游戏王残局简化版

Annotation For single/简化版1_500_33.lua
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Annotation For single/简化版1_500_33.lua

Lines of single/简化版1_500_33.lua from check-in b27559efa8 that are changed by the sequence of edits moving toward check-in 7aae189787:

                         1: --[[message
                         2: #MH-31
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         7: Debug.SetPlayerInfo(1, 800, 0, 0)
                         8: 
b27559efa8 2024-07-18    9: local k1 = LOCATION_MZONE
                        10: Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
                        11: local k1 = LOCATION_SZONE
                        12: local k1 = LOCATION_PZONE
                        13: local k1 = LOCATION_DECK
                        14: Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
                        15: Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
                        16: Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
                        17: Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN)
                        18: local k1 = LOCATION_EXTRA
                        19: local k1 = LOCATION_GRAVE
                        20: Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK)
                        21: Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK)
                        22: local k1 = LOCATION_REMOVED
                        23: local k1 = LOCATION_HAND
                        24: Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
                        25: Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
                        26: 
                        27: Debug.ReloadFieldEnd("死亡树熊")
                        28: aux.BeginPuzzle(1)