游戏王残局简化版

Annotation For single/简化版1_500_04.lua
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Annotation For single/简化版1_500_04.lua

Lines of single/简化版1_500_04.lua from check-in b27559efa8 that are changed by the sequence of edits moving toward check-in 7aae189787:

                         1: --[[message
                         2: 综合残局1
                         3: #sample8
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 11500, 0, 0)
                        10: 
b27559efa8 2024-07-18   11: local k1 = LOCATION_MZONE
                        12: Debug.AddCard(37955049, 0, 0, k1, 1, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(15341821, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
                        14: Debug.AddCard(58932615, 0, 0, k1, 3, POS_FACEUP_ATTACK)
                        15: Debug.AddCard(24311372, 1, 1, k1, 1, POS_FACEUP_ATTACK)
                        16: Debug.AddCard(6740720, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        17: local k1 = LOCATION_SZONE
                        18: local k1 = LOCATION_PZONE
                        19: local k1 = LOCATION_DECK
                        20: Debug.AddCard(99748883, 0, 0, k1, 0, POS_FACEDOWN)
                        21: local k1 = LOCATION_EXTRA
                        22: Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
                        23: Debug.AddCard(95992081, 0, 0, k1, 1, POS_FACEDOWN)
                        24: Debug.AddCard(26563200, 0, 0, k1, 2, POS_FACEDOWN)
                        25: local k1 = LOCATION_GRAVE
                        26: local k1 = LOCATION_REMOVED
                        27: Debug.AddCard(87979586, 0, 0, k1, 0, POS_FACEUP_ATTACK)
                        28: local k1 = LOCATION_HAND
                        29: Debug.AddCard(28637168, 0, 0, k1, 0, POS_FACEDOWN)
                        30: 
                        31: Debug.ReloadFieldEnd("流星连打-白黑机人")
                        32: aux.BeginPuzzle(1)