游戏王残局简化版

Annotation For single/枯岳说书人_c43.lua
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Annotation For single/枯岳说书人_c43.lua

Origin for each line in single/枯岳说书人_c43.lua from check-in 579f5d5d5f:

579f5d5d5f 2024-02-08    1: --[[message
579f5d5d5f 2024-02-08    2: 1850
579f5d5d5f 2024-02-08    3: ]]
579f5d5d5f 2024-02-08    4: Debug.SetAIName("X-LV-43")
579f5d5d5f 2024-02-08    5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)
579f5d5d5f 2024-02-08    6: Debug.SetPlayerInfo(0, 2000, 0, 0)
579f5d5d5f 2024-02-08    7: Debug.SetPlayerInfo(1, 13600, 0, 0)
579f5d5d5f 2024-02-08    8: 
579f5d5d5f 2024-02-08    9: local e0 = Effect.GlobalEffect()
579f5d5d5f 2024-02-08   10: e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
579f5d5d5f 2024-02-08   11: e0:SetCode(EVENT_ADJUST)
579f5d5d5f 2024-02-08   12: e0:SetCountLimit(1)
579f5d5d5f 2024-02-08   13: e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp)
579f5d5d5f 2024-02-08   14:   return Duel.GetLP(0) > 0
579f5d5d5f 2024-02-08   15: end)
579f5d5d5f 2024-02-08   16: e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp)
579f5d5d5f 2024-02-08   17:   local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil)
579f5d5d5f 2024-02-08   18:   if g:GetCount() > 0 then
579f5d5d5f 2024-02-08   19:     Duel.SendtoHand(g, nil, REASON_RULE)
579f5d5d5f 2024-02-08   20:   end
579f5d5d5f 2024-02-08   21: end)
579f5d5d5f 2024-02-08   22: Duel.RegisterEffect(e0, 0)
579f5d5d5f 2024-02-08   23: 
579f5d5d5f 2024-02-08   24: --自己的怪兽区
579f5d5d5f 2024-02-08   25: --对方的怪兽区
579f5d5d5f 2024-02-08   26: Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙
579f5d5d5f 2024-02-08   27: Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者
579f5d5d5f 2024-02-08   28: Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙
579f5d5d5f 2024-02-08   29: Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人
579f5d5d5f 2024-02-08   30: Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙
579f5d5d5f 2024-02-08   31: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙
579f5d5d5f 2024-02-08   32: --自己的魔陷区
579f5d5d5f 2024-02-08   33: --对方的魔陷区
579f5d5d5f 2024-02-08   34: --自己的手卡
579f5d5d5f 2024-02-08   35: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜
579f5d5d5f 2024-02-08   36: Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后
579f5d5d5f 2024-02-08   37: --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒
579f5d5d5f 2024-02-08   38: --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁
579f5d5d5f 2024-02-08   39: Debug.AddCard(12289247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --刻读之魔术士
579f5d5d5f 2024-02-08   40: --对方的手卡
579f5d5d5f 2024-02-08   41: --自己的墓地
579f5d5d5f 2024-02-08   42: Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯
579f5d5d5f 2024-02-08   43: --对方的墓地
579f5d5d5f 2024-02-08   44: --自己除外的卡
579f5d5d5f 2024-02-08   45: --对方除外的卡
579f5d5d5f 2024-02-08   46: --自己的卡组
579f5d5d5f 2024-02-08   47: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜
579f5d5d5f 2024-02-08   48: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜
579f5d5d5f 2024-02-08   49: Debug.AddCard(62256492, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凭依觉醒
579f5d5d5f 2024-02-08   50: Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --召唤连锁
579f5d5d5f 2024-02-08   51: Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的皇后
579f5d5d5f 2024-02-08   52: Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪
579f5d5d5f 2024-02-08   53: --对方的卡组
579f5d5d5f 2024-02-08   54: Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
579f5d5d5f 2024-02-08   55: Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
579f5d5d5f 2024-02-08   56: Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙
579f5d5d5f 2024-02-08   57: Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙
579f5d5d5f 2024-02-08   58: Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者
579f5d5d5f 2024-02-08   59: Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者
579f5d5d5f 2024-02-08   60: Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙
579f5d5d5f 2024-02-08   61: Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙
579f5d5d5f 2024-02-08   62: --自己的额外
579f5d5d5f 2024-02-08   63: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师
579f5d5d5f 2024-02-08   64: Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯
579f5d5d5f 2024-02-08   65: 
579f5d5d5f 2024-02-08   66: Debug.ReloadFieldEnd()
579f5d5d5f 2024-02-08   67: 
579f5d5d5f 2024-02-08   68: aux.BeginPuzzle()