a773487a51 2023-04-22 1: --puzzle1
a773487a51 2023-04-22 2: Debug.SetAIName("Level-014")
a773487a51 2023-04-22 3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
a773487a51 2023-04-22 4: Debug.SetPlayerInfo(0,2250,0,0)
a773487a51 2023-04-22 5: Debug.SetPlayerInfo(1,100,0,0)
a773487a51 2023-04-22 6:
a773487a51 2023-04-22 7: Debug.AddCard(51275027,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
a773487a51 2023-04-22 8: Debug.AddCard(30778711,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
a773487a51 2023-04-22 9:
a773487a51 2023-04-22 10: Debug.AddCard(5318639,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 11: Debug.AddCard(22046459,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 12: Debug.AddCard(97687912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 13: Debug.AddCard(20871001,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 14: Debug.AddCard(80161395,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 15: Debug.AddCard(20871001,0,0,LOCATION_HAND,0,POS_FACEDOWN)
a773487a51 2023-04-22 16:
a773487a51 2023-04-22 17: Debug.AddCard(92377303,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
a773487a51 2023-04-22 18:
a773487a51 2023-04-22 19: Debug.AddCard(84970821,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
a773487a51 2023-04-22 20:
a773487a51 2023-04-22 21: Debug.ReloadFieldEnd()
a773487a51 2023-04-22 22: Debug.ShowHint("GAME START!")
a773487a51 2023-04-22 23: aux.BeginPuzzle()
a773487a51 2023-04-22 24: local e999=Effect.GlobalEffect()
a773487a51 2023-04-22 25: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
a773487a51 2023-04-22 26: e999:SetCode(EVENT_DAMAGE)
a773487a51 2023-04-22 27: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
a773487a51 2023-04-22 28: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
a773487a51 2023-04-22 29: Debug.ShowHint("残局群181175613") end)
a773487a51 2023-04-22 30: Duel.RegisterEffect(e999,0)