游戏王残局简化版

Annotation For single/X-LV-11.lua
Login

Annotation For single/X-LV-11.lua

Lines of single/X-LV-11.lua from check-in a2848cb64b that are changed by the sequence of edits moving toward check-in cec860f4c6:

                         1: --[[message
                         2: 新手教学
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         7: Debug.SetPlayerInfo(1, 8750, 0, 0)
                         8: 
a2848cb64b 2024-07-18    9: --怪兽区域
a2848cb64b 2024-07-18   10: Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
a2848cb64b 2024-07-18   11: Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
a2848cb64b 2024-07-18   12: Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
a2848cb64b 2024-07-18   13: Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
a2848cb64b 2024-07-18   14: --魔陷区域
a2848cb64b 2024-07-18   15: Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合
a2848cb64b 2024-07-18   16: --卡组区域
a2848cb64b 2024-07-18   17: --外组区域
a2848cb64b 2024-07-18   18: Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
a2848cb64b 2024-07-18   19: Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
a2848cb64b 2024-07-18   20: Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
a2848cb64b 2024-07-18   21: --墓地区域
a2848cb64b 2024-07-18   22: --除外区域
a2848cb64b 2024-07-18   23: --手卡区域
a2848cb64b 2024-07-18   24: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
a2848cb64b 2024-07-18   25: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
a2848cb64b 2024-07-18   26: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
a2848cb64b 2024-07-18   27: Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
                        28: 
                        29: Debug.ReloadFieldEnd()
                        30: aux.BeginPuzzle()
                        31: Debug.ShowHint("尝试一下不同召唤方式")