Lines of
single/简化版1_500_03.lua
from check-in 9defe72774
that are changed by the sequence of edits moving toward
check-in be52ceb1bb:
1: --[[message
2: 灵摆召唤入门2
3: #sample6
4: ]]
5:
6: Debug.SetAIName("QQ群181175613")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
8: Debug.SetPlayerInfo(0, 100, 0, 0)
9: Debug.SetPlayerInfo(1, 2800, 0, 0)
10:
11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
12: Debug.AddCard(17390179, 0, 0, k1, 1, POS_FACEUP_ATTACK)
13: Debug.AddCard(17390179, 0, 0, k1, 2, POS_FACEUP_ATTACK)
14: Debug.AddCard(67284908, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
15: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
17: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
18: Debug.AddCard(53129443, 0, 0, k1, 0, POS_FACEDOWN)
19: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
9defe72774 2024-07-20 20: local k1 = LOCATION_GRAVE
21: local k1 = LOCATION_REMOVED
22: local k1 = LOCATION_HAND
23: Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN)
24: Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
25: Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN)
26: Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)
27:
28: Debug.ReloadFieldEnd("黑洞")
29: aux.BeginPuzzle(1)