游戏王残局简化版

Annotation For single/简化版1_510_32.lua
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Annotation For single/简化版1_510_32.lua

Lines of single/简化版1_510_32.lua from check-in 9defe72774 that are changed by the sequence of edits moving toward check-in be52ceb1bb:

                         1: --[[message
                         2: #增殖的G抽 #02.Maxx C Draw
                         3: #四妹
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
                         8: Debug.SetPlayerInfo(0, 1200, 0, 0)
                         9: Debug.SetPlayerInfo(1, 4000, 0, 0)
                        10: 
                        11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        12: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        13: Debug.AddCard(34002992, 0, 0, k1, 1, POS_FACEDOWN)
                        14: Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
                        15: Debug.AddCard(55465441, 0, 0, k1, 3, POS_FACEDOWN)
                        16: Debug.AddCard(80036543, 1, 1, k1, 2, POS_FACEDOWN)
                        17: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        18: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        19: Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(35112613, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN)
                        22: Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
                        23: Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
                        24: Debug.AddCard(23434538, 0, 0, k1, 0, POS_FACEDOWN)
                        25: Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(7526150, 0, 0, k1, 0, POS_FACEDOWN)
                        27: Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
                        28: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
9defe72774 2024-07-20   29: local k1 = LOCATION_GRAVE
                        30: Debug.AddCard(74440055, 0, 0, k1, 0, POS_FACEUP)
                        31: local k1 = LOCATION_REMOVED
                        32: local k1 = LOCATION_HAND
                        33: Debug.AddCard(65737274, 0, 0, k1, 0, POS_FACEDOWN)
                        34: Debug.AddCard(51630558, 0, 0, k1, 0, POS_FACEDOWN)
                        35: Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
                        36: Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
                        37: Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
                        38: Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
                        39: 
                        40: Debug.ReloadFieldEnd("小仙人掌斗士")
                        41: aux.BeginPuzzle(1)