游戏王残局简化版

Annotation For single/X-LV-01.lua
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Annotation For single/X-LV-01.lua

Lines of single/X-LV-01.lua from check-in 931aa4d171 that are changed by the sequence of edits moving toward check-in a3a7fb46ed:

                         1: --[[message
                         2: 新手教学
                         3: ]]
                         4: --By OURYGO-YGO EZ manager
                         5: --~ 必须位于残局文件顶部
                         6: --~ 加载残局函数库
931aa4d171 2023-07-15    7: --~ Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
931aa4d171 2023-07-15    8: Debug.Message(fun["开局说明"])
                         9: Debug.SetAIName("顽雨沉风")
                        10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
                        11: Debug.SetPlayerInfo(0,8000,0,0)
                        12: Debug.SetPlayerInfo(1,1000,0,0)
                        13: Debug.AddCard(53927679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        14: local g02=Debug.AddCard(89631139,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        15: local g13=Debug.AddCard(3797883,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        16: local g12=Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        17: local g11=Debug.AddCard(46986414,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
                        18: Debug.ReloadFieldEnd()
                        19: Debug.ShowHint
                        20: ("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1  BP:战斗阶段  M2:主要阶段2")
                        21: --~ Debug.ShowHint
                        22: --~ ("M1:主要阶段1  BP:战斗阶段  M2:主要阶段2")
                        23: aux.BeginPuzzle()
                        24: fun["开局说明"]()
                        25: