Lines of
single/简化版1_510_31.lua
from check-in 9defe72774
that are changed by the sequence of edits moving toward
check-in be52ceb1bb:
1: --[[message
2: #[WCS2006]15_charmer
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 1000, 0, 0)
7: Debug.SetPlayerInfo(1, 8100, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: Debug.AddCard(00759393, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
11: Debug.AddCard(37970940, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
12: Debug.AddCard(74364659, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
13: Debug.AddCard(37744402, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE)
14: Debug.AddCard(75356564, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
15: Debug.AddCard(53776525, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
16: Debug.AddCard(75889523, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
17: Debug.AddCard(48202661, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
18: Debug.AddCard(31305911, 1, 1, k1, 4, POS_FACEUP_ATTACK)
19: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
20: Debug.AddCard(42945701, 0, 0, k1, 1, POS_FACEDOWN)
21: Debug.AddCard(70156997, 0, 0, k1, 2, POS_FACEDOWN)
22: Debug.AddCard(06540606, 0, 0, k1, 3, POS_FACEDOWN)
23: Debug.AddCard(79333300, 0, 0, k1, 4, POS_FACEDOWN)
24: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
25: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
26: Debug.AddCard(31887905, 0, 0, k1, 0, POS_FACEDOWN)
27: Debug.AddCard(68881649, 0, 0, k1, 0, POS_FACEDOWN)
28: Debug.AddCard(04376658, 0, 0, k1, 0, POS_FACEDOWN)
29: Debug.AddCard(31764353, 0, 0, k1, 0, POS_FACEDOWN)
30: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
9defe72774 2024-07-20 31: local k1 = LOCATION_GRAVE
32: local k1 = LOCATION_REMOVED
33: local k1 = LOCATION_HAND
34: Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)
35:
36: Debug.ReloadFieldEnd("风灵使 薇茵")
37: aux.BeginPuzzle()