6d182363a9 2023-06-30 1: str = {}
6d182363a9 2023-06-30 2: fun = {}
d95f494908 2023-06-30 3:
d95f494908 2023-06-30 4: str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
d95f494908 2023-06-30 5:
d95f494908 2023-06-30 6: Debug.ReloadFieldBegin = function(str_1, str_2)
29959a9986 2023-06-30 7: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
4be88097db 2023-07-05 8: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
935340b0b8 2023-06-30 9: if str_2 then
935340b0b8 2023-06-30 10: if str_2 == 3 then
36a332440b 2023-06-30 11: str["规则"] = "大师3 "
935340b0b8 2023-06-30 12: elseif str_2 == 4 then
36a332440b 2023-06-30 13: str["规则"] = "新大师 "
8210af4dfb 2023-07-01 14: elseif str_2 == 5 then
8210af4dfb 2023-07-01 15: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 16: end
ab8e787d19 2023-06-30 17: else
36a332440b 2023-06-30 18: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 19: end
2ed229a931 2023-06-30 20: str["Debug.ReloadFieldBegin"](str_1, str_2)
d95f494908 2023-06-30 21: end
d95f494908 2023-06-30 22:
2db39687e5 2023-07-09 23: fun["通关邀请"] = function()
c3f96fe46f 2023-06-29 24: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 25: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 26: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 27: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 28: function cache_1()
c3f96fe46f 2023-06-29 29: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 30: if cache_1 <= 0 then
4b62d7ac4f 2023-07-08 31: if cache_1 < 0 then
8d054eb240 2023-07-09 32: Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
4b62d7ac4f 2023-07-08 33: end
c3f96fe46f 2023-06-29 34: cache_1 = true
c3f96fe46f 2023-06-29 35: else
c3f96fe46f 2023-06-29 36: cache_1 = false
c3f96fe46f 2023-06-29 37: end
c3f96fe46f 2023-06-29 38: return cache_1
c3f96fe46f 2023-06-29 39: end
c3f96fe46f 2023-06-29 40: effect_1:SetCondition(cache_1)
c078118c2a 2023-07-09 41: function cache_1()
c078118c2a 2023-07-09 42: Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29 43: return
c3f96fe46f 2023-06-29 44: end
c3f96fe46f 2023-06-29 45: effect_1:SetOperation(cache_1)
78d7353d8f 2023-06-29 46: Duel.RegisterEffect(effect_1
78d7353d8f 2023-06-29 47: , 0)
78d7353d8f 2023-06-29 48: end
78d7353d8f 2023-06-29 49:
78d7353d8f 2023-06-29 50: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 51: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 52: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 53: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 54: if cache_1
d2dde12476 2023-06-29 55: or cache_2
6f3de2e0f3 2023-07-04 56: or cache_3 then
e7130db7c4 2023-06-29 57: return true
cc327b2c58 2023-07-04 58: end
cc327b2c58 2023-07-04 59: cache_1 = Card.IsType(card, TYPE_PENDULUM)
cc327b2c58 2023-07-04 60: if cache_1 then
d8d61432b6 2023-07-04 61: cache_1 = Card.IsCode(card, 28363749)
d8d61432b6 2023-07-04 62: cache_2 = Card.IsCode(card, 19474136)
1d09fc48b2 2023-07-04 63: cache_3 = Card.IsCode(card, 17390179)
1d09fc48b2 2023-07-04 64: cache_4 = Card.IsCode(card, 83980492)
1d09fc48b2 2023-07-04 65: if cache_1
1d09fc48b2 2023-07-04 66: or cache_2
1d09fc48b2 2023-07-04 67: or cache_3
1d09fc48b2 2023-07-04 68: or cache_4 then
5c3d90f056 2023-07-04 69: else
1d09fc48b2 2023-07-04 70: return true
1d09fc48b2 2023-07-04 71: end
567a672978 2023-07-01 72: end
e7130db7c4 2023-06-29 73: return false
e7130db7c4 2023-06-29 74: end
e7130db7c4 2023-06-29 75:
648e2ae3c0 2023-07-08 76: fun["开局说明"] = function()
567a672978 2023-07-01 77: if str["开局说明吗"] == 1 then
7592a88912 2023-07-01 78: return
7592a88912 2023-07-01 79: else
567a672978 2023-07-01 80: str["开局说明吗"] = 1
7592a88912 2023-07-01 81: end
ff0aefc8cb 2023-06-30 82: cache_1 = 0
0c34cecc84 2023-06-30 83: cache_1 = cache_1 + LOCATION_DECK
0c34cecc84 2023-06-30 84: cache_1 = cache_1 + LOCATION_HAND
0c34cecc84 2023-06-30 85: cache_1 = cache_1 + LOCATION_MZONE
0c34cecc84 2023-06-30 86: cache_1 = cache_1 + LOCATION_SZONE
0c34cecc84 2023-06-30 87: cache_1 = cache_1 + LOCATION_GRAVE
0c34cecc84 2023-06-30 88: cache_1 = cache_1 + LOCATION_REMOVED
0c34cecc84 2023-06-30 89: cache_1 = cache_1 + LOCATION_EXTRA
fb59790a7b 2023-06-30 90: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
4e48d105e5 2023-06-30 91: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
4e48d105e5 2023-06-30 92: for k in aux.Next(cache_1) do
4e48d105e5 2023-06-30 93: cache_1 = fun["是否效果卡"](k)
4e48d105e5 2023-06-30 94: if cache_1 then
4e48d105e5 2023-06-30 95: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
4e48d105e5 2023-06-30 96: end
4e48d105e5 2023-06-30 97: end
06ee05c026 2023-06-30 98: str["开局说明"] =""
fb59790a7b 2023-06-30 99: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
36a332440b 2023-06-30 100: str["开局说明"] = str["开局说明"] .. "卡 "
fb59790a7b 2023-06-30 101: str["开局说明"] = str["开局说明"] .. str["规则"]
3fd449f7a7 2023-06-30 102: if str["不洗牌"] == 0 then
3fd449f7a7 2023-06-30 103: else
36a332440b 2023-06-30 104: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
15b94d8040 2023-06-30 105: end
be78d8f253 2023-07-05 106: if str["无BP"] == 0 then
be78d8f253 2023-07-05 107: str["开局说明"] = str["开局说明"] .. "无BP "
be78d8f253 2023-07-05 108: end
15b94d8040 2023-06-30 109: if str["开局添加手卡"] then
36a332440b 2023-06-30 110: str["开局说明"] = str["开局说明"] .. "选"
15b94d8040 2023-06-30 111: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
36a332440b 2023-06-30 112: str["开局说明"] = str["开局说明"] .. "卡 "
36a332440b 2023-06-30 113: end
6a26890958 2023-07-06 114: if str["禁格"] then
38127bc74b 2023-07-06 115: str["开局说明"] = str["开局说明"] .. "禁"
38127bc74b 2023-07-06 116: str["开局说明"] = str["开局说明"] .. str["禁格"]
38127bc74b 2023-07-06 117: str["开局说明"] = str["开局说明"] .. "格 "
6a26890958 2023-07-06 118: end
52e4f82c0b 2023-07-07 119: if str["印卡"] then
52e4f82c0b 2023-07-07 120: str["开局说明"] = str["开局说明"] .. "印卡 "
52e4f82c0b 2023-07-07 121: end
fb59790a7b 2023-06-30 122: Debug.ShowHint(str["开局说明"])
648e2ae3c0 2023-07-08 123: fun["通关邀请"]()
32fa479c6d 2023-06-30 124: end
32fa479c6d 2023-06-30 125:
45467c0d0c 2023-06-30 126: fun["开局添加手卡"] = function(str_1)
32fa479c6d 2023-06-30 127: str["开局添加手卡"] = str_1
32fa479c6d 2023-06-30 128: effect_1 = Effect.GlobalEffect()
32fa479c6d 2023-06-30 129: effect_1:SetType(EFFECT_TYPE_FIELD
32fa479c6d 2023-06-30 130: + EFFECT_TYPE_CONTINUOUS)
32fa479c6d 2023-06-30 131: effect_1:SetCode(EVENT_ADJUST)
32fa479c6d 2023-06-30 132: effect_1:SetCountLimit(1)
32fa479c6d 2023-06-30 133: function cache_1()
287a20cec6 2023-07-01 134: if str["已添加手卡"] == 1 then
287a20cec6 2023-07-01 135: return false
287a20cec6 2023-07-01 136: else
287a20cec6 2023-07-01 137: str["已添加手卡"] = 1
287a20cec6 2023-07-01 138: return true
287a20cec6 2023-07-01 139: end
32fa479c6d 2023-06-30 140: end
32fa479c6d 2023-06-30 141: effect_1:SetCondition(cache_1)
32fa479c6d 2023-06-30 142: function cache_1(effect_event
32fa479c6d 2023-06-30 143: , player_who_activate_the_effect)
32fa479c6d 2023-06-30 144: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
32fa479c6d 2023-06-30 145: , Card.IsAbleToHand
32fa479c6d 2023-06-30 146: , player_who_activate_the_effect
32fa479c6d 2023-06-30 147: , LOCATION_DECK
32fa479c6d 2023-06-30 148: , 0
32fa479c6d 2023-06-30 149: , str_1
32fa479c6d 2023-06-30 150: , str_1
32fa479c6d 2023-06-30 151: , nil)
32fa479c6d 2023-06-30 152: Duel.SendtoHand(str["玩家选定的卡"]
32fa479c6d 2023-06-30 153: , nil
32fa479c6d 2023-06-30 154: , REASON_RULE)
32fa479c6d 2023-06-30 155: end
32fa479c6d 2023-06-30 156: effect_1:SetOperation(cache_1)
32fa479c6d 2023-06-30 157: Duel.RegisterEffect(effect_1
32fa479c6d 2023-06-30 158: , 0)
dbd1c234df 2023-07-05 159: fun["开局说明"]()
1700f9f25e 2023-07-06 160: end
1700f9f25e 2023-07-06 161:
1700f9f25e 2023-07-06 162: fun["禁格"] = function(str_1)
6a26890958 2023-07-06 163: str["禁格"] = str_1
1700f9f25e 2023-07-06 164: effect_1 = Effect.GlobalEffect()
1700f9f25e 2023-07-06 165: effect_1:SetType(EFFECT_TYPE_FIELD)
6a26890958 2023-07-06 166: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
6a26890958 2023-07-06 167: effect_1:SetValue(str_1)
264925f3bc 2023-07-07 168: Duel.RegisterEffect(effect_1,0)
264925f3bc 2023-07-07 169: end
264925f3bc 2023-07-07 170:
bd625da610 2023-07-07 171: fun["印卡"] = function(str_1, str_2, str_3)
7bc4adacb6 2023-07-07 172: str["印卡"] = 1
2ddc3f05f9 2023-07-07 173: if str_3 then
2ddc3f05f9 2023-07-07 174: else
2ddc3f05f9 2023-07-07 175: str_3 = str_2
2ddc3f05f9 2023-07-07 176: end
94bd545b2f 2023-07-07 177: str["当前印卡数"] = 1
a2c4818549 2023-07-07 178: effect_1 = Effect.CreateEffect(str_1)
c8084df530 2023-07-07 179: effect_1:SetType(EFFECT_TYPE_IGNITION)
7bc4adacb6 2023-07-07 180: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
c197dc7121 2023-07-07 181: + EFFECT_FLAG_UNCOPYABLE
c71ce2ef3c 2023-07-07 182: + EFFECT_FLAG_CANNOT_NEGATE
c71ce2ef3c 2023-07-07 183: + EFFECT_FLAG_CANNOT_DISABLE)
086529037c 2023-07-07 184: cache_1 = function()
086529037c 2023-07-07 185: Duel.SetChainLimit(aux.FALSE)
086529037c 2023-07-07 186: return true
086529037c 2023-07-07 187: end
086529037c 2023-07-07 188: effect_1:SetTarget(cache_1)
8c3917b8ab 2023-07-07 189: effect_1:SetRange(LOCATION_EXTRA)
48b1ff2073 2023-07-07 190: function print_hand(effect_event
48b1ff2073 2023-07-07 191: , player_who_activate_the_effect)
6f74bff292 2023-07-07 192: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
6f74bff292 2023-07-07 193: card = Duel.CreateToken(player_who_activate_the_effect
6f74bff292 2023-07-07 194: , announce_card)
bd625da610 2023-07-07 195: if str["当前印卡数"] <= str_2 then
df472ff387 2023-07-07 196: str["当前印卡数"] = str["当前印卡数"] + 1
df472ff387 2023-07-07 197: Duel.SendtoHand(card,nil,REASON_RULE)
df472ff387 2023-07-07 198: else
bd625da610 2023-07-07 199: if str["当前印卡数"] <= str_3 then
7cf8de5797 2023-07-07 200: str["当前印卡数"] = str["当前印卡数"] + 1
7cf8de5797 2023-07-07 201: Duel.Remove(card,POS_FACEUP,REASON_RULE)
7cf8de5797 2023-07-07 202: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
7cf8de5797 2023-07-07 203: else
7cf8de5797 2023-07-07 204: Debug.ShowHint("印卡过多!")
6fd7ae5db6 2023-07-07 205: end
8c94409d80 2023-07-07 206: end
8c94409d80 2023-07-07 207: end
8c94409d80 2023-07-07 208: effect_1:SetOperation(print_hand)
8c94409d80 2023-07-07 209: str_1:RegisterEffect(effect_1)
ceb9febbb2 2023-07-11 210: end
ceb9febbb2 2023-07-11 211:
ceb9febbb2 2023-07-11 212: fun["全部回到卡组"] = function
dd5b141932 2023-07-11 213: effect_1 = Effect.GlobalEffect()
dd5b141932 2023-07-11 214:
dd5b141932 2023-07-11 215: effect_1:SetType(EFFECT_TYPE_FIELD
dd5b141932 2023-07-11 216: + EFFECT_TYPE_CONTINUOUS)
dd5b141932 2023-07-11 217:
ac336880d2 2023-07-11 218: effect_1:SetCode(EVENT_ADJUST)
ac336880d2 2023-07-11 219:
b166812099 2023-07-11 220: cache_1 = function
263e2172f9 2023-07-11 221: cache_1 = 0
263e2172f9 2023-07-11 222: cache_1 = cache_1 + LOCATION_HAND
263e2172f9 2023-07-11 223: cache_1 = cache_1 + LOCATION_MZONE
263e2172f9 2023-07-11 224: cache_1 = cache_1 + LOCATION_SZONE
263e2172f9 2023-07-11 225: cache_1 = cache_1 + LOCATION_GRAVE
263e2172f9 2023-07-11 226: cache_1 = cache_1 + LOCATION_REMOVED
51cfc2c559 2023-07-11 227:
51cfc2c559 2023-07-11 228: cache_1 = Duel.GetFieldGroupCount(1,cache_1,0)
51cfc2c559 2023-07-11 229:
51cfc2c559 2023-07-11 230: if cache_1 == 0 then
51cfc2c559 2023-07-11 231: return true
51cfc2c559 2023-07-11 232: else
51cfc2c559 2023-07-11 233: return false
51cfc2c559 2023-07-11 234: end
51cfc2c559 2023-07-11 235: end
94a1cf8101 2023-07-11 236:
94a1cf8101 2023-07-11 237: effect_1:SetCondition(cache_1)
94a1cf8101 2023-07-11 238:
2e21f15623 2023-07-11 239: cache_1 = function
21800d0772 2023-07-11 240: Debug.ShowHint("目标已达成!")
21800d0772 2023-07-11 241: Duel.SetLP(1,0)
2e21f15623 2023-07-11 242: end
2e21f15623 2023-07-11 243:
21800d0772 2023-07-11 244: effect_1:SetOperation(cache_1)
a7e2397f50 2023-07-11 245:
a7e2397f50 2023-07-11 246: Duel.RegisterEffect(effect_1,0)
84f106ff09 2023-07-09 247: end