Lines of
LV-014.lua
from check-in a773487a51
that are changed by the sequence of edits moving toward
check-in d662f5dea6:
1: --puzzle1
2: Debug.SetAIName("Level-014")
a773487a51 2023-04-22 3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
a773487a51 2023-04-22 4: Debug.SetPlayerInfo(0,2250,0,0)
5: Debug.SetPlayerInfo(1,100,0,0)
6:
a773487a51 2023-04-22 7: Debug.AddCard(51275027,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
8: Debug.AddCard(30778711,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
a773487a51 2023-04-22 9:
10: Debug.AddCard(5318639,0,0,LOCATION_HAND,0,POS_FACEDOWN)
11: Debug.AddCard(22046459,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 12: Debug.AddCard(97687912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 13: Debug.AddCard(20871001,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14: Debug.AddCard(80161395,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 15: Debug.AddCard(20871001,0,0,LOCATION_HAND,0,POS_FACEDOWN)
16:
a773487a51 2023-04-22 17: Debug.AddCard(92377303,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
18:
19: Debug.AddCard(84970821,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
20:
21: Debug.ReloadFieldEnd()
a773487a51 2023-04-22 22: Debug.ShowHint("GAME START!")
23: aux.BeginPuzzle()
24: local e999=Effect.GlobalEffect()
25: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
26: e999:SetCode(EVENT_DAMAGE)
27: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
28: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
29: Debug.ShowHint("残局群181175613") end)
30: Duel.RegisterEffect(e999,0)