游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in 9c53880fae:

eeeff3c24b 2023-07-15    1: 
e59d27b43b 2023-07-17    2: local str = {}
e59d27b43b 2023-07-17    3: 
e59d27b43b 2023-07-17    4: local cache_1
e59d27b43b 2023-07-17    5: local cache_2
e59d27b43b 2023-07-17    6: local cache_3
e59d27b43b 2023-07-17    7: local cache_4
e59d27b43b 2023-07-17    8: local cache_5
27cb01cd8e 2023-07-17    9: local cache_6
27cb01cd8e 2023-07-17   10: local cache_7
27cb01cd8e 2023-07-17   11: local cache_8
27cb01cd8e 2023-07-17   12: local cache_9
41aff3cc3d 2023-07-17   13: 
41aff3cc3d 2023-07-17   14: _G.fun = {}
27cb01cd8e 2023-07-17   15: 
1270346ecf 2023-07-19   16: ---------------------------------
cea99f0284 2023-07-19   17: 
cea99f0284 2023-07-19   18: str["效果卡的种类表"] = {}
dfdb40c9d4 2023-07-23   19: 
cea99f0284 2023-07-19   20: str["效果卡的种类表"][1] = TYPE_SPELL
cea99f0284 2023-07-19   21: str["效果卡的种类表"][2] = TYPE_TRAP
cea99f0284 2023-07-19   22: str["效果卡的种类表"][3] = TYPE_EFFECT
15a06aae93 2023-07-19   23: 
15a06aae93 2023-07-19   24: str["无效果灵摆怪兽表"] = {}
15a06aae93 2023-07-19   25: 
15a06aae93 2023-07-19   26: str["无效果灵摆怪兽表"][1] = 28363749
15a06aae93 2023-07-19   27: str["无效果灵摆怪兽表"][2] = 19474136
15a06aae93 2023-07-19   28: str["无效果灵摆怪兽表"][3] = 17390179
15a06aae93 2023-07-19   29: str["无效果灵摆怪兽表"][4] = 83980492
262ab836d0 2023-07-19   30: 
262ab836d0 2023-07-19   31: cache_1 = 0
262ab836d0 2023-07-19   32: 
262ab836d0 2023-07-19   33: cache_1 = cache_1 + LOCATION_HAND
262ab836d0 2023-07-19   34: cache_1 = cache_1 + LOCATION_MZONE
262ab836d0 2023-07-19   35: cache_1 = cache_1 + LOCATION_SZONE
262ab836d0 2023-07-19   36: cache_1 = cache_1 + LOCATION_GRAVE
262ab836d0 2023-07-19   37: cache_1 = cache_1 + LOCATION_REMOVED
262ab836d0 2023-07-19   38: 
262ab836d0 2023-07-19   39: str["除卡组与额外卡组以外的区域"] = cache_1
262ab836d0 2023-07-19   40: 
262ab836d0 2023-07-19   41: cache_1 = cache_1 + LOCATION_DECK
262ab836d0 2023-07-19   42: cache_1 = cache_1 + LOCATION_EXTRA
262ab836d0 2023-07-19   43: 
262ab836d0 2023-07-19   44: str["所有区域"] = cache_1
ba86300fd5 2023-07-19   45: 
1270346ecf 2023-07-19   46: ---------------------------------
1270346ecf 2023-07-19   47: 
ad797768a6 2023-07-14   48: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
45478ef823 2023-07-13   49: 
45478ef823 2023-07-13   50: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13   51:   
45478ef823 2023-07-13   52:   str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
45478ef823 2023-07-13   53:   
45478ef823 2023-07-13   54:   str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
dfdb40c9d4 2023-07-23   55:   
dfdb40c9d4 2023-07-23   56:   str["规则表"] = {}
dfdb40c9d4 2023-07-23   57:   str["规则表"][3] = "大师3 "
dfdb40c9d4 2023-07-23   58:   str["规则表"][4] = "新大师 "
dfdb40c9d4 2023-07-23   59:   str["规则表"][5] = "大师2020 "
832da4f615 2023-07-23   60:   
45478ef823 2023-07-13   61:   if str_2 then --{
993a6dbc45 2023-07-13   62:     
626009b1d8 2023-07-19   63:     str["规则"] = str["规则表"][str_2]
626009b1d8 2023-07-19   64:     
626009b1d8 2023-07-19   65:     --}
993a6dbc45 2023-07-13   66:     
45478ef823 2023-07-13   67:   else --{
993a6dbc45 2023-07-13   68:     
626009b1d8 2023-07-19   69:     str["规则"] = str["规则表"][5]
ad797768a6 2023-07-14   70:     
ad797768a6 2023-07-14   71:     end --}
ad797768a6 2023-07-14   72:     
ad797768a6 2023-07-14   73:   fun["Debug.ReloadFieldBegin"](str_1, str_2)
ad797768a6 2023-07-14   74:   
9a4f580be7 2023-07-23   75:   end --}
9a4f580be7 2023-07-23   76:   
9a4f580be7 2023-07-23   77: fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
9a4f580be7 2023-07-23   78: 
9a4f580be7 2023-07-23   79: Debug.ReloadFieldEnd = function(str_1) --{
832da4f615 2023-07-23   80:   
9a4f580be7 2023-07-23   81:   fun["Debug.ReloadFieldEnd"]()
9a4f580be7 2023-07-23   82:   
9a4f580be7 2023-07-23   83:   if str_1 then --{
832da4f615 2023-07-23   84:     
9a4f580be7 2023-07-23   85:     fun["随机抽卡"](str_1)
832da4f615 2023-07-23   86:     
9a4f580be7 2023-07-23   87:     end --}
832da4f615 2023-07-23   88:     
66a03a682a 2023-07-20   89:   end --}
66a03a682a 2023-07-20   90:   
7b13e3e7c3 2023-07-16   91: fun["aux.BeginPuzzle"] = aux.BeginPuzzle
7b13e3e7c3 2023-07-16   92: 
66a03a682a 2023-07-20   93: aux.BeginPuzzle = function(str_1, str_2) --{
c1424b8fad 2023-07-16   94:   
02cee86a5d 2023-07-16   95:   fun["aux.BeginPuzzle"]()
c1424b8fad 2023-07-16   96:   
66a03a682a 2023-07-20   97:   if str_1 then --{
66a03a682a 2023-07-20   98:     
66a03a682a 2023-07-20   99:     fun["开局添加手卡"](str_1)
66a03a682a 2023-07-20  100:     
66a03a682a 2023-07-20  101:     end --}
66a03a682a 2023-07-20  102:     
66a03a682a 2023-07-20  103:   if str_2 then --{
66a03a682a 2023-07-20  104:     
66a03a682a 2023-07-20  105:     fun["禁格"](str_2)
66a03a682a 2023-07-20  106:     
66a03a682a 2023-07-20  107:     end --}
66a03a682a 2023-07-20  108:     
02cee86a5d 2023-07-16  109:   fun["开局说明"]()
c1424b8fad 2023-07-16  110:   
cd5279993d 2023-07-16  111:   fun["通关邀请"]()
c1424b8fad 2023-07-16  112:   
02cee86a5d 2023-07-16  113:   end --}
c1424b8fad 2023-07-16  114:   
993a6dbc45 2023-07-13  115: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13  116:   
6254eda63a 2023-07-23  117:   str["效果"] = Effect.GlobalEffect()
993a6dbc45 2023-07-13  118:   
6254eda63a 2023-07-23  119:   str["效果"]:SetType(EFFECT_TYPE_FIELD
45478ef823 2023-07-13  120:   + EFFECT_TYPE_CONTINUOUS)
45478ef823 2023-07-13  121:   
6254eda63a 2023-07-23  122:   str["效果"]:SetCode(EVENT_DAMAGE)
45478ef823 2023-07-13  123:   
45478ef823 2023-07-13  124:   function cache_1() --{
993a6dbc45 2023-07-13  125:     
45478ef823 2023-07-13  126:     cache_1 = Duel.GetLP(1)
45478ef823 2023-07-13  127:     
45478ef823 2023-07-13  128:     if cache_1 <= 0 then --{
993a6dbc45 2023-07-13  129:       
5593fe6ed7 2023-07-17  130:       if cache_1 == 0 then --{
5593fe6ed7 2023-07-17  131:         
ea070909e1 2023-07-18  132:         --}
ea070909e1 2023-07-18  133:         
ea070909e1 2023-07-18  134:       else  --{
ea070909e1 2023-07-18  135:         
0d8bedefaa 2023-07-23  136:         Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
334f2bc614 2023-07-18  137:         
334f2bc614 2023-07-18  138:         end --}
334f2bc614 2023-07-18  139:         
0d8bedefaa 2023-07-23  140:       Debug.ShowHint("残局群181175613")
993a6dbc45 2023-07-13  141:       
993a6dbc45 2023-07-13  142:       --}
993a6dbc45 2023-07-13  143:       
993a6dbc45 2023-07-13  144:     else --{
993a6dbc45 2023-07-13  145:       
24b898f4c2 2023-07-16  146:       return false
993a6dbc45 2023-07-13  147:       
993a6dbc45 2023-07-13  148:       end --}
993a6dbc45 2023-07-13  149:       
975214d28e 2023-07-16  150:     end --}
975214d28e 2023-07-16  151:     
6254eda63a 2023-07-23  152:   str["效果"]:SetCondition(cache_1)
115aa990c4 2023-07-16  153:   
6254eda63a 2023-07-23  154:   str["效果"]:SetOperation(aux.NULL)
115aa990c4 2023-07-16  155:   
6254eda63a 2023-07-23  156:   Duel.RegisterEffect(str["效果"]
45478ef823 2023-07-13  157:   , 0)
45478ef823 2023-07-13  158:   
45478ef823 2023-07-13  159:   end --}
993a6dbc45 2023-07-13  160:   
45478ef823 2023-07-13  161: fun["是否效果卡"] = function(card) --{
add769c64d 2023-07-19  162:   
14f5073ab7 2023-07-23  163:   for i = 1, #str["效果卡的种类表"] do --{
add769c64d 2023-07-19  164:     
add769c64d 2023-07-19  165:     cache_1 = Card.IsType(card, str["效果卡的种类表"][i])
add769c64d 2023-07-19  166:     
add769c64d 2023-07-19  167:     if cache_1 then --{
add769c64d 2023-07-19  168:       
add769c64d 2023-07-19  169:       return true
add769c64d 2023-07-19  170:       end --}
add769c64d 2023-07-19  171:       
45478ef823 2023-07-13  172:     end --}
993a6dbc45 2023-07-13  173:     
45478ef823 2023-07-13  174:   cache_1 = Card.IsType(card, TYPE_PENDULUM)
45478ef823 2023-07-13  175:   
45478ef823 2023-07-13  176:   if cache_1 then --{
993a6dbc45 2023-07-13  177:     
14f5073ab7 2023-07-23  178:     for i = 1, #str["无效果灵摆怪兽表"] do --{
15a06aae93 2023-07-19  179:       
e815de3684 2023-07-23  180:       if Card.IsCode(card, str["无效果灵摆怪兽表"][i]) then --{
15a06aae93 2023-07-19  181:         
15a06aae93 2023-07-19  182:         --}
15a06aae93 2023-07-19  183:         
15a06aae93 2023-07-19  184:       else  --{
15a06aae93 2023-07-19  185:         
15a06aae93 2023-07-19  186:         return true
15a06aae93 2023-07-19  187:         
15a06aae93 2023-07-19  188:         end --}
15a06aae93 2023-07-19  189:         
993a6dbc45 2023-07-13  190:       end --}
993a6dbc45 2023-07-13  191:       
993a6dbc45 2023-07-13  192:     end --}
993a6dbc45 2023-07-13  193:     
45478ef823 2023-07-13  194:   return false
45478ef823 2023-07-13  195:   
45478ef823 2023-07-13  196:   end --}
45478ef823 2023-07-13  197:   
45478ef823 2023-07-13  198: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13  199:   
03f04117d2 2023-07-23  200:   str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"]
03f04117d2 2023-07-23  201:   , 0
03f04117d2 2023-07-23  202:   , str["所有区域"]
03f04117d2 2023-07-23  203:   , str["所有区域"]
03f04117d2 2023-07-23  204:   , nil)
03f04117d2 2023-07-23  205:   
a0f5363035 2023-07-23  206:   str["超量素材组"] = Duel.GetOverlayGroup(0
03f04117d2 2023-07-23  207:   , LOCATION_MZONE
03f04117d2 2023-07-23  208:   , LOCATION_MZONE)
03f04117d2 2023-07-23  209:   
a0f5363035 2023-07-23  210:   for k in aux.Next(str["超量素材组"]) do --{
03f04117d2 2023-07-23  211:     
a0f5363035 2023-07-23  212:     if fun["是否效果卡"](k) then --{
993a6dbc45 2023-07-13  213:       
45478ef823 2023-07-13  214:       str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13  215:       
45478ef823 2023-07-13  216:       end --}
993a6dbc45 2023-07-13  217:       
45478ef823 2023-07-13  218:     end --}
993a6dbc45 2023-07-13  219:     
03f04117d2 2023-07-23  220:   str["开局说明"] = str["这个残局的效果卡数量"]
03f04117d2 2023-07-23  221:   .. "卡 "
03f04117d2 2023-07-23  222:   .. str["规则"]
45478ef823 2023-07-13  223:   
45478ef823 2023-07-13  224:   if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13  225:     
45478ef823 2023-07-13  226:     --}
993a6dbc45 2023-07-13  227:     
45478ef823 2023-07-13  228:   else --{
993a6dbc45 2023-07-13  229:     
03f04117d2 2023-07-23  230:     str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13  231:     
45478ef823 2023-07-13  232:     end --}
993a6dbc45 2023-07-13  233:     
45478ef823 2023-07-13  234:   if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13  235:     
03f04117d2 2023-07-23  236:     str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13  237:     
45478ef823 2023-07-13  238:     end --}
993a6dbc45 2023-07-13  239:     
45478ef823 2023-07-13  240:   if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13  241:     
03f04117d2 2023-07-23  242:     str["开局说明"] = str["开局说明"]
03f04117d2 2023-07-23  243:     .. "选"
ddbc332f5e 2023-07-23  244:     .. str["开局添加手卡的数量"]
ddbc332f5e 2023-07-23  245:     .. "卡 "
45478ef823 2023-07-13  246:     
45478ef823 2023-07-13  247:     end --}
993a6dbc45 2023-07-13  248:     
45478ef823 2023-07-13  249:   if str["禁格"] then --{
993a6dbc45 2023-07-13  250:     
27389a3b0a 2023-07-23  251:     str["开局说明"] = str["开局说明"]
27389a3b0a 2023-07-23  252:     .. "禁"
27389a3b0a 2023-07-23  253:     .. str["禁格的数量"]
27389a3b0a 2023-07-23  254:     .. "格 "
0852ed07b8 2023-07-22  255:     
0852ed07b8 2023-07-22  256:     end --}
0852ed07b8 2023-07-22  257:     
0852ed07b8 2023-07-22  258:   if str["随机抽卡的数量"] then --{
a469e38404 2023-07-22  259:     
27389a3b0a 2023-07-23  260:     str["开局说明"] = str["开局说明"]
27389a3b0a 2023-07-23  261:     .. "抽"
27389a3b0a 2023-07-23  262:     .. str["随机抽卡的数量"]
27389a3b0a 2023-07-23  263:     .. "卡 "
993a6dbc45 2023-07-13  264:     end --}
993a6dbc45 2023-07-13  265:     
45478ef823 2023-07-13  266:   Debug.ShowHint(str["开局说明"])
45478ef823 2023-07-13  267:   
45478ef823 2023-07-13  268:   end --}
993a6dbc45 2023-07-13  269:   
45478ef823 2023-07-13  270: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13  271:   
0d5ba0fc61 2023-07-23  272:   str["开局添加手卡的数量"] = str_1
e8a4eb1d6e 2023-07-16  273:   
6254eda63a 2023-07-23  274:   str["效果"] = Effect.GlobalEffect()
e8a4eb1d6e 2023-07-16  275:   
6254eda63a 2023-07-23  276:   str["效果"]:SetType(EFFECT_TYPE_FIELD
e8a4eb1d6e 2023-07-16  277:   + EFFECT_TYPE_CONTINUOUS)
e8a4eb1d6e 2023-07-16  278:   
6254eda63a 2023-07-23  279:   str["效果"]:SetCode(EVENT_ADJUST)
0f0474f258 2023-07-16  280:   
6254eda63a 2023-07-23  281:   str["效果"]:SetCondition(aux.TRUE)
8e87626fe9 2023-07-16  282:   
8e87626fe9 2023-07-16  283:   function cache_1(effect_event
8e87626fe9 2023-07-16  284:   , player_who_activate_the_effect) --{
8e87626fe9 2023-07-16  285:     
8e87626fe9 2023-07-16  286:     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11  287:     , Card.IsAbleToHand
8e87626fe9 2023-07-16  288:     , player_who_activate_the_effect
4e8f89ad97 2023-07-11  289:     , LOCATION_DECK
4e8f89ad97 2023-07-11  290:     , 0
4e8f89ad97 2023-07-11  291:     , str_1
4e8f89ad97 2023-07-11  292:     , str_1
4e8f89ad97 2023-07-11  293:     , nil)
4e8f89ad97 2023-07-11  294:     
4e8f89ad97 2023-07-11  295:     Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11  296:     , nil
4e8f89ad97 2023-07-11  297:     , REASON_RULE)
8e87626fe9 2023-07-16  298:     
e28a9fe965 2023-07-16  299:     effect_event:Reset()
1539e099d7 2023-07-16  300:     
8e87626fe9 2023-07-16  301:     end --}
8e87626fe9 2023-07-16  302:     
6254eda63a 2023-07-23  303:   str["效果"]:SetOperation(cache_1)
8e87626fe9 2023-07-16  304:   
6254eda63a 2023-07-23  305:   Duel.RegisterEffect(str["效果"]
8e87626fe9 2023-07-16  306:   , 0)
17d6844110 2023-07-16  307:   
d5d0e03305 2023-07-11  308:   end --}
993a6dbc45 2023-07-13  309:   
d5d0e03305 2023-07-11  310: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13  311:   
0d5ba0fc61 2023-07-23  312:   str["禁格的数量"] = str_1
6254eda63a 2023-07-23  313:   
6254eda63a 2023-07-23  314:   str["效果"] = Effect.GlobalEffect()
6254eda63a 2023-07-23  315:   
6254eda63a 2023-07-23  316:   str["效果"]:SetCode(EFFECT_USE_EXTRA_MZONE)
6254eda63a 2023-07-23  317:   
6254eda63a 2023-07-23  318:   str["效果"]:SetValue(str_1)
6254eda63a 2023-07-23  319:   
6254eda63a 2023-07-23  320:   Duel.RegisterEffect(str["效果"],0)
6254eda63a 2023-07-23  321:   
0d5ba0fc61 2023-07-23  322:   end --}
0d5ba0fc61 2023-07-23  323:   
8a01ebbad2 2023-07-23  324: fun["该效果不能被连锁"] = function() --{
8a01ebbad2 2023-07-23  325:   
8a01ebbad2 2023-07-23  326:   Duel.SetChainLimit(aux.FALSE)
8a01ebbad2 2023-07-23  327:   
8a01ebbad2 2023-07-23  328:   return true
8a01ebbad2 2023-07-23  329:   end --}
8a01ebbad2 2023-07-23  330:   
d5d0e03305 2023-07-11  331: fun["印卡"] = function(str_1, str_2, str_3) --{
d5d0e03305 2023-07-11  332:   
d5d0e03305 2023-07-11  333:   if str_3 then --{
993a6dbc45 2023-07-13  334:     
d5d0e03305 2023-07-11  335:     --}
993a6dbc45 2023-07-13  336:     
d5d0e03305 2023-07-11  337:   else --{
993a6dbc45 2023-07-13  338:     
d5d0e03305 2023-07-11  339:     str_3 = str_2
45478ef823 2023-07-13  340:     
d5d0e03305 2023-07-11  341:     end --}
993a6dbc45 2023-07-13  342:     
0d5ba0fc61 2023-07-23  343:   Debug.ShowHint("点击对方额外卡组可以进行印卡。\n手卡只能印 "
0d5ba0fc61 2023-07-23  344:   .. str_2
0d5ba0fc61 2023-07-23  345:   .. " 张。\n最多可以印 "
0d5ba0fc61 2023-07-23  346:   .. str_3
0d5ba0fc61 2023-07-23  347:   .. " 张")
6254eda63a 2023-07-23  348:   
6254eda63a 2023-07-23  349:   str["效果"] = Effect.CreateEffect(str_1)
9a1184f29f 2023-07-22  350:   
9a1184f29f 2023-07-22  351:   str["当前印卡数"] = 1
9a1184f29f 2023-07-22  352:   
6254eda63a 2023-07-23  353:   str["效果"]:SetType(EFFECT_TYPE_IGNITION)
9a1184f29f 2023-07-22  354:   
6254eda63a 2023-07-23  355:   str["效果"]:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11  356:   + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11  357:   + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11  358:   + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11  359:   
8a01ebbad2 2023-07-23  360:   str["效果"]:SetTarget(fun["该效果不能被连锁"])
6254eda63a 2023-07-23  361:   
6254eda63a 2023-07-23  362:   str["效果"]:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11  363:   
d5d0e03305 2023-07-11  364:   function print_hand(effect_event
d5d0e03305 2023-07-11  365:   , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13  366:     
d5d0e03305 2023-07-11  367:     announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11  368:     
d5d0e03305 2023-07-11  369:     card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11  370:     , announce_card)
d5d0e03305 2023-07-11  371:     
d5d0e03305 2023-07-11  372:     if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13  373:       
d5d0e03305 2023-07-11  374:       str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  375:       
d5d0e03305 2023-07-11  376:       Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13  377:       
d5d0e03305 2023-07-11  378:       --}
993a6dbc45 2023-07-13  379:       
d5d0e03305 2023-07-11  380:     else --{
993a6dbc45 2023-07-13  381:       
d5d0e03305 2023-07-11  382:       if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13  383:         
d5d0e03305 2023-07-11  384:         str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  385:         
d5d0e03305 2023-07-11  386:         Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11  387:         
d5d0e03305 2023-07-11  388:         Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13  389:         
d5d0e03305 2023-07-11  390:         --}
993a6dbc45 2023-07-13  391:         
993a6dbc45 2023-07-13  392:       else --{
993a6dbc45 2023-07-13  393:         
27c36deea8 2023-07-23  394:         Debug.ShowHint("印卡过多!")
993a6dbc45 2023-07-13  395:         
a30b9aba5d 2023-07-16  396:         effect_event:Reset()
a30b9aba5d 2023-07-16  397:         
993a6dbc45 2023-07-13  398:         end --}
993a6dbc45 2023-07-13  399:         
993a6dbc45 2023-07-13  400:       end --}
993a6dbc45 2023-07-13  401:       
993a6dbc45 2023-07-13  402:     end --}
993a6dbc45 2023-07-13  403:     
6254eda63a 2023-07-23  404:   str["效果"]:SetOperation(print_hand)
0852ed07b8 2023-07-22  405:   
6254eda63a 2023-07-23  406:   str_1:RegisterEffect(str["效果"])
0852ed07b8 2023-07-22  407:   
0852ed07b8 2023-07-22  408:   end --}
0852ed07b8 2023-07-22  409:   
0852ed07b8 2023-07-22  410: fun["随机抽卡"] = function(str_1) --{
a469e38404 2023-07-22  411:   
0852ed07b8 2023-07-22  412:   str["随机抽卡的数量"] = str_1
63daf9144a 2023-07-22  413:   
6254eda63a 2023-07-23  414:   str["效果"] = Effect.GlobalEffect()
63daf9144a 2023-07-22  415:   
6254eda63a 2023-07-23  416:   str["效果"]:SetType(EFFECT_TYPE_FIELD
63daf9144a 2023-07-22  417:   + EFFECT_TYPE_CONTINUOUS)
63daf9144a 2023-07-22  418:   
6254eda63a 2023-07-23  419:   str["效果"]:SetCode(EVENT_ADJUST)
63daf9144a 2023-07-22  420:   
6254eda63a 2023-07-23  421:   str["效果"]:SetCondition(aux.TRUE)
63daf9144a 2023-07-22  422:   
63daf9144a 2023-07-22  423:   function cache_1(effect_event
63daf9144a 2023-07-22  424:   , player_who_activate_the_effect) --{
a469e38404 2023-07-22  425:     
63daf9144a 2023-07-22  426:     Duel.ShuffleDeck(0)
a469e38404 2023-07-22  427:     
63daf9144a 2023-07-22  428:     Duel.Draw(0,str_1,REASON_RULE)
63daf9144a 2023-07-22  429:     
63daf9144a 2023-07-22  430:     effect_event:Reset()
63daf9144a 2023-07-22  431:     
63daf9144a 2023-07-22  432:     end --}
63daf9144a 2023-07-22  433:     
6254eda63a 2023-07-23  434:   str["效果"]:SetOperation(cache_1)
63daf9144a 2023-07-22  435:   
6254eda63a 2023-07-23  436:   Duel.RegisterEffect(str["效果"]
63daf9144a 2023-07-22  437:   , 0)
a469e38404 2023-07-22  438:   
ae6f66c606 2023-07-20  439:   end --}
ae6f66c606 2023-07-20  440:   
9c53880fae 2023-07-23  441: fun["失败得分"] = function() --{
9c53880fae 2023-07-23  442:   
9c53880fae 2023-07-23  443:   end --}