游戏王残局简化版

Annotation For single/简化版1_500_34.lua
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Annotation For single/简化版1_500_34.lua

Lines of single/简化版1_500_34.lua from check-in b27559efa8 that are changed by the sequence of edits moving toward check-in 7aae189787:

                         1: --[[message
                         2: #[WCS2006]23_Break the Seal
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 800, 0, 0)
                         7: Debug.SetPlayerInfo(1, 1500, 0, 0)
                         8: 
b27559efa8 2024-07-18    9: local k1 = LOCATION_MZONE
                        10: Debug.AddCard(65570596, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        11: Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(16246527, 1, 1, k1, 3, POS_FACEUP_ATTACK)
                        13: local k1 = LOCATION_SZONE
                        14: Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
                        15: Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP)
                        16: local k1 = LOCATION_PZONE
                        17: local k1 = LOCATION_DECK
                        18: Debug.AddCard(08124921, 0, 0, k1, 0, POS_FACEDOWN)
                        19: Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(75043725, 0, 0, k1, 0, POS_FACEDOWN)
                        22: local k1 = LOCATION_EXTRA
                        23: local k1 = LOCATION_GRAVE
                        24: Debug.AddCard(07902349, 0, 0, k1, 0, POS_FACEDOWN)
                        25: local k1 = LOCATION_REMOVED
                        26: local k1 = LOCATION_HAND
                        27: Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
                        28: Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)
                        29: 
                        30: Debug.ReloadFieldEnd("补充要员")
                        31: aux.BeginPuzzle(1)