Lines of
single_doc/场景.md
from check-in aaba4b109d
that are changed by the sequence of edits moving toward
check-in 734ec58d9f:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ###
1128:
1129: ~~~
1130: Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160:
1161: ~~~
1162:
1163: ###
1164:
1165: ~~~
1166: Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,8000,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198:
1199: ~~~
1200:
1201: ###
1202:
1203: ~~~
1204: Debug.SetAIName("base-2")
1205:
1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1207:
1208: Debug.SetPlayerInfo(0,8000,0,0)
1209: Debug.SetPlayerInfo(1,8000,0,0)
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1220: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1222: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1223: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1224: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234:
1235: Debug.ReloadFieldEnd()
1236: aux.BeginPuzzle()
1237:
1238: ~~~
1239:
1240: ###
1241:
1242: ~~~
1243: Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250: -----------------
1251:
1252: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1261: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1262:
1263: -----------------
1264:
1265:
1266: -----------------
1267:
1268:
1269: -----------------
1270:
1271:
1272: Debug.ReloadFieldEnd()
1273: aux.BeginPuzzle()
1274:
1275: ~~~
1276:
1277: ###
1278:
1279: ~~~
1280: Debug.SetAIName("base-2")
1281:
1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1283:
1284: Debug.SetPlayerInfo(0,8000,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1296: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1297: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1308: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1309:
1310: Debug.ReloadFieldEnd()
1311: aux.BeginPuzzle()
1312:
1313: ~~~
1314:
1315: ###
1316:
1317: ~~~
1318: Debug.SetAIName("base-2")
1319:
1320: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1321:
1322: Debug.SetPlayerInfo(0,8000,0,0)
1323: Debug.SetPlayerInfo(1,8000,0,0)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1334: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1335: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1336: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1337:
1338: -----------------
1339:
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1347: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1348:
1349: Debug.ReloadFieldEnd()
1350: aux.BeginPuzzle()
1351:
1352: ~~~
1353:
1354: ###
1355:
1356: ~~~
1357: Debug.SetAIName("base-2")
1358:
1359: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1360:
1361: Debug.SetPlayerInfo(0,8000,0,0)
1362: Debug.SetPlayerInfo(1,8000,0,0)
1363:
1364: -----------------
1365:
1366: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1374: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1375: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1376:
1377: -----------------
1378:
1379:
1380: -----------------
1381:
1382:
1383: -----------------
1384:
1385: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1386:
1387: Debug.ReloadFieldEnd()
1388: aux.BeginPuzzle()
1389:
1390: ~~~
1391:
1392: ###
1393:
1394: ~~~
1395: Debug.SetAIName("base-2")
1396:
1397: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1398:
1399: Debug.SetPlayerInfo(0,500,0,0)
1400: Debug.SetPlayerInfo(1,8000,0,0)
1401:
1402: -----------------
1403:
1404: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1405:
1406: -----------------
1407:
1408:
1409: -----------------
1410:
1411: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1412: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1413: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1414: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1415: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1416:
1417: -----------------
1418:
1419:
1420: -----------------
1421:
1422:
1423: -----------------
1424:
1425: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1426: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1427: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1428:
1429: Debug.ReloadFieldEnd()
1430: aux.BeginPuzzle()
1431:
1432: ~~~
1433:
1434: ###
1435:
1436: ~~~
1437: Debug.SetAIName("base-2")
1438:
1439: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1440:
1441: Debug.SetPlayerInfo(0,8000,0,0)
1442: Debug.SetPlayerInfo(1,8000,0,0)
1443:
1444: -----------------
1445:
1446:
1447: -----------------
1448:
1449:
1450: -----------------
1451:
1452: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1453: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1454:
1455: -----------------
1456:
1457: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1458:
1459: -----------------
1460:
1461: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1462:
1463: -----------------
1464:
1465: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1466:
1467: Debug.ReloadFieldEnd()
1468: aux.BeginPuzzle()
1469:
1470: ~~~
1471:
aaba4b109d 2023-10-09 1472: ###
aaba4b109d 2023-10-09 1473:
aaba4b109d 2023-10-09 1474: ~~~
aaba4b109d 2023-10-09 1475: Debug.SetAIName("base-2")
aaba4b109d 2023-10-09 1476:
aaba4b109d 2023-10-09 1477: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
aaba4b109d 2023-10-09 1478:
aaba4b109d 2023-10-09 1479: Debug.SetPlayerInfo(0,8000,0,0)
aaba4b109d 2023-10-09 1480: Debug.SetPlayerInfo(1,8000,0,0)
aaba4b109d 2023-10-09 1481:
aaba4b109d 2023-10-09 1482: -----------------
aaba4b109d 2023-10-09 1483:
aaba4b109d 2023-10-09 1484:
aaba4b109d 2023-10-09 1485: -----------------
aaba4b109d 2023-10-09 1486:
aaba4b109d 2023-10-09 1487: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1488: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1489: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1490: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1491: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1492: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1493: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1494: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1495: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1496: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1497: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1498: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1499:
aaba4b109d 2023-10-09 1500: -----------------
aaba4b109d 2023-10-09 1501:
aaba4b109d 2023-10-09 1502: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1503: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
aaba4b109d 2023-10-09 1504: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
aaba4b109d 2023-10-09 1505: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
aaba4b109d 2023-10-09 1506:
aaba4b109d 2023-10-09 1507: -----------------
aaba4b109d 2023-10-09 1508:
aaba4b109d 2023-10-09 1509:
aaba4b109d 2023-10-09 1510: -----------------
aaba4b109d 2023-10-09 1511:
aaba4b109d 2023-10-09 1512: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1513: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1514: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1515: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1516: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1517: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1518: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1519: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1520: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1521: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1522: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1523: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
aaba4b109d 2023-10-09 1524:
aaba4b109d 2023-10-09 1525: -----------------
aaba4b109d 2023-10-09 1526:
aaba4b109d 2023-10-09 1527:
aaba4b109d 2023-10-09 1528: Debug.ReloadFieldEnd()
aaba4b109d 2023-10-09 1529: aux.BeginPuzzle()
aaba4b109d 2023-10-09 1530:
aaba4b109d 2023-10-09 1531: ~~~
aaba4b109d 2023-10-09 1532:
1533: ## 异常
1534:
1535: ###
1536:
1537: 应该不能发动加速同调星尘龙。
1538:
1539: ~~~
1540: Debug.SetAIName("base-2")
1541:
1542: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1543:
1544: Debug.SetPlayerInfo(0,8000,0,0)
1545: Debug.SetPlayerInfo(1,8000,0,0)
1546:
1547:
1548: -----------------
1549:
1550: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1551: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1552:
1553: -----------------
1554:
1555: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1556: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1557:
1558: -----------------
1559:
1560: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1561: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1562: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1563:
1564: -----------------
1565:
1566:
1567: -----------------
1568:
1569:
1570: -----------------
1571:
1572: Debug.ReloadFieldEnd()
1573: aux.BeginPuzzle()
1574:
1575: ~~~
1576:
1577: ###
1578:
1579: 应该不能特召火焰手。
1580:
1581: ~~~
1582: Debug.SetAIName("base-2")
1583:
1584: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1585:
1586: Debug.SetPlayerInfo(0,8000,0,0)
1587: Debug.SetPlayerInfo(1,8000,0,0)
1588:
1589:
1590: -----------------
1591:
1592:
1593: -----------------
1594:
1595:
1596: -----------------
1597:
1598: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1599: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1600:
1601: -----------------
1602:
1603: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1604:
1605: -----------------
1606:
1607:
1608: -----------------
1609:
1610: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1611: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1612: Debug.ReloadFieldEnd()
1613: aux.BeginPuzzle()
1614:
1615: ~~~
1616:
1617: ###
1618:
1619: 应该可以发动痛苦伯劳效果。
1620:
1621: ~~~
1622: Debug.SetAIName("base-2")
1623:
1624: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1625:
1626: Debug.SetPlayerInfo(0,8000,0,0)
1627: Debug.SetPlayerInfo(1,8000,0,0)
1628:
1629:
1630: -----------------
1631:
1632: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1633:
1634: -----------------
1635:
1636:
1637: -----------------
1638:
1639: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1640: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1641: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1642:
1643: -----------------
1644:
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651: Debug.ReloadFieldEnd()
1652: aux.BeginPuzzle()
1653:
1654: ~~~
1655:
1656: ###
1657:
1658: 应该可以自己选择适用哪只缺陷编译器的效果。
1659:
1660: ~~~
1661: Debug.SetAIName("base-2")
1662:
1663: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1664:
1665: Debug.SetPlayerInfo(0,8000,0,0)
1666: Debug.SetPlayerInfo(1,8000,0,0)
1667:
1668:
1669: -----------------
1670:
1671:
1672: -----------------
1673:
1674:
1675: -----------------
1676:
1677: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1678: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1679:
1680: -----------------
1681:
1682:
1683: -----------------
1684:
1685:
1686: -----------------
1687:
1688: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1689: Debug.ReloadFieldEnd()
1690: aux.BeginPuzzle()
1691:
1692: ~~~
1693:
1694: ###
1695:
1696: 应该可以把连接 3 吹回去。
1697:
1698: ~~~
1699: Debug.SetAIName("base-2")
1700:
1701: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1702:
1703: Debug.SetPlayerInfo(0,8000,0,0)
1704: Debug.SetPlayerInfo(1,8000,0,0)
1705:
1706:
1707: -----------------
1708:
1709: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1710:
1711: -----------------
1712:
1713: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1714:
1715: -----------------
1716:
1717: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1718: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1719: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1720:
1721: -----------------
1722:
1723: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1724:
1725: -----------------
1726:
1727:
1728: -----------------
1729:
1730: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1731: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1732:
1733: Debug.ReloadFieldEnd()
1734: aux.BeginPuzzle()
1735:
1736: ~~~
1737:
1738: ###
1739:
1740: 应该在对方受到伤害后也可以适用黑羽的效果。
1741:
1742: ~~~
1743: Debug.SetAIName("base-2")
1744:
1745: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1746:
1747: Debug.SetPlayerInfo(0,8000,0,0)
1748: Debug.SetPlayerInfo(1,8000,0,0)
1749:
1750:
1751: -----------------
1752:
1753:
1754: -----------------
1755:
1756:
1757: -----------------
1758:
1759: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1760: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1761: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1762: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1763:
1764: -----------------
1765:
1766:
1767: -----------------
1768:
1769:
1770: -----------------
1771:
1772: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1773: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1774: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1775:
1776: Debug.ReloadFieldEnd()
1777: aux.BeginPuzzle()
1778:
1779: ~~~
1780:
1781: ###
1782:
1783: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1784:
1785: ~~~
1786: Debug.SetAIName("base-2")
1787:
1788: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1789:
1790: Debug.SetPlayerInfo(0,8000,0,0)
1791: Debug.SetPlayerInfo(1,8000,0,0)
1792:
1793:
1794: -----------------
1795:
1796: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1797: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1798: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1799: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1800: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1801: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1802: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1803: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1804:
1805: -----------------
1806:
1807:
1808: -----------------
1809:
1810: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1811:
1812: -----------------
1813:
1814:
1815: -----------------
1816:
1817:
1818: -----------------
1819:
1820:
1821: Debug.ReloadFieldEnd()
1822: aux.BeginPuzzle()
1823:
1824: ~~~
1825:
1826: ###
1827:
1828: 应该可以发动反骨王的效果。
1829:
1830: ~~~
1831: Debug.SetAIName("base-2")
1832:
1833: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1834:
1835: Debug.SetPlayerInfo(0,8000,0,0)
1836: Debug.SetPlayerInfo(1,8000,0,0)
1837:
1838:
1839: -----------------
1840:
1841: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1842: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1843:
1844: -----------------
1845:
1846: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1847:
1848: -----------------
1849:
1850: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1851: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1852:
1853: -----------------
1854:
1855:
1856: -----------------
1857:
1858:
1859: -----------------
1860:
1861:
1862: Debug.ReloadFieldEnd()
1863: aux.BeginPuzzle()
1864:
1865: ~~~
1866:
1867: ###
1868:
1869: 应该否定企鹅会被永恒混沌限制。
1870:
1871: ~~~
1872: Debug.SetAIName("base-2")
1873:
1874: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1875:
1876: Debug.SetPlayerInfo(0,8000,0,0)
1877: Debug.SetPlayerInfo(1,8000,0,0)
1878:
1879:
1880: -----------------
1881:
1882: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1883: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1884: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1885: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1886:
1887: -----------------
1888:
1889:
1890: -----------------
1891:
1892: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1893: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1894:
1895: -----------------
1896:
1897:
1898: -----------------
1899:
1900:
1901: -----------------
1902:
1903: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1904:
1905: Debug.ReloadFieldEnd()
1906: aux.BeginPuzzle()
1907:
1908: ~~~
1909:
1910: ###
1911:
1912: 应该可以特召海神。
1913:
1914: ~~~
1915: Debug.SetAIName("base-2")
1916:
1917: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1918:
1919: Debug.SetPlayerInfo(0,8000,0,0)
1920: Debug.SetPlayerInfo(1,8000,0,0)
1921:
1922:
1923: -----------------
1924:
1925: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1926:
1927: -----------------
1928:
1929: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1930:
1931: -----------------
1932:
1933:
1934: -----------------
1935:
1936:
1937: -----------------
1938:
1939:
1940: -----------------
1941:
1942: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1943: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1944:
1945: Debug.ReloadFieldEnd()
1946: aux.BeginPuzzle()
1947:
1948: ~~~
1949:
1950: ###
1951:
1952: 应该仇恨裂缝可以发动。
1953:
1954: ~~~
1955: Debug.SetAIName("base-2")
1956:
1957: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1958:
1959: Debug.SetPlayerInfo(0,8000,0,0)
1960: Debug.SetPlayerInfo(1,8000,0,0)
1961:
1962:
1963: -----------------
1964:
1965:
1966: -----------------
1967:
1968:
1969: -----------------
1970:
1971: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1972:
1973: -----------------
1974:
1975:
1976: -----------------
1977:
1978:
1979: -----------------
1980:
1981: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1982: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1983:
1984: Debug.ReloadFieldEnd()
1985: aux.BeginPuzzle()
1986:
1987: ~~~
1988:
1989: ###
1990:
1991: 锈龙不应该被召唤兽除外。
1992:
1993: ~~~
1994: Debug.SetAIName("base-2")
1995:
1996: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1997:
1998: Debug.SetPlayerInfo(0,8000,0,0)
1999: Debug.SetPlayerInfo(1,8000,0,0)
2000:
2001:
2002: -----------------
2003:
2004: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2005: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2006: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2007: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2008:
2009: -----------------
2010:
2011:
2012: -----------------
2013:
2014: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2015:
2016: -----------------
2017:
2018:
2019: -----------------
2020:
2021:
2022: -----------------
2023:
2024:
2025: Debug.ReloadFieldEnd()
2026: aux.BeginPuzzle()
2027:
2028: ~~~
2029:
2030: ###
2031:
2032: 应该能特召冰水。
2033:
2034: ~~~
2035: Debug.SetAIName("base-2")
2036:
2037: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2038:
2039: Debug.SetPlayerInfo(0,8000,0,0)
2040: Debug.SetPlayerInfo(1,8000,0,0)
2041:
2042:
2043: -----------------
2044:
2045:
2046: -----------------
2047:
2048: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2049:
2050: -----------------
2051:
2052: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2053: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
2054:
2055: -----------------
2056:
2057:
2058: -----------------
2059:
2060:
2061: -----------------
2062:
2063: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2064:
2065: Debug.ReloadFieldEnd()
2066: aux.BeginPuzzle()
2067:
2068: ~~~
2069:
2070: ###
2071:
2072: 应该英雄假面改名后不算剑斗兽怪兽了。
2073:
2074: ~~~
2075: Debug.SetAIName("AI")
2076: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2077: Debug.SetPlayerInfo(0,8000,0,0)
2078: Debug.SetPlayerInfo(1,8000,0,0)
2079:
2080: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2081:
2082: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2083: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2084:
2085: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
2086: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
2087:
2088: Debug.ReloadFieldEnd()
2089: aux.BeginPuzzle()
2090:
2091: ~~~
2092:
2093: ###
2094:
2095: 应该喷气龙不能特召。
2096:
2097: ~~~
2098: Debug.SetAIName("AI")
2099: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
2100: Debug.SetPlayerInfo(0,8000,0,0)
2101: Debug.SetPlayerInfo(1,8000,0,0)
2102:
2103: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2104:
2105: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2106:
2107: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2108: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
2109:
2110: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
2111:
2112: Debug.ReloadFieldEnd()
2113: aux.BeginPuzzle()
2114:
2115: ~~~
2116:
2117: ###
2118:
2119: 应该不能发动简易融合。
2120:
2121: ~~~
2122: Debug.SetAIName("base-2")
2123:
2124: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2125:
2126: Debug.SetPlayerInfo(0,1400,0,0)
2127: Debug.SetPlayerInfo(1,8000,0,0)
2128:
2129: -----------------
2130:
2131: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2132: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2133:
2134: -----------------
2135:
2136: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2137:
2138: -----------------
2139:
2140:
2141: -----------------
2142:
2143:
2144: -----------------
2145:
2146:
2147: -----------------
2148:
2149:
2150: Debug.ReloadFieldEnd()
2151: aux.BeginPuzzle()
2152:
2153: ~~~
2154:
2155: ###
2156:
2157: 应该不能羽衣精效果。
2158:
2159: ~~~
2160: Debug.SetAIName("base-2")
2161:
2162: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2163:
2164: Debug.SetPlayerInfo(0,8000,0,0)
2165: Debug.SetPlayerInfo(1,8000,0,0)
2166:
2167: -----------------
2168:
2169: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2170: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2171: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2172:
2173: -----------------
2174:
2175:
2176: -----------------
2177:
2178: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2179:
2180: -----------------
2181:
2182:
2183: -----------------
2184:
2185:
2186: -----------------
2187:
2188:
2189: Debug.ReloadFieldEnd()
2190: aux.BeginPuzzle()
2191:
2192: ~~~
2193:
2194: ###
2195:
2196: 应该不能以被无效的双龙为代价。
2197:
2198: ~~~
2199: Debug.SetAIName("base-2")
2200:
2201: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2202:
2203: Debug.SetPlayerInfo(0,8000,0,0)
2204: Debug.SetPlayerInfo(1,8000,0,0)
2205:
2206: -----------------
2207:
2208:
2209: -----------------
2210:
2211:
2212: -----------------
2213:
2214: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2215: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2216:
2217: -----------------
2218:
2219:
2220: -----------------
2221:
2222:
2223: -----------------
2224:
2225: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2226:
2227: Debug.ReloadFieldEnd()
2228: aux.BeginPuzzle()
2229:
2230: ~~~
2231:
2232: ###
2233:
2234: 应该不能以技能抽取为代价。
2235:
2236: ~~~
2237: Debug.SetAIName("base-2")
2238:
2239: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2240:
2241: Debug.SetPlayerInfo(0,8000,0,0)
2242: Debug.SetPlayerInfo(1,8000,0,0)
2243:
2244: -----------------
2245:
2246:
2247: -----------------
2248:
2249:
2250: -----------------
2251:
2252: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2253: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2254:
2255: -----------------
2256:
2257:
2258: -----------------
2259:
2260:
2261: -----------------
2262:
2263: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2264:
2265: Debug.ReloadFieldEnd()
2266: aux.BeginPuzzle()
2267:
2268: ~~~
2269:
2270: ###
2271:
2272: 应该不能发动超银河。
2273:
2274: ~~~
2275: Debug.SetAIName("base-2")
2276:
2277: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2278:
2279: Debug.SetPlayerInfo(0,8000,0,0)
2280: Debug.SetPlayerInfo(1,8000,0,0)
2281:
2282: -----------------
2283:
2284: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2285: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2286:
2287: -----------------
2288:
2289:
2290: -----------------
2291:
2292: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2293:
2294: -----------------
2295:
2296:
2297: -----------------
2298:
2299:
2300: -----------------
2301:
2302: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2303:
2304: Debug.ReloadFieldEnd()
2305: aux.BeginPuzzle()
2306:
2307: ~~~
2308:
2309: ###
2310:
2311: 应该不能发动六武众效果。
2312:
2313: ~~~
2314: Debug.SetAIName("base-2")
2315:
2316: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2317:
2318: Debug.SetPlayerInfo(0,8000,0,0)
2319: Debug.SetPlayerInfo(1,8000,0,0)
2320:
2321: -----------------
2322:
2323:
2324: -----------------
2325:
2326:
2327: -----------------
2328:
2329: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2330: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2331: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2332: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2333:
2334: -----------------
2335:
2336:
2337: -----------------
2338:
2339:
2340: -----------------
2341:
2342:
2343: Debug.ReloadFieldEnd()
2344: aux.BeginPuzzle()
2345:
2346: ~~~
2347:
2348: ###
2349:
2350: 应该可以发动新宇融合。
2351:
2352: ~~~
2353: Debug.SetAIName("base-2")
2354:
2355: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2356:
2357: Debug.SetPlayerInfo(0,8000,0,0)
2358: Debug.SetPlayerInfo(1,8000,0,0)
2359:
2360: -----------------
2361:
2362:
2363: -----------------
2364:
2365: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2366:
2367: -----------------
2368:
2369: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2370: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2371: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2372:
2373: -----------------
2374:
2375:
2376: -----------------
2377:
2378:
2379: -----------------
2380:
2381:
2382: Debug.ReloadFieldEnd()
2383: aux.BeginPuzzle()
2384:
2385: ~~~
2386:
2387: ###
2388:
2389: 应该对方恢复 1800 基本分。
2390:
2391: ~~~
2392: Debug.SetAIName("base-2")
2393:
2394: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2395:
2396: Debug.SetPlayerInfo(0,8000,0,0)
2397: Debug.SetPlayerInfo(1,8000,0,0)
2398:
2399: -----------------
2400:
2401:
2402: -----------------
2403:
2404:
2405: -----------------
2406:
2407: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2408: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2409: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2410: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2411: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2412:
2413: -----------------
2414:
2415: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2416:
2417: -----------------
2418:
2419:
2420: -----------------
2421:
2422: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2423: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2424: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2425:
2426: Debug.ReloadFieldEnd()
2427: aux.BeginPuzzle()
2428:
2429: ~~~
2430:
2431: ###
2432:
2433: 应该不是1000伤害。
2434:
2435: ~~~
2436: Debug.SetAIName("base-2")
2437:
2438: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2439:
2440: Debug.SetPlayerInfo(0,800,0,0)
2441: Debug.SetPlayerInfo(1,8000,0,0)
2442:
2443: -----------------
2444:
2445:
2446: -----------------
2447:
2448:
2449: -----------------
2450:
2451: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2452: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2453:
2454: -----------------
2455:
2456:
2457: -----------------
2458:
2459:
2460: -----------------
2461:
2462: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2463: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2464:
2465: Debug.ReloadFieldEnd()
2466: aux.BeginPuzzle()
2467:
2468: ~~~
2469:
2470: ###
2471:
2472: 应该我方不受伤害。
2473:
2474: ~~~
2475: Debug.SetAIName("base-2")
2476:
2477: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2478:
2479: Debug.SetPlayerInfo(0,8000,0,0)
2480: Debug.SetPlayerInfo(1,8000,0,0)
2481:
2482: -----------------
2483:
2484:
2485: -----------------
2486:
2487:
2488: -----------------
2489:
2490: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2491: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2492: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2493: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2494:
2495: -----------------
2496:
2497:
2498: -----------------
2499:
2500:
2501: -----------------
2502:
2503: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2504:
2505: Debug.ReloadFieldEnd()
2506: aux.BeginPuzzle()
2507:
2508: ~~~
2509:
2510: ###
2511:
2512: 应该衍生物不被破坏。
2513:
2514: ~~~
2515: Debug.SetAIName("base-2")
2516:
2517: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2518:
2519: Debug.SetPlayerInfo(0,8000,0,0)
2520: Debug.SetPlayerInfo(1,8000,0,0)
2521:
2522: -----------------
2523:
2524:
2525: -----------------
2526:
2527:
2528: -----------------
2529:
2530: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2531: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2532: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2533: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2534: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2535:
2536: -----------------
2537:
2538:
2539: -----------------
2540:
2541:
2542: -----------------
2543:
2544:
2545: Debug.ReloadFieldEnd()
2546: aux.BeginPuzzle()
2547:
2548: ~~~
2549:
2550: ###
2551:
2552: 应该有一次特召机会。
2553:
2554: ~~~
2555: Debug.SetAIName("base-2")
2556:
2557: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2558:
2559: Debug.SetPlayerInfo(0,8000,0,0)
2560: Debug.SetPlayerInfo(1,8000,0,0)
2561:
2562: -----------------
2563:
2564: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2565: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2566: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2567:
2568: -----------------
2569:
2570: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2571: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2572:
2573: -----------------
2574:
2575: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2576: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2577:
2578: -----------------
2579:
2580:
2581: -----------------
2582:
2583:
2584: -----------------
2585:
2586:
2587: Debug.ReloadFieldEnd()
2588: --~ aux.BeginPuzzle()
2589:
2590: ~~~
2591:
2592: ###
2593:
2594: 应该不回到卡组。
2595:
2596: ~~~
2597: Debug.SetAIName("base-2")
2598:
2599: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2600:
2601: Debug.SetPlayerInfo(0,8000,0,0)
2602: Debug.SetPlayerInfo(1,8000,0,0)
2603:
2604: -----------------
2605:
2606:
2607: -----------------
2608:
2609: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2610:
2611: -----------------
2612:
2613: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2614:
2615: -----------------
2616:
2617:
2618: -----------------
2619:
2620:
2621: -----------------
2622:
2623:
2624: Debug.ReloadFieldEnd()
2625: aux.BeginPuzzle()
2626:
2627: ~~~
2628:
2629: ###
2630:
2631: 应该要用龙星作为素材。
2632:
2633: ~~~
2634: Debug.SetAIName("base-2")
2635:
2636: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2637:
2638: Debug.SetPlayerInfo(0,8000,0,0)
2639: Debug.SetPlayerInfo(1,8000,0,0)
2640:
2641: -----------------
2642:
2643: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2644:
2645: -----------------
2646:
2647: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2648:
2649: -----------------
2650:
2651: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2652: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2653: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2654: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2655:
2656: -----------------
2657:
2658:
2659: -----------------
2660:
2661:
2662: -----------------
2663:
2664:
2665: Debug.ReloadFieldEnd()
2666: aux.BeginPuzzle()
2667:
2668: ~~~
2669:
2670: ###
2671:
2672: 应该不能召唤魔王。
2673:
2674: ~~~
2675: Debug.SetAIName("base-2")
2676:
2677: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2678:
2679: Debug.SetPlayerInfo(0,8000,0,0)
2680: Debug.SetPlayerInfo(1,8000,0,0)
2681:
2682: -----------------
2683:
2684: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2685: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2686:
2687: -----------------
2688:
2689:
2690: -----------------
2691:
2692: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2693: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2694:
2695: -----------------
2696:
2697:
2698: -----------------
2699:
2700:
2701: -----------------
2702:
2703: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2704:
2705: Debug.ReloadFieldEnd()
2706: aux.BeginPuzzle()
2707:
2708: ~~~
2709:
2710: ###
2711:
2712: 应该不能特召野鸭。
2713:
2714: ~~~
2715: Debug.SetAIName("base-2")
2716:
2717: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2718:
2719: Debug.SetPlayerInfo(0,8000,0,0)
2720: Debug.SetPlayerInfo(1,8000,0,0)
2721:
2722: -----------------
2723:
2724: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2725: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2726: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2727:
2728: -----------------
2729:
2730:
2731: -----------------
2732:
2733:
2734: -----------------
2735:
2736:
2737: -----------------
2738:
2739:
2740: -----------------
2741:
2742: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2743:
2744: Debug.ReloadFieldEnd()
2745: aux.BeginPuzzle()
2746:
2747: ~~~
2748:
2749: ###
2750:
2751: 应该不能解放古怪恶魔。
2752:
2753: ~~~
2754: Debug.SetAIName("base-2")
2755:
2756: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2757:
2758: Debug.SetPlayerInfo(0,8000,0,0)
2759: Debug.SetPlayerInfo(1,8000,0,0)
2760:
2761: -----------------
2762:
2763: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2764: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2765:
2766: -----------------
2767:
2768:
2769: -----------------
2770:
2771:
2772: -----------------
2773:
2774:
2775: -----------------
2776:
2777:
2778: -----------------
2779:
2780: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2781:
2782: Debug.ReloadFieldEnd()
2783: aux.BeginPuzzle()
2784:
2785: ~~~
2786:
2787: ###
2788:
2789: 应该能发轰炸龙的效果。
2790:
2791: ~~~
2792: Debug.SetAIName("base-2")
2793:
2794: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2795:
2796: Debug.SetPlayerInfo(0,8000,0,0)
2797: Debug.SetPlayerInfo(1,8000,0,0)
2798:
2799: -----------------
2800:
2801:
2802: -----------------
2803:
2804:
2805: -----------------
2806:
2807: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2808: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2809:
2810: -----------------
2811:
2812:
2813: -----------------
2814:
2815:
2816: -----------------
2817:
2818: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2819: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2820:
2821: Debug.ReloadFieldEnd()
2822: aux.BeginPuzzle()
2823:
2824: ~~~
2825:
2826: ###
2827:
2828: 应该可以连续攻击。
2829:
2830: ~~~
2831: Debug.SetAIName("base-2")
2832:
2833: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2834:
2835: Debug.SetPlayerInfo(0,8000,0,0)
2836: Debug.SetPlayerInfo(1,8000,0,0)
2837:
2838: -----------------
2839:
2840:
2841: -----------------
2842:
2843: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2844: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2845:
2846: -----------------
2847:
2848: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2849: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2850: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2851: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2852: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2853:
2854: -----------------
2855:
2856: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2857:
2858: -----------------
2859:
2860:
2861: -----------------
2862:
2863: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2864:
2865: Debug.ReloadFieldEnd()
2866: aux.BeginPuzzle()
2867:
2868: ~~~
2869:
2870: ###
2871:
2872: 应该可以特召紫翠玉龙。
2873:
2874: ~~~
2875: Debug.SetAIName("base-2")
2876:
2877: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2878:
2879: Debug.SetPlayerInfo(0,8000,0,0)
2880: Debug.SetPlayerInfo(1,8000,0,0)
2881:
2882: -----------------
2883:
2884: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2885:
2886: -----------------
2887:
2888: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2889: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2890:
2891: -----------------
2892:
2893: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2894: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2895: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2896: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2897: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2898:
2899: Debug.ReloadFieldEnd()
2900: --~ aux.BeginPuzzle()
2901:
2902: ~~~
2903:
2904: ###
2905:
2906: 应该可以发动特洛伊炸弹。
2907:
2908: ~~~
2909: Debug.SetAIName("base-2")
2910:
2911: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2912:
2913: Debug.SetPlayerInfo(0,8000,0,0)
2914: Debug.SetPlayerInfo(1,8000,0,0)
2915:
2916: -----------------
2917:
2918:
2919: -----------------
2920:
2921:
2922: -----------------
2923:
2924: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2925:
2926: -----------------
2927:
2928:
2929: -----------------
2930:
2931:
2932: -----------------
2933:
2934: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2935: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2936:
2937: Debug.ReloadFieldEnd()
2938: aux.BeginPuzzle()
2939:
2940: ~~~
2941:
2942: ###
2943:
2944: 应该不能发动废品收集者效果。
2945:
2946: ~~~
2947: Debug.SetAIName("base-2")
2948:
2949: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2950:
2951: Debug.SetPlayerInfo(0,8000,0,0)
2952: Debug.SetPlayerInfo(1,8000,0,0)
2953:
2954: -----------------
2955:
2956: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2957:
2958: -----------------
2959:
2960:
2961: -----------------
2962:
2963: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2964:
2965: -----------------
2966:
2967: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2968:
2969: -----------------
2970:
2971:
2972: -----------------
2973:
2974:
2975: Debug.ReloadFieldEnd()
2976: aux.BeginPuzzle()
2977:
2978: ~~~
2979:
2980: ###
2981:
2982: 应该可以选择适用神殿还是适用狂时钟的效果。
2983:
2984: ~~~
2985: Debug.SetAIName("base-2")
2986:
2987: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2988:
2989: Debug.SetPlayerInfo(0,8000,0,0)
2990: Debug.SetPlayerInfo(1,8000,0,0)
2991:
2992: -----------------
2993:
2994: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2995: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2996: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2997: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2998: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2999: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3000:
3001: -----------------
3002:
3003: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3004:
3005: -----------------
3006:
3007: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3008: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3009: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
3010:
3011: -----------------
3012:
3013:
3014: -----------------
3015:
3016:
3017: -----------------
3018:
3019: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3020:
3021: Debug.ReloadFieldEnd()
3022: aux.BeginPuzzle()
3023: Debug.SetAIName("base-2")
3024:
3025: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3026:
3027: Debug.SetPlayerInfo(0,8000,0,0)
3028: Debug.SetPlayerInfo(1,8000,0,0)
3029:
3030: -----------------
3031:
3032: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3033: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3034: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3035: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3036: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3037: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3038:
3039: -----------------
3040:
3041: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3042:
3043: -----------------
3044:
3045: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3046: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3047: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
3048:
3049: -----------------
3050:
3051:
3052: -----------------
3053:
3054:
3055: -----------------
3056:
3057: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3058:
3059: Debug.ReloadFieldEnd()
3060: aux.BeginPuzzle()
3061:
3062: ~~~
3063:
3064: ###
3065:
3066: 应该游戏不崩溃。
3067:
3068: ~~~
3069: Debug.SetAIName("base-2")
3070:
3071: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3072:
3073: Debug.SetPlayerInfo(0,8000,0,0)
3074: Debug.SetPlayerInfo(1,8000,0,0)
3075:
3076: -----------------
3077:
3078:
3079: -----------------
3080:
3081:
3082: -----------------
3083:
3084: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3085: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3086: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3087:
3088: -----------------
3089:
3090:
3091: -----------------
3092:
3093:
3094: -----------------
3095:
3096: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3097: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3098:
3099: Debug.ReloadFieldEnd()
3100: aux.BeginPuzzle()
3101:
3102: ~~~
3103:
3104: ###
3105:
3106: 应该可以选择适用顺序。
3107:
3108: ~~~
3109: Debug.SetAIName("base-2")
3110:
3111: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3112:
3113: Debug.SetPlayerInfo(0,500,0,0)
3114: Debug.SetPlayerInfo(1,8000,0,0)
3115:
3116: -----------------
3117:
3118:
3119: -----------------
3120:
3121:
3122: -----------------
3123:
3124: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
3125: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3126:
3127: -----------------
3128:
3129:
3130: -----------------
3131:
3132:
3133: -----------------
3134:
3135:
3136: Debug.ReloadFieldEnd()
3137: aux.BeginPuzzle()
3138:
3139: ~~~