Lines of
single/简化版1_510_03.lua
from check-in b27559efa8
that are changed by the sequence of edits moving toward
check-in 24f3deae7d:
1: --[[message
b27559efa8 2024-07-18 2: 维护:2024-07-03
b27559efa8 2024-07-18 3: 简语:三眼怪
4: ]]
5: Debug.SetAIName("QQ群181175613")
b27559efa8 2024-07-18 6:
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
b27559efa8 2024-07-18 8:
9: Debug.SetPlayerInfo(0, 100, 0, 0)
10: Debug.SetPlayerInfo(1, 5300, 0, 0)
11:
b27559efa8 2024-07-18 12: -----------------
b27559efa8 2024-07-18 13:
b27559efa8 2024-07-18 14: Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
b27559efa8 2024-07-18 15: Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
b27559efa8 2024-07-18 16: Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
b27559efa8 2024-07-18 17:
b27559efa8 2024-07-18 18: -----------------
b27559efa8 2024-07-18 19:
b27559efa8 2024-07-18 20: Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18 21: Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18 22: Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18 23: Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18 24: Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18 25:
b27559efa8 2024-07-18 26: -----------------
b27559efa8 2024-07-18 27:
b27559efa8 2024-07-18 28: -----------------
b27559efa8 2024-07-18 29:
b27559efa8 2024-07-18 30: -----------------
b27559efa8 2024-07-18 31:
b27559efa8 2024-07-18 32: -----------------
b27559efa8 2024-07-18 33:
b27559efa8 2024-07-18 34: Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
b27559efa8 2024-07-18 35: Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
b27559efa8 2024-07-18 36: Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
b27559efa8 2024-07-18 37: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
38:
39: Debug.ReloadFieldEnd("百头龙")
40: aux.BeginPuzzle()