPuzzle()
721: </code></pre>
722: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
723: <pre><code>Debug.SetAIName("base-2")
724:
725: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
726:
727: Debug.SetPlayerInfo(0,8000,0,0)
728: Debug.SetPlayerInfo(1,8000,0,0)
729:
730: -----------------
731:
732: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
733: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
734:
735: -----------------
736:
737:
738: -----------------
739:
740: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
741: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
742: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
743: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
744:
745: -----------------
746:
747:
748: -----------------
749:
750:
751: -----------------
752:
753: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
754:
755: Debug.ReloadFieldEnd()
756: aux.BeginPuzzle()
757: </code></pre>
758: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
759: <pre><code>Debug.SetAIName("base-2")
760:
761: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
762:
763: Debug.SetPlayerInfo(0,8000,0,0)
764: Debug.SetPlayerInfo(1,8000,0,0)
765:
766: -----------------
767:
768:
769: -----------------
770:
771:
772: -----------------
773:
774: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
775: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
776: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
777: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
778:
779: -----------------
780:
781:
782: -----------------
783:
784:
785: -----------------
786:
787:
788: Debug.ReloadFieldEnd()
789: aux.BeginPuzzle()
790: </code></pre>
791: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
792: <pre><code>Debug.SetAIName("base-2")
793:
794: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
795:
796: Debug.SetPlayerInfo(0,8000,0,0)
797: Debug.SetPlayerInfo(1,8000,0,0)
798:
799: -----------------
800:
801: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
802:
803: -----------------
804:
805: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
806:
807: -----------------
808:
809: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
810: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
811: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
812: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
813:
814: -----------------
815:
816:
817: -----------------
818:
819:
820: -----------------
821:
822:
823: Debug.ReloadFieldEnd()
824: aux.BeginPuzzle()
825: </code></pre>
826: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
827: <pre><code>Debug.SetAIName("base-2")
828:
829: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
830:
831: Debug.SetPlayerInfo(0,8000,0,0)
832: Debug.SetPlayerInfo(1,8000,0,0)
833:
834: -----------------
835:
836: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
837: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
838:
839: -----------------
840:
841:
842: -----------------
843:
844: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
845: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
846:
847: -----------------
848:
849:
850: -----------------
851:
852:
853: -----------------
854:
855:
856: Debug.ReloadFieldEnd()
857: aux.BeginPuzzle()
858: </code></pre>
859: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
860: <pre><code>Debug.SetAIName("base-2")
861:
862: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
863:
864: Debug.SetPlayerInfo(0,8000,0,0)
865: Debug.SetPlayerInfo(1,8000,0,0)
866:
867: -----------------
868:
869: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
870: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
871:
872: -----------------
873:
874:
875: -----------------
876:
877: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
878:
879: -----------------
880:
881:
882: -----------------
883:
884:
885: -----------------
886:
887:
888: Debug.ReloadFieldEnd()
889: aux.BeginPuzzle()
890: </code></pre>
891: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
892: <pre><code>Debug.SetAIName("base-2")
893:
894: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
895:
896: Debug.SetPlayerInfo(0,8000,0,0)
897: Debug.SetPlayerInfo(1,8000,0,0)
898:
899: -----------------
900:
901:
902: -----------------
903:
904:
905: -----------------
906:
907: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
908:
909: -----------------
910:
911:
912: -----------------
913:
914:
915: -----------------
916:
917: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
918: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
919:
920: Debug.ReloadFieldEnd()
921: --~ aux.BeginPuzzle()
922: </code></pre>
923: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
924: <pre><code>Debug.SetAIName("base-2")
925:
926: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
927:
928: Debug.SetPlayerInfo(0,8000,0,0)
929: Debug.SetPlayerInfo(1,8000,0,0)
930:
931: -----------------
932:
933: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981:
982: -----------------
983:
984: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
986: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
987: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
988: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
989: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
990: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
991: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
992: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
993: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
994: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
995: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
996:
997: -----------------
998:
999: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1000: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1001: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1002: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1003: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1004: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1005: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1006:
1007: -----------------
1008:
1009:
1010: -----------------
1011:
1012:
1013: -----------------
1014:
1015:
1016: Debug.ReloadFieldEnd()
1017: aux.BeginPuzzle()
1018: </code></pre>
1019: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1020: <pre><code>Debug.SetAIName("base-2")
1021:
1022: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1023:
1024: Debug.SetPlayerInfo(0,8000,0,0)
1025: Debug.SetPlayerInfo(1,8000,0,0)
1026:
1027: -----------------
1028:
1029:
1030: -----------------
1031:
1032: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1033:
1034: -----------------
1035:
1036: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1037: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1038: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1039:
1040: -----------------
1041:
1042:
1043: -----------------
1044:
1045:
1046: -----------------
1047:
1048:
1049: Debug.ReloadFieldEnd()
1050: aux.BeginPuzzle()
1051: </code></pre>
1052: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1053: <pre><code>Debug.SetAIName("base-2")
1054:
1055: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1056:
1057: Debug.SetPlayerInfo(0,8000,0,0)
1058: Debug.SetPlayerInfo(1,8000,0,0)
1059:
1060: -----------------
1061:
1062: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1063:
1064: -----------------
1065:
1066:
1067: -----------------
1068:
1069: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1070: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1071: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078:
1079: -----------------
1080:
1081: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1082: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1083: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1084: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1085: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1086:
1087: Debug.ReloadFieldEnd()
1088: aux.BeginPuzzle()
1089: </code></pre>
1090: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1091: <pre><code>Debug.SetAIName("base-2")
1092:
1093: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1094:
1095: Debug.SetPlayerInfo(0,8000,0,0)
1096: Debug.SetPlayerInfo(1,8000,0,0)
1097:
1098: -----------------
1099:
1100: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1101:
1102: -----------------
1103:
1104:
1105: -----------------
1106:
1107: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1108: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1109: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1110: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1111:
1112: -----------------
1113:
1114:
1115: -----------------
1116:
1117:
1118: -----------------
1119:
1120:
1121: Debug.ReloadFieldEnd()
1122: aux.BeginPuzzle()
1123: </code></pre>
1124: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1125: <pre><code>Debug.SetAIName("base-2")
1126:
1127: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1128:
1129: Debug.SetPlayerInfo(0,8000,0,0)
1130: Debug.SetPlayerInfo(1,8000,0,0)
1131:
1132: -----------------
1133:
1134:
1135: -----------------
1136:
1137:
1138: -----------------
1139:
1140: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1141: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1142: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1143:
1144: -----------------
1145:
1146:
1147: -----------------
1148:
1149:
1150: -----------------
1151:
1152:
1153: Debug.ReloadFieldEnd()
1154: aux.BeginPuzzle()
1155: </code></pre>
1156: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1157: <pre><code>Debug.SetAIName("base-2")
1158:
1159: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1160:
1161: Debug.SetPlayerInfo(0,8000,0,0)
1162: Debug.SetPlayerInfo(1,8000,0,0)
1163:
1164: -----------------
1165:
1166:
1167: -----------------
1168:
1169:
1170: -----------------
1171:
1172: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1173: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1174: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1175: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1176:
1177:
1178: -----------------
1179:
1180:
1181: -----------------
1182:
1183:
1184: -----------------
1185:
1186:
1187: Debug.ReloadFieldEnd()
1188: aux.BeginPuzzle()
1189: </code></pre>
1190: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1191: <pre><code>Debug.SetAIName("base-2")
1192:
1193: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1194:
1195: Debug.SetPlayerInfo(0,8000,0,0)
1196: Debug.SetPlayerInfo(1,8000,0,0)
1197:
1198: -----------------
1199:
1200:
1201: -----------------
1202:
1203:
1204: -----------------
1205:
1206: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1207: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1208: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1209: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1210: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1211: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1212:
1213: -----------------
1214:
1215:
1216: -----------------
1217:
1218:
1219: -----------------
1220:
1221:
1222: Debug.ReloadFieldEnd()
1223: aux.BeginPuzzle()
1224: </code></pre>
1225: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1226: <pre><code>Debug.SetAIName("base-2")
1227:
1228: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1229:
1230: Debug.SetPlayerInfo(0,8000,0,0)
1231: Debug.SetPlayerInfo(1,8000,0,0)
1232:
1233: -----------------
1234:
1235: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1236:
1237: -----------------
1238:
1239:
1240: -----------------
1241:
1242: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1243: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1244: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1245:
1246: -----------------
1247:
1248:
1249: -----------------
1250:
1251:
1252: -----------------
1253:
1254:
1255: Debug.ReloadFieldEnd()
1256: aux.BeginPuzzle()
1257: </code></pre>
1258: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
bc33f52755 2023-10-09 1259: <h2 data-number="2.1" id="section-32"><span class="header-section-number">2.1</span> </h2>
1260: <p>应该不能发动加速同调星尘龙。</p>
1261: <pre><code>Debug.SetAIName("base-2")
1262:
1263: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1264:
1265: Debug.SetPlayerInfo(0,8000,0,0)
1266: Debug.SetPlayerInfo(1,8000,0,0)
1267:
1268:
1269: -----------------
1270:
1271: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1272: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1273:
1274: -----------------
1275:
1276: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1277: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1278:
1279: -----------------
1280:
1281: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1282: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1283: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1284:
1285: -----------------
1286:
1287:
1288: -----------------
1289:
1290:
1291: -----------------
1292:
1293: Debug.ReloadFieldEnd()
1294: aux.BeginPuzzle()
1295: </code></pre>
bc33f52755 2023-10-09 1296: <h2 data-number="2.2" id="section-33"><span class="header-section-number">2.2</span> </h2>
1297: <p>应该不能特召火焰手。</p>
1298: <pre><code>Debug.SetAIName("base-2")
1299:
1300: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1301:
1302: Debug.SetPlayerInfo(0,8000,0,0)
1303: Debug.SetPlayerInfo(1,8000,0,0)
1304:
1305:
1306: -----------------
1307:
1308:
1309: -----------------
1310:
1311:
1312: -----------------
1313:
1314: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1315: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1316:
1317: -----------------
1318:
1319: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1320:
1321: -----------------
1322:
1323:
1324: -----------------
1325:
1326: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1327: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1328: Debug.ReloadFieldEnd()
1329: aux.BeginPuzzle()
1330: </code></pre>
bc33f52755 2023-10-09 1331: <h2 data-number="2.3" id="section-34"><span class="header-section-number">2.3</span> </h2>
1332: <p>应该可以发动痛苦伯劳效果。</p>
1333: <pre><code>Debug.SetAIName("base-2")
1334:
1335: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1336:
1337: Debug.SetPlayerInfo(0,8000,0,0)
1338: Debug.SetPlayerInfo(1,8000,0,0)
1339:
1340:
1341: -----------------
1342:
1343: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1344:
1345: -----------------
1346:
1347:
1348: -----------------
1349:
1350: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1351: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1352: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1353:
1354: -----------------
1355:
1356:
1357: -----------------
1358:
1359:
1360: -----------------
1361:
1362: Debug.ReloadFieldEnd()
1363: aux.BeginPuzzle()
1364: </code></pre>
bc33f52755 2023-10-09 1365: <h2 data-number="2.4" id="section-35"><span class="header-section-number">2.4</span> </h2>
1366: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1367: <pre><code>Debug.SetAIName("base-2")
1368:
1369: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1370:
1371: Debug.SetPlayerInfo(0,8000,0,0)
1372: Debug.SetPlayerInfo(1,8000,0,0)
1373:
1374:
1375: -----------------
1376:
1377:
1378: -----------------
1379:
1380:
1381: -----------------
1382:
1383: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1384: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1385:
1386: -----------------
1387:
1388:
1389: -----------------
1390:
1391:
1392: -----------------
1393:
1394: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1395: Debug.ReloadFieldEnd()
1396: aux.BeginPuzzle()
1397: </code></pre>
bc33f52755 2023-10-09 1398: <h2 data-number="2.5" id="section-36"><span class="header-section-number">2.5</span> </h2>
1399: <p>应该可以把连接 3 吹回去。</p>
1400: <pre><code>Debug.SetAIName("base-2")
1401:
1402: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1403:
1404: Debug.SetPlayerInfo(0,8000,0,0)
1405: Debug.SetPlayerInfo(1,8000,0,0)
1406:
1407:
1408: -----------------
1409:
1410: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1411:
1412: -----------------
1413:
1414: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1415:
1416: -----------------
1417:
1418: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1419: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1420: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1421:
1422: -----------------
1423:
1424: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1425:
1426: -----------------
1427:
1428:
1429: -----------------
1430:
1431: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1432: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1433:
1434: Debug.ReloadFieldEnd()
1435: aux.BeginPuzzle()
1436: </code></pre>
bc33f52755 2023-10-09 1437: <h2 data-number="2.6" id="section-37"><span class="header-section-number">2.6</span> </h2>
1438: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1439: <pre><code>Debug.SetAIName("base-2")
1440:
1441: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1442:
1443: Debug.SetPlayerInfo(0,8000,0,0)
1444: Debug.SetPlayerInfo(1,8000,0,0)
1445:
1446:
1447: -----------------
1448:
1449:
1450: -----------------
1451:
1452:
1453: -----------------
1454:
1455: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1456: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1457: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1458: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1459:
1460: -----------------
1461:
1462:
1463: -----------------
1464:
1465:
1466: -----------------
1467:
1468: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1469: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1470: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1471:
1472: Debug.ReloadFieldEnd()
1473: aux.BeginPuzzle()
1474: </code></pre>
bc33f52755 2023-10-09 1475: <h2 data-number="2.7" id="section-38"><span class="header-section-number">2.7</span> </h2>
1476: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1477: <pre><code>Debug.SetAIName("base-2")
1478:
1479: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1480:
1481: Debug.SetPlayerInfo(0,8000,0,0)
1482: Debug.SetPlayerInfo(1,8000,0,0)
1483:
1484:
1485: -----------------
1486:
1487: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1488: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1489: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1490: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1491: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1492: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1493: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1494: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1495:
1496: -----------------
1497:
1498:
1499: -----------------
1500:
1501: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1502:
1503: -----------------
1504:
1505:
1506: -----------------
1507:
1508:
1509: -----------------
1510:
1511:
1512: Debug.ReloadFieldEnd()
1513: aux.BeginPuzzle()
1514: </code></pre>
bc33f52755 2023-10-09 1515: <h2 data-number="2.8" id="section-39"><span class="header-section-number">2.8</span> </h2>
1516: <p>应该可以发动反骨王的效果。</p>
1517: <pre><code>Debug.SetAIName("base-2")
1518:
1519: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1520:
1521: Debug.SetPlayerInfo(0,8000,0,0)
1522: Debug.SetPlayerInfo(1,8000,0,0)
1523:
1524:
1525: -----------------
1526:
1527: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1528: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1529:
1530: -----------------
1531:
1532: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1533:
1534: -----------------
1535:
1536: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1537: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1538:
1539: -----------------
1540:
1541:
1542: -----------------
1543:
1544:
1545: -----------------
1546:
1547:
1548: Debug.ReloadFieldEnd()
1549: aux.BeginPuzzle()
1550: </code></pre>
bc33f52755 2023-10-09 1551: <h2 data-number="2.9" id="section-40"><span class="header-section-number">2.9</span> </h2>
1552: <p>应该否定企鹅会被永恒混沌限制。</p>
1553: <pre><code>Debug.SetAIName("base-2")
1554:
1555: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1556:
1557: Debug.SetPlayerInfo(0,8000,0,0)
1558: Debug.SetPlayerInfo(1,8000,0,0)
1559:
1560:
1561: -----------------
1562:
1563: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1564: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1565: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1566: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1567:
1568: -----------------
1569:
1570:
1571: -----------------
1572:
1573: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1574: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1575:
1576: -----------------
1577:
1578:
1579: -----------------
1580:
1581:
1582: -----------------
1583:
1584: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1585:
1586: Debug.ReloadFieldEnd()
1587: aux.BeginPuzzle()
1588: </code></pre>
bc33f52755 2023-10-09 1589: <h2 data-number="2.10" id="section-41"><span class="header-section-number">2.10</span> </h2>
1590: <p>应该可以特召海神。</p>
1591: <pre><code>Debug.SetAIName("base-2")
1592:
1593: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1594:
1595: Debug.SetPlayerInfo(0,8000,0,0)
1596: Debug.SetPlayerInfo(1,8000,0,0)
1597:
1598:
1599: -----------------
1600:
1601: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1602:
1603: -----------------
1604:
1605: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1606:
1607: -----------------
1608:
1609:
1610: -----------------
1611:
1612:
1613: -----------------
1614:
1615:
1616: -----------------
1617:
1618: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1619: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1620:
1621: Debug.ReloadFieldEnd()
1622: aux.BeginPuzzle()
1623: </code></pre>
bc33f52755 2023-10-09 1624: <h2 data-number="2.11" id="section-42"><span class="header-section-number">2.11</span> </h2>
1625: <p>应该仇恨裂缝可以发动。</p>
1626: <pre><code>Debug.SetAIName("base-2")
1627:
1628: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1629:
1630: Debug.SetPlayerInfo(0,8000,0,0)
1631: Debug.SetPlayerInfo(1,8000,0,0)
1632:
1633:
1634: -----------------
1635:
1636:
1637: -----------------
1638:
1639:
1640: -----------------
1641:
1642: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1643:
1644: -----------------
1645:
1646:
1647: -----------------
1648:
1649:
1650: -----------------
1651:
1652: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1653: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1654:
1655: Debug.ReloadFieldEnd()
1656: aux.BeginPuzzle()
1657: </code></pre>
bc33f52755 2023-10-09 1658: <h2 data-number="2.12" id="section-43"><span class="header-section-number">2.12</span> </h2>
1659: <p>锈龙不应该被召唤兽除外。</p>
1660: <pre><code>Debug.SetAIName("base-2")
1661:
1662: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1663:
1664: Debug.SetPlayerInfo(0,8000,0,0)
1665: Debug.SetPlayerInfo(1,8000,0,0)
1666:
1667:
1668: -----------------
1669:
1670: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1671: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1672: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1673: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1674:
1675: -----------------
1676:
1677:
1678: -----------------
1679:
1680: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1681:
1682: -----------------
1683:
1684:
1685: -----------------
1686:
1687:
1688: -----------------
1689:
1690:
1691: Debug.ReloadFieldEnd()
1692: aux.BeginPuzzle()
1693: </code></pre>
bc33f52755 2023-10-09 1694: <h2 data-number="2.13" id="section-44"><span class="header-section-number">2.13</span> </h2>
1695: <p>应该能特召冰水。</p>
1696: <pre><code>Debug.SetAIName("base-2")
1697:
1698: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1699:
1700: Debug.SetPlayerInfo(0,8000,0,0)
1701: Debug.SetPlayerInfo(1,8000,0,0)
1702:
1703:
1704: -----------------
1705:
1706:
1707: -----------------
1708:
1709: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1710:
1711: -----------------
1712:
1713: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1714: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1715:
1716: -----------------
1717:
1718:
1719: -----------------
1720:
1721:
1722: -----------------
1723:
1724: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1725:
1726: Debug.ReloadFieldEnd()
1727: aux.BeginPuzzle()
1728: </code></pre>
bc33f52755 2023-10-09 1729: <h2 data-number="2.14" id="section-45"><span class="header-section-number">2.14</span> </h2>
1730: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1731: <pre><code>Debug.SetAIName("AI")
1732: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1733: Debug.SetPlayerInfo(0,8000,0,0)
1734: Debug.SetPlayerInfo(1,8000,0,0)
1735:
1736: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1737:
1738: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1739: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1740:
1741: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1742: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1743:
1744: Debug.ReloadFieldEnd()
1745: aux.BeginPuzzle()
1746: </code></pre>
bc33f52755 2023-10-09 1747: <h2 data-number="2.15" id="section-46"><span class="header-section-number">2.15</span> </h2>
1748: <p>应该喷气龙不能特召。</p>
1749: <pre><code>Debug.SetAIName("AI")
1750: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1751: Debug.SetPlayerInfo(0,8000,0,0)
1752: Debug.SetPlayerInfo(1,8000,0,0)
1753:
1754: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1755:
1756: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1757:
1758: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1759: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1760:
1761: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1762:
1763: Debug.ReloadFieldEnd()
1764: aux.BeginPuzzle()
1765: </code></pre>
bc33f52755 2023-10-09 1766: <h2 data-number="2.16" id="section-47"><span class="header-section-number">2.16</span> </h2>
1767: <p>应该不能发动简易融合。</p>
1768: <pre><code>Debug.SetAIName("base-2")
1769:
1770: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1771:
1772: Debug.SetPlayerInfo(0,1400,0,0)
1773: Debug.SetPlayerInfo(1,8000,0,0)
1774:
1775: -----------------
1776:
1777: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1778: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1779:
1780: -----------------
1781:
1782: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1783:
1784: -----------------
1785:
1786:
1787: -----------------
1788:
1789:
1790: -----------------
1791:
1792:
1793: -----------------
1794:
1795:
1796: Debug.ReloadFieldEnd()
1797: aux.BeginPuzzle()
1798: </code></pre>
bc33f52755 2023-10-09 1799: <h2 data-number="2.17" id="section-48"><span class="header-section-number">2.17</span> </h2>
1800: <p>应该不能羽衣精效果。</p>
1801: <pre><code>Debug.SetAIName("base-2")
1802:
1803: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1804:
1805: Debug.SetPlayerInfo(0,8000,0,0)
1806: Debug.SetPlayerInfo(1,8000,0,0)
1807:
1808: -----------------
1809:
1810: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1811: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1812: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1813:
1814: -----------------
1815:
1816:
1817: -----------------
1818:
1819: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1820:
1821: -----------------
1822:
1823:
1824: -----------------
1825:
1826:
1827: -----------------
1828:
1829:
1830: Debug.ReloadFieldEnd()
1831: aux.BeginPuzzle()
1832: </code></pre>
bc33f52755 2023-10-09 1833: <h2 data-number="2.18" id="section-49"><span class="header-section-number">2.18</span> </h2>
1834: <p>应该不能以被无效的双龙为代价。</p>
1835: <pre><code>Debug.SetAIName("base-2")
1836:
1837: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1838:
1839: Debug.SetPlayerInfo(0,8000,0,0)
1840: Debug.SetPlayerInfo(1,8000,0,0)
1841:
1842: -----------------
1843:
1844:
1845: -----------------
1846:
1847:
1848: -----------------
1849:
1850: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1851: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1852:
1853: -----------------
1854:
1855:
1856: -----------------
1857:
1858:
1859: -----------------
1860:
1861: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1862:
1863: Debug.ReloadFieldEnd()
1864: aux.BeginPuzzle()
1865: </code></pre>
bc33f52755 2023-10-09 1866: <h2 data-number="2.19" id="section-50"><span class="header-section-number">2.19</span> </h2>
1867: <p>应该不能以技能抽取为代价。</p>
1868: <pre><code>Debug.SetAIName("base-2")
1869:
1870: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1871:
1872: Debug.SetPlayerInfo(0,8000,0,0)
1873: Debug.SetPlayerInfo(1,8000,0,0)
1874:
1875: -----------------
1876:
1877:
1878: -----------------
1879:
1880:
1881: -----------------
1882:
1883: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1884: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1885:
1886: -----------------
1887:
1888:
1889: -----------------
1890:
1891:
1892: -----------------
1893:
1894: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1895:
1896: Debug.ReloadFieldEnd()
1897: aux.BeginPuzzle()
1898: </code></pre>
bc33f52755 2023-10-09 1899: <h2 data-number="2.20" id="section-51"><span class="header-section-number">2.20</span> </h2>
1900: <p>应该不能发动超银河。</p>
1901: <pre><code>Debug.SetAIName("base-2")
1902:
1903: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1904:
1905: Debug.SetPlayerInfo(0,8000,0,0)
1906: Debug.SetPlayerInfo(1,8000,0,0)
1907:
1908: -----------------
1909:
1910: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1911: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1912:
1913: -----------------
1914:
1915:
1916: -----------------
1917:
1918: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1919:
1920: -----------------
1921:
1922:
1923: -----------------
1924:
1925:
1926: -----------------
1927:
1928: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1929:
1930: Debug.ReloadFieldEnd()
1931: aux.BeginPuzzle()
1932: </code></pre>
bc33f52755 2023-10-09 1933: <h2 data-number="2.21" id="section-52"><span class="header-section-number">2.21</span> </h2>
1934: <p>应该不能发动六武众效果。</p>
1935: <pre><code>Debug.SetAIName("base-2")
1936:
1937: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1938:
1939: Debug.SetPlayerInfo(0,8000,0,0)
1940: Debug.SetPlayerInfo(1,8000,0,0)
1941:
1942: -----------------
1943:
1944:
1945: -----------------
1946:
1947:
1948: -----------------
1949:
1950: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1951: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1952: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1953: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1954:
1955: -----------------
1956:
1957:
1958: -----------------
1959:
1960:
1961: -----------------
1962:
1963:
1964: Debug.ReloadFieldEnd()
1965: aux.BeginPuzzle()
1966: </code></pre>
bc33f52755 2023-10-09 1967: <h2 data-number="2.22" id="section-53"><span class="header-section-number">2.22</span> </h2>
1968: <p>应该可以发动新宇融合。</p>
1969: <pre><code>Debug.SetAIName("base-2")
1970:
1971: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1972:
1973: Debug.SetPlayerInfo(0,8000,0,0)
1974: Debug.SetPlayerInfo(1,8000,0,0)
1975:
1976: -----------------
1977:
1978:
1979: -----------------
1980:
1981: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1982:
1983: -----------------
1984:
1985: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1986: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1987: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1988:
1989: -----------------
1990:
1991:
1992: -----------------
1993:
1994:
1995: -----------------
1996:
1997:
1998: Debug.ReloadFieldEnd()
1999: aux.BeginPuzzle()
2000: </code></pre>
bc33f52755 2023-10-09 2001: <h2 data-number="2.23" id="section-54"><span class="header-section-number">2.23</span> </h2>
2002: <p>应该对方恢复 1800 基本分。</p>
2003: <pre><code>Debug.SetAIName("base-2")
2004:
2005: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2006:
2007: Debug.SetPlayerInfo(0,8000,0,0)
2008: Debug.SetPlayerInfo(1,8000,0,0)
2009:
2010: -----------------
2011:
2012:
2013: -----------------
2014:
2015:
2016: -----------------
2017:
2018: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2019: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2020: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2021: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2022: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2023:
2024: -----------------
2025:
2026: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2027:
2028: -----------------
2029:
2030:
2031: -----------------
2032:
2033: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2034: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2035: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2036:
2037: Debug.ReloadFieldEnd()
2038: aux.BeginPuzzle()
2039: </code></pre>
bc33f52755 2023-10-09 2040: <h2 data-number="2.24" id="section-55"><span class="header-section-number">2.24</span> </h2>
2041: <p>应该不是1000伤害。</p>
2042: <pre><code>Debug.SetAIName("base-2")
2043:
2044: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2045:
2046: Debug.SetPlayerInfo(0,800,0,0)
2047: Debug.SetPlayerInfo(1,8000,0,0)
2048:
2049: -----------------
2050:
2051:
2052: -----------------
2053:
2054:
2055: -----------------
2056:
2057: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2058: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2059:
2060: -----------------
2061:
2062:
2063: -----------------
2064:
2065:
2066: -----------------
2067:
2068: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2069: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2070:
2071: Debug.ReloadFieldEnd()
2072: aux.BeginPuzzle()
2073: </code></pre>
bc33f52755 2023-10-09 2074: <h2 data-number="2.25" id="section-56"><span class="header-section-number">2.25</span> </h2>
2075: <p>应该我方不受伤害。</p>
2076: <pre><code>Debug.SetAIName("base-2")
2077:
2078: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2079:
2080: Debug.SetPlayerInfo(0,8000,0,0)
2081: Debug.SetPlayerInfo(1,8000,0,0)
2082:
2083: -----------------
2084:
2085:
2086: -----------------
2087:
2088:
2089: -----------------
2090:
2091: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2092: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2093: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2094: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2095:
2096: -----------------
2097:
2098:
2099: -----------------
2100:
2101:
2102: -----------------
2103:
2104: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2105:
2106: Debug.ReloadFieldEnd()
2107: aux.BeginPuzzle()
2108: </code></pre>
bc33f52755 2023-10-09 2109: <h2 data-number="2.26" id="section-57"><span class="header-section-number">2.26</span> </h2>
2110: <p>应该衍生物不被破坏。</p>
2111: <pre><code>Debug.SetAIName("base-2")
2112:
2113: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2114:
2115: Debug.SetPlayerInfo(0,8000,0,0)
2116: Debug.SetPlayerInfo(1,8000,0,0)
2117:
2118: -----------------
2119:
2120:
2121: -----------------
2122:
2123:
2124: -----------------
2125:
2126: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2127: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2128: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2129: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2130: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2131:
2132: -----------------
2133:
2134:
2135: -----------------
2136:
2137:
2138: -----------------
2139:
2140:
2141: Debug.ReloadFieldEnd()
2142: aux.BeginPuzzle()
2143: </code></pre>
bc33f52755 2023-10-09 2144: <h2 data-number="2.27" id="section-58"><span class="header-section-number">2.27</span> </h2>
2145: <p>应该有一次特召机会。</p>
2146: <pre><code>Debug.SetAIName("base-2")
2147:
2148: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2149:
2150: Debug.SetPlayerInfo(0,8000,0,0)
2151: Debug.SetPlayerInfo(1,8000,0,0)
2152:
2153: -----------------
2154:
2155: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2156: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2157: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2158:
2159: -----------------
2160:
2161: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2162: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2163:
2164: -----------------
2165:
2166: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2167: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2168:
2169: -----------------
2170:
2171:
2172: -----------------
2173:
2174:
2175: -----------------
2176:
2177:
2178: Debug.ReloadFieldEnd()
2179: --~ aux.BeginPuzzle()
2180: </code></pre>
bc33f52755 2023-10-09 2181: <h2 data-number="2.28" id="section-59"><span class="header-section-number">2.28</span> </h2>
2182: <p>应该不回到卡组。</p>
2183: <pre><code>Debug.SetAIName("base-2")
2184:
2185: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2186:
2187: Debug.SetPlayerInfo(0,8000,0,0)
2188: Debug.SetPlayerInfo(1,8000,0,0)
2189:
2190: -----------------
2191:
2192:
2193: -----------------
2194:
2195: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2196:
2197: -----------------
2198:
2199: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2200:
2201: -----------------
2202:
2203:
2204: -----------------
2205:
2206:
2207: -----------------
2208:
2209:
2210: Debug.ReloadFieldEnd()
2211: aux.BeginPuzzle()
2212: </code></pre>
bc33f52755 2023-10-09 2213: <h2 data-number="2.29" id="section-60"><span class="header-section-number">2.29</span> </h2>
2214: <p>应该要用龙星作为素材。</p>
2215: <pre><code>Debug.SetAIName("base-2")
2216:
2217: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2218:
2219: Debug.SetPlayerInfo(0,8000,0,0)
2220: Debug.SetPlayerInfo(1,8000,0,0)
2221:
2222: -----------------
2223:
2224: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2225:
2226: -----------------
2227:
2228: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2229:
2230: -----------------
2231:
2232: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2233: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2234: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2235: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2236:
2237: -----------------
2238:
2239:
2240: -----------------
2241:
2242:
2243: -----------------
2244:
2245:
2246: Debug.ReloadFieldEnd()
2247: aux.BeginPuzzle()
2248: </code></pre>
bc33f52755 2023-10-09 2249: <h2 data-number="2.30" id="section-61"><span class="header-section-number">2.30</span> </h2>
2250: <p>应该不能召唤魔王。</p>
2251: <pre><code>Debug.SetAIName("base-2")
2252:
2253: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2254:
2255: Debug.SetPlayerInfo(0,8000,0,0)
2256: Debug.SetPlayerInfo(1,8000,0,0)
2257:
2258: -----------------
2259:
2260: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2261: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2262:
2263: -----------------
2264:
2265:
2266: -----------------
2267:
2268: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2269: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2270:
2271: -----------------
2272:
2273:
2274: -----------------
2275:
2276:
2277: -----------------
2278:
2279: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2280:
2281: Debug.ReloadFieldEnd()
2282: aux.BeginPuzzle()
2283: </code></pre>
bc33f52755 2023-10-09 2284: <h2 data-number="2.31" id="section-62"><span class="header-section-number">2.31</span> </h2>
2285: <p>应该不能特召野鸭。</p>
2286: <pre><code>Debug.SetAIName("base-2")
2287:
2288: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2289:
2290: Debug.SetPlayerInfo(0,8000,0,0)
2291: Debug.SetPlayerInfo(1,8000,0,0)
2292:
2293: -----------------
2294:
2295: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2296: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2297: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2298:
2299: -----------------
2300:
2301:
2302: -----------------
2303:
2304:
2305: -----------------
2306:
2307:
2308: -----------------
2309:
2310:
2311: -----------------
2312:
2313: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2314:
2315: Debug.ReloadFieldEnd()
2316: aux.BeginPuzzle()
2317: </code></pre>
bc33f52755 2023-10-09 2318: <h2 data-number="2.32" id="section-63"><span class="header-section-number">2.32</span> </h2>
2319: <p>应该不能解放古怪恶魔。</p>
2320: <pre><code>Debug.SetAIName("base-2")
2321:
2322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2323:
2324: Debug.SetPlayerInfo(0,8000,0,0)
2325: Debug.SetPlayerInfo(1,8000,0,0)
2326:
2327: -----------------
2328:
2329: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2330: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2331:
2332: -----------------
2333:
2334:
2335: -----------------
2336:
2337:
2338: -----------------
2339:
2340:
2341: -----------------
2342:
2343:
2344: -----------------
2345:
2346: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2347:
2348: Debug.ReloadFieldEnd()
2349: aux.BeginPuzzle()
2350: </code></pre>
bc33f52755 2023-10-09 2351: <h2 data-number="2.33" id="section-64"><span class="header-section-number">2.33</span> </h2>
2352: <p>应该能发轰炸龙的效果。</p>
2353: <pre><code>Debug.SetAIName("base-2")
2354:
2355: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2356:
2357: Debug.SetPlayerInfo(0,8000,0,0)
2358: Debug.SetPlayerInfo(1,8000,0,0)
2359:
2360: -----------------
2361:
2362:
2363: -----------------
2364:
2365:
2366: -----------------
2367:
2368: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2369: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2370:
2371: -----------------
2372:
2373:
2374: -----------------
2375:
2376:
2377: -----------------
2378:
2379: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2380: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2381:
2382: Debug.ReloadFieldEnd()
2383: aux.BeginPuzzle()
2384: </code></pre>
bc33f52755 2023-10-09 2385: <h2 data-number="2.34" id="section-65"><span class="header-section-number">2.34</span> </h2>
2386: <p>应该可以连续攻击。</p>
2387: <pre><code>Debug.SetAIName("base-2")
2388:
2389: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2390:
2391: Debug.SetPlayerInfo(0,8000,0,0)
2392: Debug.SetPlayerInfo(1,8000,0,0)
2393:
2394: -----------------
2395:
2396:
2397: -----------------
2398:
2399: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2400: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2401:
2402: -----------------
2403:
2404: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2405: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2406: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2407: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2408: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2409:
2410: -----------------
2411:
2412: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2413:
2414: -----------------
2415:
2416:
2417: -----------------
2418:
2419: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2420:
2421: Debug.ReloadFieldEnd()
2422: aux.BeginPuzzle()
2423: </code></pre>
bc33f52755 2023-10-09 2424: <h2 data-number="2.35" id="section-66"><span class="header-section-number">2.35</span> </h2>
2425: <p>应该可以特召紫翠玉龙。</p>
2426: <pre><code>Debug.SetAIName("base-2")
2427:
2428: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2429:
2430: Debug.SetPlayerInfo(0,8000,0,0)
2431: Debug.SetPlayerInfo(1,8000,0,0)
2432:
2433: -----------------
2434:
2435: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2436:
2437: -----------------
2438:
2439: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2440: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2441:
2442: -----------------
2443:
2444: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2445: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2446: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2447: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2448: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2449:
2450: Debug.ReloadFieldEnd()
2451: --~ aux.BeginPuzzle()
2452: </code></pre>
bc33f52755 2023-10-09 2453: <h2 data-number="2.36" id="section-67"><span class="header-section-number">2.36</span> </h2>
2454: <p>应该可以发动特洛伊炸弹。</p>
2455: <pre><code>Debug.SetAIName("base-2")
2456:
2457: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2458:
2459: Debug.SetPlayerInfo(0,8000,0,0)
2460: Debug.SetPlayerInfo(1,8000,0,0)
2461:
2462: -----------------
2463:
2464:
2465: -----------------
2466:
2467:
2468: -----------------
2469:
2470: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2471:
2472: -----------------
2473:
2474:
2475: -----------------
2476:
2477:
2478: -----------------
2479:
2480: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2481: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2482:
2483: Debug.ReloadFieldEnd()
2484: aux.BeginPuzzle()
2485: </code></pre>
bc33f52755 2023-10-09 2486: <h2 data-number="2.37" id="section-68"><span class="header-section-number">2.37</span> </h2>
2487: <p>应该不能发动废品收集者效果。</p>
2488: <pre><code>Debug.SetAIName("base-2")
2489:
2490: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2491:
2492: Debug.SetPlayerInfo(0,8000,0,0)
2493: Debug.SetPlayerInfo(1,8000,0,0)
2494:
2495: -----------------
2496:
2497: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2498:
2499: -----------------
2500:
2501:
2502: -----------------
2503:
2504: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2505:
2506: -----------------
2507:
2508: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2509:
2510: -----------------
2511:
2512:
2513: -----------------
2514:
2515:
2516: Debug.ReloadFieldEnd()
2517: aux.BeginPuzzle()
2518: </code></pre>
bc33f52755 2023-10-09 2519: <h2 data-number="2.38" id="section-69"><span class="header-section-number">2.38</span> </h2>
2520: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2521: <pre><code>Debug.SetAIName("base-2")
2522:
2523: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2524:
2525: Debug.SetPlayerInfo(0,8000,0,0)
2526: Debug.SetPlayerInfo(1,8000,0,0)
2527:
2528: -----------------
2529:
2530: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2531: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2532: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2533: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2534: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2535: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2536:
2537: -----------------
2538:
2539: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2540:
2541: -----------------
2542:
2543: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2544: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2545: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2546:
2547: -----------------
2548:
2549:
2550: -----------------
2551:
2552:
2553: -----------------
2554:
2555: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2556:
2557: Debug.ReloadFieldEnd()
2558: aux.BeginPuzzle()
2559: </code></pre>
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