游戏王残局简化版

Annotation For single/简化版1_520_14.lua
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Annotation For single/简化版1_520_14.lua

Origin for each line in single/简化版1_520_14.lua from check-in b27559efa8:

b27559efa8 2024-07-18    1: --[[message
b27559efa8 2024-07-18    2: 维护:2024-07-03
b27559efa8 2024-07-18    3: 简语:pkd
b27559efa8 2024-07-18    4: ]]
b27559efa8 2024-07-18    5: Debug.SetAIName("QQ群181175613")
b27559efa8 2024-07-18    6: 
b27559efa8 2024-07-18    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
b27559efa8 2024-07-18    8: 
b27559efa8 2024-07-18    9: Debug.SetPlayerInfo(0, 100, 0, 0)
b27559efa8 2024-07-18   10: Debug.SetPlayerInfo(1, 30000, 0, 0)
b27559efa8 2024-07-18   11: 
b27559efa8 2024-07-18   12: -----------------
b27559efa8 2024-07-18   13: 
b27559efa8 2024-07-18   14: Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   15: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   16: Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   17: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
b27559efa8 2024-07-18   18: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
b27559efa8 2024-07-18   19: Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   20: --~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
b27559efa8 2024-07-18   21: Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   22: Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   23: Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   24: Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   25: Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   26: 
b27559efa8 2024-07-18   27: -----------------
b27559efa8 2024-07-18   28: 
b27559efa8 2024-07-18   29: Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   30: Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   31: Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   32: --~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
b27559efa8 2024-07-18   33: Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   34: --~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
b27559efa8 2024-07-18   35: Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   36: Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   37: Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   38: Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   39: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   40: Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   41: Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   42: Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   43: 
b27559efa8 2024-07-18   44: -----------------
b27559efa8 2024-07-18   45: 
b27559efa8 2024-07-18   46: -----------------
b27559efa8 2024-07-18   47: 
b27559efa8 2024-07-18   48: -----------------
b27559efa8 2024-07-18   49: 
b27559efa8 2024-07-18   50: -----------------
b27559efa8 2024-07-18   51: 
b27559efa8 2024-07-18   52: --~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
b27559efa8 2024-07-18   53: --~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
b27559efa8 2024-07-18   54: --~ local e1=Effect.CreateEffect(c)
b27559efa8 2024-07-18   55: --~ e1:SetType(EFFECT_TYPE_SINGLE)
b27559efa8 2024-07-18   56: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
b27559efa8 2024-07-18   57: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
b27559efa8 2024-07-18   58: --~ e1:SetRange(LOCATION_MZONE)
b27559efa8 2024-07-18   59: --~ e1:SetValue(1)
b27559efa8 2024-07-18   60: --~ c:RegisterEffect(e1)
b27559efa8 2024-07-18   61: --~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
b27559efa8 2024-07-18   62: --~ local e1=Effect.CreateEffect(c)
b27559efa8 2024-07-18   63: --~ e1:SetType(EFFECT_TYPE_SINGLE)
b27559efa8 2024-07-18   64: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
b27559efa8 2024-07-18   65: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
b27559efa8 2024-07-18   66: --~ e1:SetRange(LOCATION_MZONE)
b27559efa8 2024-07-18   67: --~ e1:SetValue(1)
b27559efa8 2024-07-18   68: --~ c:RegisterEffect(e1)
b27559efa8 2024-07-18   69: Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
b27559efa8 2024-07-18   70: 
b27559efa8 2024-07-18   71: Debug.ReloadFieldEnd("武力军奏")
b27559efa8 2024-07-18   72: aux.BeginPuzzle(1)
b27559efa8 2024-07-18   73: 
b27559efa8 2024-07-18   74: --~ Debug.ShowHint("终末不能被战破,双穹不能被效破")