游戏王残局简化版

Annotation For single/简化版1_500_14.lua
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Annotation For single/简化版1_500_14.lua

Origin for each line in single/简化版1_500_14.lua from check-in 9defe72774:

b27559efa8 2024-07-18    1: --[[message
b27559efa8 2024-07-18    2: #LV-056
b27559efa8 2024-07-18    3: ]]
b27559efa8 2024-07-18    4: Debug.SetAIName("QQ群181175613")
b27559efa8 2024-07-18    5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
b27559efa8 2024-07-18    6: Debug.SetPlayerInfo(0, 8500, 0, 0)
b27559efa8 2024-07-18    7: Debug.SetPlayerInfo(1, 6900, 0, 0)
b27559efa8 2024-07-18    8: 
7aae189787 2024-07-20    9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
dabeb02a34 2024-07-19   10: Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
dabeb02a34 2024-07-19   11: Debug.AddCard(8353769, 1, 1, k1, 1, POS_FACEUP_ATTACK)
dabeb02a34 2024-07-19   12: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
dabeb02a34 2024-07-19   13: Debug.AddCard(8353769, 1, 1, k1, 3, POS_FACEUP_ATTACK)
85d12233c3 2024-07-20   14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
dabeb02a34 2024-07-19   15: Debug.AddCard(77622396, 0, 0, k1, 2, POS_FACEDOWN)
4581bd8f69 2024-07-20   16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
9defe72774 2024-07-20   17: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
dabeb02a34 2024-07-19   18: Debug.AddCard(47529357, 0, 0, k1, 0, POS_FACEDOWN)
9defe72774 2024-07-20   19: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
dabeb02a34 2024-07-19   20: local k1 = LOCATION_GRAVE
dabeb02a34 2024-07-19   21: local k1 = LOCATION_REMOVED
dabeb02a34 2024-07-19   22: local k1 = LOCATION_HAND
dabeb02a34 2024-07-19   23: Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
dabeb02a34 2024-07-19   24: Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN)
dabeb02a34 2024-07-19   25: Debug.AddCard(55713623, 0, 0, k1, 0, POS_FACEDOWN)
dabeb02a34 2024-07-19   26: Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
b27559efa8 2024-07-18   27: 
b27559efa8 2024-07-18   28: Debug.ReloadFieldEnd("雾状躯体")
b27559efa8 2024-07-18   29: aux.BeginPuzzle(1)