1: --[[message
2: 卡数:13
3: 规则:大师3
4: 星圣vs入魔
5: ]]
6: Debug.SetAIName("四妹")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
8: Debug.SetPlayerInfo(0,100,0,0)
9: Debug.SetPlayerInfo(1,3250,0,0)
10: Debug.AddCard(70908596,0,0,LOCATION_HAND,0,POS_FACEDOWN)
11: Debug.AddCard(78358521,0,0,LOCATION_HAND,0,POS_FACEDOWN)
12: Debug.AddCard(78364470,0,0,LOCATION_HAND,0,POS_FACEDOWN)
13: Debug.AddCard(57103969,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14: Debug.AddCard(2091298,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
15: Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
16: Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
17: Debug.AddCard(16906241,0,0,LOCATION_GRAVE,0,POS_FACEUP)
18: Debug.AddCard(41269771,0,0,LOCATION_GRAVE,0,POS_FACEUP)
24cbf51c9c 2023-06-29 19: Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
20: Debug.AddCard(359563,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE,true)
21: Debug.AddCard(77542832,1,1,LOCATION_MZONE,1,POS_FACEUP)
8716dcfa14 2023-06-29 22: Debug.AddCard(91279700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
23: Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP)
24: Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
25: Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)
26: --~ 加载残局函数库
27: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
28: Debug.ReloadFieldEnd()
29: aux.BeginPuzzle()
30:
31: _G["通关邀请"]()
15080b11f2 2023-06-29 32: --~ local str = {}
15080b11f2 2023-06-29 33: --~ local fun = {}
15080b11f2 2023-06-29 34:
15080b11f2 2023-06-29 35: --~ local cache_1
15080b11f2 2023-06-29 36:
15080b11f2 2023-06-29 37: --~ fun["通关邀请"] = function()
15080b11f2 2023-06-29 38: --~ local effect_100
15080b11f2 2023-06-29 39: --~ effect_100 = Effect.GlobalEffect()
15080b11f2 2023-06-29 40: --~ effect_100:SetType(EFFECT_TYPE_FIELD
15080b11f2 2023-06-29 41: --~ + EFFECT_TYPE_CONTINUOUS)
15080b11f2 2023-06-29 42: --~ effect_100:SetCode(EVENT_DAMAGE)
15080b11f2 2023-06-29 43: --~ function cache_1()
15080b11f2 2023-06-29 44:
15080b11f2 2023-06-29 45: --~ cache_1 = Duel.GetLP(1)
15080b11f2 2023-06-29 46:
15080b11f2 2023-06-29 47: --~ if cache_1 <= 0 then
15080b11f2 2023-06-29 48: --~ cache_1 = true
15080b11f2 2023-06-29 49: --~ else
15080b11f2 2023-06-29 50: --~ cache_1 = false
15080b11f2 2023-06-29 51: --~ end
15080b11f2 2023-06-29 52:
15080b11f2 2023-06-29 53: --~ return cache_1
15080b11f2 2023-06-29 54: --~ end
15080b11f2 2023-06-29 55: --~ effect_100:SetCondition(cache_1)
15080b11f2 2023-06-29 56: --~ function cache_1()
15080b11f2 2023-06-29 57: --~ Debug.ShowHint("残局群181175613")
15080b11f2 2023-06-29 58: --~ return
15080b11f2 2023-06-29 59: --~ end
15080b11f2 2023-06-29 60: --~ effect_100:SetOperation(cache_1)
15080b11f2 2023-06-29 61: --~ Duel.RegisterEffect(effect_100
15080b11f2 2023-06-29 62: --~ , 0)
15080b11f2 2023-06-29 63: --~ end
15080b11f2 2023-06-29 64:
15080b11f2 2023-06-29 65: --~ fun["通关邀请"]()
15080b11f2 2023-06-29 66: --~ Debug.ShowHint("残局群181175613")