0b7fcedec2 2024-06-27 1: --[[message
0b7fcedec2 2024-06-27 2: 维护:2024-06-26
0b7fcedec2 2024-06-27 3: 标签:#[WCS2011]12 #枯岳说书人
0b7fcedec2 2024-06-27 4: ]]
0b7fcedec2 2024-06-27 5: Debug.SetAIName("QQ群181175613")
0b7fcedec2 2024-06-27 6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
0b7fcedec2 2024-06-27 7: Debug.SetPlayerInfo(0, 700, 0, 0)
0b7fcedec2 2024-06-27 8: Debug.SetPlayerInfo(1, 5100, 0, 0)
0b7fcedec2 2024-06-27 9:
0b7fcedec2 2024-06-27 10: Debug.AddCard(43642620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 11: Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 12: Debug.AddCard(35262428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 13: Debug.AddCard(35262428, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 14: Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 15: Debug.AddCard(81674782, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 16: Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
0b7fcedec2 2024-06-27 17: Debug.AddCard(21070956, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
0b7fcedec2 2024-06-27 18: Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
0b7fcedec2 2024-06-27 19: Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
0b7fcedec2 2024-06-27 20: Debug.AddCard(71717923, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
0b7fcedec2 2024-06-27 21: Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
0b7fcedec2 2024-06-27 22: Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
0b7fcedec2 2024-06-27 23: Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
0b7fcedec2 2024-06-27 24: Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
0b7fcedec2 2024-06-27 25: Debug.AddCard(84916669, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
0b7fcedec2 2024-06-27 26: Debug.AddCard(43642620, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
0b7fcedec2 2024-06-27 27: Debug.ReloadFieldEnd()
0b7fcedec2 2024-06-27 28: aux.BeginPuzzle(1)