游戏王残局简化版

Annotation For 07.Constellar vs Evilswarm.lua
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Annotation For 07.Constellar vs Evilswarm.lua

Lines of 07.Constellar vs Evilswarm.lua from check-in bbbc82e9bb that are changed by the sequence of edits moving toward check-in cfd8ea9168:

                         1: --[[message
                         2: 卡数:13
                         3: 规则:大师3
                         4: 星圣vs入魔
                         5: ]]
                         6: --puzzle1
                         7: Debug.SetAIName("四妹")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
                         9: Debug.SetPlayerInfo(0,100,0,0)
                        10: Debug.SetPlayerInfo(1,3250,0,0)
                        11: Debug.AddCard(70908596,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        12: Debug.AddCard(78358521,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        13: Debug.AddCard(78364470,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        14: Debug.AddCard(57103969,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(2091298,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        16: Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        17: Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        18: Debug.AddCard(16906241,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        19: Debug.AddCard(41269771,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        20: Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        21: Debug.AddCard(359563,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE,true)
                        22: Debug.AddCard(77542832,1,1,LOCATION_MZONE,1,POS_FACEUP)
                        23: Debug.AddCard(91279700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
                        24: Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP)
                        25: Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
                        26: Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)
                        27: Debug.ReloadFieldEnd()
                        28: aux.BeginPuzzle()
bbbc82e9bb 2023-06-25   29: local e999=Effect.GlobalEffect()
bbbc82e9bb 2023-06-25   30: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
bbbc82e9bb 2023-06-25   31: e999:SetCode(EVENT_DAMAGE)
bbbc82e9bb 2023-06-25   32: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
bbbc82e9bb 2023-06-25   33: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
bbbc82e9bb 2023-06-25   34: Debug.ShowHint("残局群181175613") end)
bbbc82e9bb 2023-06-25   35: Duel.RegisterEffect(e999,0)
bbbc82e9bb 2023-06-25   36: