游戏王残局简化版

Annotation For single/枯岳说书人_c50 4_01.lua
Login

Annotation For single/枯岳说书人_c50 4_01.lua

Lines of single/枯岳说书人_c50 4_01.lua from check-in 95b5664d69 that are changed by the sequence of edits moving toward check-in 566d25c2db:

95b5664d69 2024-02-10    1: --[[message
95b5664d69 2024-02-10    2: 您能帮助「童话动物·小兔子」渡过难关吗?
95b5664d69 2024-02-10    3: ]]
95b5664d69 2024-02-10    4: Debug.SetAIName("枯岳说书人_c50")
95b5664d69 2024-02-10    5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
95b5664d69 2024-02-10    6: Debug.SetPlayerInfo(0, 100, 0, 0)
95b5664d69 2024-02-10    7: Debug.SetPlayerInfo(1, 5950, 0, 0)
95b5664d69 2024-02-10    8: 
95b5664d69 2024-02-10    9: local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   10: 
95b5664d69 2024-02-10   11: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   12: --~ e16=Effect.CreateEffect(c16)
95b5664d69 2024-02-10   13: --~ e16:SetType(EFFECT_TYPE_SINGLE)
95b5664d69 2024-02-10   14: --~ e16:SetCode(EFFECT_UPDATE_ATTACK)
95b5664d69 2024-02-10   15: --~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
95b5664d69 2024-02-10   16: --~ e16:SetValue(-29700)
95b5664d69 2024-02-10   17: --~ c16:RegisterEffect(e16)
95b5664d69 2024-02-10   18: 
95b5664d69 2024-02-10   19: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   20: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   21: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   22: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   23: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   24: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   25: --~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   26: --~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   27: --~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   28: --~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   29: --~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   30: 
95b5664d69 2024-02-10   31: Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10   32: 
95b5664d69 2024-02-10   33: Debug.ReloadFieldEnd()
95b5664d69 2024-02-10   34: fun["印卡"](c1, 1)
95b5664d69 2024-02-10   35: aux.BeginPuzzle()