Lines of
single_doc/场景.md
from check-in b3b721055c
that are changed by the sequence of edits moving toward
check-in 55bead0f71:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ## 异常
802:
803: ###
804:
805: 应该不能发动加速同调星尘龙。
806:
807: ~~~
808: Debug.SetAIName("base-2")
809:
810: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
811:
812: Debug.SetPlayerInfo(0,8000,0,0)
813: Debug.SetPlayerInfo(1,8000,0,0)
814:
815:
816: -----------------
817:
818: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
819: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
820:
821: -----------------
822:
823: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
824: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
825:
826: -----------------
827:
828: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
829: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
830: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
831:
832: -----------------
833:
834:
835: -----------------
836:
837:
838: -----------------
839:
840: Debug.ReloadFieldEnd()
841: aux.BeginPuzzle()
842:
843: ~~~
844:
845: ###
846:
847: 应该不能特召火焰手。
848:
849: ~~~
850: Debug.SetAIName("base-2")
851:
852: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
853:
854: Debug.SetPlayerInfo(0,8000,0,0)
855: Debug.SetPlayerInfo(1,8000,0,0)
856:
857:
858: -----------------
859:
860:
861: -----------------
862:
863:
864: -----------------
865:
866: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
867: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
868:
869: -----------------
870:
871: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
872:
873: -----------------
874:
875:
876: -----------------
877:
878: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
879: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
880: Debug.ReloadFieldEnd()
881: aux.BeginPuzzle()
882:
883: ~~~
884:
885: ###
886:
887: 应该可以发动痛苦伯劳效果。
888:
889: ~~~
890: Debug.SetAIName("base-2")
891:
892: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
893:
894: Debug.SetPlayerInfo(0,8000,0,0)
895: Debug.SetPlayerInfo(1,8000,0,0)
896:
897:
898: -----------------
899:
900: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
901:
902: -----------------
903:
904:
905: -----------------
906:
907: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
908: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
909: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
910:
911: -----------------
912:
913:
914: -----------------
915:
916:
917: -----------------
918:
919: Debug.ReloadFieldEnd()
920: aux.BeginPuzzle()
921:
922: ~~~
923:
924: ###
925:
926: 应该可以自己选择适用哪只缺陷编译器的效果。
927:
928: ~~~
929: Debug.SetAIName("base-2")
930:
931: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
932:
933: Debug.SetPlayerInfo(0,8000,0,0)
934: Debug.SetPlayerInfo(1,8000,0,0)
935:
936:
937: -----------------
938:
939:
940: -----------------
941:
942:
943: -----------------
944:
945: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
946: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
947:
948: -----------------
949:
950:
951: -----------------
952:
953:
954: -----------------
955:
956: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
957: Debug.ReloadFieldEnd()
958: aux.BeginPuzzle()
959:
960: ~~~
961:
962: ###
963:
964: 应该可以把连接 3 吹回去。
965:
966: ~~~
967: Debug.SetAIName("base-2")
968:
969: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
970:
971: Debug.SetPlayerInfo(0,8000,0,0)
972: Debug.SetPlayerInfo(1,8000,0,0)
973:
974:
975: -----------------
976:
977: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
978:
979: -----------------
980:
981: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982:
983: -----------------
984:
985: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
986: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
987: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
988:
989: -----------------
990:
991: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
992:
993: -----------------
994:
995:
996: -----------------
997:
998: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
999: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1000:
1001: Debug.ReloadFieldEnd()
1002: aux.BeginPuzzle()
1003:
1004: ~~~
1005:
1006: ###
1007:
1008: 应该在对方受到伤害后也可以适用黑羽的效果。
1009:
1010: ~~~
1011: Debug.SetAIName("base-2")
1012:
1013: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1014:
1015: Debug.SetPlayerInfo(0,8000,0,0)
1016: Debug.SetPlayerInfo(1,8000,0,0)
1017:
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024:
1025: -----------------
1026:
1027: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1028: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1029: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1030: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1031:
1032: -----------------
1033:
1034:
1035: -----------------
1036:
1037:
1038: -----------------
1039:
1040: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1041: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1042: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1043:
1044: Debug.ReloadFieldEnd()
1045: aux.BeginPuzzle()
1046:
1047: ~~~
1048:
1049: ###
1050:
1051: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1052:
1053: ~~~
1054: Debug.SetAIName("base-2")
1055:
1056: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1057:
1058: Debug.SetPlayerInfo(0,8000,0,0)
1059: Debug.SetPlayerInfo(1,8000,0,0)
1060:
1061:
1062: -----------------
1063:
1064: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1065: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1066: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1067: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1068: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1069: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1070: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1071: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1079:
1080: -----------------
1081:
1082:
1083: -----------------
1084:
1085:
1086: -----------------
1087:
1088:
1089: Debug.ReloadFieldEnd()
1090: aux.BeginPuzzle()
1091:
1092: ~~~
1093:
1094: ###
1095:
1096: 应该可以发动反骨王的效果。
1097:
1098: ~~~
1099: Debug.SetAIName("base-2")
1100:
1101: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1102:
1103: Debug.SetPlayerInfo(0,8000,0,0)
1104: Debug.SetPlayerInfo(1,8000,0,0)
1105:
1106:
1107: -----------------
1108:
1109: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1110: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1111:
1112: -----------------
1113:
1114: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1115:
1116: -----------------
1117:
1118: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1119: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1120:
1121: -----------------
1122:
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129:
1130: Debug.ReloadFieldEnd()
1131: aux.BeginPuzzle()
1132:
1133: ~~~
1134:
1135: ###
1136:
1137: 应该否定企鹅会被永恒混沌限制。
1138:
1139: ~~~
1140: Debug.SetAIName("base-2")
1141:
1142: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1143:
1144: Debug.SetPlayerInfo(0,8000,0,0)
1145: Debug.SetPlayerInfo(1,8000,0,0)
1146:
1147:
1148: -----------------
1149:
1150: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1151: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1152: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1153: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1154:
1155: -----------------
1156:
1157:
1158: -----------------
1159:
1160: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1161: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1162:
1163: -----------------
1164:
1165:
1166: -----------------
1167:
1168:
1169: -----------------
1170:
1171: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1172:
1173: Debug.ReloadFieldEnd()
1174: aux.BeginPuzzle()
1175:
1176: ~~~
1177:
1178: ###
1179:
1180: 应该可以特召海神。
1181:
1182: ~~~
1183: Debug.SetAIName("base-2")
1184:
1185: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1186:
1187: Debug.SetPlayerInfo(0,8000,0,0)
1188: Debug.SetPlayerInfo(1,8000,0,0)
1189:
1190:
1191: -----------------
1192:
1193: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1194:
1195: -----------------
1196:
1197: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1198:
1199: -----------------
1200:
1201:
1202: -----------------
1203:
1204:
1205: -----------------
1206:
1207:
1208: -----------------
1209:
1210: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1211: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1212:
1213: Debug.ReloadFieldEnd()
1214: aux.BeginPuzzle()
1215:
1216: ~~~
1217:
1218: ###
1219:
1220: 应该仇恨裂缝可以发动。
1221:
1222: ~~~
1223: Debug.SetAIName("base-2")
1224:
1225: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1226:
1227: Debug.SetPlayerInfo(0,8000,0,0)
1228: Debug.SetPlayerInfo(1,8000,0,0)
1229:
1230:
1231: -----------------
1232:
1233:
1234: -----------------
1235:
1236:
1237: -----------------
1238:
1239: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1240:
1241: -----------------
1242:
1243:
1244: -----------------
1245:
1246:
1247: -----------------
1248:
1249: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1250: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1251:
1252: Debug.ReloadFieldEnd()
1253: aux.BeginPuzzle()
1254:
1255: ~~~
1256:
1257: ###
1258:
1259: 锈龙不应该被召唤兽除外。
1260:
1261: ~~~
1262: Debug.SetAIName("base-2")
1263:
1264: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1265:
1266: Debug.SetPlayerInfo(0,8000,0,0)
1267: Debug.SetPlayerInfo(1,8000,0,0)
1268:
1269:
1270: -----------------
1271:
1272: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1273: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1274: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1275: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1276:
1277: -----------------
1278:
1279:
1280: -----------------
1281:
1282: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1283:
1284: -----------------
1285:
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: Debug.ReloadFieldEnd()
1294: aux.BeginPuzzle()
1295:
1296: ~~~
1297:
1298: ###
1299:
1300: 应该能特召冰水。
1301:
1302: ~~~
1303: Debug.SetAIName("base-2")
1304:
1305: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1306:
1307: Debug.SetPlayerInfo(0,8000,0,0)
1308: Debug.SetPlayerInfo(1,8000,0,0)
1309:
1310:
1311: -----------------
1312:
1313:
1314: -----------------
1315:
1316: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1317:
1318: -----------------
1319:
1320: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1321: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1322:
1323: -----------------
1324:
1325:
1326: -----------------
1327:
1328:
1329: -----------------
1330:
1331: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1332:
1333: Debug.ReloadFieldEnd()
1334: aux.BeginPuzzle()
1335:
1336: ~~~
1337:
1338: ###
1339:
1340: 应该英雄假面改名后不算剑斗兽怪兽了。
1341:
1342: ~~~
1343: Debug.SetAIName("AI")
1344: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1345: Debug.SetPlayerInfo(0,8000,0,0)
1346: Debug.SetPlayerInfo(1,8000,0,0)
1347:
1348: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1349:
1350: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1351: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1352:
1353: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1354: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1355:
1356: Debug.ReloadFieldEnd()
1357: aux.BeginPuzzle()
1358:
1359: ~~~
1360:
1361: ###
1362:
1363: 应该喷气龙不能特召。
1364:
1365: ~~~
1366: Debug.SetAIName("AI")
1367: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1368: Debug.SetPlayerInfo(0,8000,0,0)
1369: Debug.SetPlayerInfo(1,8000,0,0)
1370:
1371: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1372:
1373: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1374:
1375: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1376: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1377:
1378: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1379:
1380: Debug.ReloadFieldEnd()
1381: aux.BeginPuzzle()
1382:
1383: ~~~
1384:
1385: ###
1386:
1387: 应该不能发动简易融合。
1388:
1389: ~~~
1390: Debug.SetAIName("base-2")
1391:
1392: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1393:
1394: Debug.SetPlayerInfo(0,1400,0,0)
1395: Debug.SetPlayerInfo(1,8000,0,0)
1396:
1397: -----------------
1398:
1399: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1400: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1401:
1402: -----------------
1403:
1404: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1405:
1406: -----------------
1407:
1408:
1409: -----------------
1410:
1411:
1412: -----------------
1413:
1414:
1415: -----------------
1416:
1417:
1418: Debug.ReloadFieldEnd()
1419: aux.BeginPuzzle()
1420:
1421: ~~~
1422:
1423: ###
1424:
1425: 应该不能羽衣精效果。
1426:
1427: ~~~
1428: Debug.SetAIName("base-2")
1429:
1430: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1431:
1432: Debug.SetPlayerInfo(0,8000,0,0)
1433: Debug.SetPlayerInfo(1,8000,0,0)
1434:
1435: -----------------
1436:
1437: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1438: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1439: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1440:
1441: -----------------
1442:
1443:
1444: -----------------
1445:
1446: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1447:
1448: -----------------
1449:
1450:
1451: -----------------
1452:
1453:
1454: -----------------
1455:
1456:
1457: Debug.ReloadFieldEnd()
1458: aux.BeginPuzzle()
1459:
1460: ~~~
1461:
1462: ###
1463:
1464: 应该不能以被无效的双龙为代价。
1465:
1466: ~~~
1467: Debug.SetAIName("base-2")
1468:
1469: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1470:
1471: Debug.SetPlayerInfo(0,8000,0,0)
1472: Debug.SetPlayerInfo(1,8000,0,0)
1473:
1474: -----------------
1475:
1476:
1477: -----------------
1478:
1479:
1480: -----------------
1481:
1482: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1483: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1484:
1485: -----------------
1486:
1487:
1488: -----------------
1489:
1490:
1491: -----------------
1492:
1493: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1494:
1495: Debug.ReloadFieldEnd()
1496: aux.BeginPuzzle()
1497:
1498: ~~~
1499:
1500: ###
1501:
1502: 应该不能以技能抽取为代价。
1503:
1504: ~~~
1505: Debug.SetAIName("base-2")
1506:
1507: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1508:
1509: Debug.SetPlayerInfo(0,8000,0,0)
1510: Debug.SetPlayerInfo(1,8000,0,0)
1511:
1512: -----------------
1513:
1514:
1515: -----------------
1516:
1517:
1518: -----------------
1519:
1520: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1521: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1522:
1523: -----------------
1524:
1525:
1526: -----------------
1527:
1528:
1529: -----------------
1530:
1531: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1532:
1533: Debug.ReloadFieldEnd()
1534: aux.BeginPuzzle()
1535:
1536: ~~~
1537:
1538: ###
1539:
1540: 应该不能发动超银河。
1541:
1542: ~~~
1543: Debug.SetAIName("base-2")
1544:
1545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1546:
1547: Debug.SetPlayerInfo(0,8000,0,0)
1548: Debug.SetPlayerInfo(1,8000,0,0)
1549:
1550: -----------------
1551:
1552: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1553: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1554:
1555: -----------------
1556:
1557:
1558: -----------------
1559:
1560: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1561:
1562: -----------------
1563:
1564:
1565: -----------------
1566:
1567:
1568: -----------------
1569:
1570: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1571:
1572: Debug.ReloadFieldEnd()
1573: aux.BeginPuzzle()
1574:
1575: ~~~
1576:
1577: ###
1578:
1579: 应该不能发动六武众效果。
1580:
1581: ~~~
1582: Debug.SetAIName("base-2")
1583:
1584: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1585:
1586: Debug.SetPlayerInfo(0,8000,0,0)
1587: Debug.SetPlayerInfo(1,8000,0,0)
1588:
1589: -----------------
1590:
1591:
1592: -----------------
1593:
1594:
1595: -----------------
1596:
1597: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1598: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1599: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1600: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1601:
1602: -----------------
1603:
1604:
1605: -----------------
1606:
1607:
1608: -----------------
1609:
1610:
1611: Debug.ReloadFieldEnd()
1612: aux.BeginPuzzle()
1613:
1614: ~~~
1615:
1616: ###
1617:
1618: 应该可以发动新宇融合。
1619:
1620: ~~~
1621: Debug.SetAIName("base-2")
1622:
1623: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1624:
1625: Debug.SetPlayerInfo(0,8000,0,0)
1626: Debug.SetPlayerInfo(1,8000,0,0)
1627:
1628: -----------------
1629:
1630:
1631: -----------------
1632:
1633: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1634:
1635: -----------------
1636:
1637: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1638: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1639: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1640:
1641: -----------------
1642:
1643:
1644: -----------------
1645:
1646:
1647: -----------------
1648:
1649:
1650: Debug.ReloadFieldEnd()
1651: aux.BeginPuzzle()
1652:
1653: ~~~
1654:
1655: ###
1656:
1657: 应该对方恢复 1800 基本分。
1658:
1659: ~~~
1660: Debug.SetAIName("base-2")
1661:
1662: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1663:
1664: Debug.SetPlayerInfo(0,8000,0,0)
1665: Debug.SetPlayerInfo(1,8000,0,0)
1666:
1667: -----------------
1668:
1669:
1670: -----------------
1671:
1672:
1673: -----------------
1674:
1675: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1676: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1677: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1678: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1679: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1680:
1681: -----------------
1682:
1683: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1684:
1685: -----------------
1686:
1687:
1688: -----------------
1689:
1690: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1691: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1692: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1693:
1694: Debug.ReloadFieldEnd()
1695: aux.BeginPuzzle()
1696:
1697: ~~~
1698:
1699: ###
1700:
1701: 应该不是1000伤害。
1702:
1703: ~~~
1704: Debug.SetAIName("base-2")
1705:
1706: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1707:
1708: Debug.SetPlayerInfo(0,800,0,0)
1709: Debug.SetPlayerInfo(1,8000,0,0)
1710:
1711: -----------------
1712:
1713:
1714: -----------------
1715:
1716:
1717: -----------------
1718:
1719: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1720: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1721:
1722: -----------------
1723:
1724:
1725: -----------------
1726:
1727:
1728: -----------------
1729:
1730: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1731: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1732:
1733: Debug.ReloadFieldEnd()
1734: aux.BeginPuzzle()
1735:
1736: ~~~
1737:
1738: ###
1739:
1740: 应该我方不受伤害。
1741:
1742: ~~~
1743: Debug.SetAIName("base-2")
1744:
1745: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1746:
1747: Debug.SetPlayerInfo(0,8000,0,0)
1748: Debug.SetPlayerInfo(1,8000,0,0)
1749:
1750: -----------------
1751:
1752:
1753: -----------------
1754:
1755:
1756: -----------------
1757:
1758: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1759: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1760: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1761: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1762:
1763: -----------------
1764:
1765:
1766: -----------------
1767:
1768:
1769: -----------------
1770:
1771: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1772:
1773: Debug.ReloadFieldEnd()
1774: aux.BeginPuzzle()
1775:
1776: ~~~
1777:
1778: ###
1779:
1780: 应该衍生物不被破坏。
1781:
1782: ~~~
1783: Debug.SetAIName("base-2")
1784:
1785: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1786:
1787: Debug.SetPlayerInfo(0,8000,0,0)
1788: Debug.SetPlayerInfo(1,8000,0,0)
1789:
1790: -----------------
1791:
1792:
1793: -----------------
1794:
1795:
1796: -----------------
1797:
1798: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1799: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1800: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1801: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1802: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1803:
1804: -----------------
1805:
1806:
1807: -----------------
1808:
1809:
1810: -----------------
1811:
1812:
1813: Debug.ReloadFieldEnd()
1814: aux.BeginPuzzle()
1815:
1816: ~~~
1817:
1818: ###
1819:
1820: 应该有一次特召机会。
1821:
1822: ~~~
1823: Debug.SetAIName("base-2")
1824:
1825: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1826:
1827: Debug.SetPlayerInfo(0,8000,0,0)
1828: Debug.SetPlayerInfo(1,8000,0,0)
1829:
1830: -----------------
1831:
1832: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1833: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1834: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1835:
1836: -----------------
1837:
1838: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1839: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1840:
1841: -----------------
1842:
1843: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1844: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1845:
1846: -----------------
1847:
1848:
1849: -----------------
1850:
1851:
1852: -----------------
1853:
1854:
1855: Debug.ReloadFieldEnd()
1856: --~ aux.BeginPuzzle()
1857:
1858: ~~~
1859:
1860: ###
1861:
1862: 应该不回到卡组。
1863:
1864: ~~~
1865: Debug.SetAIName("base-2")
1866:
1867: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1868:
1869: Debug.SetPlayerInfo(0,8000,0,0)
1870: Debug.SetPlayerInfo(1,8000,0,0)
1871:
1872: -----------------
1873:
1874:
1875: -----------------
1876:
1877: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1878:
1879: -----------------
1880:
1881: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1882:
1883: -----------------
1884:
1885:
1886: -----------------
1887:
1888:
1889: -----------------
1890:
1891:
1892: Debug.ReloadFieldEnd()
1893: aux.BeginPuzzle()
1894:
1895: ~~~
1896:
1897: ###
1898:
1899: 应该要用龙星作为素材。
1900:
1901: ~~~
1902: Debug.SetAIName("base-2")
1903:
1904: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1905:
1906: Debug.SetPlayerInfo(0,8000,0,0)
1907: Debug.SetPlayerInfo(1,8000,0,0)
1908:
1909: -----------------
1910:
1911: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1912:
1913: -----------------
1914:
1915: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1916:
1917: -----------------
1918:
1919: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1920: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1921: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1922: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1923:
1924: -----------------
1925:
1926:
1927: -----------------
1928:
1929:
1930: -----------------
1931:
1932:
1933: Debug.ReloadFieldEnd()
1934: aux.BeginPuzzle()
1935:
1936: ~~~
1937:
1938: ###
1939:
1940: 应该不能召唤魔王。
1941:
1942: ~~~
1943: Debug.SetAIName("base-2")
1944:
1945: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1946:
1947: Debug.SetPlayerInfo(0,8000,0,0)
1948: Debug.SetPlayerInfo(1,8000,0,0)
1949:
1950: -----------------
1951:
1952: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1953: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1954:
1955: -----------------
1956:
1957:
1958: -----------------
1959:
1960: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1961: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1962:
1963: -----------------
1964:
1965:
1966: -----------------
1967:
1968:
1969: -----------------
1970:
1971: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1972:
1973: Debug.ReloadFieldEnd()
1974: aux.BeginPuzzle()
1975:
1976: ~~~
1977:
1978: ###
1979:
1980: 应该不能特召野鸭。
1981:
1982: ~~~
1983: Debug.SetAIName("base-2")
1984:
1985: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1986:
1987: Debug.SetPlayerInfo(0,8000,0,0)
1988: Debug.SetPlayerInfo(1,8000,0,0)
1989:
1990: -----------------
1991:
1992: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1993: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1994: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1995:
1996: -----------------
1997:
1998:
1999: -----------------
2000:
2001:
2002: -----------------
2003:
2004:
2005: -----------------
2006:
2007:
2008: -----------------
2009:
2010: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2011:
2012: Debug.ReloadFieldEnd()
2013: aux.BeginPuzzle()
2014:
2015: ~~~