1: --puzzle1
ac3a4b186b 2023-07-19 2: Debug.SetAIName("四妹")
ac3a4b186b 2023-07-19 3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
4: Debug.SetPlayerInfo(0,1600,0,0)
5: Debug.SetPlayerInfo(1,10000,0,0)
6: Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN)
7: Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
8: Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
9: Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)
10: Debug.AddCard(48686504,0,0,LOCATION_HAND,0,POS_FACEDOWN)
11: Debug.AddCard(28529976,0,0,LOCATION_HAND,0,POS_FACEDOWN)
12: Debug.AddCard(61650133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
13: Debug.AddCard(71645242,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14: Debug.AddCard(98494543,0,0,LOCATION_HAND,0,POS_FACEDOWN)
ac3a4b186b 2023-07-19 15: Debug.AddCard(43434803,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
ac3a4b186b 2023-07-19 16: Debug.AddCard(11747708,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
ac3a4b186b 2023-07-19 17: Debug.AddCard(58242947,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
ac3a4b186b 2023-07-19 18: Debug.AddCard(29654737,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
ac3a4b186b 2023-07-19 19: Debug.AddCard(27174286,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
ac3a4b186b 2023-07-19 20: Debug.AddCard(81665333,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
ac3a4b186b 2023-07-19 21: Debug.AddCard(25789292,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
22: Debug.AddCard(7902349,0,0,LOCATION_REMOVED,0,POS_FACEUP)
23: Debug.AddCard(70903634,0,0,LOCATION_REMOVED,0,POS_FACEUP)
24: Debug.AddCard(44519536,0,0,LOCATION_REMOVED,0,POS_FACEUP)
25: Debug.AddCard(8124921,0,0,LOCATION_REMOVED,0,POS_FACEUP)
26: Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
27: Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
28: Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEDOWN)
29: Debug.AddCard(30042158,1,1,LOCATION_HAND,0,POS_FACEDOWN)
30: Debug.AddCard(30042158,1,1,LOCATION_HAND,0,POS_FACEDOWN)
31: Debug.AddCard(92755808,1,1,LOCATION_GRAVE,0,POS_FACEUP)
32: Debug.AddCard(30834988,1,1,LOCATION_SZONE,2,POS_FACEUP)
33: Debug.ReloadFieldEnd()
34: aux.BeginPuzzle()