c1ceb023d7 2023-06-05 1: --[[message
1b21a5888e 2023-06-05 2: 卡数:
c1ceb023d7 2023-06-05 3: 规则:大师2020
c1ceb023d7 2023-06-05 4: This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
c1ceb023d7 2023-06-05 5: ]]
c1ceb023d7 2023-06-05 6:
c1ceb023d7 2023-06-05 7: Debug.SetAIName("闪光的白日梦")
c1ceb023d7 2023-06-05 8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
c1ceb023d7 2023-06-05 9: Debug.SetPlayerInfo(0,1100,0,0)
5804959ca0 2023-06-05 10: Debug.SetPlayerInfo(1,12800,0,0)
c1ceb023d7 2023-06-05 11:
c1ceb023d7 2023-06-05 12: Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 13: Debug.AddCard(78625592,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 14: Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 15: Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 16: Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 17: Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 18: Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
c1ceb023d7 2023-06-05 19: Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
c1ceb023d7 2023-06-05 20: Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
a82f25912c 2023-06-05 21: Debug.AddCard(,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
b7b4ad24f0 2023-06-05 22: Debug.AddCard(62256492,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 23: Debug.AddCard(62256492,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 24: Debug.AddCard(77515704,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 25: Debug.AddCard(56051086,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
56ae9cbeec 2023-06-05 26: Debug.AddCard(40398073,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
1b21a5888e 2023-06-05 27: --~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 28: Debug.AddCard(76782778,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 29: Debug.AddCard(13171876,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 30: Debug.AddCard(80161395,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 31: Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
c1ceb023d7 2023-06-05 32: Debug.AddCard(99267151,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 33: Debug.AddCard(86780027,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 34:
c1ceb023d7 2023-06-05 35: Debug.AddCard(50913601,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
92777dff98 2023-06-05 36: Debug.AddCard(54250060,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 37: Debug.AddCard(99267151,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 38: Debug.AddCard(99267151,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 39: Debug.AddCard(77910045,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 40: Debug.AddCard(10669138,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
c1ceb023d7 2023-06-05 41: Debug.ReloadFieldEnd()
c1ceb023d7 2023-06-05 42: aux.BeginPuzzle()
c1ceb023d7 2023-06-05 43:
c1ceb023d7 2023-06-05 44:
c1ceb023d7 2023-06-05 45:
c1ceb023d7 2023-06-05 46: local str = {}
c1ceb023d7 2023-06-05 47: local fun = {}
c1ceb023d7 2023-06-05 48:
c1ceb023d7 2023-06-05 49: local cache1
c1ceb023d7 2023-06-05 50:
c1ceb023d7 2023-06-05 51: fun["通关邀请"]=function()
1b21a5888e 2023-06-05 52: local effect_100
1b21a5888e 2023-06-05 53: effect_100 = Effect.GlobalEffect()
1b21a5888e 2023-06-05 54: effect_100:SetType(EFFECT_TYPE_FIELD
c1ceb023d7 2023-06-05 55: + EFFECT_TYPE_CONTINUOUS)
1b21a5888e 2023-06-05 56: effect_100:SetCode(EVENT_DAMAGE)
1b21a5888e 2023-06-05 57: function cache_1(effect_event
1b21a5888e 2023-06-05 58: , player_who_activate_the_effect
1b21a5888e 2023-06-05 59: , card_gruop_for_effect
1b21a5888e 2023-06-05 60: , player_for_effect_event
1b21a5888e 2023-06-05 61: , value_for_effect
1b21a5888e 2023-06-05 62: , effect_for_trigger
1b21a5888e 2023-06-05 63: , reason_for_trigger
1b21a5888e 2023-06-05 64: , player_who_trigger)
1b21a5888e 2023-06-05 65:
1b21a5888e 2023-06-05 66: cache_1 = Duel.GetLP(1)
1b21a5888e 2023-06-05 67:
1b21a5888e 2023-06-05 68: return cache_1 <= 0
c1ceb023d7 2023-06-05 69: end
1b21a5888e 2023-06-05 70: effect_100:SetCondition(cache_1)
1b21a5888e 2023-06-05 71: function cache_1(effect_event
1b21a5888e 2023-06-05 72: , player_who_activate_the_effect
1b21a5888e 2023-06-05 73: , card_gruop_for_effect
1b21a5888e 2023-06-05 74: , player_for_effect_event
1b21a5888e 2023-06-05 75: , value_for_effect
1b21a5888e 2023-06-05 76: , effect_for_trigger
1b21a5888e 2023-06-05 77: , reason_for_trigger
1b21a5888e 2023-06-05 78: , player_who_trigger)
c1ceb023d7 2023-06-05 79: Debug.ShowHint("残局群181175613")
c1ceb023d7 2023-06-05 80: return
c1ceb023d7 2023-06-05 81: end
1b21a5888e 2023-06-05 82: effect_100:SetOperation(cache_1)
1b21a5888e 2023-06-05 83: Duel.RegisterEffect(effect_100
c1ceb023d7 2023-06-05 84: , 0)
c1ceb023d7 2023-06-05 85: end
c1ceb023d7 2023-06-05 86:
c1ceb023d7 2023-06-05 87:
c1ceb023d7 2023-06-05 88: fun["通关邀请"]()
c1ceb023d7 2023-06-05 89: