游戏王残局简化版

Annotation For script/c0.lua
Login

Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in a754e6f3f2:

c3f96fe46f 2023-06-29    1: local str = {}
d8ed6de3ad 2023-06-29    2: local fun = {}
c3f96fe46f 2023-06-29    3: 
c3f96fe46f 2023-06-29    4: local cache_1
c3f96fe46f 2023-06-29    5: local cache_2
d8ed6de3ad 2023-06-29    6: 
e08f058cc6 2023-06-29    7: 
40620faf3c 2023-06-29    8: 
c3f96fe46f 2023-06-29    9: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29   10:   local effect_1
c3f96fe46f 2023-06-29   11:   effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29   12:   effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29   13:     + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29   14:   effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29   15:   function cache_1()
c3f96fe46f 2023-06-29   16:     cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29   17:     if cache_1 <= 0 then
c3f96fe46f 2023-06-29   18:       cache_1 = true
c3f96fe46f 2023-06-29   19:     else
c3f96fe46f 2023-06-29   20:       cache_1 = false
c3f96fe46f 2023-06-29   21:       end
c3f96fe46f 2023-06-29   22:     return cache_1
c3f96fe46f 2023-06-29   23:     end
c3f96fe46f 2023-06-29   24:   effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29   25:   function cache_1()
c3f96fe46f 2023-06-29   26:     Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29   27:     return
c3f96fe46f 2023-06-29   28:     end
c3f96fe46f 2023-06-29   29:   effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29   30: 
c3f96fe46f 2023-06-29   31:   Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29   32:     , 0)
edfc81dcfd 2023-06-29   33:   end
a855d3a3c7 2023-06-29   34: 
78d7353d8f 2023-06-29   35: fun["是否效果卡"] = function(card)
78d7353d8f 2023-06-29   36: --~   Card.IsCode(card,)
e08f058cc6 2023-06-29   37:   end
e08f058cc6 2023-06-29   38: 
a855d3a3c7 2023-06-29   39: _G["开局说明"] = function()
e08f058cc6 2023-06-29   40:   Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil)
e08f058cc6 2023-06-29   41: 
b0d676d468 2023-06-29   42: --~   local cache_1 = {}
b0d676d468 2023-06-29   43: 
b0d676d468 2023-06-29   44: --~   cache_2 = Duel.GetFieldGroup(0,LOCATION_DECK,0)
b0d676d468 2023-06-29   45: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   46: --~   cache_2 = Duel.GetFieldGroup(0,LOCATION_GRAVE,0)
b0d676d468 2023-06-29   47: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   48: --~   cache_2 = Duel.GetFieldGroup(0,LOCATION_MZONE,0)
b0d676d468 2023-06-29   49: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   50: --~   cache_2 = Duel.GetFieldGroup(0,LOCATION_HAND,0)
b0d676d468 2023-06-29   51: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   52: --~   cache_2 = Duel.GetFieldGroup(0,LOCATION_PZONE,0)
b0d676d468 2023-06-29   53: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   54: --~   cache_2 = Duel.GetFieldGroup(0,LOCATION_REMOVED,0)
b0d676d468 2023-06-29   55: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   56: --~   cache_2 = Duel.GetFieldGroup(0,LOCATION_EXTRA,0)
b0d676d468 2023-06-29   57: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   58: --~   cache_2 = Duel.GetFieldGroup(0,LOCATION_SZONE,0)
b0d676d468 2023-06-29   59: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   60: 
b0d676d468 2023-06-29   61: --~   cache_2 = Duel.GetFieldGroup(0,0,LOCATION_DECK)
b0d676d468 2023-06-29   62: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   63: --~   cache_2 = Duel.GetFieldGroup(0,0,LOCATION_GRAVE)
b0d676d468 2023-06-29   64: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   65: --~   cache_2 = Duel.GetFieldGroup(0,0,LOCATION_MZONE)
b0d676d468 2023-06-29   66: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   67: --~   cache_2 = Duel.GetFieldGroup(0,0,LOCATION_HAND)
b0d676d468 2023-06-29   68: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   69: --~   cache_2 = Duel.GetFieldGroup(0,0,LOCATION_PZONE)
b0d676d468 2023-06-29   70: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   71: --~   cache_2 = Duel.GetFieldGroup(0,0,LOCATION_REMOVED)
b0d676d468 2023-06-29   72: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   73: --~   cache_2 = Duel.GetFieldGroup(0,0,LOCATION_EXTRA)
b0d676d468 2023-06-29   74: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   75: --~   cache_2 = Duel.GetFieldGroup(0,0,LOCATION_SZONE)
b0d676d468 2023-06-29   76: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   77: 
b0d676d468 2023-06-29   78: --~   cache_2 = Duel.GetOverlayGroup(0,LOCATION_MZONE,0)
b0d676d468 2023-06-29   79: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   80: --~   cache_2 = Duel.GetOverlayGroup(0,0,LOCATION_SZONE)
b0d676d468 2023-06-29   81: --~   cache_1:insert(cache_2)
b0d676d468 2023-06-29   82: 
b0d676d468 2023-06-29   83: --~   for i=1, #cache_1 do
b0d676d468 2023-06-29   84: --~     end
6c3013db57 2023-06-29   85: 
e3fdda8ef9 2023-06-29   86: 
29c0cdbdf2 2023-06-29   87:   str["这个残局的效果卡数量"] = 0
bd04c9e58f 2023-06-29   88: 
f93cdd3242 2023-06-29   89: --~   str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
f93cdd3242 2023-06-29   90: --~   str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
f93cdd3242 2023-06-29   91: --~   str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
f93cdd3242 2023-06-29   92: --~   str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
f93cdd3242 2023-06-29   93: --~   str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
f93cdd3242 2023-06-29   94: --~   str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
f93cdd3242 2023-06-29   95: --~   str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
f93cdd3242 2023-06-29   96: --~   str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)
f93cdd3242 2023-06-29   97: 
f93cdd3242 2023-06-29   98: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
f93cdd3242 2023-06-29   99: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
f93cdd3242 2023-06-29  100: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
f93cdd3242 2023-06-29  101: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
f93cdd3242 2023-06-29  102: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
f93cdd3242 2023-06-29  103: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
f93cdd3242 2023-06-29  104: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
f93cdd3242 2023-06-29  105: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
f93cdd3242 2023-06-29  106: 
ca0283ed56 2023-06-29  107: --~   str["对方卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_DECK)
ca0283ed56 2023-06-29  108: --~   str["对方墓地"] = Duel.GetFieldGroupCount(0,0,LOCATION_GRAVE)
ca0283ed56 2023-06-29  109: --~   str["对方怪兽区"] = Duel.GetFieldGroupCount(0,0,LOCATION_MZONE)
ca0283ed56 2023-06-29  110: --~   str["对方手卡"] = Duel.GetFieldGroupCount(0,0,LOCATION_HAND)
ca0283ed56 2023-06-29  111: --~   str["对方灵摆区"] = Duel.GetFieldGroupCount(0,0,LOCATION_PZONE)
ca0283ed56 2023-06-29  112: --~   str["对方除外区"] = Duel.GetFieldGroupCount(0,0,LOCATION_REMOVED)
ca0283ed56 2023-06-29  113: --~   str["对方额外卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_EXTRA)
ca0283ed56 2023-06-29  114: --~   str["对方魔陷区"] = Duel.GetFieldGroupCount(0,0,LOCATION_SZONE)
ca0283ed56 2023-06-29  115: 
ca0283ed56 2023-06-29  116: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
ca0283ed56 2023-06-29  117: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
ca0283ed56 2023-06-29  118: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
ca0283ed56 2023-06-29  119: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
ca0283ed56 2023-06-29  120: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
ca0283ed56 2023-06-29  121: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
ca0283ed56 2023-06-29  122: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
ca0283ed56 2023-06-29  123: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]
ca0283ed56 2023-06-29  124: 
6c3013db57 2023-06-29  125: --~   str["我方超量素材"] = Duel.GetOverlayCount(0, LOCATION_MZONE, 0)
6c3013db57 2023-06-29  126: --~   str["对方超量素材"] = Duel.GetOverlayCount(0, 0, LOCATION_MZONE)
ca0283ed56 2023-06-29  127: 
6c3013db57 2023-06-29  128: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
6c3013db57 2023-06-29  129: --~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
ca0283ed56 2023-06-29  130: 
6c3013db57 2023-06-29  131: --~   Debug.ShowHint(str["这个残局的效果卡数量"])
a855d3a3c7 2023-06-29  132:   end
a855d3a3c7 2023-06-29  133: 
a754e6f3f2 2023-06-29  134: