6d182363a9 2023-06-30 1: str = {}
6d182363a9 2023-06-30 2: fun = {}
d95f494908 2023-06-30 3:
d95f494908 2023-06-30 4: str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
40620faf3c 2023-06-29 5:
d95f494908 2023-06-30 6: Debug.ReloadFieldBegin = function(str_1, str_2)
29959a9986 2023-06-30 7: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
4be88097db 2023-07-05 8: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
935340b0b8 2023-06-30 9: if str_2 then
935340b0b8 2023-06-30 10: if str_2 == 3 then
36a332440b 2023-06-30 11: str["规则"] = "大师3 "
935340b0b8 2023-06-30 12: elseif str_2 == 4 then
36a332440b 2023-06-30 13: str["规则"] = "新大师 "
8210af4dfb 2023-07-01 14: elseif str_2 == 5 then
8210af4dfb 2023-07-01 15: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 16: end
ab8e787d19 2023-06-30 17: else
36a332440b 2023-06-30 18: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 19: end
2ed229a931 2023-06-30 20: str["Debug.ReloadFieldBegin"](str_1, str_2)
d95f494908 2023-06-30 21: end
2ba4d26a21 2023-07-09 22:
9c46873296 2023-07-09 23:
2db39687e5 2023-07-09 24: fun["通关邀请"] = function()
c3f96fe46f 2023-06-29 25: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 26: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 27: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 28: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 29: function cache_1()
c3f96fe46f 2023-06-29 30: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 31: if cache_1 <= 0 then
4b62d7ac4f 2023-07-08 32: if cache_1 < 0 then
8d054eb240 2023-07-09 33: Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
4b62d7ac4f 2023-07-08 34: end
c3f96fe46f 2023-06-29 35: cache_1 = true
c3f96fe46f 2023-06-29 36: else
c3f96fe46f 2023-06-29 37: cache_1 = false
c3f96fe46f 2023-06-29 38: end
c3f96fe46f 2023-06-29 39: return cache_1
c3f96fe46f 2023-06-29 40: end
c3f96fe46f 2023-06-29 41: effect_1:SetCondition(cache_1)
c078118c2a 2023-07-09 42: function cache_1()
c078118c2a 2023-07-09 43: Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29 44: return
c3f96fe46f 2023-06-29 45: end
c3f96fe46f 2023-06-29 46: effect_1:SetOperation(cache_1)
e7130db7c4 2023-06-29 47: Duel.RegisterEffect(effect_1
e7130db7c4 2023-06-29 48: , 0)
e7130db7c4 2023-06-29 49: end
e7130db7c4 2023-06-29 50:
ad50e1ee46 2023-07-09 51:
12221ce4fe 2023-07-09 52: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 53: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 54: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 55: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 56: if cache_1
d2dde12476 2023-06-29 57: or cache_2
6f3de2e0f3 2023-07-04 58: or cache_3 then
e7130db7c4 2023-06-29 59: return true
cc327b2c58 2023-07-04 60: end
cc327b2c58 2023-07-04 61: cache_1 = Card.IsType(card, TYPE_PENDULUM)
cc327b2c58 2023-07-04 62: if cache_1 then
d8d61432b6 2023-07-04 63: cache_1 = Card.IsCode(card, 28363749)
d8d61432b6 2023-07-04 64: cache_2 = Card.IsCode(card, 19474136)
1d09fc48b2 2023-07-04 65: cache_3 = Card.IsCode(card, 17390179)
1d09fc48b2 2023-07-04 66: cache_4 = Card.IsCode(card, 83980492)
1d09fc48b2 2023-07-04 67: if cache_1
1d09fc48b2 2023-07-04 68: or cache_2
1d09fc48b2 2023-07-04 69: or cache_3
1d09fc48b2 2023-07-04 70: or cache_4 then
5c3d90f056 2023-07-04 71: else
1d09fc48b2 2023-07-04 72: return true
1d09fc48b2 2023-07-04 73: end
53bc6e0290 2023-07-04 74: end
d9977c5fa4 2023-06-29 75: return false
d9977c5fa4 2023-06-29 76: end
12221ce4fe 2023-07-09 77:
b85035be52 2023-07-09 78:
648e2ae3c0 2023-07-08 79: fun["开局说明"] = function()
567a672978 2023-07-01 80: if str["开局说明吗"] == 1 then
7592a88912 2023-07-01 81: return
7592a88912 2023-07-01 82: else
567a672978 2023-07-01 83: str["开局说明吗"] = 1
7592a88912 2023-07-01 84: end
ff0aefc8cb 2023-06-30 85: cache_1 = 0
0c34cecc84 2023-06-30 86: cache_1 = cache_1 + LOCATION_DECK
0c34cecc84 2023-06-30 87: cache_1 = cache_1 + LOCATION_HAND
0c34cecc84 2023-06-30 88: cache_1 = cache_1 + LOCATION_MZONE
0c34cecc84 2023-06-30 89: cache_1 = cache_1 + LOCATION_SZONE
0c34cecc84 2023-06-30 90: cache_1 = cache_1 + LOCATION_GRAVE
0c34cecc84 2023-06-30 91: cache_1 = cache_1 + LOCATION_REMOVED
0c34cecc84 2023-06-30 92: cache_1 = cache_1 + LOCATION_EXTRA
fb59790a7b 2023-06-30 93: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
4e48d105e5 2023-06-30 94: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
4e48d105e5 2023-06-30 95: for k in aux.Next(cache_1) do
4e48d105e5 2023-06-30 96: cache_1 = fun["是否效果卡"](k)
4e48d105e5 2023-06-30 97: if cache_1 then
4e48d105e5 2023-06-30 98: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
4e48d105e5 2023-06-30 99: end
4e48d105e5 2023-06-30 100: end
06ee05c026 2023-06-30 101: str["开局说明"] =""
fb59790a7b 2023-06-30 102: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
36a332440b 2023-06-30 103: str["开局说明"] = str["开局说明"] .. "卡 "
fb59790a7b 2023-06-30 104: str["开局说明"] = str["开局说明"] .. str["规则"]
3fd449f7a7 2023-06-30 105: if str["不洗牌"] == 0 then
3fd449f7a7 2023-06-30 106: else
36a332440b 2023-06-30 107: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
15b94d8040 2023-06-30 108: end
be78d8f253 2023-07-05 109: if str["无BP"] == 0 then
be78d8f253 2023-07-05 110: str["开局说明"] = str["开局说明"] .. "无BP "
be78d8f253 2023-07-05 111: end
15b94d8040 2023-06-30 112: if str["开局添加手卡"] then
36a332440b 2023-06-30 113: str["开局说明"] = str["开局说明"] .. "选"
15b94d8040 2023-06-30 114: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
36a332440b 2023-06-30 115: str["开局说明"] = str["开局说明"] .. "卡 "
36a332440b 2023-06-30 116: end
6a26890958 2023-07-06 117: if str["禁格"] then
38127bc74b 2023-07-06 118: str["开局说明"] = str["开局说明"] .. "禁"
38127bc74b 2023-07-06 119: str["开局说明"] = str["开局说明"] .. str["禁格"]
38127bc74b 2023-07-06 120: str["开局说明"] = str["开局说明"] .. "格 "
6a26890958 2023-07-06 121: end
52e4f82c0b 2023-07-07 122: if str["印卡"] then
52e4f82c0b 2023-07-07 123: str["开局说明"] = str["开局说明"] .. "印卡 "
52e4f82c0b 2023-07-07 124: end
fb59790a7b 2023-06-30 125: Debug.ShowHint(str["开局说明"])
648e2ae3c0 2023-07-08 126: fun["通关邀请"]()
32fa479c6d 2023-06-30 127: end
b85035be52 2023-07-09 128:
68993756c2 2023-07-09 129:
350cd0ad57 2023-06-30 130: fun["开局添加手卡"] = function(str_1)
32fa479c6d 2023-06-30 131: str["开局添加手卡"] = str_1
32fa479c6d 2023-06-30 132: effect_1 = Effect.GlobalEffect()
32fa479c6d 2023-06-30 133: effect_1:SetType(EFFECT_TYPE_FIELD
32fa479c6d 2023-06-30 134: + EFFECT_TYPE_CONTINUOUS)
32fa479c6d 2023-06-30 135: effect_1:SetCode(EVENT_ADJUST)
32fa479c6d 2023-06-30 136: effect_1:SetCountLimit(1)
32fa479c6d 2023-06-30 137: function cache_1()
287a20cec6 2023-07-01 138: if str["已添加手卡"] == 1 then
287a20cec6 2023-07-01 139: return false
287a20cec6 2023-07-01 140: else
287a20cec6 2023-07-01 141: str["已添加手卡"] = 1
287a20cec6 2023-07-01 142: return true
287a20cec6 2023-07-01 143: end
32fa479c6d 2023-06-30 144: end
32fa479c6d 2023-06-30 145: effect_1:SetCondition(cache_1)
32fa479c6d 2023-06-30 146: function cache_1(effect_event
32fa479c6d 2023-06-30 147: , player_who_activate_the_effect)
32fa479c6d 2023-06-30 148: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
32fa479c6d 2023-06-30 149: , Card.IsAbleToHand
32fa479c6d 2023-06-30 150: , player_who_activate_the_effect
32fa479c6d 2023-06-30 151: , LOCATION_DECK
32fa479c6d 2023-06-30 152: , 0
32fa479c6d 2023-06-30 153: , str_1
32fa479c6d 2023-06-30 154: , str_1
32fa479c6d 2023-06-30 155: , nil)
32fa479c6d 2023-06-30 156: Duel.SendtoHand(str["玩家选定的卡"]
32fa479c6d 2023-06-30 157: , nil
32fa479c6d 2023-06-30 158: , REASON_RULE)
32fa479c6d 2023-06-30 159: end
32fa479c6d 2023-06-30 160: effect_1:SetOperation(cache_1)
32fa479c6d 2023-06-30 161: Duel.RegisterEffect(effect_1
32fa479c6d 2023-06-30 162: , 0)
dbd1c234df 2023-07-05 163: fun["开局说明"]()
1700f9f25e 2023-07-06 164: end
b1cac72d0a 2023-07-09 165:
119a4b6cdb 2023-07-09 166:
1700f9f25e 2023-07-06 167: fun["禁格"] = function(str_1)
6a26890958 2023-07-06 168: str["禁格"] = str_1
1700f9f25e 2023-07-06 169: effect_1 = Effect.GlobalEffect()
1700f9f25e 2023-07-06 170: effect_1:SetType(EFFECT_TYPE_FIELD)
6a26890958 2023-07-06 171: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
6a26890958 2023-07-06 172: effect_1:SetValue(str_1)
6a26890958 2023-07-06 173: Duel.RegisterEffect(effect_1,0)
264925f3bc 2023-07-07 174: end
264925f3bc 2023-07-07 175:
90068cfab8 2023-07-09 176:
bd625da610 2023-07-07 177: fun["印卡"] = function(str_1, str_2, str_3)
c197dc7121 2023-07-07 178: str["印卡"] = 1
2ddc3f05f9 2023-07-07 179: if str_3 then
2ddc3f05f9 2023-07-07 180: else
2ddc3f05f9 2023-07-07 181: str_3 = str_2
2ddc3f05f9 2023-07-07 182: end
94bd545b2f 2023-07-07 183: str["当前印卡数"] = 1
a2c4818549 2023-07-07 184: effect_1 = Effect.CreateEffect(str_1)
c8084df530 2023-07-07 185: effect_1:SetType(EFFECT_TYPE_IGNITION)
c197dc7121 2023-07-07 186: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
c197dc7121 2023-07-07 187: + EFFECT_FLAG_UNCOPYABLE
c71ce2ef3c 2023-07-07 188: + EFFECT_FLAG_CANNOT_NEGATE
c71ce2ef3c 2023-07-07 189: + EFFECT_FLAG_CANNOT_DISABLE)
086529037c 2023-07-07 190: cache_1 = function()
086529037c 2023-07-07 191: Duel.SetChainLimit(aux.FALSE)
086529037c 2023-07-07 192: return true
086529037c 2023-07-07 193: end
086529037c 2023-07-07 194: effect_1:SetTarget(cache_1)
8c3917b8ab 2023-07-07 195: effect_1:SetRange(LOCATION_EXTRA)
48b1ff2073 2023-07-07 196: function print_hand(effect_event
48b1ff2073 2023-07-07 197: , player_who_activate_the_effect)
6f74bff292 2023-07-07 198: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
6f74bff292 2023-07-07 199: card = Duel.CreateToken(player_who_activate_the_effect
6f74bff292 2023-07-07 200: , announce_card)
bd625da610 2023-07-07 201: if str["当前印卡数"] <= str_2 then
df472ff387 2023-07-07 202: str["当前印卡数"] = str["当前印卡数"] + 1
df472ff387 2023-07-07 203: Duel.SendtoHand(card,nil,REASON_RULE)
df472ff387 2023-07-07 204: else
bd625da610 2023-07-07 205: if str["当前印卡数"] <= str_3 then
7cf8de5797 2023-07-07 206: str["当前印卡数"] = str["当前印卡数"] + 1
7cf8de5797 2023-07-07 207: Duel.Remove(card,POS_FACEUP,REASON_RULE)
7cf8de5797 2023-07-07 208: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
7cf8de5797 2023-07-07 209: else
7cf8de5797 2023-07-07 210: Debug.ShowHint("印卡过多!")
6fd7ae5db6 2023-07-07 211: end
6fd7ae5db6 2023-07-07 212: end
6fd7ae5db6 2023-07-07 213: end
8c94409d80 2023-07-07 214: effect_1:SetOperation(print_hand)
6fd7ae5db6 2023-07-07 215: str_1:RegisterEffect(effect_1)
fb59790a7b 2023-06-30 216: end