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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.37</span> </a></li>
74: </ul></li>
75: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
76: <ul>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.1</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.2</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.3</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.4</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.5</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.6</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.7</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.8</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.9</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.10</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.11</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.12</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.13</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.14</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.15</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.16</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.17</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.18</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.19</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.20</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.21</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.22</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.23</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.24</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.25</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.26</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.27</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.28</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.29</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.30</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.31</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.32</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.33</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.34</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.35</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.36</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.37</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.38</span> </a></li>
115: <li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.39</span> </a></li>
116: <li><a href="#section-76" id="toc-section-76"><span class="toc-section-number">2.40</span> </a></li>
117: <li><a href="#section-77" id="toc-section-77"><span class="toc-section-number">2.41</span> </a></li>
118: <li><a href="#section-78" id="toc-section-78"><span class="toc-section-number">2.42</span> </a></li>
119: <li><a href="#section-79" id="toc-section-79"><span class="toc-section-number">2.43</span> </a></li>
120: <li><a href="#section-80" id="toc-section-80"><span class="toc-section-number">2.44</span> </a></li>
121: </ul></li>
122: <li><a href="#小结" id="toc-小结"><span class="toc-section-number">3</span> 小结</a></li>
123: </ul>
124: </nav>
125: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
126: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
127: <pre><code>Debug.SetAIName("base-2")
128:
129: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
130:
131: Debug.SetPlayerInfo(0,8000,0,0)
132: Debug.SetPlayerInfo(1,8000,0,0)
133:
134:
135: -----------------
136:
137:
138: -----------------
139:
140:
141: -----------------
142:
143: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
144: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
145: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
146: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
147:
148: -----------------
149:
150:
151: -----------------
152:
153:
154: -----------------
155:
156:
157: Debug.ReloadFieldEnd()
158: aux.BeginPuzzle()
159: </code></pre>
160: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
161: <pre><code>Debug.SetAIName("base-2")
162:
163: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
164:
165: Debug.SetPlayerInfo(0,8000,0,0)
166: Debug.SetPlayerInfo(1,8000,0,0)
167:
168: -----------------
169:
170: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
171: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
172:
173: -----------------
174:
175: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
176:
177: -----------------
178:
179: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
180:
181: -----------------
182:
183: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
184:
185: -----------------
186:
187: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
188:
189: -----------------
190:
191: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
192:
193: Debug.ReloadFieldEnd()
194: aux.BeginPuzzle()
195: </code></pre>
196: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
197: <pre><code>Debug.SetAIName("base-2")
198:
199: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
200:
201: Debug.SetPlayerInfo(0,8000,0,0)
202: Debug.SetPlayerInfo(1,8000,0,0)
203:
204: -----------------
205:
206: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
207: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
208: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
209: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
210: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212:
213: -----------------
214:
215: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
216:
217: -----------------
218:
219:
220: -----------------
221:
222:
223: -----------------
224:
225:
226: -----------------
227:
228:
229: Debug.ReloadFieldEnd()
230: aux.BeginPuzzle()
231: </code></pre>
232: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
233: <pre><code>Debug.SetAIName("base-2")
234:
235: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
236:
237: Debug.SetPlayerInfo(0,8000,0,0)
238: Debug.SetPlayerInfo(1,8000,0,0)
239:
240: -----------------
241:
242: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
243: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
244: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
245: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
246:
247: -----------------
248:
249:
250: -----------------
251:
252:
253: -----------------
254:
255:
256: -----------------
257:
258:
259: -----------------
260:
261:
262: Debug.ReloadFieldEnd()
263: aux.BeginPuzzle()
264: </code></pre>
265: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
266: <pre><code>Debug.SetAIName("base-2")
267:
268: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
269:
270: Debug.SetPlayerInfo(0,8000,0,0)
271: Debug.SetPlayerInfo(1,8000,0,0)
272:
273: -----------------
274:
275: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279:
280: -----------------
281:
282:
283: -----------------
284:
285:
286: -----------------
287:
288:
289: -----------------
290:
291:
292: -----------------
293:
294:
295: Debug.ReloadFieldEnd()
296: aux.BeginPuzzle()
297: </code></pre>
298: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
299: <pre><code>Debug.SetAIName("base-2")
300:
301: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
302:
303: Debug.SetPlayerInfo(0,8000,0,0)
304: Debug.SetPlayerInfo(1,8000,0,0)
305:
306: -----------------
307:
308: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
309: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
310: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
311: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
312: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
313: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
314: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
317: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
318: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
319: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
320:
321: -----------------
322:
323:
324: -----------------
325:
326:
327: -----------------
328:
329:
330: -----------------
331:
332:
333: -----------------
334:
335:
336: Debug.ReloadFieldEnd()
337: aux.BeginPuzzle()
338: </code></pre>
339: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
340: <pre><code>Debug.SetAIName("base-2")
341:
342: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
343:
344: Debug.SetPlayerInfo(0,8000,0,0)
345: Debug.SetPlayerInfo(1,8000,0,0)
346:
347: -----------------
348:
349: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
350: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
351: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
352:
353: -----------------
354:
355:
356: -----------------
357:
358: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
359: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
360:
361: -----------------
362:
363:
364: -----------------
365:
366:
367: -----------------
368:
369:
370: Debug.ReloadFieldEnd()
371: --~ aux.BeginPuzzle()
372: </code></pre>
373: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
374: <pre><code>Debug.SetAIName("base-2")
375:
376: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
377:
378: Debug.SetPlayerInfo(0,8000,0,0)
379: Debug.SetPlayerInfo(1,8000,0,0)
380:
381: -----------------
382:
383: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
384: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
385: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
386:
387: -----------------
388:
389: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
390:
391: -----------------
392:
393:
394: -----------------
395:
396:
397: -----------------
398:
399:
400: -----------------
401:
402:
403: Debug.ReloadFieldEnd()
404: aux.BeginPuzzle()
405: </code></pre>
406: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
407: <pre><code>Debug.SetAIName("base-2")
408:
409: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
410:
411: Debug.SetPlayerInfo(0,8000,0,0)
412: Debug.SetPlayerInfo(1,8000,0,0)
413:
414: -----------------
415:
416: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
417:
418: -----------------
419:
420:
421: -----------------
422:
423: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
425:
426: -----------------
427:
428: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
429: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
430:
431: -----------------
432:
433:
434: -----------------
435:
436: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
437:
438: Debug.ReloadFieldEnd()
439: aux.BeginPuzzle()
440: </code></pre>
441: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
442: <pre><code>Debug.SetAIName("base-2")
443:
444: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
445:
446: Debug.SetPlayerInfo(0,8000,0,0)
447: Debug.SetPlayerInfo(1,8000,0,0)
448:
449: -----------------
450:
451: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
452: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
453: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
454:
455: -----------------
456:
457:
458: -----------------
459:
460:
461: -----------------
462:
463:
464: -----------------
465:
466:
467: -----------------
468:
469: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
470:
471: Debug.ReloadFieldEnd()
472: aux.BeginPuzzle()
473: </code></pre>
474: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
475: <pre><code>Debug.SetAIName("base-2")
476:
477: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
478:
479: Debug.SetPlayerInfo(0,8000,0,0)
480: Debug.SetPlayerInfo(1,8000,0,0)
481:
482: -----------------
483:
484:
485: -----------------
486:
487:
488: -----------------
489:
490: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
491: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
492:
493: -----------------
494:
495:
496: -----------------
497:
498:
499: -----------------
500:
501: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
502: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
503: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
504:
505: Debug.ReloadFieldEnd()
506: aux.BeginPuzzle()
507: </code></pre>
508: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
509: <pre><code>Debug.SetAIName("base-2")
510:
511: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
512:
513: Debug.SetPlayerInfo(0,8000,0,0)
514: Debug.SetPlayerInfo(1,8000,0,0)
515:
516: -----------------
517:
518:
519: -----------------
520:
521:
522: -----------------
523:
524: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
525: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
526: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
527:
528: -----------------
529:
530:
531: -----------------
532:
533:
534: -----------------
535:
536:
537: Debug.ReloadFieldEnd()
538: aux.BeginPuzzle()
539: </code></pre>
540: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
541: <pre><code>Debug.SetAIName("base-2")
542:
543: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
544:
545: Debug.SetPlayerInfo(0,8000,0,0)
546: Debug.SetPlayerInfo(1,8000,0,0)
547:
548: -----------------
549:
550:
551: -----------------
552:
553:
554: -----------------
555:
556: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
557: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
558: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
559: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
564:
565: -----------------
566:
567:
568: -----------------
569:
570:
571: Debug.ReloadFieldEnd()
572: --~ aux.BeginPuzzle()
573: </code></pre>
574: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
575: <pre><code>Debug.SetAIName("base-2")
576:
577: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
578:
579: Debug.SetPlayerInfo(0,8000,0,0)
580: Debug.SetPlayerInfo(1,8000,0,0)
581:
582: -----------------
583:
584:
585: -----------------
586:
587:
588: -----------------
589:
590: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
591: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
592:
593: -----------------
594:
595:
596: -----------------
597:
598:
599: -----------------
600:
601:
602: Debug.ReloadFieldEnd()
603: --~ aux.BeginPuzzle()
604: </code></pre>
605: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
606: <pre><code>Debug.SetAIName("base-2")
607:
608: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
609:
610: Debug.SetPlayerInfo(0,800,0,0)
611: Debug.SetPlayerInfo(1,8000,0,0)
612:
613: -----------------
614:
615:
616: -----------------
617:
618:
619: -----------------
620:
621: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
622: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
633: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: Debug.ReloadFieldEnd()
636: aux.BeginPuzzle()
637: </code></pre>
638: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
639: <pre><code>Debug.SetAIName("base-2")
640:
641: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
642:
643: Debug.SetPlayerInfo(0,8000,0,0)
644: Debug.SetPlayerInfo(1,8000,0,0)
645:
646: -----------------
647:
648:
649: -----------------
650:
651:
652: -----------------
653:
654: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
655: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
656: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
657:
658: -----------------
659:
660:
661: -----------------
662:
663:
664: -----------------
665:
666: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
667:
668: Debug.ReloadFieldEnd()
669: aux.BeginPuzzle()
670: </code></pre>
671: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
672: <pre><code>Debug.SetAIName("base-2")
673:
674: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
675:
676: Debug.SetPlayerInfo(0,8000,0,0)
677: Debug.SetPlayerInfo(1,8000,0,0)
678:
679: -----------------
680:
681:
682: -----------------
683:
684:
685: -----------------
686:
687: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
688: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
689:
690: -----------------
691:
692:
693: -----------------
694:
695:
696: -----------------
697:
698:
699: Debug.ReloadFieldEnd()
700: aux.BeginPuzzle()
701: </code></pre>
702: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
703: <pre><code>Debug.SetAIName("base-2")
704:
705: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
706:
707: Debug.SetPlayerInfo(0,8000,0,0)
708: Debug.SetPlayerInfo(1,8000,0,0)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: -----------------
721:
722: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
723:
724: -----------------
725:
726:
727: -----------------
728:
729: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
730:
731: Debug.ReloadFieldEnd()
732: aux.BeginPuzzle()
733: </code></pre>
734: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
735: <pre><code>Debug.SetAIName("base-2")
736:
737: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
738:
739: Debug.SetPlayerInfo(0,8000,0,0)
740: Debug.SetPlayerInfo(1,8000,0,0)
741:
742: -----------------
743:
744: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
745: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
746:
747: -----------------
748:
749:
750: -----------------
751:
752: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
753: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
754: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
755: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
756:
757: -----------------
758:
759:
760: -----------------
761:
762:
763: -----------------
764:
765: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
766:
767: Debug.ReloadFieldEnd()
768: aux.BeginPuzzle()
769: </code></pre>
770: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
771: <pre><code>Debug.SetAIName("base-2")
772:
773: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
774:
775: Debug.SetPlayerInfo(0,8000,0,0)
776: Debug.SetPlayerInfo(1,8000,0,0)
777:
778: -----------------
779:
780:
781: -----------------
782:
783:
784: -----------------
785:
786: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
787: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
788: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
789: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
790:
791: -----------------
792:
793:
794: -----------------
795:
796:
797: -----------------
798:
799:
800: Debug.ReloadFieldEnd()
801: aux.BeginPuzzle()
802: </code></pre>
803: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
804: <pre><code>Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
814:
815: -----------------
816:
817: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
818:
819: -----------------
820:
821: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
822: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
823: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
824: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
825:
826: -----------------
827:
828:
829: -----------------
830:
831:
832: -----------------
833:
834:
835: Debug.ReloadFieldEnd()
836: aux.BeginPuzzle()
837: </code></pre>
838: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
839: <pre><code>Debug.SetAIName("base-2")
840:
841: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
842:
843: Debug.SetPlayerInfo(0,8000,0,0)
844: Debug.SetPlayerInfo(1,8000,0,0)
845:
846: -----------------
847:
848: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
849: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
850:
851: -----------------
852:
853:
854: -----------------
855:
856: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
857: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
858:
859: -----------------
860:
861:
862: -----------------
863:
864:
865: -----------------
866:
867:
868: Debug.ReloadFieldEnd()
869: aux.BeginPuzzle()
870: </code></pre>
871: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
872: <pre><code>Debug.SetAIName("base-2")
873:
874: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
875:
876: Debug.SetPlayerInfo(0,8000,0,0)
877: Debug.SetPlayerInfo(1,8000,0,0)
878:
879: -----------------
880:
881: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
882: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
883:
884: -----------------
885:
886:
887: -----------------
888:
889: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
890:
891: -----------------
892:
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: Debug.ReloadFieldEnd()
901: aux.BeginPuzzle()
902: </code></pre>
903: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
904: <pre><code>Debug.SetAIName("base-2")
905:
906: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
907:
908: Debug.SetPlayerInfo(0,8000,0,0)
909: Debug.SetPlayerInfo(1,8000,0,0)
910:
911: -----------------
912:
913:
914: -----------------
915:
916:
917: -----------------
918:
919: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
920:
921: -----------------
922:
923:
924: -----------------
925:
926:
927: -----------------
928:
929: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
930: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
931:
932: Debug.ReloadFieldEnd()
933: --~ aux.BeginPuzzle()
934: </code></pre>
935: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
936: <pre><code>Debug.SetAIName("base-2")
937:
938: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
939:
940: Debug.SetPlayerInfo(0,8000,0,0)
941: Debug.SetPlayerInfo(1,8000,0,0)
942:
943: -----------------
944:
945: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
987: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
988: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
989: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
990: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
991: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
992: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
993:
994: -----------------
995:
996: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
997: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
998: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
999: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1000: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1001: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1002: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1003: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1004: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1005: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1006: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1007: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1008:
1009: -----------------
1010:
1011: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1012: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1013: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1014: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1015: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1016: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1017: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024:
1025: -----------------
1026:
1027:
1028: Debug.ReloadFieldEnd()
1029: aux.BeginPuzzle()
1030: </code></pre>
1031: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1032: <pre><code>Debug.SetAIName("base-2")
1033:
1034: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1035:
1036: Debug.SetPlayerInfo(0,8000,0,0)
1037: Debug.SetPlayerInfo(1,8000,0,0)
1038:
1039: -----------------
1040:
1041:
1042: -----------------
1043:
1044: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1045:
1046: -----------------
1047:
1048: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1049: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1050: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1051:
1052: -----------------
1053:
1054:
1055: -----------------
1056:
1057:
1058: -----------------
1059:
1060:
1061: Debug.ReloadFieldEnd()
1062: aux.BeginPuzzle()
1063: </code></pre>
1064: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1065: <pre><code>Debug.SetAIName("base-2")
1066:
1067: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1068:
1069: Debug.SetPlayerInfo(0,8000,0,0)
1070: Debug.SetPlayerInfo(1,8000,0,0)
1071:
1072: -----------------
1073:
1074: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1075:
1076: -----------------
1077:
1078:
1079: -----------------
1080:
1081: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1082: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1083: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1084:
1085: -----------------
1086:
1087:
1088: -----------------
1089:
1090:
1091: -----------------
1092:
1093: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1094: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1095: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1096: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1097: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1098:
1099: Debug.ReloadFieldEnd()
1100: aux.BeginPuzzle()
1101: </code></pre>
1102: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1103: <pre><code>Debug.SetAIName("base-2")
1104:
1105: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1106:
1107: Debug.SetPlayerInfo(0,8000,0,0)
1108: Debug.SetPlayerInfo(1,8000,0,0)
1109:
1110: -----------------
1111:
1112: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1113:
1114: -----------------
1115:
1116:
1117: -----------------
1118:
1119: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1120: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1121: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1122: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129:
1130: -----------------
1131:
1132:
1133: Debug.ReloadFieldEnd()
1134: aux.BeginPuzzle()
1135: </code></pre>
1136: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1137: <pre><code>Debug.SetAIName("base-2")
1138:
1139: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1140:
1141: Debug.SetPlayerInfo(0,8000,0,0)
1142: Debug.SetPlayerInfo(1,8000,0,0)
1143:
1144: -----------------
1145:
1146:
1147: -----------------
1148:
1149:
1150: -----------------
1151:
1152: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1153: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1154: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1155:
1156: -----------------
1157:
1158:
1159: -----------------
1160:
1161:
1162: -----------------
1163:
1164:
1165: Debug.ReloadFieldEnd()
1166: aux.BeginPuzzle()
1167: </code></pre>
1168: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1169: <pre><code>Debug.SetAIName("base-2")
1170:
1171: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1172:
1173: Debug.SetPlayerInfo(0,8000,0,0)
1174: Debug.SetPlayerInfo(1,8000,0,0)
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181:
1182: -----------------
1183:
1184: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1186: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1187: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: -----------------
1197:
1198:
1199: Debug.ReloadFieldEnd()
1200: aux.BeginPuzzle()
1201: </code></pre>
1202: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1203: <pre><code>Debug.SetAIName("base-2")
1204:
1205: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1206:
1207: Debug.SetPlayerInfo(0,8000,0,0)
1208: Debug.SetPlayerInfo(1,8000,0,0)
1209:
1210: -----------------
1211:
1212:
1213: -----------------
1214:
1215:
1216: -----------------
1217:
1218: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1219: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1220: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1222: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1223: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1224:
1225: -----------------
1226:
1227:
1228: -----------------
1229:
1230:
1231: -----------------
1232:
1233:
1234: Debug.ReloadFieldEnd()
1235: aux.BeginPuzzle()
1236: </code></pre>
1237: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1238: <pre><code>Debug.SetAIName("base-2")
1239:
1240: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1241:
1242: Debug.SetPlayerInfo(0,8000,0,0)
1243: Debug.SetPlayerInfo(1,8000,0,0)
1244:
1245: -----------------
1246:
1247: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1248:
1249: -----------------
1250:
1251:
1252: -----------------
1253:
1254: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1255: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1256: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1257:
1258: -----------------
1259:
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266:
1267: Debug.ReloadFieldEnd()
1268: aux.BeginPuzzle()
1269: </code></pre>
1270: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1271: <pre><code>Debug.SetAIName("base-2")
1272:
1273: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1274:
1275: Debug.SetPlayerInfo(0,8000,0,0)
1276: Debug.SetPlayerInfo(1,8000,0,0)
1277:
1278: -----------------
1279:
1280:
1281: -----------------
1282:
1283:
1284: -----------------
1285:
1286: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1287: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1288: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295:
1296: -----------------
1297:
1298: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1299: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1300:
1301: Debug.ReloadFieldEnd()
1302: aux.BeginPuzzle()
1303: </code></pre>
1304: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1305: <pre><code>Debug.SetAIName("base-2")
1306:
1307: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1308:
1309: Debug.SetPlayerInfo(0,8000,0,0)
1310: Debug.SetPlayerInfo(1,8000,0,0)
1311:
1312: -----------------
1313:
1314:
1315: -----------------
1316:
1317:
1318: -----------------
1319:
1320: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1321: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1322: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1323: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1334: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1335:
1336: Debug.ReloadFieldEnd()
1337: aux.BeginPuzzle()
1338: </code></pre>
1339: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1340: <pre><code>Debug.SetAIName("base-2")
1341:
1342: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1343:
1344: Debug.SetPlayerInfo(0,8000,0,0)
1345: Debug.SetPlayerInfo(1,8000,0,0)
1346:
1347: -----------------
1348:
1349: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1350:
1351: -----------------
1352:
1353:
1354: -----------------
1355:
1356: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1357: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1358: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1359:
1360: -----------------
1361:
1362:
1363: -----------------
1364:
1365:
1366: -----------------
1367:
1368: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1369:
1370: Debug.ReloadFieldEnd()
1371: aux.BeginPuzzle()
1372: </code></pre>
1373: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1374: <pre><code>Debug.SetAIName("base-2")
1375:
1376: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1377:
1378: Debug.SetPlayerInfo(0,500,0,0)
1379: Debug.SetPlayerInfo(1,8000,0,0)
1380:
1381: -----------------
1382:
1383: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1384:
1385: -----------------
1386:
1387:
1388: -----------------
1389:
1390: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1391: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1392: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1393: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1394: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1395:
1396: -----------------
1397:
1398:
1399: -----------------
1400:
1401:
1402: -----------------
1403:
1404: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1405: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1406: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1407:
1408: Debug.ReloadFieldEnd()
1409: aux.BeginPuzzle()
1410: </code></pre>
1411: <h2 data-number="1.37" id="section-36"><span class="header-section-number">1.37</span> </h2>
1412: <pre><code>Debug.SetAIName("base-2")
1413:
1414: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1415:
1416: Debug.SetPlayerInfo(0,8000,0,0)
1417: Debug.SetPlayerInfo(1,8000,0,0)
1418:
1419: -----------------
1420:
1421:
1422: -----------------
1423:
1424:
1425: -----------------
1426:
1427: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1428: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1429:
1430: -----------------
1431:
1432: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1433:
1434: -----------------
1435:
1436: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1437:
1438: -----------------
1439:
1440: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1441:
1442: Debug.ReloadFieldEnd()
1443: aux.BeginPuzzle()
1444: </code></pre>
1445: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1446: <h2 data-number="2.1" id="section-37"><span class="header-section-number">2.1</span> </h2>
1447: <p>应该不能发动加速同调星尘龙。</p>
1448: <pre><code>Debug.SetAIName("base-2")
1449:
1450: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1451:
1452: Debug.SetPlayerInfo(0,8000,0,0)
1453: Debug.SetPlayerInfo(1,8000,0,0)
1454:
1455:
1456: -----------------
1457:
1458: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1459: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1460:
1461: -----------------
1462:
1463: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1464: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1465:
1466: -----------------
1467:
1468: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1469: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1470: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1471:
1472: -----------------
1473:
1474:
1475: -----------------
1476:
1477:
1478: -----------------
1479:
1480: Debug.ReloadFieldEnd()
1481: aux.BeginPuzzle()
1482: </code></pre>
1483: <h2 data-number="2.2" id="section-38"><span class="header-section-number">2.2</span> </h2>
1484: <p>应该不能特召火焰手。</p>
1485: <pre><code>Debug.SetAIName("base-2")
1486:
1487: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1488:
1489: Debug.SetPlayerInfo(0,8000,0,0)
1490: Debug.SetPlayerInfo(1,8000,0,0)
1491:
1492:
1493: -----------------
1494:
1495:
1496: -----------------
1497:
1498:
1499: -----------------
1500:
1501: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1502: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1503:
1504: -----------------
1505:
1506: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1507:
1508: -----------------
1509:
1510:
1511: -----------------
1512:
1513: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1514: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1515: Debug.ReloadFieldEnd()
1516: aux.BeginPuzzle()
1517: </code></pre>
1518: <h2 data-number="2.3" id="section-39"><span class="header-section-number">2.3</span> </h2>
1519: <p>应该可以发动痛苦伯劳效果。</p>
1520: <pre><code>Debug.SetAIName("base-2")
1521:
1522: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1523:
1524: Debug.SetPlayerInfo(0,8000,0,0)
1525: Debug.SetPlayerInfo(1,8000,0,0)
1526:
1527:
1528: -----------------
1529:
1530: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1531:
1532: -----------------
1533:
1534:
1535: -----------------
1536:
1537: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1538: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1539: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1540:
1541: -----------------
1542:
1543:
1544: -----------------
1545:
1546:
1547: -----------------
1548:
1549: Debug.ReloadFieldEnd()
1550: aux.BeginPuzzle()
1551: </code></pre>
1552: <h2 data-number="2.4" id="section-40"><span class="header-section-number">2.4</span> </h2>
1553: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1554: <pre><code>Debug.SetAIName("base-2")
1555:
1556: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1557:
1558: Debug.SetPlayerInfo(0,8000,0,0)
1559: Debug.SetPlayerInfo(1,8000,0,0)
1560:
1561:
1562: -----------------
1563:
1564:
1565: -----------------
1566:
1567:
1568: -----------------
1569:
1570: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1571: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1572:
1573: -----------------
1574:
1575:
1576: -----------------
1577:
1578:
1579: -----------------
1580:
1581: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1582: Debug.ReloadFieldEnd()
1583: aux.BeginPuzzle()
1584: </code></pre>
1585: <h2 data-number="2.5" id="section-41"><span class="header-section-number">2.5</span> </h2>
1586: <p>应该可以把连接 3 吹回去。</p>
1587: <pre><code>Debug.SetAIName("base-2")
1588:
1589: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1590:
1591: Debug.SetPlayerInfo(0,8000,0,0)
1592: Debug.SetPlayerInfo(1,8000,0,0)
1593:
1594:
1595: -----------------
1596:
1597: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1598:
1599: -----------------
1600:
1601: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1602:
1603: -----------------
1604:
1605: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1606: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1607: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1608:
1609: -----------------
1610:
1611: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1612:
1613: -----------------
1614:
1615:
1616: -----------------
1617:
1618: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1619: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1620:
1621: Debug.ReloadFieldEnd()
1622: aux.BeginPuzzle()
1623: </code></pre>
1624: <h2 data-number="2.6" id="section-42"><span class="header-section-number">2.6</span> </h2>
1625: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1626: <pre><code>Debug.SetAIName("base-2")
1627:
1628: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1629:
1630: Debug.SetPlayerInfo(0,8000,0,0)
1631: Debug.SetPlayerInfo(1,8000,0,0)
1632:
1633:
1634: -----------------
1635:
1636:
1637: -----------------
1638:
1639:
1640: -----------------
1641:
1642: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1643: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1644: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1645: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1646:
1647: -----------------
1648:
1649:
1650: -----------------
1651:
1652:
1653: -----------------
1654:
1655: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1656: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1657: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1658:
1659: Debug.ReloadFieldEnd()
1660: aux.BeginPuzzle()
1661: </code></pre>
1662: <h2 data-number="2.7" id="section-43"><span class="header-section-number">2.7</span> </h2>
1663: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1664: <pre><code>Debug.SetAIName("base-2")
1665:
1666: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1667:
1668: Debug.SetPlayerInfo(0,8000,0,0)
1669: Debug.SetPlayerInfo(1,8000,0,0)
1670:
1671:
1672: -----------------
1673:
1674: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1675: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1676: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1677: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1678: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1679: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1680: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1681: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1682:
1683: -----------------
1684:
1685:
1686: -----------------
1687:
1688: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1689:
1690: -----------------
1691:
1692:
1693: -----------------
1694:
1695:
1696: -----------------
1697:
1698:
1699: Debug.ReloadFieldEnd()
1700: aux.BeginPuzzle()
1701: </code></pre>
1702: <h2 data-number="2.8" id="section-44"><span class="header-section-number">2.8</span> </h2>
1703: <p>应该可以发动反骨王的效果。</p>
1704: <pre><code>Debug.SetAIName("base-2")
1705:
1706: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1707:
1708: Debug.SetPlayerInfo(0,8000,0,0)
1709: Debug.SetPlayerInfo(1,8000,0,0)
1710:
1711:
1712: -----------------
1713:
1714: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1715: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1716:
1717: -----------------
1718:
1719: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1720:
1721: -----------------
1722:
1723: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1724: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1725:
1726: -----------------
1727:
1728:
1729: -----------------
1730:
1731:
1732: -----------------
1733:
1734:
1735: Debug.ReloadFieldEnd()
1736: aux.BeginPuzzle()
1737: </code></pre>
1738: <h2 data-number="2.9" id="section-45"><span class="header-section-number">2.9</span> </h2>
1739: <p>应该否定企鹅会被永恒混沌限制。</p>
1740: <pre><code>Debug.SetAIName("base-2")
1741:
1742: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1743:
1744: Debug.SetPlayerInfo(0,8000,0,0)
1745: Debug.SetPlayerInfo(1,8000,0,0)
1746:
1747:
1748: -----------------
1749:
1750: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1751: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1752: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1753: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1754:
1755: -----------------
1756:
1757:
1758: -----------------
1759:
1760: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1761: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1762:
1763: -----------------
1764:
1765:
1766: -----------------
1767:
1768:
1769: -----------------
1770:
1771: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1772:
1773: Debug.ReloadFieldEnd()
1774: aux.BeginPuzzle()
1775: </code></pre>
1776: <h2 data-number="2.10" id="section-46"><span class="header-section-number">2.10</span> </h2>
1777: <p>应该可以特召海神。</p>
1778: <pre><code>Debug.SetAIName("base-2")
1779:
1780: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1781:
1782: Debug.SetPlayerInfo(0,8000,0,0)
1783: Debug.SetPlayerInfo(1,8000,0,0)
1784:
1785:
1786: -----------------
1787:
1788: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1789:
1790: -----------------
1791:
1792: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1793:
1794: -----------------
1795:
1796:
1797: -----------------
1798:
1799:
1800: -----------------
1801:
1802:
1803: -----------------
1804:
1805: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1806: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1807:
1808: Debug.ReloadFieldEnd()
1809: aux.BeginPuzzle()
1810: </code></pre>
1811: <h2 data-number="2.11" id="section-47"><span class="header-section-number">2.11</span> </h2>
1812: <p>应该仇恨裂缝可以发动。</p>
1813: <pre><code>Debug.SetAIName("base-2")
1814:
1815: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1816:
1817: Debug.SetPlayerInfo(0,8000,0,0)
1818: Debug.SetPlayerInfo(1,8000,0,0)
1819:
1820:
1821: -----------------
1822:
1823:
1824: -----------------
1825:
1826:
1827: -----------------
1828:
1829: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1830:
1831: -----------------
1832:
1833:
1834: -----------------
1835:
1836:
1837: -----------------
1838:
1839: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1840: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1841:
1842: Debug.ReloadFieldEnd()
1843: aux.BeginPuzzle()
1844: </code></pre>
1845: <h2 data-number="2.12" id="section-48"><span class="header-section-number">2.12</span> </h2>
1846: <p>锈龙不应该被召唤兽除外。</p>
1847: <pre><code>Debug.SetAIName("base-2")
1848:
1849: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1850:
1851: Debug.SetPlayerInfo(0,8000,0,0)
1852: Debug.SetPlayerInfo(1,8000,0,0)
1853:
1854:
1855: -----------------
1856:
1857: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1858: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1859: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1860: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1861:
1862: -----------------
1863:
1864:
1865: -----------------
1866:
1867: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1868:
1869: -----------------
1870:
1871:
1872: -----------------
1873:
1874:
1875: -----------------
1876:
1877:
1878: Debug.ReloadFieldEnd()
1879: aux.BeginPuzzle()
1880: </code></pre>
1881: <h2 data-number="2.13" id="section-49"><span class="header-section-number">2.13</span> </h2>
1882: <p>应该能特召冰水。</p>
1883: <pre><code>Debug.SetAIName("base-2")
1884:
1885: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1886:
1887: Debug.SetPlayerInfo(0,8000,0,0)
1888: Debug.SetPlayerInfo(1,8000,0,0)
1889:
1890:
1891: -----------------
1892:
1893:
1894: -----------------
1895:
1896: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1897:
1898: -----------------
1899:
1900: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1901: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1902:
1903: -----------------
1904:
1905:
1906: -----------------
1907:
1908:
1909: -----------------
1910:
1911: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1912:
1913: Debug.ReloadFieldEnd()
1914: aux.BeginPuzzle()
1915: </code></pre>
1916: <h2 data-number="2.14" id="section-50"><span class="header-section-number">2.14</span> </h2>
1917: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1918: <pre><code>Debug.SetAIName("AI")
1919: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1920: Debug.SetPlayerInfo(0,8000,0,0)
1921: Debug.SetPlayerInfo(1,8000,0,0)
1922:
1923: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1924:
1925: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1926: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1927:
1928: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1929: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1930:
1931: Debug.ReloadFieldEnd()
1932: aux.BeginPuzzle()
1933: </code></pre>
1934: <h2 data-number="2.15" id="section-51"><span class="header-section-number">2.15</span> </h2>
1935: <p>应该喷气龙不能特召。</p>
1936: <pre><code>Debug.SetAIName("AI")
1937: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1938: Debug.SetPlayerInfo(0,8000,0,0)
1939: Debug.SetPlayerInfo(1,8000,0,0)
1940:
1941: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1942:
1943: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1944:
1945: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1946: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1947:
1948: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1949:
1950: Debug.ReloadFieldEnd()
1951: aux.BeginPuzzle()
1952: </code></pre>
1953: <h2 data-number="2.16" id="section-52"><span class="header-section-number">2.16</span> </h2>
1954: <p>应该不能发动简易融合。</p>
1955: <pre><code>Debug.SetAIName("base-2")
1956:
1957: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1958:
1959: Debug.SetPlayerInfo(0,1400,0,0)
1960: Debug.SetPlayerInfo(1,8000,0,0)
1961:
1962: -----------------
1963:
1964: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1965: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1966:
1967: -----------------
1968:
1969: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1970:
1971: -----------------
1972:
1973:
1974: -----------------
1975:
1976:
1977: -----------------
1978:
1979:
1980: -----------------
1981:
1982:
1983: Debug.ReloadFieldEnd()
1984: aux.BeginPuzzle()
1985: </code></pre>
1986: <h2 data-number="2.17" id="section-53"><span class="header-section-number">2.17</span> </h2>
1987: <p>应该不能羽衣精效果。</p>
1988: <pre><code>Debug.SetAIName("base-2")
1989:
1990: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1991:
1992: Debug.SetPlayerInfo(0,8000,0,0)
1993: Debug.SetPlayerInfo(1,8000,0,0)
1994:
1995: -----------------
1996:
1997: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1998: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1999: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2000:
2001: -----------------
2002:
2003:
2004: -----------------
2005:
2006: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2007:
2008: -----------------
2009:
2010:
2011: -----------------
2012:
2013:
2014: -----------------
2015:
2016:
2017: Debug.ReloadFieldEnd()
2018: aux.BeginPuzzle()
2019: </code></pre>
2020: <h2 data-number="2.18" id="section-54"><span class="header-section-number">2.18</span> </h2>
2021: <p>应该不能以被无效的双龙为代价。</p>
2022: <pre><code>Debug.SetAIName("base-2")
2023:
2024: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2025:
2026: Debug.SetPlayerInfo(0,8000,0,0)
2027: Debug.SetPlayerInfo(1,8000,0,0)
2028:
2029: -----------------
2030:
2031:
2032: -----------------
2033:
2034:
2035: -----------------
2036:
2037: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2038: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2039:
2040: -----------------
2041:
2042:
2043: -----------------
2044:
2045:
2046: -----------------
2047:
2048: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2049:
2050: Debug.ReloadFieldEnd()
2051: aux.BeginPuzzle()
2052: </code></pre>
2053: <h2 data-number="2.19" id="section-55"><span class="header-section-number">2.19</span> </h2>
2054: <p>应该不能以技能抽取为代价。</p>
2055: <pre><code>Debug.SetAIName("base-2")
2056:
2057: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2058:
2059: Debug.SetPlayerInfo(0,8000,0,0)
2060: Debug.SetPlayerInfo(1,8000,0,0)
2061:
2062: -----------------
2063:
2064:
2065: -----------------
2066:
2067:
2068: -----------------
2069:
2070: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2071: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2072:
2073: -----------------
2074:
2075:
2076: -----------------
2077:
2078:
2079: -----------------
2080:
2081: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2082:
2083: Debug.ReloadFieldEnd()
2084: aux.BeginPuzzle()
2085: </code></pre>
2086: <h2 data-number="2.20" id="section-56"><span class="header-section-number">2.20</span> </h2>
2087: <p>应该不能发动超银河。</p>
2088: <pre><code>Debug.SetAIName("base-2")
2089:
2090: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2091:
2092: Debug.SetPlayerInfo(0,8000,0,0)
2093: Debug.SetPlayerInfo(1,8000,0,0)
2094:
2095: -----------------
2096:
2097: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2098: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2099:
2100: -----------------
2101:
2102:
2103: -----------------
2104:
2105: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2106:
2107: -----------------
2108:
2109:
2110: -----------------
2111:
2112:
2113: -----------------
2114:
2115: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2116:
2117: Debug.ReloadFieldEnd()
2118: aux.BeginPuzzle()
2119: </code></pre>
2120: <h2 data-number="2.21" id="section-57"><span class="header-section-number">2.21</span> </h2>
2121: <p>应该不能发动六武众效果。</p>
2122: <pre><code>Debug.SetAIName("base-2")
2123:
2124: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2125:
2126: Debug.SetPlayerInfo(0,8000,0,0)
2127: Debug.SetPlayerInfo(1,8000,0,0)
2128:
2129: -----------------
2130:
2131:
2132: -----------------
2133:
2134:
2135: -----------------
2136:
2137: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2138: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2139: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2140: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2141:
2142: -----------------
2143:
2144:
2145: -----------------
2146:
2147:
2148: -----------------
2149:
2150:
2151: Debug.ReloadFieldEnd()
2152: aux.BeginPuzzle()
2153: </code></pre>
2154: <h2 data-number="2.22" id="section-58"><span class="header-section-number">2.22</span> </h2>
2155: <p>应该可以发动新宇融合。</p>
2156: <pre><code>Debug.SetAIName("base-2")
2157:
2158: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2159:
2160: Debug.SetPlayerInfo(0,8000,0,0)
2161: Debug.SetPlayerInfo(1,8000,0,0)
2162:
2163: -----------------
2164:
2165:
2166: -----------------
2167:
2168: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2169:
2170: -----------------
2171:
2172: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2173: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2174: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2175:
2176: -----------------
2177:
2178:
2179: -----------------
2180:
2181:
2182: -----------------
2183:
2184:
2185: Debug.ReloadFieldEnd()
2186: aux.BeginPuzzle()
2187: </code></pre>
2188: <h2 data-number="2.23" id="section-59"><span class="header-section-number">2.23</span> </h2>
2189: <p>应该对方恢复 1800 基本分。</p>
2190: <pre><code>Debug.SetAIName("base-2")
2191:
2192: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2193:
2194: Debug.SetPlayerInfo(0,8000,0,0)
2195: Debug.SetPlayerInfo(1,8000,0,0)
2196:
2197: -----------------
2198:
2199:
2200: -----------------
2201:
2202:
2203: -----------------
2204:
2205: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2206: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2207: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2208: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2209: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2210:
2211: -----------------
2212:
2213: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2214:
2215: -----------------
2216:
2217:
2218: -----------------
2219:
2220: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2221: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2222: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2223:
2224: Debug.ReloadFieldEnd()
2225: aux.BeginPuzzle()
2226: </code></pre>
2227: <h2 data-number="2.24" id="section-60"><span class="header-section-number">2.24</span> </h2>
2228: <p>应该不是 1000 伤害。</p>
2229: <pre><code>Debug.SetAIName("base-2")
2230:
2231: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2232:
2233: Debug.SetPlayerInfo(0,800,0,0)
2234: Debug.SetPlayerInfo(1,8000,0,0)
2235:
2236: -----------------
2237:
2238:
2239: -----------------
2240:
2241:
2242: -----------------
2243:
2244: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2245: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2246:
2247: -----------------
2248:
2249:
2250: -----------------
2251:
2252:
2253: -----------------
2254:
2255: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2256: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2257:
2258: Debug.ReloadFieldEnd()
2259: aux.BeginPuzzle()
2260: </code></pre>
2261: <h2 data-number="2.25" id="section-61"><span class="header-section-number">2.25</span> </h2>
2262: <p>应该我方不受伤害。</p>
2263: <pre><code>Debug.SetAIName("base-2")
2264:
2265: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2266:
2267: Debug.SetPlayerInfo(0,8000,0,0)
2268: Debug.SetPlayerInfo(1,8000,0,0)
2269:
2270: -----------------
2271:
2272:
2273: -----------------
2274:
2275:
2276: -----------------
2277:
2278: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2279: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2280: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2281: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2282:
2283: -----------------
2284:
2285:
2286: -----------------
2287:
2288:
2289: -----------------
2290:
2291: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2292:
2293: Debug.ReloadFieldEnd()
2294: aux.BeginPuzzle()
2295: </code></pre>
2296: <h2 data-number="2.26" id="section-62"><span class="header-section-number">2.26</span> </h2>
2297: <p>应该衍生物不被破坏。</p>
2298: <pre><code>Debug.SetAIName("base-2")
2299:
2300: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2301:
2302: Debug.SetPlayerInfo(0,8000,0,0)
2303: Debug.SetPlayerInfo(1,8000,0,0)
2304:
2305: -----------------
2306:
2307:
2308: -----------------
2309:
2310:
2311: -----------------
2312:
2313: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2314: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2315: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2316: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2317: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2318:
2319: -----------------
2320:
2321:
2322: -----------------
2323:
2324:
2325: -----------------
2326:
2327:
2328: Debug.ReloadFieldEnd()
2329: aux.BeginPuzzle()
2330: </code></pre>
2331: <h2 data-number="2.27" id="section-63"><span class="header-section-number">2.27</span> </h2>
2332: <p>应该有一次特召机会。</p>
2333: <pre><code>Debug.SetAIName("base-2")
2334:
2335: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2336:
2337: Debug.SetPlayerInfo(0,8000,0,0)
2338: Debug.SetPlayerInfo(1,8000,0,0)
2339:
2340: -----------------
2341:
2342: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2343: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2344: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2345:
2346: -----------------
2347:
2348: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2349: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2350:
2351: -----------------
2352:
2353: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2354: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2355:
2356: -----------------
2357:
2358:
2359: -----------------
2360:
2361:
2362: -----------------
2363:
2364:
2365: Debug.ReloadFieldEnd()
2366: --~ aux.BeginPuzzle()
2367: </code></pre>
2368: <h2 data-number="2.28" id="section-64"><span class="header-section-number">2.28</span> </h2>
2369: <p>应该不回到卡组。</p>
2370: <pre><code>Debug.SetAIName("base-2")
2371:
2372: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2373:
2374: Debug.SetPlayerInfo(0,8000,0,0)
2375: Debug.SetPlayerInfo(1,8000,0,0)
2376:
2377: -----------------
2378:
2379:
2380: -----------------
2381:
2382: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2383:
2384: -----------------
2385:
2386: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2387:
2388: -----------------
2389:
2390:
2391: -----------------
2392:
2393:
2394: -----------------
2395:
2396:
2397: Debug.ReloadFieldEnd()
2398: aux.BeginPuzzle()
2399: </code></pre>
2400: <h2 data-number="2.29" id="section-65"><span class="header-section-number">2.29</span> </h2>
2401: <p>应该要用龙星作为素材。</p>
2402: <pre><code>Debug.SetAIName("base-2")
2403:
2404: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2405:
2406: Debug.SetPlayerInfo(0,8000,0,0)
2407: Debug.SetPlayerInfo(1,8000,0,0)
2408:
2409: -----------------
2410:
2411: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2412:
2413: -----------------
2414:
2415: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2416:
2417: -----------------
2418:
2419: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2420: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2421: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2422: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2423:
2424: -----------------
2425:
2426:
2427: -----------------
2428:
2429:
2430: -----------------
2431:
2432:
2433: Debug.ReloadFieldEnd()
2434: aux.BeginPuzzle()
2435: </code></pre>
2436: <h2 data-number="2.30" id="section-66"><span class="header-section-number">2.30</span> </h2>
2437: <p>应该不能召唤魔王。</p>
2438: <pre><code>Debug.SetAIName("base-2")
2439:
2440: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2441:
2442: Debug.SetPlayerInfo(0,8000,0,0)
2443: Debug.SetPlayerInfo(1,8000,0,0)
2444:
2445: -----------------
2446:
2447: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2448: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2449:
2450: -----------------
2451:
2452:
2453: -----------------
2454:
2455: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2456: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2457:
2458: -----------------
2459:
2460:
2461: -----------------
2462:
2463:
2464: -----------------
2465:
2466: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2467:
2468: Debug.ReloadFieldEnd()
2469: aux.BeginPuzzle()
2470: </code></pre>
2471: <h2 data-number="2.31" id="section-67"><span class="header-section-number">2.31</span> </h2>
2472: <p>应该不能特召野鸭。</p>
2473: <pre><code>Debug.SetAIName("base-2")
2474:
2475: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2476:
2477: Debug.SetPlayerInfo(0,8000,0,0)
2478: Debug.SetPlayerInfo(1,8000,0,0)
2479:
2480: -----------------
2481:
2482: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2483: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2484: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2485:
2486: -----------------
2487:
2488:
2489: -----------------
2490:
2491:
2492: -----------------
2493:
2494:
2495: -----------------
2496:
2497:
2498: -----------------
2499:
2500: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2501:
2502: Debug.ReloadFieldEnd()
2503: aux.BeginPuzzle()
2504: </code></pre>
2505: <h2 data-number="2.32" id="section-68"><span class="header-section-number">2.32</span> </h2>
2506: <p>应该不能解放古怪恶魔。</p>
2507: <pre><code>Debug.SetAIName("base-2")
2508:
2509: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2510:
2511: Debug.SetPlayerInfo(0,8000,0,0)
2512: Debug.SetPlayerInfo(1,8000,0,0)
2513:
2514: -----------------
2515:
2516: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2517: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2518:
2519: -----------------
2520:
2521:
2522: -----------------
2523:
2524:
2525: -----------------
2526:
2527:
2528: -----------------
2529:
2530:
2531: -----------------
2532:
2533: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2534:
2535: Debug.ReloadFieldEnd()
2536: aux.BeginPuzzle()
2537: </code></pre>
2538: <h2 data-number="2.33" id="section-69"><span class="header-section-number">2.33</span> </h2>
2539: <p>应该能发轰炸龙的效果。</p>
2540: <pre><code>Debug.SetAIName("base-2")
2541:
2542: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2543:
2544: Debug.SetPlayerInfo(0,8000,0,0)
2545: Debug.SetPlayerInfo(1,8000,0,0)
2546:
2547: -----------------
2548:
2549:
2550: -----------------
2551:
2552:
2553: -----------------
2554:
2555: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2556: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2557:
2558: -----------------
2559:
2560:
2561: -----------------
2562:
2563:
2564: -----------------
2565:
2566: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2567: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2568:
2569: Debug.ReloadFieldEnd()
2570: aux.BeginPuzzle()
2571: </code></pre>
2572: <h2 data-number="2.34" id="section-70"><span class="header-section-number">2.34</span> </h2>
2573: <p>应该可以连续攻击。</p>
2574: <pre><code>Debug.SetAIName("base-2")
2575:
2576: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2577:
2578: Debug.SetPlayerInfo(0,8000,0,0)
2579: Debug.SetPlayerInfo(1,8000,0,0)
2580:
2581: -----------------
2582:
2583:
2584: -----------------
2585:
2586: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2587: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2588:
2589: -----------------
2590:
2591: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2592: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2593: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2594: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2595: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2596:
2597: -----------------
2598:
2599: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2600:
2601: -----------------
2602:
2603:
2604: -----------------
2605:
2606: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2607:
2608: Debug.ReloadFieldEnd()
2609: aux.BeginPuzzle()
2610: </code></pre>
2611: <h2 data-number="2.35" id="section-71"><span class="header-section-number">2.35</span> </h2>
2612: <p>应该可以特召紫翠玉龙。</p>
2613: <pre><code>Debug.SetAIName("base-2")
2614:
2615: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2616:
2617: Debug.SetPlayerInfo(0,8000,0,0)
2618: Debug.SetPlayerInfo(1,8000,0,0)
2619:
2620: -----------------
2621:
2622: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2623:
2624: -----------------
2625:
2626: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2627: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2628:
2629: -----------------
2630:
2631: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2632: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2633: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2634: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2635: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2636:
2637: Debug.ReloadFieldEnd()
2638: --~ aux.BeginPuzzle()
2639: </code></pre>
2640: <h2 data-number="2.36" id="section-72"><span class="header-section-number">2.36</span> </h2>
2641: <p>应该可以发动特洛伊炸弹。</p>
2642: <pre><code>Debug.SetAIName("base-2")
2643:
2644: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2645:
2646: Debug.SetPlayerInfo(0,8000,0,0)
2647: Debug.SetPlayerInfo(1,8000,0,0)
2648:
2649: -----------------
2650:
2651:
2652: -----------------
2653:
2654:
2655: -----------------
2656:
2657: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2658:
2659: -----------------
2660:
2661:
2662: -----------------
2663:
2664:
2665: -----------------
2666:
2667: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2668: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2669:
2670: Debug.ReloadFieldEnd()
2671: aux.BeginPuzzle()
2672: </code></pre>
2673: <h2 data-number="2.37" id="section-73"><span class="header-section-number">2.37</span> </h2>
2674: <p>应该不能发动废品收集者效果。</p>
2675: <pre><code>Debug.SetAIName("base-2")
2676:
2677: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2678:
2679: Debug.SetPlayerInfo(0,8000,0,0)
2680: Debug.SetPlayerInfo(1,8000,0,0)
2681:
2682: -----------------
2683:
2684: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2685:
2686: -----------------
2687:
2688:
2689: -----------------
2690:
2691: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2692:
2693: -----------------
2694:
2695: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2696:
2697: -----------------
2698:
2699:
2700: -----------------
2701:
2702:
2703: Debug.ReloadFieldEnd()
2704: aux.BeginPuzzle()
2705: </code></pre>
2706: <h2 data-number="2.38" id="section-74"><span class="header-section-number">2.38</span> </h2>
2707: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2708: <pre><code>Debug.SetAIName("base-2")
2709:
2710: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2711:
2712: Debug.SetPlayerInfo(0,8000,0,0)
2713: Debug.SetPlayerInfo(1,8000,0,0)
2714:
2715: -----------------
2716:
2717: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2718: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2719: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2720: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2721: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2722: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2723:
2724: -----------------
2725:
2726: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2727:
2728: -----------------
2729:
2730: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2731: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2732: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2733:
2734: -----------------
2735:
2736:
2737: -----------------
2738:
2739:
2740: -----------------
2741:
2742: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2743:
2744: Debug.ReloadFieldEnd()
2745: aux.BeginPuzzle()
2746: Debug.SetAIName("base-2")
2747:
2748: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2749:
2750: Debug.SetPlayerInfo(0,8000,0,0)
2751: Debug.SetPlayerInfo(1,8000,0,0)
2752:
2753: -----------------
2754:
2755: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2756: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2757: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2758: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2759: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2760: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2761:
2762: -----------------
2763:
2764: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2765:
2766: -----------------
2767:
2768: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2769: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2770: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2771:
2772: -----------------
2773:
2774:
2775: -----------------
2776:
2777:
2778: -----------------
2779:
2780: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2781:
2782: Debug.ReloadFieldEnd()
2783: aux.BeginPuzzle()
2784: </code></pre>
2785: <h2 data-number="2.39" id="section-75"><span class="header-section-number">2.39</span> </h2>
2786: <p>应该游戏不崩溃。</p>
2787: <pre><code>Debug.SetAIName("base-2")
2788:
2789: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2790:
2791: Debug.SetPlayerInfo(0,8000,0,0)
2792: Debug.SetPlayerInfo(1,8000,0,0)
2793:
2794: -----------------
2795:
2796:
2797: -----------------
2798:
2799:
2800: -----------------
2801:
2802: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2803: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2804: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2805:
2806: -----------------
2807:
2808:
2809: -----------------
2810:
2811:
2812: -----------------
2813:
2814: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2815: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2816:
2817: Debug.ReloadFieldEnd()
2818: aux.BeginPuzzle()
2819: </code></pre>
2820: <h2 data-number="2.40" id="section-76"><span class="header-section-number">2.40</span> </h2>
2821: <p>应该可以选择适用顺序。</p>
2822: <pre><code>Debug.SetAIName("base-2")
2823:
2824: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2825:
2826: Debug.SetPlayerInfo(0,500,0,0)
2827: Debug.SetPlayerInfo(1,8000,0,0)
2828:
2829: -----------------
2830:
2831:
2832: -----------------
2833:
2834:
2835: -----------------
2836:
2837: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2838: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2839:
2840: -----------------
2841:
2842:
2843: -----------------
2844:
2845:
2846: -----------------
2847:
2848:
2849: Debug.ReloadFieldEnd()
2850: aux.BeginPuzzle()
2851: </code></pre>
2852: <h2 data-number="2.41" id="section-77"><span class="header-section-number">2.41</span> </h2>
2853: <p>应该不是如此分别计算。</p>
2854: <pre><code>Debug.SetAIName("base-2")
2855:
2856: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2857:
2858: Debug.SetPlayerInfo(0,8000,0,0)
2859: Debug.SetPlayerInfo(1,8000,0,0)
2860:
2861: -----------------
2862:
2863:
2864: -----------------
2865:
2866: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2867: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2868: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2869: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2870: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2871: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2872: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2873: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2874: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2875: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2876: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2877: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2878:
2879: -----------------
2880:
2881: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2882: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2883: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
2884: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2885:
2886: -----------------
2887:
2888:
2889: -----------------
2890:
2891: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2892: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2893: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2894: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2895: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2896: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2897: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2898: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2899: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2900: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2901: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2902: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2903:
2904: -----------------
2905:
2906:
2907: Debug.ReloadFieldEnd()
2908: aux.BeginPuzzle()
2909: </code></pre>
2910: <h2 data-number="2.42" id="section-78"><span class="header-section-number">2.42</span> </h2>
2911: <p>应该可以正常处理骚灵效果。</p>
2912: <pre><code>Debug.SetAIName("base-2")
2913:
2914: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2915:
2916: Debug.SetPlayerInfo(0,8000,0,0)
2917: Debug.SetPlayerInfo(1,8000,0,0)
2918:
2919: -----------------
2920:
2921: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2922: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2923:
2924: -----------------
2925:
2926:
2927: -----------------
2928:
2929: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2930: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2931: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2932:
2933: -----------------
2934:
2935:
2936: -----------------
2937:
2938:
2939: -----------------
2940:
2941:
2942: Debug.ReloadFieldEnd()
2943: aux.BeginPuzzle()
2944: </code></pre>
2945: <h2 data-number="2.43" id="section-79"><span class="header-section-number">2.43</span> </h2>
2946: <p>应该不能发动时钟蜥蜴的效果。</p>
2947: <pre><code>Debug.SetAIName("base-2")
2948:
2949: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2950:
2951: Debug.SetPlayerInfo(0,8000,0,0)
2952: Debug.SetPlayerInfo(1,8000,0,0)
2953:
2954: -----------------
2955:
2956: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2957: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2958:
2959: -----------------
2960:
2961: Debug.AddCard(10817524,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2962:
2963: -----------------
2964:
2965: Debug.AddCard(30398342,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2966: Debug.AddCard(51476410,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2967:
2968: -----------------
2969:
2970:
2971: -----------------
2972:
2973:
2974: -----------------
2975:
2976:
2977: Debug.ReloadFieldEnd()
2978: aux.BeginPuzzle()
2979: </code></pre>
2980: <h2 data-number="2.44" id="section-80"><span class="header-section-number">2.44</span> </h2>
2981: <p>应该不能发动莫忘骨头派对的效果。</p>
2982: <pre><code>Debug.SetAIName("base-2")
2983:
bc07502dd3 2023-10-11 2984: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2985:
2986: Debug.SetPlayerInfo(0,8000,0,0)
2987: Debug.SetPlayerInfo(1,8000,0,0)
2988:
2989: -----------------
2990:
2991: Debug.AddCard(80722024,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2992:
2993: -----------------
2994:
2995:
2996: -----------------
2997:
2998: Debug.AddCard(81945676,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2999:
3000: -----------------
3001:
3002:
3003: -----------------
3004:
3005:
3006: -----------------
3007:
3008:
3009: Debug.ReloadFieldEnd()
3010: aux.BeginPuzzle()
3011: </code></pre>
3012: <h1 data-number="3" id="小结"><span class="header-section-number">3</span> 小结</h1>
3013: <p>异常出现的原因主要有:</p>
3014: <ol type="1">
3015: <li><p>预测能力的缺失</p>
3016: <ol type="1">
3017: <li><p>比如「异界共鸣-同调融合」,无法预测墓地</p></li>
3018: <li><p>比如「战华盟将-双龙」,无法预测对象</p></li>
3019: </ol></li>
3020: <li><p>适用顺序的缺失</p>
3021: <ol type="1">
3022: <li><p>比如多个同级效果代价,应该可以选择先适用哪个效果代价</p></li>
3023: <li><p>比如「缺陷编译器」,应该可以选择适用的卡</p></li>
3024: </ol></li>
3025: <li><p>统一结算与分开结算的混淆</p>
3026: <ol type="1">
3027: <li>比如「魂吸收」,把应该统一结算的效果进行分开结算了</li>
3028: </ol></li>
3029: <li><p>效果执行过程中的判定区域改变</p>
3030: <ol type="1">
3031: <li>比如「魔导兽 迦楼罗」</li>
3032: </ol></li>
3033: <li><p>效果的不固定</p>
3034: <ol type="1">
3035: <li>比如「十二兽 鸡拳」</li>
3036: </ol></li>
3037: <li><p>素材范围的扩大</p>
3038: <ol type="1">
3039: <li>比如「龙子」,帮其他卡也扩大了素材范围</li>
3040: </ol></li>
3041: <li><p>字段的不变</p>
3042: <ol type="1">
3043: <li>比如「英雄假面」,应该改变字段</li>
3044: </ol></li>
3045: <li><p>条件未附加</p>
3046: <ol type="1">
3047: <li>比如「灵魂交错」,应该为其他卡增加一个强制条件</li>
3048: </ol></li>
3049: </ol>
3050: <p>暂时先小结这些吧。</p>
3051: <script>
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