6d182363a9 2023-06-30 1: str = {}
6d182363a9 2023-06-30 2: fun = {}
d95f494908 2023-06-30 3:
d95f494908 2023-06-30 4: str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
d95f494908 2023-06-30 5:
d95f494908 2023-06-30 6: Debug.ReloadFieldBegin = function(str_1, str_2)
29959a9986 2023-06-30 7: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
4be88097db 2023-07-05 8: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
bf6cc894c2 2023-06-30 9:
935340b0b8 2023-06-30 10: if str_2 then
935340b0b8 2023-06-30 11: if str_2 == 3 then
36a332440b 2023-06-30 12: str["规则"] = "大师3 "
935340b0b8 2023-06-30 13: elseif str_2 == 4 then
36a332440b 2023-06-30 14: str["规则"] = "新大师 "
8210af4dfb 2023-07-01 15: elseif str_2 == 5 then
8210af4dfb 2023-07-01 16: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 17: end
ab8e787d19 2023-06-30 18: else
36a332440b 2023-06-30 19: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 20: end
2ed229a931 2023-06-30 21: str["Debug.ReloadFieldBegin"](str_1, str_2)
d95f494908 2023-06-30 22: end
d95f494908 2023-06-30 23:
e56a170894 2023-07-08 24: fun["通关邀请"] = function(str_1)
c3f96fe46f 2023-06-29 25: local effect_1
c3f96fe46f 2023-06-29 26: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 27: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 28: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 29: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 30: function cache_1()
c3f96fe46f 2023-06-29 31: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 32: if cache_1 <= 0 then
c3f96fe46f 2023-06-29 33: cache_1 = true
c3f96fe46f 2023-06-29 34: else
c3f96fe46f 2023-06-29 35: cache_1 = false
c3f96fe46f 2023-06-29 36: end
c3f96fe46f 2023-06-29 37: return cache_1
c3f96fe46f 2023-06-29 38: end
c3f96fe46f 2023-06-29 39: effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29 40: function cache_1()
a00547e9b6 2023-07-08 41: --~ if str_1 == "QB_专用" then
a00547e9b6 2023-07-08 42: --~
a00547e9b6 2023-07-08 43: --~ end
c3f96fe46f 2023-06-29 44: Debug.ShowHint("残局群181175613")
edfc81dcfd 2023-06-29 45: return
edfc81dcfd 2023-06-29 46: end
edfc81dcfd 2023-06-29 47: effect_1:SetOperation(cache_1)
edfc81dcfd 2023-06-29 48:
c2795c660d 2023-06-29 49: Duel.RegisterEffect(effect_1
c2795c660d 2023-06-29 50: , 0)
c2795c660d 2023-06-29 51: end
c2795c660d 2023-06-29 52:
78d7353d8f 2023-06-29 53: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 54:
d2dde12476 2023-06-29 55: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 56: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 57: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 58:
d2dde12476 2023-06-29 59: if cache_1
d2dde12476 2023-06-29 60: or cache_2
6f3de2e0f3 2023-07-04 61: or cache_3 then
e7130db7c4 2023-06-29 62: return true
e7130db7c4 2023-06-29 63: end
cc327b2c58 2023-07-04 64: cache_1 = Card.IsType(card, TYPE_PENDULUM)
cc327b2c58 2023-07-04 65:
cc327b2c58 2023-07-04 66: if cache_1 then
d8d61432b6 2023-07-04 67: cache_1 = Card.IsCode(card, 28363749)
d8d61432b6 2023-07-04 68: cache_2 = Card.IsCode(card, 19474136)
1d09fc48b2 2023-07-04 69: cache_3 = Card.IsCode(card, 17390179)
1d09fc48b2 2023-07-04 70: cache_4 = Card.IsCode(card, 83980492)
1d09fc48b2 2023-07-04 71: if cache_1
1d09fc48b2 2023-07-04 72: or cache_2
1d09fc48b2 2023-07-04 73: or cache_3
1d09fc48b2 2023-07-04 74: or cache_4 then
5c3d90f056 2023-07-04 75: else
1d09fc48b2 2023-07-04 76: return true
1d09fc48b2 2023-07-04 77: end
cc327b2c58 2023-07-04 78: end
cc327b2c58 2023-07-04 79:
e7130db7c4 2023-06-29 80: return false
e7130db7c4 2023-06-29 81: end
e7130db7c4 2023-06-29 82:
e56a170894 2023-07-08 83: fun["开局说明"] = function(str_1)
567a672978 2023-07-01 84: if str["开局说明吗"] == 1 then
7592a88912 2023-07-01 85: return
7592a88912 2023-07-01 86: else
567a672978 2023-07-01 87: str["开局说明吗"] = 1
7592a88912 2023-07-01 88: end
7592a88912 2023-07-01 89:
ff0aefc8cb 2023-06-30 90: cache_1 = 0
0c34cecc84 2023-06-30 91: cache_1 = cache_1 + LOCATION_DECK
0c34cecc84 2023-06-30 92: cache_1 = cache_1 + LOCATION_HAND
0c34cecc84 2023-06-30 93: cache_1 = cache_1 + LOCATION_MZONE
0c34cecc84 2023-06-30 94: cache_1 = cache_1 + LOCATION_SZONE
0c34cecc84 2023-06-30 95: cache_1 = cache_1 + LOCATION_GRAVE
0c34cecc84 2023-06-30 96: cache_1 = cache_1 + LOCATION_REMOVED
0c34cecc84 2023-06-30 97: cache_1 = cache_1 + LOCATION_EXTRA
ff0aefc8cb 2023-06-30 98:
ff0aefc8cb 2023-06-30 99: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
72f53d3a1a 2023-06-30 100:
4e48d105e5 2023-06-30 101: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
72f53d3a1a 2023-06-30 102:
4e48d105e5 2023-06-30 103: for k in aux.Next(cache_1) do
4e48d105e5 2023-06-30 104: cache_1 = fun["是否效果卡"](k)
4e48d105e5 2023-06-30 105: if cache_1 then
4e48d105e5 2023-06-30 106: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
4e48d105e5 2023-06-30 107: end
4e48d105e5 2023-06-30 108: end
06ee05c026 2023-06-30 109:
06ee05c026 2023-06-30 110: str["开局说明"] =""
06ee05c026 2023-06-30 111:
4f50d4f4dc 2023-06-29 112: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
36a332440b 2023-06-30 113: str["开局说明"] = str["开局说明"] .. "卡 "
8338c6d2e6 2023-06-30 114:
8338c6d2e6 2023-06-30 115: str["开局说明"] = str["开局说明"] .. str["规则"]
8338c6d2e6 2023-06-30 116:
3fd449f7a7 2023-06-30 117: if str["不洗牌"] == 0 then
3fd449f7a7 2023-06-30 118: else
36a332440b 2023-06-30 119: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
15b94d8040 2023-06-30 120: end
be78d8f253 2023-07-05 121: if str["无BP"] == 0 then
be78d8f253 2023-07-05 122: str["开局说明"] = str["开局说明"] .. "无BP "
be78d8f253 2023-07-05 123: end
15b94d8040 2023-06-30 124:
15b94d8040 2023-06-30 125: if str["开局添加手卡"] then
36a332440b 2023-06-30 126: str["开局说明"] = str["开局说明"] .. "选"
15b94d8040 2023-06-30 127: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
36a332440b 2023-06-30 128: str["开局说明"] = str["开局说明"] .. "卡 "
36a332440b 2023-06-30 129: end
36a332440b 2023-06-30 130:
6a26890958 2023-07-06 131: if str["禁格"] then
38127bc74b 2023-07-06 132: str["开局说明"] = str["开局说明"] .. "禁"
38127bc74b 2023-07-06 133: str["开局说明"] = str["开局说明"] .. str["禁格"]
38127bc74b 2023-07-06 134: str["开局说明"] = str["开局说明"] .. "格 "
38127bc74b 2023-07-06 135: end
38127bc74b 2023-07-06 136:
52e4f82c0b 2023-07-07 137: if str["印卡"] then
52e4f82c0b 2023-07-07 138: str["开局说明"] = str["开局说明"] .. "印卡 "
52e4f82c0b 2023-07-07 139: end
52e4f82c0b 2023-07-07 140:
647c058939 2023-06-30 141: Debug.ShowHint(str["开局说明"])
e56a170894 2023-07-08 142: fun["通关邀请"](str_1)
32fa479c6d 2023-06-30 143: end
32fa479c6d 2023-06-30 144:
45467c0d0c 2023-06-30 145: fun["开局添加手卡"] = function(str_1)
32fa479c6d 2023-06-30 146: str["开局添加手卡"] = str_1
32fa479c6d 2023-06-30 147: effect_1 = Effect.GlobalEffect()
32fa479c6d 2023-06-30 148: effect_1:SetType(EFFECT_TYPE_FIELD
32fa479c6d 2023-06-30 149: + EFFECT_TYPE_CONTINUOUS)
32fa479c6d 2023-06-30 150: effect_1:SetCode(EVENT_ADJUST)
32fa479c6d 2023-06-30 151: effect_1:SetCountLimit(1)
32fa479c6d 2023-06-30 152: function cache_1()
287a20cec6 2023-07-01 153: if str["已添加手卡"] == 1 then
287a20cec6 2023-07-01 154: return false
287a20cec6 2023-07-01 155: else
287a20cec6 2023-07-01 156: str["已添加手卡"] = 1
287a20cec6 2023-07-01 157: return true
287a20cec6 2023-07-01 158: end
287a20cec6 2023-07-01 159:
32fa479c6d 2023-06-30 160: end
32fa479c6d 2023-06-30 161: effect_1:SetCondition(cache_1)
32fa479c6d 2023-06-30 162: function cache_1(effect_event
32fa479c6d 2023-06-30 163: , player_who_activate_the_effect)
737aacba66 2023-06-30 164:
32fa479c6d 2023-06-30 165: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
32fa479c6d 2023-06-30 166: , Card.IsAbleToHand
32fa479c6d 2023-06-30 167: , player_who_activate_the_effect
32fa479c6d 2023-06-30 168: , LOCATION_DECK
32fa479c6d 2023-06-30 169: , 0
32fa479c6d 2023-06-30 170: , str_1
32fa479c6d 2023-06-30 171: , str_1
32fa479c6d 2023-06-30 172: , nil)
32fa479c6d 2023-06-30 173: Duel.SendtoHand(str["玩家选定的卡"]
32fa479c6d 2023-06-30 174: , nil
32fa479c6d 2023-06-30 175: , REASON_RULE)
32fa479c6d 2023-06-30 176: end
32fa479c6d 2023-06-30 177: effect_1:SetOperation(cache_1)
32fa479c6d 2023-06-30 178: Duel.RegisterEffect(effect_1
32fa479c6d 2023-06-30 179: , 0)
dbd1c234df 2023-07-05 180: fun["开局说明"]()
1700f9f25e 2023-07-06 181: end
1700f9f25e 2023-07-06 182:
1700f9f25e 2023-07-06 183: fun["禁格"] = function(str_1)
6a26890958 2023-07-06 184: str["禁格"] = str_1
1700f9f25e 2023-07-06 185: effect_1 = Effect.GlobalEffect()
1700f9f25e 2023-07-06 186: effect_1:SetType(EFFECT_TYPE_FIELD)
6a26890958 2023-07-06 187: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
6a26890958 2023-07-06 188: effect_1:SetValue(str_1)
6a26890958 2023-07-06 189: Duel.RegisterEffect(effect_1,0)
264925f3bc 2023-07-07 190: end
264925f3bc 2023-07-07 191:
bd625da610 2023-07-07 192: fun["印卡"] = function(str_1, str_2, str_3)
4d7cf6cdaf 2023-07-07 193: str["印卡"] = 1
bd625da610 2023-07-07 194:
2ddc3f05f9 2023-07-07 195: if str_3 then
2ddc3f05f9 2023-07-07 196: else
2ddc3f05f9 2023-07-07 197: str_3 = str_2
2ddc3f05f9 2023-07-07 198: end
2ddc3f05f9 2023-07-07 199:
94bd545b2f 2023-07-07 200: str["当前印卡数"] = 1
94bd545b2f 2023-07-07 201:
a2c4818549 2023-07-07 202: effect_1 = Effect.CreateEffect(str_1)
b325ab1169 2023-07-07 203:
c8084df530 2023-07-07 204: effect_1:SetType(EFFECT_TYPE_IGNITION)
0db518c6bf 2023-07-07 205:
c197dc7121 2023-07-07 206: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
c197dc7121 2023-07-07 207: + EFFECT_FLAG_UNCOPYABLE
c71ce2ef3c 2023-07-07 208: + EFFECT_FLAG_CANNOT_NEGATE
c71ce2ef3c 2023-07-07 209: + EFFECT_FLAG_CANNOT_DISABLE)
0db518c6bf 2023-07-07 210:
cd97fa9b51 2023-07-07 211:
086529037c 2023-07-07 212: cache_1 = function()
086529037c 2023-07-07 213: Duel.SetChainLimit(aux.FALSE)
086529037c 2023-07-07 214: return true
086529037c 2023-07-07 215: end
0db518c6bf 2023-07-07 216:
086529037c 2023-07-07 217: effect_1:SetTarget(cache_1)
0db518c6bf 2023-07-07 218:
48b1ff2073 2023-07-07 219: effect_1:SetRange(LOCATION_EXTRA)
0db518c6bf 2023-07-07 220:
48b1ff2073 2023-07-07 221: function print_hand(effect_event
48b1ff2073 2023-07-07 222: , player_who_activate_the_effect)
6f74bff292 2023-07-07 223: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
6f74bff292 2023-07-07 224: card = Duel.CreateToken(player_who_activate_the_effect
6f74bff292 2023-07-07 225: , announce_card)
bd625da610 2023-07-07 226: if str["当前印卡数"] <= str_2 then
df472ff387 2023-07-07 227: str["当前印卡数"] = str["当前印卡数"] + 1
df472ff387 2023-07-07 228: Duel.SendtoHand(card,nil,REASON_RULE)
df472ff387 2023-07-07 229: else
bd625da610 2023-07-07 230: if str["当前印卡数"] <= str_3 then
7cf8de5797 2023-07-07 231: str["当前印卡数"] = str["当前印卡数"] + 1
7cf8de5797 2023-07-07 232: Duel.Remove(card,POS_FACEUP,REASON_RULE)
7cf8de5797 2023-07-07 233: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
7cf8de5797 2023-07-07 234: else
7cf8de5797 2023-07-07 235: Debug.ShowHint("印卡过多!")
6fd7ae5db6 2023-07-07 236: end
6fd7ae5db6 2023-07-07 237:
6fd7ae5db6 2023-07-07 238: end
6fd7ae5db6 2023-07-07 239: end
8c94409d80 2023-07-07 240: effect_1:SetOperation(print_hand)
6fd7ae5db6 2023-07-07 241: str_1:RegisterEffect(effect_1)
fb59790a7b 2023-06-30 242: end