eeeff3c24b 2023-07-15 1:
995608299a 2023-07-15 2: if _G["c0.lua_已加载"] then --{
995608299a 2023-07-15 3: Debug.Message("已加载")
995608299a 2023-07-15 4: return
995608299a 2023-07-15 5: end --}
995608299a 2023-07-15 6: Debug.Message("未加载")
6d182363a9 2023-06-30 7: str = {}
75bd4dfc8f 2023-07-11 8:
6d182363a9 2023-06-30 9: fun = {}
6d182363a9 2023-06-30 10:
ad797768a6 2023-07-14 11: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
350cd0ad57 2023-06-30 12:
6f45c2f05c 2023-07-11 13: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13 14:
350cd0ad57 2023-06-30 15: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
5744929923 2023-07-11 16:
4be88097db 2023-07-05 17: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
1fb42895ff 2023-07-11 18:
5744929923 2023-07-11 19: if str_2 then --{
993a6dbc45 2023-07-13 20:
993a6dbc45 2023-07-13 21: if str_2 == 3 then --{
993a6dbc45 2023-07-13 22:
993a6dbc45 2023-07-13 23: str["规则"] = "大师3 "
993a6dbc45 2023-07-13 24:
993a6dbc45 2023-07-13 25: --}
993a6dbc45 2023-07-13 26:
993a6dbc45 2023-07-13 27: elseif str_2 == 4 then --{
993a6dbc45 2023-07-13 28:
993a6dbc45 2023-07-13 29: str["规则"] = "新大师 "
993a6dbc45 2023-07-13 30:
993a6dbc45 2023-07-13 31: --}
993a6dbc45 2023-07-13 32:
993a6dbc45 2023-07-13 33: elseif str_2 == 5 then --{
993a6dbc45 2023-07-13 34:
993a6dbc45 2023-07-13 35: str["规则"] = "大师2020 "
993a6dbc45 2023-07-13 36:
993a6dbc45 2023-07-13 37: --}
993a6dbc45 2023-07-13 38:
993a6dbc45 2023-07-13 39: end --}
993a6dbc45 2023-07-13 40:
993a6dbc45 2023-07-13 41: else --{
993a6dbc45 2023-07-13 42:
993a6dbc45 2023-07-13 43: str["规则"] = "大师2020 "
993a6dbc45 2023-07-13 44:
993a6dbc45 2023-07-13 45: end --}
993a6dbc45 2023-07-13 46:
ad797768a6 2023-07-14 47: fun["Debug.ReloadFieldBegin"](str_1, str_2)
993a6dbc45 2023-07-13 48:
993a6dbc45 2023-07-13 49: end --}
993a6dbc45 2023-07-13 50:
993a6dbc45 2023-07-13 51: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13 52:
8736d64183 2023-07-11 53: effect_1 = Effect.GlobalEffect()
8736d64183 2023-07-11 54:
8736d64183 2023-07-11 55: effect_1:SetType(EFFECT_TYPE_FIELD
8736d64183 2023-07-11 56: + EFFECT_TYPE_CONTINUOUS)
8736d64183 2023-07-11 57:
8736d64183 2023-07-11 58: effect_1:SetCode(EVENT_DAMAGE)
1fb42895ff 2023-07-11 59:
588454a9f9 2023-07-11 60: function cache_1() --{
993a6dbc45 2023-07-13 61:
588454a9f9 2023-07-11 62: cache_1 = Duel.GetLP(1)
1fb42895ff 2023-07-11 63:
588454a9f9 2023-07-11 64: if cache_1 <= 0 then --{
993a6dbc45 2023-07-13 65:
588454a9f9 2023-07-11 66: if cache_1 < 0 then --{
993a6dbc45 2023-07-13 67:
588454a9f9 2023-07-11 68: Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
45478ef823 2023-07-13 69:
7c21defa68 2023-07-13 70: end --}
993a6dbc45 2023-07-13 71:
7c21defa68 2023-07-13 72: cache_1 = true
45478ef823 2023-07-13 73:
7c21defa68 2023-07-13 74: --}
993a6dbc45 2023-07-13 75:
7c21defa68 2023-07-13 76: else --{
993a6dbc45 2023-07-13 77:
7c21defa68 2023-07-13 78: cache_1 = false
45478ef823 2023-07-13 79:
7c21defa68 2023-07-13 80: end --}
993a6dbc45 2023-07-13 81:
7c21defa68 2023-07-13 82: return cache_1
45478ef823 2023-07-13 83:
7c21defa68 2023-07-13 84: end --}
45478ef823 2023-07-13 85:
1fb42895ff 2023-07-11 86: effect_1:SetCondition(cache_1)
1fb42895ff 2023-07-11 87:
1fb42895ff 2023-07-11 88: function cache_1() --{
993a6dbc45 2023-07-13 89:
1fb42895ff 2023-07-11 90: Debug.ShowHint("残局群181175613")
45478ef823 2023-07-13 91:
1fb42895ff 2023-07-11 92: end --}
993a6dbc45 2023-07-13 93:
588454a9f9 2023-07-11 94: effect_1:SetOperation(cache_1)
588454a9f9 2023-07-11 95:
588454a9f9 2023-07-11 96: Duel.RegisterEffect(effect_1
588454a9f9 2023-07-11 97: , 0)
45478ef823 2023-07-13 98:
588454a9f9 2023-07-11 99: end --}
993a6dbc45 2023-07-13 100:
588454a9f9 2023-07-11 101: fun["是否效果卡"] = function(card) --{
993a6dbc45 2023-07-13 102:
588454a9f9 2023-07-11 103: cache_1 = Card.IsType(card, TYPE_SPELL)
588454a9f9 2023-07-11 104:
588454a9f9 2023-07-11 105: cache_2 = Card.IsType(card, TYPE_TRAP)
588454a9f9 2023-07-11 106:
588454a9f9 2023-07-11 107: cache_3 = Card.IsType(card, TYPE_EFFECT)
ebd8dd9982 2023-07-11 108:
588454a9f9 2023-07-11 109: if cache_1
588454a9f9 2023-07-11 110: or cache_2
588454a9f9 2023-07-11 111: or cache_3 then --{
993a6dbc45 2023-07-13 112:
588454a9f9 2023-07-11 113: return true
45478ef823 2023-07-13 114:
588454a9f9 2023-07-11 115: end --}
993a6dbc45 2023-07-13 116:
588454a9f9 2023-07-11 117: cache_1 = Card.IsType(card, TYPE_PENDULUM)
ebd8dd9982 2023-07-11 118:
588454a9f9 2023-07-11 119: if cache_1 then --{
993a6dbc45 2023-07-13 120:
588454a9f9 2023-07-11 121: cache_1 = Card.IsCode(card, 28363749)
588454a9f9 2023-07-11 122:
588454a9f9 2023-07-11 123: cache_2 = Card.IsCode(card, 19474136)
588454a9f9 2023-07-11 124:
588454a9f9 2023-07-11 125: cache_3 = Card.IsCode(card, 17390179)
588454a9f9 2023-07-11 126:
588454a9f9 2023-07-11 127: cache_4 = Card.IsCode(card, 83980492)
ebd8dd9982 2023-07-11 128:
588454a9f9 2023-07-11 129: if cache_1
588454a9f9 2023-07-11 130: or cache_2
588454a9f9 2023-07-11 131: or cache_3
588454a9f9 2023-07-11 132: or cache_4 then --{
993a6dbc45 2023-07-13 133:
7c21defa68 2023-07-13 134: --}
993a6dbc45 2023-07-13 135:
7c21defa68 2023-07-13 136: else --{
993a6dbc45 2023-07-13 137:
7c21defa68 2023-07-13 138: return true
45478ef823 2023-07-13 139:
7c21defa68 2023-07-13 140: end --}
993a6dbc45 2023-07-13 141:
7c21defa68 2023-07-13 142: end --}
993a6dbc45 2023-07-13 143:
7c21defa68 2023-07-13 144: return false
45478ef823 2023-07-13 145:
7c21defa68 2023-07-13 146: end --}
45478ef823 2023-07-13 147:
7c21defa68 2023-07-13 148: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13 149:
7c21defa68 2023-07-13 150: if str["开局说明吗"] == 1 then --{
993a6dbc45 2023-07-13 151:
7c21defa68 2023-07-13 152: return
45478ef823 2023-07-13 153:
7c21defa68 2023-07-13 154: --}
993a6dbc45 2023-07-13 155:
7c21defa68 2023-07-13 156: else --{
993a6dbc45 2023-07-13 157:
7c21defa68 2023-07-13 158: str["开局说明吗"] = 1
45478ef823 2023-07-13 159:
7c21defa68 2023-07-13 160: end --}
993a6dbc45 2023-07-13 161:
1fb42895ff 2023-07-11 162: cache_1 = 0
1fb42895ff 2023-07-11 163: cache_1 = cache_1 + LOCATION_DECK
1fb42895ff 2023-07-11 164: cache_1 = cache_1 + LOCATION_HAND
1fb42895ff 2023-07-11 165: cache_1 = cache_1 + LOCATION_MZONE
1fb42895ff 2023-07-11 166: cache_1 = cache_1 + LOCATION_SZONE
1fb42895ff 2023-07-11 167: cache_1 = cache_1 + LOCATION_GRAVE
1fb42895ff 2023-07-11 168: cache_1 = cache_1 + LOCATION_REMOVED
1fb42895ff 2023-07-11 169: cache_1 = cache_1 + LOCATION_EXTRA
1fb42895ff 2023-07-11 170:
1fb42895ff 2023-07-11 171: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
1fb42895ff 2023-07-11 172:
1fb42895ff 2023-07-11 173: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
1fb42895ff 2023-07-11 174:
1fb42895ff 2023-07-11 175: for k in aux.Next(cache_1) do --{
993a6dbc45 2023-07-13 176:
1fb42895ff 2023-07-11 177: cache_1 = fun["是否效果卡"](k)
ebd8dd9982 2023-07-11 178:
1fb42895ff 2023-07-11 179: if cache_1 then --{
993a6dbc45 2023-07-13 180:
1fb42895ff 2023-07-11 181: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13 182:
1fb42895ff 2023-07-11 183: end --}
993a6dbc45 2023-07-13 184:
1fb42895ff 2023-07-11 185: end --}
993a6dbc45 2023-07-13 186:
1fb42895ff 2023-07-11 187: str["开局说明"] =""
1fb42895ff 2023-07-11 188: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
1fb42895ff 2023-07-11 189: str["开局说明"] = str["开局说明"] .. "卡 "
1fb42895ff 2023-07-11 190: str["开局说明"] = str["开局说明"] .. str["规则"]
ebd8dd9982 2023-07-11 191:
1fb42895ff 2023-07-11 192: if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13 193:
1fb42895ff 2023-07-11 194: --}
993a6dbc45 2023-07-13 195:
1fb42895ff 2023-07-11 196: else --{
993a6dbc45 2023-07-13 197:
1fb42895ff 2023-07-11 198: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13 199:
1fb42895ff 2023-07-11 200: end --}
993a6dbc45 2023-07-13 201:
1fb42895ff 2023-07-11 202: if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13 203:
1fb42895ff 2023-07-11 204: str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13 205:
1fb42895ff 2023-07-11 206: end --}
993a6dbc45 2023-07-13 207:
1fb42895ff 2023-07-11 208: if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13 209:
1fb42895ff 2023-07-11 210: str["开局说明"] = str["开局说明"] .. "选"
1fb42895ff 2023-07-11 211: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
1fb42895ff 2023-07-11 212: str["开局说明"] = str["开局说明"] .. "卡 "
45478ef823 2023-07-13 213:
1fb42895ff 2023-07-11 214: end --}
993a6dbc45 2023-07-13 215:
1fb42895ff 2023-07-11 216: if str["禁格"] then --{
993a6dbc45 2023-07-13 217:
1fb42895ff 2023-07-11 218: str["开局说明"] = str["开局说明"] .. "禁"
1fb42895ff 2023-07-11 219: str["开局说明"] = str["开局说明"] .. str["禁格"]
1fb42895ff 2023-07-11 220: str["开局说明"] = str["开局说明"] .. "格 "
45478ef823 2023-07-13 221:
1fb42895ff 2023-07-11 222: end --}
993a6dbc45 2023-07-13 223:
1fb42895ff 2023-07-11 224: if str["印卡"] then --{
993a6dbc45 2023-07-13 225:
1fb42895ff 2023-07-11 226: str["开局说明"] = str["开局说明"] .. "印卡 "
45478ef823 2023-07-13 227:
1fb42895ff 2023-07-11 228: end --}
993a6dbc45 2023-07-13 229:
1fb42895ff 2023-07-11 230: Debug.ShowHint(str["开局说明"])
ebd8dd9982 2023-07-11 231:
1fb42895ff 2023-07-11 232: fun["通关邀请"]()
45478ef823 2023-07-13 233:
4e8f89ad97 2023-07-11 234: end --}
993a6dbc45 2023-07-13 235:
4e8f89ad97 2023-07-11 236: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13 237:
4e8f89ad97 2023-07-11 238: str["开局添加手卡"] = str_1
4e8f89ad97 2023-07-11 239:
4e8f89ad97 2023-07-11 240: effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11 241:
4e8f89ad97 2023-07-11 242: effect_1:SetType(EFFECT_TYPE_FIELD
4e8f89ad97 2023-07-11 243: + EFFECT_TYPE_CONTINUOUS)
4e8f89ad97 2023-07-11 244:
4e8f89ad97 2023-07-11 245: effect_1:SetCode(EVENT_ADJUST)
4e8f89ad97 2023-07-11 246:
4e8f89ad97 2023-07-11 247: effect_1:SetCountLimit(1)
4e8f89ad97 2023-07-11 248:
4e8f89ad97 2023-07-11 249: function cache_1() --{
993a6dbc45 2023-07-13 250:
4e8f89ad97 2023-07-11 251: if str["已添加手卡"] == 1 then --{
993a6dbc45 2023-07-13 252:
4e8f89ad97 2023-07-11 253: return false
45478ef823 2023-07-13 254:
4e8f89ad97 2023-07-11 255: --}
993a6dbc45 2023-07-13 256:
4e8f89ad97 2023-07-11 257: else --{
993a6dbc45 2023-07-13 258:
4e8f89ad97 2023-07-11 259: str["已添加手卡"] = 1
4e8f89ad97 2023-07-11 260:
4e8f89ad97 2023-07-11 261: return true
45478ef823 2023-07-13 262:
4e8f89ad97 2023-07-11 263: end --}
993a6dbc45 2023-07-13 264:
4e8f89ad97 2023-07-11 265: end--}
993a6dbc45 2023-07-13 266:
4e8f89ad97 2023-07-11 267: effect_1:SetCondition(cache_1)
4e8f89ad97 2023-07-11 268:
4e8f89ad97 2023-07-11 269: function cache_1(effect_event
4e8f89ad97 2023-07-11 270: , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13 271:
4e8f89ad97 2023-07-11 272: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11 273: , Card.IsAbleToHand
4e8f89ad97 2023-07-11 274: , player_who_activate_the_effect
4e8f89ad97 2023-07-11 275: , LOCATION_DECK
4e8f89ad97 2023-07-11 276: , 0
4e8f89ad97 2023-07-11 277: , str_1
4e8f89ad97 2023-07-11 278: , str_1
4e8f89ad97 2023-07-11 279: , nil)
4e8f89ad97 2023-07-11 280:
4e8f89ad97 2023-07-11 281: Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11 282: , nil
4e8f89ad97 2023-07-11 283: , REASON_RULE)
45478ef823 2023-07-13 284:
4e8f89ad97 2023-07-11 285: end --}
993a6dbc45 2023-07-13 286:
4e8f89ad97 2023-07-11 287: effect_1:SetOperation(cache_1)
4e8f89ad97 2023-07-11 288:
4e8f89ad97 2023-07-11 289: Duel.RegisterEffect(effect_1
4e8f89ad97 2023-07-11 290: , 0)
4e8f89ad97 2023-07-11 291:
4e8f89ad97 2023-07-11 292: fun["开局说明"]()
45478ef823 2023-07-13 293:
4e8f89ad97 2023-07-11 294: end --}
993a6dbc45 2023-07-13 295:
4e8f89ad97 2023-07-11 296: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13 297:
4e8f89ad97 2023-07-11 298: str["禁格"] = str_1
4e8f89ad97 2023-07-11 299:
4e8f89ad97 2023-07-11 300: effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11 301:
4e8f89ad97 2023-07-11 302: effect_1:SetType(EFFECT_TYPE_FIELD)
4e8f89ad97 2023-07-11 303:
4e8f89ad97 2023-07-11 304: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
4e8f89ad97 2023-07-11 305:
4e8f89ad97 2023-07-11 306: effect_1:SetValue(str_1)
4e8f89ad97 2023-07-11 307:
4e8f89ad97 2023-07-11 308: Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13 309:
d5d0e03305 2023-07-11 310: end --}
993a6dbc45 2023-07-13 311:
d5d0e03305 2023-07-11 312: fun["印卡"] = function(str_1, str_2, str_3) --{
993a6dbc45 2023-07-13 313:
d5d0e03305 2023-07-11 314: str["印卡"] = 1
d5d0e03305 2023-07-11 315:
d5d0e03305 2023-07-11 316: if str_3 then --{
993a6dbc45 2023-07-13 317:
d5d0e03305 2023-07-11 318: --}
993a6dbc45 2023-07-13 319:
d5d0e03305 2023-07-11 320: else --{
993a6dbc45 2023-07-13 321:
d5d0e03305 2023-07-11 322: str_3 = str_2
45478ef823 2023-07-13 323:
d5d0e03305 2023-07-11 324: end --}
993a6dbc45 2023-07-13 325:
d5d0e03305 2023-07-11 326: str["当前印卡数"] = 1
d5d0e03305 2023-07-11 327:
d5d0e03305 2023-07-11 328: effect_1 = Effect.CreateEffect(str_1)
d5d0e03305 2023-07-11 329:
d5d0e03305 2023-07-11 330: effect_1:SetType(EFFECT_TYPE_IGNITION)
d5d0e03305 2023-07-11 331:
d5d0e03305 2023-07-11 332: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11 333: + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11 334: + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11 335: + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11 336:
d5d0e03305 2023-07-11 337: cache_1 = function() --{
993a6dbc45 2023-07-13 338:
d5d0e03305 2023-07-11 339: Duel.SetChainLimit(aux.FALSE)
d5d0e03305 2023-07-11 340:
d5d0e03305 2023-07-11 341: return true
45478ef823 2023-07-13 342:
d5d0e03305 2023-07-11 343: end --}
993a6dbc45 2023-07-13 344:
d5d0e03305 2023-07-11 345: effect_1:SetTarget(cache_1)
d5d0e03305 2023-07-11 346:
d5d0e03305 2023-07-11 347: effect_1:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11 348:
d5d0e03305 2023-07-11 349: function print_hand(effect_event
d5d0e03305 2023-07-11 350: , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13 351:
d5d0e03305 2023-07-11 352: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11 353:
d5d0e03305 2023-07-11 354: card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11 355: , announce_card)
d5d0e03305 2023-07-11 356:
d5d0e03305 2023-07-11 357: if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13 358:
d5d0e03305 2023-07-11 359: str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11 360:
d5d0e03305 2023-07-11 361: Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13 362:
d5d0e03305 2023-07-11 363: --}
993a6dbc45 2023-07-13 364:
d5d0e03305 2023-07-11 365: else --{
993a6dbc45 2023-07-13 366:
d5d0e03305 2023-07-11 367: if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13 368:
d5d0e03305 2023-07-11 369: str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11 370:
d5d0e03305 2023-07-11 371: Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11 372:
d5d0e03305 2023-07-11 373: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13 374:
d5d0e03305 2023-07-11 375: --}
993a6dbc45 2023-07-13 376:
d5d0e03305 2023-07-11 377: else --{
993a6dbc45 2023-07-13 378:
d5d0e03305 2023-07-11 379: Debug.ShowHint("印卡过多!")
45478ef823 2023-07-13 380:
d5d0e03305 2023-07-11 381: end --}
993a6dbc45 2023-07-13 382:
d5d0e03305 2023-07-11 383: end --}
993a6dbc45 2023-07-13 384:
d5d0e03305 2023-07-11 385: end --}
993a6dbc45 2023-07-13 386:
d5d0e03305 2023-07-11 387: effect_1:SetOperation(print_hand)
d5d0e03305 2023-07-11 388:
d5d0e03305 2023-07-11 389: str_1:RegisterEffect(effect_1)
45478ef823 2023-07-13 390:
d5d0e03305 2023-07-11 391: end --}
993a6dbc45 2023-07-13 392:
d5d0e03305 2023-07-11 393: fun["全部回到卡组"] = function() --{
993a6dbc45 2023-07-13 394:
d5d0e03305 2023-07-11 395: Debug.ShowHint("胜利条件:让对方的卡回到卡组。")
d5d0e03305 2023-07-11 396:
d5d0e03305 2023-07-11 397: effect_1 = Effect.GlobalEffect()
d5d0e03305 2023-07-11 398:
d5d0e03305 2023-07-11 399: effect_1:SetType(EFFECT_TYPE_FIELD
d5d0e03305 2023-07-11 400: + EFFECT_TYPE_CONTINUOUS)
d5d0e03305 2023-07-11 401:
d5d0e03305 2023-07-11 402: effect_1:SetCode(EVENT_ADJUST)
d5d0e03305 2023-07-11 403:
d5d0e03305 2023-07-11 404: cache_1 = function() --{
993a6dbc45 2023-07-13 405:
d5d0e03305 2023-07-11 406: cache_1 = 0
d5d0e03305 2023-07-11 407: cache_1 = cache_1 + LOCATION_HAND
d5d0e03305 2023-07-11 408: cache_1 = cache_1 + LOCATION_MZONE
d5d0e03305 2023-07-11 409: cache_1 = cache_1 + LOCATION_SZONE
d5d0e03305 2023-07-11 410: cache_1 = cache_1 + LOCATION_GRAVE
d5d0e03305 2023-07-11 411: cache_1 = cache_1 + LOCATION_REMOVED
d5d0e03305 2023-07-11 412:
d5d0e03305 2023-07-11 413: cache_1 = Duel.GetFieldGroupCount(1,cache_1,0)
d5d0e03305 2023-07-11 414:
d5d0e03305 2023-07-11 415: if cache_1 == 0 then --{
993a6dbc45 2023-07-13 416:
d5d0e03305 2023-07-11 417: return true
45478ef823 2023-07-13 418:
d5d0e03305 2023-07-11 419: --}
993a6dbc45 2023-07-13 420:
d5d0e03305 2023-07-11 421: else --{
993a6dbc45 2023-07-13 422:
d5d0e03305 2023-07-11 423: return false
45478ef823 2023-07-13 424:
d5d0e03305 2023-07-11 425: end --}
993a6dbc45 2023-07-13 426:
d5d0e03305 2023-07-11 427: end --}
993a6dbc45 2023-07-13 428:
d5d0e03305 2023-07-11 429: effect_1:SetCondition(cache_1)
d5d0e03305 2023-07-11 430:
d5d0e03305 2023-07-11 431: cache_1 = function() --{
993a6dbc45 2023-07-13 432:
d5d0e03305 2023-07-11 433: Debug.ShowHint("目标已达成!")
45478ef823 2023-07-13 434:
d5d0e03305 2023-07-11 435: Duel.SetLP(1,0)
45478ef823 2023-07-13 436:
d5d0e03305 2023-07-11 437: end --}
993a6dbc45 2023-07-13 438:
d5d0e03305 2023-07-11 439: effect_1:SetOperation(cache_1)
d5d0e03305 2023-07-11 440:
d5d0e03305 2023-07-11 441: Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13 442:
1fb42895ff 2023-07-11 443: end --}
993a6dbc45 2023-07-13 444:
82a246aff8 2023-07-15 445: _G["c0.lua_已加载"] = 1