Lines of
single/Scrap.lua
from check-in 9d82491837
that are changed by the sequence of edits moving toward
check-in c3e1c984c3:
1: --~ 必须位于残局文件顶部
2: --~ 加载残局函数库
3: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
4:
5: --puzzle1
6: Debug.SetAIName("Scrap")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
8: Debug.SetPlayerInfo(0,100,0,0)
9: Debug.SetPlayerInfo(1,5900,0,0)
9d82491837 2023-07-14 10: Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN)
11: Debug.AddCard(16638212,0,0,LOCATION_DECK,0,POS_FACEDOWN)
12: Debug.AddCard(56746202,0,0,LOCATION_HAND,0,POS_FACEDOWN)
13: Debug.AddCard(16638212,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14: Debug.AddCard(76774528,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
15: Debug.AddCard(96930127,0,0,LOCATION_GRAVE,0,POS_FACEUP)
16: Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP)
17: Debug.AddCard(19139516,0,0,LOCATION_GRAVE,0,POS_FACEUP)
18: Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
19: Debug.AddCard(62560742,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
20: Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
21: Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
22: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
23: Debug.AddCard(24696097,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
24: Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
25: Debug.AddCard(77336644,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
26: Debug.AddCard(67030233,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
27: Debug.AddCard(70902743,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
28: Debug.AddCard(70902743,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
29: Debug.ReloadFieldEnd()
30: aux.BeginPuzzle()
31: fun["开局说明"]()