游戏王残局简化版

Annotation For superheavy samurai 2_衍生版_1.lua
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Annotation For superheavy samurai 2_衍生版_1.lua

Origin for each line in superheavy samurai 2_衍生版_1.lua from check-in bbc6711f61:

bbc6711f61 2023-06-19    1: --[[message
bbc6711f61 2023-06-19    2: 卡数:6
bbc6711f61 2023-06-19    3: 规则:新大师
bbc6711f61 2023-06-19    4: ]]
bbc6711f61 2023-06-19    5: --created by puzzle editor
bbc6711f61 2023-06-19    6: Debug.SetAIName("z2001jx")
bbc6711f61 2023-06-19    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
bbc6711f61 2023-06-19    8: Debug.SetPlayerInfo(0,100,0,0)
bbc6711f61 2023-06-19    9: Debug.SetPlayerInfo(1,5800,0,0)
bbc6711f61 2023-06-19   10: 
bbc6711f61 2023-06-19   11: --自己的怪兽区
bbc6711f61 2023-06-19   12: --对方的怪兽区
bbc6711f61 2023-06-19   13: --自己的魔陷区
bbc6711f61 2023-06-19   14: --对方的魔陷区
bbc6711f61 2023-06-19   15: --自己的手卡
bbc6711f61 2023-06-19   16: Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --超重武者 大弁庆-K
bbc6711f61 2023-06-19   17: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN) --超重武者 大弁庆-K
bbc6711f61 2023-06-19   18: --对方的手卡
bbc6711f61 2023-06-19   19: --自己的墓地
bbc6711f61 2023-06-19   20: Debug.AddCard(90361010,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --超重武者装留 岩融
bbc6711f61 2023-06-19   21: --对方的墓地
bbc6711f61 2023-06-19   22: --自己除外的卡
bbc6711f61 2023-06-19   23: --对方除外DOWN
bbc6711f61 2023-06-19   24: --自己的卡组
bbc6711f61 2023-06-19   25: Debug.AddCard(78391364,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 天秤B-N
bbc6711f61 2023-06-19   26: Debug.AddCard(83334932,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 摩托-Q
bbc6711f61 2023-06-19   27: --对方的卡组
bbc6711f61 2023-06-19   28: --自己的额外
bbc6711f61 2023-06-19   29: Debug.AddCard(33918636,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重武者 案山子-C
bbc6711f61 2023-06-19   30: Debug.AddCard(76471944,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重忍者 猿飞-B
bbc6711f61 2023-06-19   31: 
bbc6711f61 2023-06-19   32: Debug.ReloadFieldEnd()
bbc6711f61 2023-06-19   33: aux.BeginPuzzle()
bbc6711f61 2023-06-19   34: local e999=Effect.GlobalEffect()
bbc6711f61 2023-06-19   35: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
bbc6711f61 2023-06-19   36: e999:SetCode(EVENT_DAMAGE)
bbc6711f61 2023-06-19   37: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
bbc6711f61 2023-06-19   38: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
bbc6711f61 2023-06-19   39: Debug.ShowHint("残局群181175613") end)
bbc6711f61 2023-06-19   40: Duel.RegisterEffect(e999,0)