Lines of
single/简化版_351_00.lua
from check-in b3b2c5ecf9
that are changed by the sequence of edits moving toward
check-in 6b8da5b9c7:
1: --[[message
2: 元素英雄
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 4000, 0, 0)
7: Debug.SetPlayerInfo(1, 4800, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK)
11: Debug.AddCard(69884162, 0, 0, k1, 3, POS_FACEUP_ATTACK)
12: Debug.AddCard(48305365, 1, 1, k1, 1, POS_FACEUP_ATTACK)
13: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
14: Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
15: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
16: Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN)
17: Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN)
18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
20: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
21: Debug.AddCard(50608164, 0, 0, k1, 0, POS_FACEDOWN)
22: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
23: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
24: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
25:
26: Debug.ReloadFieldEnd("假面英雄 光牙")
27: aux.BeginPuzzle()