游戏王残局简化版

Annotation For single/28.The Undead Neptune_衍生版_1.lua
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Annotation For single/28.The Undead Neptune_衍生版_1.lua

Lines of single/28.The Undead Neptune_衍生版_1.lua from check-in 9827a93761 that are changed by the sequence of edits moving toward check-in e0effeeaa6:

                         1: --[[message
                         2: 不死海王星
                         3: ]]
                         4: --puzzle1
                         5: Debug.SetAIName("四妹")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
                         7: Debug.SetPlayerInfo(0,500,0,0)
                         8: Debug.SetPlayerInfo(1,18500,0,0)
                         9: 
                        10: Debug.AddCard(7953868,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        11: Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        12: Debug.AddCard(4064256,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        13: Debug.AddCard(88071625,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        14: Debug.AddCard(7953868,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        15: Debug.AddCard(12247206,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        16: Debug.AddCard(43040603,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        17: Debug.AddCard(48976825,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        18: Debug.AddCard(17259470,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        19: Debug.AddCard(92826944,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        20: Debug.AddCard(65422840,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        21: Debug.AddCard(7953868,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        22: Debug.AddCard(14644902,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        23: 
                        24: Debug.AddCard(73776643,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        25: Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        26: Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        27: Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        28: Debug.AddCard(68597372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        29: Debug.AddCard(28150174,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        30: Debug.AddCard(11398059,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        31: Debug.AddCard(76067258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        32: Debug.AddCard(3897065,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        33: Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP)
                        34: Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP)
                        35: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        36: Debug.AddCard(22047978,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        37: Debug.ReloadFieldEnd()
                        38: --~ Debug.ShowHint("在这个回合取得胜利!")
                        39: --~ Debug.ShowHint("从卡组中选择三张卡加入手卡!")
                        40: aux.BeginPuzzle()
                        41: fun["开局添加手卡"](3)