Lines of
single_doc/场景.html
from check-in a1a5e8e2cb
that are changed by the sequence of edits moving toward
check-in 06cd904679:
1: <!DOCTYPE html>
2: <html xmlns="http://www.w3.org/1999/xhtml" lang xml:lang>
3: <head>
4: <meta charset="utf-8" />
5: <meta name="generator" content="pandoc" />
6: <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
7: <title>场景</title>
8: <style>
9: code{white-space: pre-wrap;}
10: span.smallcaps{font-variant: small-caps;}
11: div.columns{display: flex; gap: min(4vw, 1.5em);}
12: div.column{flex: auto; overflow-x: auto;}
13: div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
14:
15: ul.task-list[class]{list-style: none;}
16: ul.task-list li input[type="checkbox"] {
17: font-size: inherit;
18: width: 0.8em;
19: margin: 0 0.8em 0.2em -1.6em;
20: vertical-align: middle;
21: }
22: .display.math{display: block; text-align: center; margin: 0.5rem auto;}
23: </style>
24: <style type="text/css">@media screen and (min-aspect-ratio:1/1) {html {background-color: f8f8f8;background-image:linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%), linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%);background-size: 8px 8px;background-position: 0 0, 16px 8px;}body {border: solid #a0a0a0 1px ;border-radius: 20px ;padding: 26px ;margin: 16px ;color: #101010 ;background: linear-gradient(to right, #efefefff, #efefeffc);padding: 2em 11%;line-height: 2.1em;box-shadow: 0px 0px 1px rgba(160, 160, 160, 1), 0px 0px 1px rgba(160, 160, 160, 1);}}h1,h2,h3,h4,h5,h6 {font-size: 1.5em;color: #3F5770;border-bottom: 1px solid #dddddd;margin: 1.2em 0em;}a {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;background-color: white;text-decoration-color: blue;border-radius: 0.2em;}a:visited {color: blue;text-decoration-color: white;}a:active {color: red;}nav ul li {margin: 1.2em 0em;}p::before {}p {margin: 1.2em 0;letter-spacing: 0.15em;}.title {background-color: white;font-size: 2em;text-align: center;}b {background-color: white;list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;border-radius: 0.2em;}details {border-bottom: 1px solid #dddddd;}details > summary {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;outline: none;border-radius: 0.2em;}pre {background: #f6f6f6;border-left: 0.5em solid #ccc;padding: 0.4em;border-radius: 0.2em;overflow-wrap:break-word;}pre:active {color: red;}code {font-family: "Verdana";}button {background: #ffffff;color: #20894d;}button:active {color: red;}</style>
25: <!--[if lt IE 9]>
26: <script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: </ul></li>
65: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
66: <ul>
67: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">2.1</span> </a></li>
68: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">2.2</span> </a></li>
69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.3</span> </a></li>
70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.4</span> </a></li>
71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.5</span> </a></li>
72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.6</span> </a></li>
73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.7</span> </a></li>
74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.8</span> </a></li>
75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.9</span> </a></li>
76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.10</span> </a></li>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.11</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.12</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.13</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.14</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.15</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.16</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.17</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.18</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.19</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.20</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.21</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.22</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.23</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.24</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.25</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.26</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.27</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.28</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.29</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.30</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.31</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.32</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.33</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.34</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.35</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.36</span> </a></li>
103: </ul></li>
104: </ul>
105: </nav>
106: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
107: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
108: <pre><code>Debug.SetAIName("base-2")
109:
110: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
111:
112: Debug.SetPlayerInfo(0,8000,0,0)
113: Debug.SetPlayerInfo(1,8000,0,0)
114:
115:
116: -----------------
117:
118:
119: -----------------
120:
121:
122: -----------------
123:
124: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
125: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
126: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
127: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
128:
129: -----------------
130:
131:
132: -----------------
133:
134:
135: -----------------
136:
137:
138: Debug.ReloadFieldEnd()
139: aux.BeginPuzzle()
140: </code></pre>
141: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
142: <pre><code>Debug.SetAIName("base-2")
143:
144: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
145:
146: Debug.SetPlayerInfo(0,8000,0,0)
147: Debug.SetPlayerInfo(1,8000,0,0)
148:
149: -----------------
150:
151: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
152: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
153:
154: -----------------
155:
156: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
157:
158: -----------------
159:
160: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
161:
162: -----------------
163:
164: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
165:
166: -----------------
167:
168: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
169:
170: -----------------
171:
172: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
173:
174: Debug.ReloadFieldEnd()
175: aux.BeginPuzzle()
176: </code></pre>
177: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
178: <pre><code>Debug.SetAIName("base-2")
179:
180: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
181:
182: Debug.SetPlayerInfo(0,8000,0,0)
183: Debug.SetPlayerInfo(1,8000,0,0)
184:
185: -----------------
186:
187: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
188: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
189: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
190: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
191: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
192: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
193:
194: -----------------
195:
196: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
197:
198: -----------------
199:
200:
201: -----------------
202:
203:
204: -----------------
205:
206:
207: -----------------
208:
209:
210: Debug.ReloadFieldEnd()
211: aux.BeginPuzzle()
212: </code></pre>
213: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
214: <pre><code>Debug.SetAIName("base-2")
215:
216: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
217:
218: Debug.SetPlayerInfo(0,8000,0,0)
219: Debug.SetPlayerInfo(1,8000,0,0)
220:
221: -----------------
222:
223: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
224: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
225: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
226: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: -----------------
238:
239:
240: -----------------
241:
242:
243: Debug.ReloadFieldEnd()
244: aux.BeginPuzzle()
245: </code></pre>
246: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
247: <pre><code>Debug.SetAIName("base-2")
248:
249: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
250:
251: Debug.SetPlayerInfo(0,8000,0,0)
252: Debug.SetPlayerInfo(1,8000,0,0)
253:
254: -----------------
255:
256: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
257: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
258: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
259: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
260:
261: -----------------
262:
263:
264: -----------------
265:
266:
267: -----------------
268:
269:
270: -----------------
271:
272:
273: -----------------
274:
275:
276: Debug.ReloadFieldEnd()
277: aux.BeginPuzzle()
278: </code></pre>
279: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
280: <pre><code>Debug.SetAIName("base-2")
281:
282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
283:
284: Debug.SetPlayerInfo(0,8000,0,0)
285: Debug.SetPlayerInfo(1,8000,0,0)
286:
287: -----------------
288:
289: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
290: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
291: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
292: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
293: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
298: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
299: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
300: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
301:
302: -----------------
303:
304:
305: -----------------
306:
307:
308: -----------------
309:
310:
311: -----------------
312:
313:
314: -----------------
315:
316:
317: Debug.ReloadFieldEnd()
318: aux.BeginPuzzle()
319: </code></pre>
320: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
321: <pre><code>Debug.SetAIName("base-2")
322:
323: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
324:
325: Debug.SetPlayerInfo(0,8000,0,0)
326: Debug.SetPlayerInfo(1,8000,0,0)
327:
328: -----------------
329:
330: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
331: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
332: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
333:
334: -----------------
335:
336:
337: -----------------
338:
339: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
340: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
341:
342: -----------------
343:
344:
345: -----------------
346:
347:
348: -----------------
349:
350:
351: Debug.ReloadFieldEnd()
352: --~ aux.BeginPuzzle()
353: </code></pre>
354: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
355: <pre><code>Debug.SetAIName("base-2")
356:
357: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
358:
359: Debug.SetPlayerInfo(0,8000,0,0)
360: Debug.SetPlayerInfo(1,8000,0,0)
361:
362: -----------------
363:
364: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
365: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
366: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
367:
368: -----------------
369:
370: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: Debug.ReloadFieldEnd()
385: aux.BeginPuzzle()
386: </code></pre>
387: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
388: <pre><code>Debug.SetAIName("base-2")
389:
390: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
391:
392: Debug.SetPlayerInfo(0,8000,0,0)
393: Debug.SetPlayerInfo(1,8000,0,0)
394:
395: -----------------
396:
397: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
398:
399: -----------------
400:
401:
402: -----------------
403:
404: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
405: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
406:
407: -----------------
408:
409: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
410: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
411:
412: -----------------
413:
414:
415: -----------------
416:
417: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
418:
419: Debug.ReloadFieldEnd()
420: aux.BeginPuzzle()
421: </code></pre>
422: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
423: <pre><code>Debug.SetAIName("base-2")
424:
425: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
426:
427: Debug.SetPlayerInfo(0,8000,0,0)
428: Debug.SetPlayerInfo(1,8000,0,0)
429:
430: -----------------
431:
432: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
433: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
434: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
435:
436: -----------------
437:
438:
439: -----------------
440:
441:
442: -----------------
443:
444:
445: -----------------
446:
447:
448: -----------------
449:
450: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
451:
452: Debug.ReloadFieldEnd()
453: aux.BeginPuzzle()
454: </code></pre>
455: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
456: <pre><code>Debug.SetAIName("base-2")
457:
458: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
459:
460: Debug.SetPlayerInfo(0,8000,0,0)
461: Debug.SetPlayerInfo(1,8000,0,0)
462:
463: -----------------
464:
465:
466: -----------------
467:
468:
469: -----------------
470:
471: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
472: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
473:
474: -----------------
475:
476:
477: -----------------
478:
479:
480: -----------------
481:
482: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
483: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
484: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
485:
486: Debug.ReloadFieldEnd()
487: aux.BeginPuzzle()
488: </code></pre>
489: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
490: <pre><code>Debug.SetAIName("base-2")
491:
492: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
493:
494: Debug.SetPlayerInfo(0,8000,0,0)
495: Debug.SetPlayerInfo(1,8000,0,0)
496:
497: -----------------
498:
499:
500: -----------------
501:
502:
503: -----------------
504:
505: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
506: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
507: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
508:
509: -----------------
510:
511:
512: -----------------
513:
514:
515: -----------------
516:
517:
518: Debug.ReloadFieldEnd()
519: aux.BeginPuzzle()
520: </code></pre>
521: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
522: <pre><code>Debug.SetAIName("base-2")
523:
524: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
525:
526: Debug.SetPlayerInfo(0,8000,0,0)
527: Debug.SetPlayerInfo(1,8000,0,0)
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: -----------------
536:
537: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
538: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
539: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
540: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
541:
542: -----------------
543:
544: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
545:
546: -----------------
547:
548:
549: -----------------
550:
551:
552: Debug.ReloadFieldEnd()
553: --~ aux.BeginPuzzle()
554: </code></pre>
555: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
556: <pre><code>Debug.SetAIName("base-2")
557:
558: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
559:
560: Debug.SetPlayerInfo(0,8000,0,0)
561: Debug.SetPlayerInfo(1,8000,0,0)
562:
563: -----------------
564:
565:
566: -----------------
567:
568:
569: -----------------
570:
571: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
572: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
573:
574: -----------------
575:
576:
577: -----------------
578:
579:
580: -----------------
581:
582:
583: Debug.ReloadFieldEnd()
584: --~ aux.BeginPuzzle()
585: </code></pre>
586: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
587: <pre><code>Debug.SetAIName("base-2")
588:
589: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
590:
591: Debug.SetPlayerInfo(0,800,0,0)
592: Debug.SetPlayerInfo(1,8000,0,0)
593:
594: -----------------
595:
596:
597: -----------------
598:
599:
600: -----------------
601:
602: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
603: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
604:
605: -----------------
606:
607:
608: -----------------
609:
610:
611: -----------------
612:
613: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
614: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
615:
616: Debug.ReloadFieldEnd()
617: aux.BeginPuzzle()
618: </code></pre>
619: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
620: <pre><code>Debug.SetAIName("base-2")
621:
622: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
623:
624: Debug.SetPlayerInfo(0,8000,0,0)
625: Debug.SetPlayerInfo(1,8000,0,0)
626:
627: -----------------
628:
629:
630: -----------------
631:
632:
633: -----------------
634:
635: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
636: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
637: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
638:
639: -----------------
640:
641:
642: -----------------
643:
644:
645: -----------------
646:
647: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
648:
649: Debug.ReloadFieldEnd()
650: aux.BeginPuzzle()
651: </code></pre>
652: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
653: <pre><code>Debug.SetAIName("base-2")
654:
655: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
656:
657: Debug.SetPlayerInfo(0,8000,0,0)
658: Debug.SetPlayerInfo(1,8000,0,0)
659:
660: -----------------
661:
662:
663: -----------------
664:
665:
666: -----------------
667:
668: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
669: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
670:
671: -----------------
672:
673:
674: -----------------
675:
676:
677: -----------------
678:
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682: </code></pre>
683: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
684: <pre><code>Debug.SetAIName("base-2")
685:
686: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
687:
688: Debug.SetPlayerInfo(0,8000,0,0)
689: Debug.SetPlayerInfo(1,8000,0,0)
690:
691: -----------------
692:
693:
694: -----------------
695:
696:
697: -----------------
698:
699: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
700:
701: -----------------
702:
703: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
704:
705: -----------------
706:
707:
708: -----------------
709:
710: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
711:
712: Debug.ReloadFieldEnd()
713: aux.BeginPuzzle()
714: </code></pre>
715: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
716: <pre><code>Debug.SetAIName("base-2")
717:
718: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
719:
720: Debug.SetPlayerInfo(0,8000,0,0)
721: Debug.SetPlayerInfo(1,8000,0,0)
722:
723: -----------------
724:
725: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
726: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
727:
728: -----------------
729:
730:
731: -----------------
732:
733: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
734: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
735: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
736: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
737:
738: -----------------
739:
740:
741: -----------------
742:
743:
744: -----------------
745:
746: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: Debug.ReloadFieldEnd()
749: aux.BeginPuzzle()
750: </code></pre>
751: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
752: <pre><code>Debug.SetAIName("base-2")
753:
754: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
755:
756: Debug.SetPlayerInfo(0,8000,0,0)
757: Debug.SetPlayerInfo(1,8000,0,0)
758:
759: -----------------
760:
761:
762: -----------------
763:
764:
765: -----------------
766:
767: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
768: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
769: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
770: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
771:
772: -----------------
773:
774:
775: -----------------
776:
777:
778: -----------------
779:
780:
781: Debug.ReloadFieldEnd()
782: aux.BeginPuzzle()
783: </code></pre>
784: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
785: <pre><code>Debug.SetAIName("base-2")
786:
787: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
788:
789: Debug.SetPlayerInfo(0,8000,0,0)
790: Debug.SetPlayerInfo(1,8000,0,0)
791:
792: -----------------
793:
794: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
795:
796: -----------------
797:
798: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
799:
800: -----------------
801:
802: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
803: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
804: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
805: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
806:
807: -----------------
808:
809:
810: -----------------
811:
812:
813: -----------------
814:
815:
816: Debug.ReloadFieldEnd()
817: aux.BeginPuzzle()
818: </code></pre>
819: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
820: <pre><code>Debug.SetAIName("base-2")
821:
822: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
823:
824: Debug.SetPlayerInfo(0,8000,0,0)
825: Debug.SetPlayerInfo(1,8000,0,0)
826:
827: -----------------
828:
829: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
830: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
831:
832: -----------------
833:
834:
835: -----------------
836:
837: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
838: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
839:
840: -----------------
841:
842:
843: -----------------
844:
845:
846: -----------------
847:
848:
849: Debug.ReloadFieldEnd()
850: aux.BeginPuzzle()
851: </code></pre>
852: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
853: <pre><code>Debug.SetAIName("base-2")
854:
855: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
856:
857: Debug.SetPlayerInfo(0,8000,0,0)
858: Debug.SetPlayerInfo(1,8000,0,0)
859:
860: -----------------
861:
862: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
863: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
864:
865: -----------------
866:
867:
868: -----------------
869:
870: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
871:
872: -----------------
873:
874:
875: -----------------
876:
877:
878: -----------------
879:
880:
881: Debug.ReloadFieldEnd()
882: aux.BeginPuzzle()
883: </code></pre>
884: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
885: <pre><code>Debug.SetAIName("base-2")
886:
887: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
888:
889: Debug.SetPlayerInfo(0,8000,0,0)
890: Debug.SetPlayerInfo(1,8000,0,0)
891:
892: -----------------
893:
894:
895: -----------------
896:
897:
898: -----------------
899:
900: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
901:
902: -----------------
903:
904:
905: -----------------
906:
907:
908: -----------------
909:
910: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
911: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
912:
913: Debug.ReloadFieldEnd()
914: --~ aux.BeginPuzzle()
915: </code></pre>
916: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
917: <pre><code>Debug.SetAIName("base-2")
918:
919: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
920:
921: Debug.SetPlayerInfo(0,8000,0,0)
922: Debug.SetPlayerInfo(1,8000,0,0)
923:
924: -----------------
925:
926: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974:
975: -----------------
976:
977: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
986: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
987: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
988: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
989:
990: -----------------
991:
992: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
993: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
994: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
995: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
996: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
997: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
998: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
999:
1000: -----------------
1001:
1002:
1003: -----------------
1004:
1005:
1006: -----------------
1007:
1008:
1009: Debug.ReloadFieldEnd()
1010: aux.BeginPuzzle()
1011: </code></pre>
1012: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1013: <pre><code>Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044: </code></pre>
1045: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1046: <pre><code>Debug.SetAIName("base-2")
1047:
1048: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1049:
1050: Debug.SetPlayerInfo(0,8000,0,0)
1051: Debug.SetPlayerInfo(1,8000,0,0)
1052:
1053: -----------------
1054:
1055: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1056:
1057: -----------------
1058:
1059:
1060: -----------------
1061:
1062: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1063: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1064: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1065:
1066: -----------------
1067:
1068:
1069: -----------------
1070:
1071:
1072: -----------------
1073:
1074: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1075: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1076: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1077: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1078: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1079:
1080: Debug.ReloadFieldEnd()
1081: aux.BeginPuzzle()
1082: </code></pre>
1083: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1084: <h2 data-number="2.1" id="section-27"><span class="header-section-number">2.1</span> </h2>
1085: <p>应该不能发动加速同调星尘龙。</p>
1086: <pre><code>Debug.SetAIName("base-2")
1087:
1088: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1089:
1090: Debug.SetPlayerInfo(0,8000,0,0)
1091: Debug.SetPlayerInfo(1,8000,0,0)
1092:
1093:
1094: -----------------
1095:
1096: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1097: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1102: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1103:
1104: -----------------
1105:
1106: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1107: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1108: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1109:
1110: -----------------
1111:
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118: Debug.ReloadFieldEnd()
1119: aux.BeginPuzzle()
1120: </code></pre>
1121: <h2 data-number="2.2" id="section-28"><span class="header-section-number">2.2</span> </h2>
1122: <p>应该不能特召火焰手。</p>
1123: <pre><code>Debug.SetAIName("base-2")
1124:
1125: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1126:
1127: Debug.SetPlayerInfo(0,8000,0,0)
1128: Debug.SetPlayerInfo(1,8000,0,0)
1129:
1130:
1131: -----------------
1132:
1133:
1134: -----------------
1135:
1136:
1137: -----------------
1138:
1139: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1140: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1141:
1142: -----------------
1143:
1144: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1145:
1146: -----------------
1147:
1148:
1149: -----------------
1150:
1151: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1152: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1153: Debug.ReloadFieldEnd()
1154: aux.BeginPuzzle()
1155: </code></pre>
1156: <h2 data-number="2.3" id="section-29"><span class="header-section-number">2.3</span> </h2>
1157: <p>应该可以发动痛苦伯劳效果。</p>
1158: <pre><code>Debug.SetAIName("base-2")
1159:
1160: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1161:
1162: Debug.SetPlayerInfo(0,8000,0,0)
1163: Debug.SetPlayerInfo(1,8000,0,0)
1164:
1165:
1166: -----------------
1167:
1168: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1169:
1170: -----------------
1171:
1172:
1173: -----------------
1174:
1175: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1176: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1177: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1178:
1179: -----------------
1180:
1181:
1182: -----------------
1183:
1184:
1185: -----------------
1186:
1187: Debug.ReloadFieldEnd()
1188: aux.BeginPuzzle()
1189: </code></pre>
1190: <h2 data-number="2.4" id="section-30"><span class="header-section-number">2.4</span> </h2>
1191: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1192: <pre><code>Debug.SetAIName("base-2")
1193:
1194: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1195:
1196: Debug.SetPlayerInfo(0,8000,0,0)
1197: Debug.SetPlayerInfo(1,8000,0,0)
1198:
1199:
1200: -----------------
1201:
1202:
1203: -----------------
1204:
1205:
1206: -----------------
1207:
1208: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1209: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1220: Debug.ReloadFieldEnd()
1221: aux.BeginPuzzle()
1222: </code></pre>
1223: <h2 data-number="2.5" id="section-31"><span class="header-section-number">2.5</span> </h2>
1224: <p>应该可以把连接 3 吹回去。</p>
1225: <pre><code>Debug.SetAIName("base-2")
1226:
1227: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1228:
1229: Debug.SetPlayerInfo(0,8000,0,0)
1230: Debug.SetPlayerInfo(1,8000,0,0)
1231:
1232:
1233: -----------------
1234:
1235: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1236:
1237: -----------------
1238:
1239: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1240:
1241: -----------------
1242:
1243: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1244: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1245: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1246:
1247: -----------------
1248:
1249: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1250:
1251: -----------------
1252:
1253:
1254: -----------------
1255:
1256: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1257: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1258:
1259: Debug.ReloadFieldEnd()
1260: aux.BeginPuzzle()
1261: </code></pre>
1262: <h2 data-number="2.6" id="section-32"><span class="header-section-number">2.6</span> </h2>
1263: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1264: <pre><code>Debug.SetAIName("base-2")
1265:
1266: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1267:
1268: Debug.SetPlayerInfo(0,8000,0,0)
1269: Debug.SetPlayerInfo(1,8000,0,0)
1270:
1271:
1272: -----------------
1273:
1274:
1275: -----------------
1276:
1277:
1278: -----------------
1279:
1280: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1281: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1282: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1283: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1284:
1285: -----------------
1286:
1287:
1288: -----------------
1289:
1290:
1291: -----------------
1292:
1293: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1294: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1295: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1296:
1297: Debug.ReloadFieldEnd()
1298: aux.BeginPuzzle()
1299: </code></pre>
1300: <h2 data-number="2.7" id="section-33"><span class="header-section-number">2.7</span> </h2>
1301: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1302: <pre><code>Debug.SetAIName("base-2")
1303:
1304: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1305:
1306: Debug.SetPlayerInfo(0,8000,0,0)
1307: Debug.SetPlayerInfo(1,8000,0,0)
1308:
1309:
1310: -----------------
1311:
1312: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1313: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1314: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1315: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1316: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1317: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1318: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1319: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1320:
1321: -----------------
1322:
1323:
1324: -----------------
1325:
1326: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333:
1334: -----------------
1335:
1336:
1337: Debug.ReloadFieldEnd()
1338: aux.BeginPuzzle()
1339: </code></pre>
1340: <h2 data-number="2.8" id="section-34"><span class="header-section-number">2.8</span> </h2>
1341: <p>应该可以发动反骨王的效果。</p>
1342: <pre><code>Debug.SetAIName("base-2")
1343:
1344: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1345:
1346: Debug.SetPlayerInfo(0,8000,0,0)
1347: Debug.SetPlayerInfo(1,8000,0,0)
1348:
1349:
1350: -----------------
1351:
1352: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1353: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1354:
1355: -----------------
1356:
1357: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1358:
1359: -----------------
1360:
1361: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1362: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1363:
1364: -----------------
1365:
1366:
1367: -----------------
1368:
1369:
1370: -----------------
1371:
1372:
1373: Debug.ReloadFieldEnd()
1374: aux.BeginPuzzle()
1375: </code></pre>
1376: <h2 data-number="2.9" id="section-35"><span class="header-section-number">2.9</span> </h2>
1377: <p>应该否定企鹅会被永恒混沌限制。</p>
1378: <pre><code>Debug.SetAIName("base-2")
1379:
1380: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1381:
1382: Debug.SetPlayerInfo(0,8000,0,0)
1383: Debug.SetPlayerInfo(1,8000,0,0)
1384:
1385:
1386: -----------------
1387:
1388: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1389: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1390: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1391: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1392:
1393: -----------------
1394:
1395:
1396: -----------------
1397:
1398: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1399: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1400:
1401: -----------------
1402:
1403:
1404: -----------------
1405:
1406:
1407: -----------------
1408:
1409: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1410:
1411: Debug.ReloadFieldEnd()
1412: aux.BeginPuzzle()
1413: </code></pre>
1414: <h2 data-number="2.10" id="section-36"><span class="header-section-number">2.10</span> </h2>
1415: <p>应该可以特召海神。</p>
1416: <pre><code>Debug.SetAIName("base-2")
1417:
1418: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1419:
1420: Debug.SetPlayerInfo(0,8000,0,0)
1421: Debug.SetPlayerInfo(1,8000,0,0)
1422:
1423:
1424: -----------------
1425:
1426: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1427:
1428: -----------------
1429:
1430: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1431:
1432: -----------------
1433:
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440:
1441: -----------------
1442:
1443: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1444: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1445:
1446: Debug.ReloadFieldEnd()
1447: aux.BeginPuzzle()
1448: </code></pre>
1449: <h2 data-number="2.11" id="section-37"><span class="header-section-number">2.11</span> </h2>
1450: <p>应该仇恨裂缝可以发动。</p>
1451: <pre><code>Debug.SetAIName("base-2")
1452:
1453: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1454:
1455: Debug.SetPlayerInfo(0,8000,0,0)
1456: Debug.SetPlayerInfo(1,8000,0,0)
1457:
1458:
1459: -----------------
1460:
1461:
1462: -----------------
1463:
1464:
1465: -----------------
1466:
1467: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1468:
1469: -----------------
1470:
1471:
1472: -----------------
1473:
1474:
1475: -----------------
1476:
1477: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1478: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1479:
1480: Debug.ReloadFieldEnd()
1481: aux.BeginPuzzle()
1482: </code></pre>
1483: <h2 data-number="2.12" id="section-38"><span class="header-section-number">2.12</span> </h2>
1484: <p>锈龙不应该被召唤兽除外。</p>
1485: <pre><code>Debug.SetAIName("base-2")
1486:
1487: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1488:
1489: Debug.SetPlayerInfo(0,8000,0,0)
1490: Debug.SetPlayerInfo(1,8000,0,0)
1491:
1492:
1493: -----------------
1494:
1495: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1496: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1497: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1498: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1499:
1500: -----------------
1501:
1502:
1503: -----------------
1504:
1505: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1506:
1507: -----------------
1508:
1509:
1510: -----------------
1511:
1512:
1513: -----------------
1514:
1515:
1516: Debug.ReloadFieldEnd()
1517: aux.BeginPuzzle()
1518: </code></pre>
1519: <h2 data-number="2.13" id="section-39"><span class="header-section-number">2.13</span> </h2>
1520: <p>应该能特召冰水。</p>
1521: <pre><code>Debug.SetAIName("base-2")
1522:
1523: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1524:
1525: Debug.SetPlayerInfo(0,8000,0,0)
1526: Debug.SetPlayerInfo(1,8000,0,0)
1527:
1528:
1529: -----------------
1530:
1531:
1532: -----------------
1533:
1534: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1535:
1536: -----------------
1537:
1538: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1539: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1540:
1541: -----------------
1542:
1543:
1544: -----------------
1545:
1546:
1547: -----------------
1548:
1549: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1550:
1551: Debug.ReloadFieldEnd()
1552: aux.BeginPuzzle()
1553: </code></pre>
1554: <h2 data-number="2.14" id="section-40"><span class="header-section-number">2.14</span> </h2>
1555: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1556: <pre><code>Debug.SetAIName("AI")
1557: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1558: Debug.SetPlayerInfo(0,8000,0,0)
1559: Debug.SetPlayerInfo(1,8000,0,0)
1560:
1561: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1562:
1563: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1564: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1565:
1566: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1567: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1568:
1569: Debug.ReloadFieldEnd()
1570: aux.BeginPuzzle()
1571: </code></pre>
1572: <h2 data-number="2.15" id="section-41"><span class="header-section-number">2.15</span> </h2>
1573: <p>应该喷气龙不能特召。</p>
1574: <pre><code>Debug.SetAIName("AI")
1575: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1576: Debug.SetPlayerInfo(0,8000,0,0)
1577: Debug.SetPlayerInfo(1,8000,0,0)
1578:
1579: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1580:
1581: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1582:
1583: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1584: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1585:
1586: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1587:
1588: Debug.ReloadFieldEnd()
1589: aux.BeginPuzzle()
1590: </code></pre>
1591: <h2 data-number="2.16" id="section-42"><span class="header-section-number">2.16</span> </h2>
1592: <p>应该不能发动简易融合。</p>
1593: <pre><code>Debug.SetAIName("base-2")
1594:
1595: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1596:
1597: Debug.SetPlayerInfo(0,1400,0,0)
1598: Debug.SetPlayerInfo(1,8000,0,0)
1599:
1600: -----------------
1601:
1602: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1603: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1604:
1605: -----------------
1606:
1607: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614:
1615: -----------------
1616:
1617:
1618: -----------------
1619:
1620:
1621: Debug.ReloadFieldEnd()
1622: aux.BeginPuzzle()
1623: </code></pre>
1624: <h2 data-number="2.17" id="section-43"><span class="header-section-number">2.17</span> </h2>
1625: <p>应该不能羽衣精效果。</p>
1626: <pre><code>Debug.SetAIName("base-2")
1627:
1628: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1629:
1630: Debug.SetPlayerInfo(0,8000,0,0)
1631: Debug.SetPlayerInfo(1,8000,0,0)
1632:
1633: -----------------
1634:
1635: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1636: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1637: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1638:
1639: -----------------
1640:
1641:
1642: -----------------
1643:
1644: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651:
1652: -----------------
1653:
1654:
1655: Debug.ReloadFieldEnd()
1656: aux.BeginPuzzle()
1657: </code></pre>
1658: <h2 data-number="2.18" id="section-44"><span class="header-section-number">2.18</span> </h2>
1659: <p>应该不能以被无效的双龙为代价。</p>
1660: <pre><code>Debug.SetAIName("base-2")
1661:
1662: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1663:
1664: Debug.SetPlayerInfo(0,8000,0,0)
1665: Debug.SetPlayerInfo(1,8000,0,0)
1666:
1667: -----------------
1668:
1669:
1670: -----------------
1671:
1672:
1673: -----------------
1674:
1675: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1676: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1677:
1678: -----------------
1679:
1680:
1681: -----------------
1682:
1683:
1684: -----------------
1685:
1686: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1687:
1688: Debug.ReloadFieldEnd()
1689: aux.BeginPuzzle()
1690: </code></pre>
1691: <h2 data-number="2.19" id="section-45"><span class="header-section-number">2.19</span> </h2>
1692: <p>应该不能以技能抽取为代价。</p>
1693: <pre><code>Debug.SetAIName("base-2")
1694:
1695: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1696:
1697: Debug.SetPlayerInfo(0,8000,0,0)
1698: Debug.SetPlayerInfo(1,8000,0,0)
1699:
1700: -----------------
1701:
1702:
1703: -----------------
1704:
1705:
1706: -----------------
1707:
1708: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1709: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1710:
1711: -----------------
1712:
1713:
1714: -----------------
1715:
1716:
1717: -----------------
1718:
1719: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1720:
1721: Debug.ReloadFieldEnd()
1722: aux.BeginPuzzle()
1723: </code></pre>
1724: <h2 data-number="2.20" id="section-46"><span class="header-section-number">2.20</span> </h2>
1725: <p>应该不能发动超银河。</p>
1726: <pre><code>Debug.SetAIName("base-2")
1727:
1728: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1729:
1730: Debug.SetPlayerInfo(0,8000,0,0)
1731: Debug.SetPlayerInfo(1,8000,0,0)
1732:
1733: -----------------
1734:
1735: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1736: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1737:
1738: -----------------
1739:
1740:
1741: -----------------
1742:
1743: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1744:
1745: -----------------
1746:
1747:
1748: -----------------
1749:
1750:
1751: -----------------
1752:
1753: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1754:
1755: Debug.ReloadFieldEnd()
1756: aux.BeginPuzzle()
1757: </code></pre>
1758: <h2 data-number="2.21" id="section-47"><span class="header-section-number">2.21</span> </h2>
1759: <p>应该不能发动六武众效果。</p>
1760: <pre><code>Debug.SetAIName("base-2")
1761:
1762: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1763:
1764: Debug.SetPlayerInfo(0,8000,0,0)
1765: Debug.SetPlayerInfo(1,8000,0,0)
1766:
1767: -----------------
1768:
1769:
1770: -----------------
1771:
1772:
1773: -----------------
1774:
1775: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1776: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1777: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1778: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1779:
1780: -----------------
1781:
1782:
1783: -----------------
1784:
1785:
1786: -----------------
1787:
1788:
1789: Debug.ReloadFieldEnd()
1790: aux.BeginPuzzle()
1791: </code></pre>
1792: <h2 data-number="2.22" id="section-48"><span class="header-section-number">2.22</span> </h2>
1793: <p>应该可以发动新宇融合。</p>
1794: <pre><code>Debug.SetAIName("base-2")
1795:
1796: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1797:
1798: Debug.SetPlayerInfo(0,8000,0,0)
1799: Debug.SetPlayerInfo(1,8000,0,0)
1800:
1801: -----------------
1802:
1803:
1804: -----------------
1805:
1806: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1807:
1808: -----------------
1809:
1810: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1811: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1812: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1813:
1814: -----------------
1815:
1816:
1817: -----------------
1818:
1819:
1820: -----------------
1821:
1822:
1823: Debug.ReloadFieldEnd()
1824: aux.BeginPuzzle()
1825: </code></pre>
1826: <h2 data-number="2.23" id="section-49"><span class="header-section-number">2.23</span> </h2>
1827: <p>应该对方恢复 1800 基本分。</p>
1828: <pre><code>Debug.SetAIName("base-2")
1829:
1830: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1831:
1832: Debug.SetPlayerInfo(0,8000,0,0)
1833: Debug.SetPlayerInfo(1,8000,0,0)
1834:
1835: -----------------
1836:
1837:
1838: -----------------
1839:
1840:
1841: -----------------
1842:
1843: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1844: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1845: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1846: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1847: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1848:
1849: -----------------
1850:
1851: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1852:
1853: -----------------
1854:
1855:
1856: -----------------
1857:
1858: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1859: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1860: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1861:
1862: Debug.ReloadFieldEnd()
1863: aux.BeginPuzzle()
1864: </code></pre>
1865: <h2 data-number="2.24" id="section-50"><span class="header-section-number">2.24</span> </h2>
1866: <p>应该不是1000伤害。</p>
1867: <pre><code>Debug.SetAIName("base-2")
1868:
1869: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1870:
1871: Debug.SetPlayerInfo(0,800,0,0)
1872: Debug.SetPlayerInfo(1,8000,0,0)
1873:
1874: -----------------
1875:
1876:
1877: -----------------
1878:
1879:
1880: -----------------
1881:
1882: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1883: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1884:
1885: -----------------
1886:
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1894: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1895:
1896: Debug.ReloadFieldEnd()
1897: aux.BeginPuzzle()
1898: </code></pre>
1899: <h2 data-number="2.25" id="section-51"><span class="header-section-number">2.25</span> </h2>
1900: <p>应该我方不受伤害。</p>
1901: <pre><code>Debug.SetAIName("base-2")
1902:
1903: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1904:
1905: Debug.SetPlayerInfo(0,8000,0,0)
1906: Debug.SetPlayerInfo(1,8000,0,0)
1907:
1908: -----------------
1909:
1910:
1911: -----------------
1912:
1913:
1914: -----------------
1915:
1916: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1917: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1918: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1919: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1920:
1921: -----------------
1922:
1923:
1924: -----------------
1925:
1926:
1927: -----------------
1928:
1929: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1930:
1931: Debug.ReloadFieldEnd()
1932: aux.BeginPuzzle()
1933: </code></pre>
1934: <h2 data-number="2.26" id="section-52"><span class="header-section-number">2.26</span> </h2>
1935: <p>应该衍生物不被破坏。</p>
1936: <pre><code>Debug.SetAIName("base-2")
1937:
1938: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1939:
1940: Debug.SetPlayerInfo(0,8000,0,0)
1941: Debug.SetPlayerInfo(1,8000,0,0)
1942:
1943: -----------------
1944:
1945:
1946: -----------------
1947:
1948:
1949: -----------------
1950:
1951: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1952: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1953: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1954: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1955: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1956:
1957: -----------------
1958:
1959:
1960: -----------------
1961:
1962:
1963: -----------------
1964:
1965:
1966: Debug.ReloadFieldEnd()
1967: aux.BeginPuzzle()
1968: </code></pre>
1969: <h2 data-number="2.27" id="section-53"><span class="header-section-number">2.27</span> </h2>
1970: <p>应该有一次特召机会。</p>
1971: <pre><code>Debug.SetAIName("base-2")
1972:
1973: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1974:
1975: Debug.SetPlayerInfo(0,8000,0,0)
1976: Debug.SetPlayerInfo(1,8000,0,0)
1977:
1978: -----------------
1979:
1980: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1981: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1982: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1983:
1984: -----------------
1985:
1986: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1987: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1988:
1989: -----------------
1990:
1991: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1992: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1993:
1994: -----------------
1995:
1996:
1997: -----------------
1998:
1999:
2000: -----------------
2001:
2002:
2003: Debug.ReloadFieldEnd()
2004: --~ aux.BeginPuzzle()
2005: </code></pre>
2006: <h2 data-number="2.28" id="section-54"><span class="header-section-number">2.28</span> </h2>
2007: <p>应该不回到卡组。</p>
2008: <pre><code>Debug.SetAIName("base-2")
2009:
2010: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2011:
2012: Debug.SetPlayerInfo(0,8000,0,0)
2013: Debug.SetPlayerInfo(1,8000,0,0)
2014:
2015: -----------------
2016:
2017:
2018: -----------------
2019:
2020: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2021:
2022: -----------------
2023:
2024: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2025:
2026: -----------------
2027:
2028:
2029: -----------------
2030:
2031:
2032: -----------------
2033:
2034:
2035: Debug.ReloadFieldEnd()
2036: aux.BeginPuzzle()
2037: </code></pre>
2038: <h2 data-number="2.29" id="section-55"><span class="header-section-number">2.29</span> </h2>
2039: <p>应该要用龙星作为素材。</p>
2040: <pre><code>Debug.SetAIName("base-2")
2041:
2042: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2043:
2044: Debug.SetPlayerInfo(0,8000,0,0)
2045: Debug.SetPlayerInfo(1,8000,0,0)
2046:
2047: -----------------
2048:
2049: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2050:
2051: -----------------
2052:
2053: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2054:
2055: -----------------
2056:
2057: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2058: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2059: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2060: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2061:
2062: -----------------
2063:
2064:
2065: -----------------
2066:
2067:
2068: -----------------
2069:
2070:
2071: Debug.ReloadFieldEnd()
2072: aux.BeginPuzzle()
2073: </code></pre>
2074: <h2 data-number="2.30" id="section-56"><span class="header-section-number">2.30</span> </h2>
2075: <p>应该不能召唤魔王。</p>
2076: <pre><code>Debug.SetAIName("base-2")
2077:
2078: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2079:
2080: Debug.SetPlayerInfo(0,8000,0,0)
2081: Debug.SetPlayerInfo(1,8000,0,0)
2082:
2083: -----------------
2084:
2085: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2086: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2087:
2088: -----------------
2089:
2090:
2091: -----------------
2092:
2093: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2094: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2095:
2096: -----------------
2097:
2098:
2099: -----------------
2100:
2101:
2102: -----------------
2103:
2104: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2105:
2106: Debug.ReloadFieldEnd()
2107: aux.BeginPuzzle()
2108: </code></pre>
2109: <h2 data-number="2.31" id="section-57"><span class="header-section-number">2.31</span> </h2>
2110: <p>应该不能特召野鸭。</p>
2111: <pre><code>Debug.SetAIName("base-2")
2112:
2113: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2114:
2115: Debug.SetPlayerInfo(0,8000,0,0)
2116: Debug.SetPlayerInfo(1,8000,0,0)
2117:
2118: -----------------
2119:
2120: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2121: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2122: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2123:
2124: -----------------
2125:
2126:
2127: -----------------
2128:
2129:
2130: -----------------
2131:
2132:
2133: -----------------
2134:
2135:
2136: -----------------
2137:
2138: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2139:
2140: Debug.ReloadFieldEnd()
2141: aux.BeginPuzzle()
2142: </code></pre>
2143: <h2 data-number="2.32" id="section-58"><span class="header-section-number">2.32</span> </h2>
2144: <p>应该不能解放古怪恶魔。</p>
2145: <pre><code>Debug.SetAIName("base-2")
2146:
2147: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2148:
2149: Debug.SetPlayerInfo(0,8000,0,0)
2150: Debug.SetPlayerInfo(1,8000,0,0)
2151:
2152: -----------------
2153:
2154: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2155: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2156:
2157: -----------------
2158:
2159:
2160: -----------------
2161:
2162:
2163: -----------------
2164:
2165:
2166: -----------------
2167:
2168:
2169: -----------------
2170:
2171: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2172:
2173: Debug.ReloadFieldEnd()
2174: aux.BeginPuzzle()
2175: </code></pre>
2176: <h2 data-number="2.33" id="section-59"><span class="header-section-number">2.33</span> </h2>
2177: <p>应该能发轰炸龙的效果。</p>
2178: <pre><code>Debug.SetAIName("base-2")
2179:
2180: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2181:
2182: Debug.SetPlayerInfo(0,8000,0,0)
2183: Debug.SetPlayerInfo(1,8000,0,0)
2184:
2185: -----------------
2186:
2187:
2188: -----------------
2189:
2190:
2191: -----------------
2192:
2193: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2194: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2195:
2196: -----------------
2197:
2198:
2199: -----------------
2200:
2201:
2202: -----------------
2203:
2204: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2205: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2206:
2207: Debug.ReloadFieldEnd()
2208: aux.BeginPuzzle()
2209: </code></pre>
2210: <h2 data-number="2.34" id="section-60"><span class="header-section-number">2.34</span> </h2>
2211: <p>应该可以连续攻击。</p>
2212: <pre><code>Debug.SetAIName("base-2")
2213:
2214: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2215:
2216: Debug.SetPlayerInfo(0,8000,0,0)
2217: Debug.SetPlayerInfo(1,8000,0,0)
2218:
2219: -----------------
2220:
2221:
2222: -----------------
2223:
2224: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2225: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2226:
2227: -----------------
2228:
2229: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2230: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2231: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2232: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2233: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2234:
2235: -----------------
2236:
2237: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2238:
2239: -----------------
2240:
2241:
2242: -----------------
2243:
2244: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2245:
2246: Debug.ReloadFieldEnd()
2247: aux.BeginPuzzle()
2248: </code></pre>
2249: <h2 data-number="2.35" id="section-61"><span class="header-section-number">2.35</span> </h2>
2250: <p>应该可以特召紫翠玉龙。</p>
2251: <pre><code>Debug.SetAIName("base-2")
2252:
2253: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2254:
2255: Debug.SetPlayerInfo(0,8000,0,0)
2256: Debug.SetPlayerInfo(1,8000,0,0)
2257:
2258: -----------------
2259:
2260: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2261:
2262: -----------------
2263:
2264: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2265: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2266:
2267: -----------------
2268:
2269: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2270: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2271: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2272: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2273: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2274:
2275: Debug.ReloadFieldEnd()
2276: --~ aux.BeginPuzzle()
2277: </code></pre>
2278: <h2 data-number="2.36" id="section-62"><span class="header-section-number">2.36</span> </h2>
2279: <p>应该可以发动特洛伊炸弹。</p>
2280: <pre><code>Debug.SetAIName("base-2")
2281:
2282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2283:
2284: Debug.SetPlayerInfo(0,8000,0,0)
2285: Debug.SetPlayerInfo(1,8000,0,0)
2286:
2287: -----------------
2288:
2289:
2290: -----------------
2291:
2292:
2293: -----------------
2294:
2295: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2296:
2297: -----------------
2298:
2299:
2300: -----------------
2301:
2302:
2303: -----------------
2304:
2305: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2306: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2307:
2308: Debug.ReloadFieldEnd()
2309: aux.BeginPuzzle()
2310: </code></pre>
2311: <script>
2312:
2313: document.onclick = function(event) {
2314:
2315: var target = event.target
2316:
2317: if (target.tagName == "PRE"
2318: || target.tagName == "CODE") {
2319: if (window.getSelection().toString() !== "") {
2320: return
2321: }
2322: var range = document.createRange();
2323: range.selectNodeContents(target);
2324: window.getSelection().removeAllRanges();
2325: window.getSelection().addRange(range);
2326: var successful = document.execCommand("copy");
2327: target.removeAttribute("contenteditable");
2328: window.getSelection().removeAllRanges();
2329: }
2330:
2331: }
2332:
2333: </script>
2334: </body>
2335: </html>