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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.1.16</span> </a></li>
52: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.1.17</span> </a></li>
53: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.1.18</span> </a></li>
54: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.1.19</span> </a></li>
55: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.1.20</span> </a></li>
56: </ul></li>
57: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
58: <ul>
59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.1</span> </a></li>
60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.2</span> </a></li>
61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.3</span> </a></li>
62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.4</span> </a></li>
63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.5</span> </a></li>
64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.6</span> </a></li>
65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.7</span> </a></li>
66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.8</span> </a></li>
67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.9</span> </a></li>
68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.10</span> </a></li>
69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.11</span> </a></li>
70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.12</span> </a></li>
71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.13</span> </a></li>
72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.14</span> </a></li>
73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.15</span> </a></li>
74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.16</span> </a></li>
75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.17</span> </a></li>
76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.18</span> </a></li>
77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.19</span> </a></li>
78: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.20</span> </a></li>
79: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.21</span> </a></li>
80: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.22</span> </a></li>
81: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.23</span> </a></li>
82: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.24</span> </a></li>
83: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.25</span> </a></li>
84: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">1.2.26</span> </a></li>
85: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">1.2.27</span> </a></li>
86: </ul></li>
87: </ul></li>
88: </ul>
89: </nav>
90: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
91: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
92: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
93: <pre><code>Debug.SetAIName("base-2")
94:
95: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
96:
97: Debug.SetPlayerInfo(0,8000,0,0)
98: Debug.SetPlayerInfo(1,8000,0,0)
99:
100:
101: -----------------
102:
103:
104: -----------------
105:
106:
107: -----------------
108:
109: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
110: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
111: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
112: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
113:
114: -----------------
115:
116:
117: -----------------
118:
119:
120: -----------------
121:
122:
123: Debug.ReloadFieldEnd()
124: aux.BeginPuzzle()
125: </code></pre>
126: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
127: <pre><code>Debug.SetAIName("base-2")
128:
129: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
130:
131: Debug.SetPlayerInfo(0,8000,0,0)
132: Debug.SetPlayerInfo(1,8000,0,0)
133:
134: -----------------
135:
136: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
138:
139: -----------------
140:
141: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
142:
143: -----------------
144:
145: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
146:
147: -----------------
148:
149: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
150:
151: -----------------
152:
153: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
154:
155: -----------------
156:
157: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
158:
159: Debug.ReloadFieldEnd()
160: aux.BeginPuzzle()
161: </code></pre>
162: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
163: <pre><code>Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
177: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
178:
179: -----------------
180:
181: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: -----------------
193:
194:
195: Debug.ReloadFieldEnd()
196: aux.BeginPuzzle()
197: </code></pre>
198: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
199: <pre><code>Debug.SetAIName("base-2")
200:
201: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
202:
203: Debug.SetPlayerInfo(0,8000,0,0)
204: Debug.SetPlayerInfo(1,8000,0,0)
205:
206: -----------------
207:
208: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
209: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
210: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212:
213: -----------------
214:
215:
216: -----------------
217:
218:
219: -----------------
220:
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: Debug.ReloadFieldEnd()
229: aux.BeginPuzzle()
230: </code></pre>
231: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
232: <pre><code>Debug.SetAIName("base-2")
233:
234: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
235:
236: Debug.SetPlayerInfo(0,8000,0,0)
237: Debug.SetPlayerInfo(1,8000,0,0)
238:
239: -----------------
240:
241: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
242: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
243: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
244: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
245:
246: -----------------
247:
248:
249: -----------------
250:
251:
252: -----------------
253:
254:
255: -----------------
256:
257:
258: -----------------
259:
260:
261: Debug.ReloadFieldEnd()
262: aux.BeginPuzzle()
263: </code></pre>
264: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
265: <pre><code>Debug.SetAIName("base-2")
266:
267: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
268:
269: Debug.SetPlayerInfo(0,8000,0,0)
270: Debug.SetPlayerInfo(1,8000,0,0)
271:
272: -----------------
273:
274: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
275: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
280: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
284: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
285: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
286:
287: -----------------
288:
289:
290: -----------------
291:
292:
293: -----------------
294:
295:
296: -----------------
297:
298:
299: -----------------
300:
301:
302: Debug.ReloadFieldEnd()
303: aux.BeginPuzzle()
304: </code></pre>
305: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
306: <pre><code>Debug.SetAIName("base-2")
307:
308: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
309:
310: Debug.SetPlayerInfo(0,8000,0,0)
311: Debug.SetPlayerInfo(1,8000,0,0)
312:
313: -----------------
314:
315: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
317: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
318:
319: -----------------
320:
321:
322: -----------------
323:
324: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
325: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
326:
327: -----------------
328:
329:
330: -----------------
331:
332:
333: -----------------
334:
335:
336: Debug.ReloadFieldEnd()
337: --~ aux.BeginPuzzle()
338: </code></pre>
339: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
340: <pre><code>Debug.SetAIName("base-2")
341:
342: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
343:
344: Debug.SetPlayerInfo(0,8000,0,0)
345: Debug.SetPlayerInfo(1,8000,0,0)
346:
347: -----------------
348:
349: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
350: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
351: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
352:
353: -----------------
354:
355: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
356:
357: -----------------
358:
359:
360: -----------------
361:
362:
363: -----------------
364:
365:
366: -----------------
367:
368:
369: Debug.ReloadFieldEnd()
370: aux.BeginPuzzle()
371: </code></pre>
372: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
373: <pre><code>Debug.SetAIName("base-2")
374:
375: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
376:
377: Debug.SetPlayerInfo(0,8000,0,0)
378: Debug.SetPlayerInfo(1,8000,0,0)
379:
380: -----------------
381:
382: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
383:
384: -----------------
385:
386:
387: -----------------
388:
389: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
390: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
391:
392: -----------------
393:
394: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
395: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
396:
397: -----------------
398:
399:
400: -----------------
401:
402: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
403:
404: Debug.ReloadFieldEnd()
405: aux.BeginPuzzle()
406: </code></pre>
407: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
408: <pre><code>Debug.SetAIName("base-2")
409:
410: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
411:
412: Debug.SetPlayerInfo(0,8000,0,0)
413: Debug.SetPlayerInfo(1,8000,0,0)
414:
415: -----------------
416:
417: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
418: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
419: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
420:
421: -----------------
422:
423:
424: -----------------
425:
426:
427: -----------------
428:
429:
430: -----------------
431:
432:
433: -----------------
434:
435: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
436:
437: Debug.ReloadFieldEnd()
438: aux.BeginPuzzle()
439: </code></pre>
440: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
441: <pre><code>Debug.SetAIName("base-2")
442:
443: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
444:
445: Debug.SetPlayerInfo(0,8000,0,0)
446: Debug.SetPlayerInfo(1,8000,0,0)
447:
448: -----------------
449:
450:
451: -----------------
452:
453:
454: -----------------
455:
456: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
457: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
458:
459: -----------------
460:
461:
462: -----------------
463:
464:
465: -----------------
466:
467: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
468: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
469: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
470:
471: Debug.ReloadFieldEnd()
472: aux.BeginPuzzle()
473: </code></pre>
474: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
475: <pre><code>Debug.SetAIName("base-2")
476:
477: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
478:
479: Debug.SetPlayerInfo(0,8000,0,0)
480: Debug.SetPlayerInfo(1,8000,0,0)
481:
482: -----------------
483:
484:
485: -----------------
486:
487:
488: -----------------
489:
490: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
491: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
492: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: -----------------
501:
502:
503: Debug.ReloadFieldEnd()
504: aux.BeginPuzzle()
505: </code></pre>
506: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
507: <pre><code>Debug.SetAIName("base-2")
508:
509: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
510:
511: Debug.SetPlayerInfo(0,8000,0,0)
512: Debug.SetPlayerInfo(1,8000,0,0)
513:
514: -----------------
515:
516:
517: -----------------
518:
519:
520: -----------------
521:
522: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
523: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
524: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
526:
527: -----------------
528:
529: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
530:
531: -----------------
532:
533:
534: -----------------
535:
536:
537: Debug.ReloadFieldEnd()
538: --~ aux.BeginPuzzle()
539: </code></pre>
540: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
541: <pre><code>Debug.SetAIName("base-2")
542:
543: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
544:
545: Debug.SetPlayerInfo(0,8000,0,0)
546: Debug.SetPlayerInfo(1,8000,0,0)
547:
548: -----------------
549:
550:
551: -----------------
552:
553:
554: -----------------
555:
556: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
557: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
558:
559: -----------------
560:
561:
562: -----------------
563:
564:
565: -----------------
566:
567:
568: Debug.ReloadFieldEnd()
569: --~ aux.BeginPuzzle()
570: </code></pre>
571: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
572: <pre><code>Debug.SetAIName("base-2")
573:
574: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
575:
576: Debug.SetPlayerInfo(0,800,0,0)
577: Debug.SetPlayerInfo(1,8000,0,0)
578:
579: -----------------
580:
581:
582: -----------------
583:
584:
585: -----------------
586:
587: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
588: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
589:
590: -----------------
591:
592:
593: -----------------
594:
595:
596: -----------------
597:
598: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
599: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
600:
601: Debug.ReloadFieldEnd()
602: aux.BeginPuzzle()
603: </code></pre>
604: <h3 data-number="1.1.16" id="section-15"><span class="header-section-number">1.1.16</span> </h3>
605: <pre><code>Debug.SetAIName("base-2")
606:
607: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
608:
609: Debug.SetPlayerInfo(0,8000,0,0)
610: Debug.SetPlayerInfo(1,8000,0,0)
611:
612: -----------------
613:
614:
615: -----------------
616:
617:
618: -----------------
619:
620: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
621: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
622: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
633:
634: Debug.ReloadFieldEnd()
635: aux.BeginPuzzle()
636: </code></pre>
637: <h3 data-number="1.1.17" id="section-16"><span class="header-section-number">1.1.17</span> </h3>
638: <pre><code>Debug.SetAIName("base-2")
639:
640: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
641:
642: Debug.SetPlayerInfo(0,8000,0,0)
643: Debug.SetPlayerInfo(1,8000,0,0)
644:
645: -----------------
646:
647:
648: -----------------
649:
650:
651: -----------------
652:
653: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
654: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
655:
656: -----------------
657:
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: Debug.ReloadFieldEnd()
666: aux.BeginPuzzle()
667: </code></pre>
668: <h3 data-number="1.1.18" id="section-17"><span class="header-section-number">1.1.18</span> </h3>
669: <pre><code>Debug.SetAIName("base-2")
670:
671: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
672:
673: Debug.SetPlayerInfo(0,8000,0,0)
674: Debug.SetPlayerInfo(1,8000,0,0)
675:
676: -----------------
677:
678:
679: -----------------
680:
681:
682: -----------------
683:
684: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
685:
686: -----------------
687:
688: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
689:
690: -----------------
691:
692:
693: -----------------
694:
695: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
696:
697: Debug.ReloadFieldEnd()
698: aux.BeginPuzzle()
699: </code></pre>
700: <h3 data-number="1.1.19" id="section-18"><span class="header-section-number">1.1.19</span> </h3>
701: <pre><code>Debug.SetAIName("base-2")
702:
703: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
704:
705: Debug.SetPlayerInfo(0,8000,0,0)
706: Debug.SetPlayerInfo(1,8000,0,0)
707:
708: -----------------
709:
710: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
711: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
719: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
720: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
721: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
722:
723: -----------------
724:
725:
726: -----------------
727:
728:
729: -----------------
730:
731: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
732:
733: Debug.ReloadFieldEnd()
734: aux.BeginPuzzle()
735: </code></pre>
736: <h3 data-number="1.1.20" id="section-19"><span class="header-section-number">1.1.20</span> </h3>
737: <pre><code>Debug.SetAIName("base-2")
738:
739: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
740:
741: Debug.SetPlayerInfo(0,8000,0,0)
742: Debug.SetPlayerInfo(1,8000,0,0)
743:
744: -----------------
745:
746:
747: -----------------
748:
749:
750: -----------------
751:
752: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
753: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
754: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
755: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
756:
757: -----------------
758:
759:
760: -----------------
761:
762:
763: -----------------
764:
765:
766: Debug.ReloadFieldEnd()
767: aux.BeginPuzzle()
768: </code></pre>
769: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
770: <h3 data-number="1.2.1" id="section-20"><span class="header-section-number">1.2.1</span> </h3>
771: <p>应该不能发动加速同调星尘龙。</p>
772: <pre><code>Debug.SetAIName("base-2")
773:
774: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
775:
776: Debug.SetPlayerInfo(0,8000,0,0)
777: Debug.SetPlayerInfo(1,8000,0,0)
778:
779:
780: -----------------
781:
782: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
783: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
784:
785: -----------------
786:
787: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
788: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
789:
790: -----------------
791:
792: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
793: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
794: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
795:
796: -----------------
797:
798:
799: -----------------
800:
801:
802: -----------------
803:
804: Debug.ReloadFieldEnd()
805: aux.BeginPuzzle()
806: </code></pre>
807: <h3 data-number="1.2.2" id="section-21"><span class="header-section-number">1.2.2</span> </h3>
808: <p>应该不能特召火焰手。</p>
809: <pre><code>Debug.SetAIName("base-2")
810:
811: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
812:
813: Debug.SetPlayerInfo(0,8000,0,0)
814: Debug.SetPlayerInfo(1,8000,0,0)
815:
816:
817: -----------------
818:
819:
820: -----------------
821:
822:
823: -----------------
824:
825: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
826: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
827:
828: -----------------
829:
830: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
831:
832: -----------------
833:
834:
835: -----------------
836:
837: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
838: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
839: Debug.ReloadFieldEnd()
840: aux.BeginPuzzle()
841: </code></pre>
842: <h3 data-number="1.2.3" id="section-22"><span class="header-section-number">1.2.3</span> </h3>
843: <p>应该可以发动痛苦伯劳效果。</p>
844: <pre><code>Debug.SetAIName("base-2")
845:
846: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
847:
848: Debug.SetPlayerInfo(0,8000,0,0)
849: Debug.SetPlayerInfo(1,8000,0,0)
850:
851:
852: -----------------
853:
854: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
855:
856: -----------------
857:
858:
859: -----------------
860:
861: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
862: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
863: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
864:
865: -----------------
866:
867:
868: -----------------
869:
870:
871: -----------------
872:
873: Debug.ReloadFieldEnd()
874: aux.BeginPuzzle()
875: </code></pre>
876: <h3 data-number="1.2.4" id="section-23"><span class="header-section-number">1.2.4</span> </h3>
877: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
878: <pre><code>Debug.SetAIName("base-2")
879:
880: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
881:
882: Debug.SetPlayerInfo(0,8000,0,0)
883: Debug.SetPlayerInfo(1,8000,0,0)
884:
885:
886: -----------------
887:
888:
889: -----------------
890:
891:
892: -----------------
893:
894: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
895: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
896:
897: -----------------
898:
899:
900: -----------------
901:
902:
903: -----------------
904:
905: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
906: Debug.ReloadFieldEnd()
907: aux.BeginPuzzle()
908: </code></pre>
909: <h3 data-number="1.2.5" id="section-24"><span class="header-section-number">1.2.5</span> </h3>
910: <p>应该可以把连接 3 吹回去。</p>
911: <pre><code>Debug.SetAIName("base-2")
912:
913: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
914:
915: Debug.SetPlayerInfo(0,8000,0,0)
916: Debug.SetPlayerInfo(1,8000,0,0)
917:
918:
919: -----------------
920:
921: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
922:
923: -----------------
924:
925: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
926:
927: -----------------
928:
929: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
930: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
931: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
932:
933: -----------------
934:
935: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
936:
937: -----------------
938:
939:
940: -----------------
941:
942: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
943: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
944:
945: Debug.ReloadFieldEnd()
946: aux.BeginPuzzle()
947: </code></pre>
948: <h3 data-number="1.2.6" id="section-25"><span class="header-section-number">1.2.6</span> </h3>
949: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
950: <pre><code>Debug.SetAIName("base-2")
951:
952: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
953:
954: Debug.SetPlayerInfo(0,8000,0,0)
955: Debug.SetPlayerInfo(1,8000,0,0)
956:
957:
958: -----------------
959:
960:
961: -----------------
962:
963:
964: -----------------
965:
966: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
967: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
968: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
969: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
970:
971: -----------------
972:
973:
974: -----------------
975:
976:
977: -----------------
978:
979: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
980: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
981: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
982:
983: Debug.ReloadFieldEnd()
984: aux.BeginPuzzle()
985: </code></pre>
986: <h3 data-number="1.2.7" id="section-26"><span class="header-section-number">1.2.7</span> </h3>
987: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
988: <pre><code>Debug.SetAIName("base-2")
989:
990: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
991:
992: Debug.SetPlayerInfo(0,8000,0,0)
993: Debug.SetPlayerInfo(1,8000,0,0)
994:
995:
996: -----------------
997:
998: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
999: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1000: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1001: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1002: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1003: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1004: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1005: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1006:
1007: -----------------
1008:
1009:
1010: -----------------
1011:
1012: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1013:
1014: -----------------
1015:
1016:
1017: -----------------
1018:
1019:
1020: -----------------
1021:
1022:
1023: Debug.ReloadFieldEnd()
1024: aux.BeginPuzzle()
1025: </code></pre>
1026: <h3 data-number="1.2.8" id="section-27"><span class="header-section-number">1.2.8</span> </h3>
1027: <p>应该可以发动反骨王的效果。</p>
1028: <pre><code>Debug.SetAIName("base-2")
1029:
1030: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1031:
1032: Debug.SetPlayerInfo(0,8000,0,0)
1033: Debug.SetPlayerInfo(1,8000,0,0)
1034:
1035:
1036: -----------------
1037:
1038: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1039: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1040:
1041: -----------------
1042:
1043: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1044:
1045: -----------------
1046:
1047: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1048: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1049:
1050: -----------------
1051:
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058:
1059: Debug.ReloadFieldEnd()
1060: aux.BeginPuzzle()
1061: </code></pre>
1062: <h3 data-number="1.2.9" id="section-28"><span class="header-section-number">1.2.9</span> </h3>
1063: <p>应该否定企鹅会被永恒混沌限制。</p>
1064: <pre><code>Debug.SetAIName("base-2")
1065:
1066: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1067:
1068: Debug.SetPlayerInfo(0,8000,0,0)
1069: Debug.SetPlayerInfo(1,8000,0,0)
1070:
1071:
1072: -----------------
1073:
1074: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1075: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1076: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1077: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1078:
1079: -----------------
1080:
1081:
1082: -----------------
1083:
1084: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1085: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1086:
1087: -----------------
1088:
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1096:
1097: Debug.ReloadFieldEnd()
1098: aux.BeginPuzzle()
1099: </code></pre>
1100: <h3 data-number="1.2.10" id="section-29"><span class="header-section-number">1.2.10</span> </h3>
1101: <p>应该可以特召海神。</p>
1102: <pre><code>Debug.SetAIName("base-2")
1103:
1104: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1105:
1106: Debug.SetPlayerInfo(0,8000,0,0)
1107: Debug.SetPlayerInfo(1,8000,0,0)
1108:
1109:
1110: -----------------
1111:
1112: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1113:
1114: -----------------
1115:
1116: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1117:
1118: -----------------
1119:
1120:
1121: -----------------
1122:
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1130: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1131:
1132: Debug.ReloadFieldEnd()
1133: aux.BeginPuzzle()
1134: </code></pre>
1135: <h3 data-number="1.2.11" id="section-30"><span class="header-section-number">1.2.11</span> </h3>
1136: <p>应该仇恨裂缝可以发动。</p>
1137: <pre><code>Debug.SetAIName("base-2")
1138:
1139: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1140:
1141: Debug.SetPlayerInfo(0,8000,0,0)
1142: Debug.SetPlayerInfo(1,8000,0,0)
1143:
1144:
1145: -----------------
1146:
1147:
1148: -----------------
1149:
1150:
1151: -----------------
1152:
1153: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1154:
1155: -----------------
1156:
1157:
1158: -----------------
1159:
1160:
1161: -----------------
1162:
1163: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1164: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1165:
1166: Debug.ReloadFieldEnd()
1167: aux.BeginPuzzle()
1168: </code></pre>
1169: <h3 data-number="1.2.12" id="section-31"><span class="header-section-number">1.2.12</span> </h3>
1170: <p>锈龙不应该被召唤兽除外。</p>
1171: <pre><code>Debug.SetAIName("base-2")
1172:
1173: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1174:
1175: Debug.SetPlayerInfo(0,8000,0,0)
1176: Debug.SetPlayerInfo(1,8000,0,0)
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1182: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1183: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1184: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1185:
1186: -----------------
1187:
1188:
1189: -----------------
1190:
1191: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1192:
1193: -----------------
1194:
1195:
1196: -----------------
1197:
1198:
1199: -----------------
1200:
1201:
1202: Debug.ReloadFieldEnd()
1203: aux.BeginPuzzle()
1204: </code></pre>
1205: <h3 data-number="1.2.13" id="section-32"><span class="header-section-number">1.2.13</span> </h3>
1206: <p>应该能特召冰水。</p>
1207: <pre><code>Debug.SetAIName("base-2")
1208:
1209: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1210:
1211: Debug.SetPlayerInfo(0,8000,0,0)
1212: Debug.SetPlayerInfo(1,8000,0,0)
1213:
1214:
1215: -----------------
1216:
1217:
1218: -----------------
1219:
1220: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1221:
1222: -----------------
1223:
1224: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1225: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1226:
1227: -----------------
1228:
1229:
1230: -----------------
1231:
1232:
1233: -----------------
1234:
1235: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1236:
1237: Debug.ReloadFieldEnd()
1238: aux.BeginPuzzle()
1239: </code></pre>
1240: <h3 data-number="1.2.14" id="section-33"><span class="header-section-number">1.2.14</span> </h3>
1241: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1242: <pre><code>Debug.SetAIName("AI")
1243: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1244: Debug.SetPlayerInfo(0,8000,0,0)
1245: Debug.SetPlayerInfo(1,8000,0,0)
1246:
1247: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1248:
1249: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1250: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1251:
1252: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1253: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1254:
1255: Debug.ReloadFieldEnd()
1256: aux.BeginPuzzle()
1257: </code></pre>
1258: <h3 data-number="1.2.15" id="section-34"><span class="header-section-number">1.2.15</span> </h3>
1259: <p>应该喷气龙不能特召。</p>
1260: <pre><code>Debug.SetAIName("AI")
1261: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1262: Debug.SetPlayerInfo(0,8000,0,0)
1263: Debug.SetPlayerInfo(1,8000,0,0)
1264:
1265: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1266:
1267: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1268:
1269: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1270: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1271:
1272: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1273:
1274: Debug.ReloadFieldEnd()
1275: aux.BeginPuzzle()
1276: </code></pre>
1277: <h3 data-number="1.2.16" id="section-35"><span class="header-section-number">1.2.16</span> </h3>
1278: <p>应该不能发动简易融合。</p>
1279: <pre><code>Debug.SetAIName("base-2")
1280:
1281: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1282:
1283: Debug.SetPlayerInfo(0,1400,0,0)
1284: Debug.SetPlayerInfo(1,8000,0,0)
1285:
1286: -----------------
1287:
1288: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1289: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1290:
1291: -----------------
1292:
1293: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1294:
1295: -----------------
1296:
1297:
1298: -----------------
1299:
1300:
1301: -----------------
1302:
1303:
1304: -----------------
1305:
1306:
1307: Debug.ReloadFieldEnd()
1308: aux.BeginPuzzle()
1309: </code></pre>
1310: <h3 data-number="1.2.17" id="section-36"><span class="header-section-number">1.2.17</span> </h3>
1311: <p>应该不能羽衣精效果。</p>
1312: <pre><code>Debug.SetAIName("base-2")
1313:
1314: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1315:
1316: Debug.SetPlayerInfo(0,8000,0,0)
1317: Debug.SetPlayerInfo(1,8000,0,0)
1318:
1319: -----------------
1320:
1321: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1322: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1323: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1331:
1332: -----------------
1333:
1334:
1335: -----------------
1336:
1337:
1338: -----------------
1339:
1340:
1341: Debug.ReloadFieldEnd()
1342: aux.BeginPuzzle()
1343: </code></pre>
1344: <h3 data-number="1.2.18" id="section-37"><span class="header-section-number">1.2.18</span> </h3>
1345: <p>应该不能以被无效的双龙为代价。</p>
1346: <pre><code>Debug.SetAIName("base-2")
1347:
1348: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1349:
1350: Debug.SetPlayerInfo(0,8000,0,0)
1351: Debug.SetPlayerInfo(1,8000,0,0)
1352:
1353: -----------------
1354:
1355:
1356: -----------------
1357:
1358:
1359: -----------------
1360:
1361: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1362: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1363:
1364: -----------------
1365:
1366:
1367: -----------------
1368:
1369:
1370: -----------------
1371:
1372: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1373:
1374: Debug.ReloadFieldEnd()
1375: aux.BeginPuzzle()
1376: </code></pre>
1377: <h3 data-number="1.2.19" id="section-38"><span class="header-section-number">1.2.19</span> </h3>
1378: <p>应该不能以技能抽取为代价。</p>
1379: <pre><code>Debug.SetAIName("base-2")
1380:
1381: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1382:
1383: Debug.SetPlayerInfo(0,8000,0,0)
1384: Debug.SetPlayerInfo(1,8000,0,0)
1385:
1386: -----------------
1387:
1388:
1389: -----------------
1390:
1391:
1392: -----------------
1393:
1394: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1395: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1396:
1397: -----------------
1398:
1399:
1400: -----------------
1401:
1402:
1403: -----------------
1404:
1405: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1406:
1407: Debug.ReloadFieldEnd()
1408: aux.BeginPuzzle()
1409: </code></pre>
1410: <h3 data-number="1.2.20" id="section-39"><span class="header-section-number">1.2.20</span> </h3>
1411: <p>应该不能发动超银河。</p>
1412: <pre><code>Debug.SetAIName("base-2")
1413:
1414: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1415:
1416: Debug.SetPlayerInfo(0,8000,0,0)
1417: Debug.SetPlayerInfo(1,8000,0,0)
1418:
1419: -----------------
1420:
1421: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1422: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1423:
1424: -----------------
1425:
1426:
1427: -----------------
1428:
1429: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1430:
1431: -----------------
1432:
1433:
1434: -----------------
1435:
1436:
1437: -----------------
1438:
1439: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1440:
1441: Debug.ReloadFieldEnd()
1442: aux.BeginPuzzle()
1443: </code></pre>
1444: <h3 data-number="1.2.21" id="section-40"><span class="header-section-number">1.2.21</span> </h3>
1445: <p>应该不能发动六武众效果。</p>
1446: <pre><code>Debug.SetAIName("base-2")
1447:
1448: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1449:
1450: Debug.SetPlayerInfo(0,8000,0,0)
1451: Debug.SetPlayerInfo(1,8000,0,0)
1452:
1453: -----------------
1454:
1455:
1456: -----------------
1457:
1458:
1459: -----------------
1460:
1461: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1462: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1463: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1464: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1465:
1466: -----------------
1467:
1468:
1469: -----------------
1470:
1471:
1472: -----------------
1473:
1474:
1475: Debug.ReloadFieldEnd()
1476: aux.BeginPuzzle()
1477: </code></pre>
1478: <h3 data-number="1.2.22" id="section-41"><span class="header-section-number">1.2.22</span> </h3>
1479: <p>应该可以发动新宇融合。</p>
1480: <pre><code>Debug.SetAIName("base-2")
1481:
1482: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1483:
1484: Debug.SetPlayerInfo(0,8000,0,0)
1485: Debug.SetPlayerInfo(1,8000,0,0)
1486:
1487: -----------------
1488:
1489:
1490: -----------------
1491:
1492: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1493:
1494: -----------------
1495:
1496: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1497: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1498: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1499:
1500: -----------------
1501:
1502:
1503: -----------------
1504:
1505:
1506: -----------------
1507:
1508:
1509: Debug.ReloadFieldEnd()
1510: aux.BeginPuzzle()
1511: </code></pre>
1512: <h3 data-number="1.2.23" id="section-42"><span class="header-section-number">1.2.23</span> </h3>
1513: <p>应该对方恢复 1800 基本分。</p>
1514: <pre><code>Debug.SetAIName("base-2")
1515:
1516: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1517:
1518: Debug.SetPlayerInfo(0,8000,0,0)
1519: Debug.SetPlayerInfo(1,8000,0,0)
1520:
1521: -----------------
1522:
1523:
1524: -----------------
1525:
1526:
1527: -----------------
1528:
1529: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1530: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1531: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1532: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1533: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1534:
1535: -----------------
1536:
1537: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1538:
1539: -----------------
1540:
1541:
1542: -----------------
1543:
1544: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1545: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1546: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1547:
1548: Debug.ReloadFieldEnd()
1549: aux.BeginPuzzle()
1550: </code></pre>
1551: <h3 data-number="1.2.24" id="section-43"><span class="header-section-number">1.2.24</span> </h3>
1552: <p>应该不是1000伤害。</p>
1553: <pre><code>Debug.SetAIName("base-2")
1554:
1555: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1556:
1557: Debug.SetPlayerInfo(0,800,0,0)
1558: Debug.SetPlayerInfo(1,8000,0,0)
1559:
1560: -----------------
1561:
1562:
1563: -----------------
1564:
1565:
1566: -----------------
1567:
1568: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1569: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1570:
1571: -----------------
1572:
1573:
1574: -----------------
1575:
1576:
1577: -----------------
1578:
1579: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1580: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1581:
1582: Debug.ReloadFieldEnd()
1583: aux.BeginPuzzle()
1584: </code></pre>
1585: <h3 data-number="1.2.25" id="section-44"><span class="header-section-number">1.2.25</span> </h3>
1586: <p>应该我方不受伤害。</p>
1587: <pre><code>Debug.SetAIName("base-2")
1588:
1589: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1590:
1591: Debug.SetPlayerInfo(0,8000,0,0)
1592: Debug.SetPlayerInfo(1,8000,0,0)
1593:
1594: -----------------
1595:
1596:
1597: -----------------
1598:
1599:
1600: -----------------
1601:
1602: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1603: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1604: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1605: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1606:
1607: -----------------
1608:
1609:
1610: -----------------
1611:
1612:
1613: -----------------
1614:
1615: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1616:
1617: Debug.ReloadFieldEnd()
1618: aux.BeginPuzzle()
1619: </code></pre>
1620: <h3 data-number="1.2.26" id="section-45"><span class="header-section-number">1.2.26</span> </h3>
1621: <p>应该衍生物不被破坏。</p>
1622: <pre><code>Debug.SetAIName("base-2")
1623:
1624: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1625:
1626: Debug.SetPlayerInfo(0,8000,0,0)
1627: Debug.SetPlayerInfo(1,8000,0,0)
1628:
1629: -----------------
1630:
1631:
1632: -----------------
1633:
1634:
1635: -----------------
1636:
1637: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1638: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1639: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1640: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1641: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1642:
1643: -----------------
1644:
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651:
1652: Debug.ReloadFieldEnd()
1653: aux.BeginPuzzle()
1654: </code></pre>
1655: <h3 data-number="1.2.27" id="section-46"><span class="header-section-number">1.2.27</span> </h3>
1656: <p>应该有一次特召机会。</p>
1657: <pre><code>Debug.SetAIName("base-2")
1658:
1659: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1660:
1661: Debug.SetPlayerInfo(0,8000,0,0)
1662: Debug.SetPlayerInfo(1,8000,0,0)
1663:
1664: -----------------
1665:
1666: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1667: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1668: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1669:
1670: -----------------
1671:
1672: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1673: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1674:
1675: -----------------
1676:
1677: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1678: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1679:
1680: -----------------
1681:
1682:
1683: -----------------
1684:
1685:
1686: -----------------
1687:
1688:
1689: Debug.ReloadFieldEnd()
1690: --~ aux.BeginPuzzle()
1691: </code></pre>
1692: <script>
1693:
1694: document.onclick = function(event) {
1695:
1696: var target = event.target
1697:
1698: if (target.tagName == "PRE"
1699: || target.tagName == "CODE") {
1700: if (window.getSelection().toString() !== "") {
1701: return
1702: }
1703: var range = document.createRange();
1704: range.selectNodeContents(target);
1705: window.getSelection().removeAllRanges();
1706: window.getSelection().addRange(range);
1707: var successful = document.execCommand("copy");
1708: target.removeAttribute("contenteditable");
1709: window.getSelection().removeAllRanges();
1710: }
1711:
1712: }
1713:
1714: </script>
1715: </body>
1716: </html>