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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.1.16</span> </a></li>
52: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.1.17</span> </a></li>
53: </ul></li>
54: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
55: <ul>
56: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.2.1</span> </a></li>
57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.2</span> </a></li>
58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.3</span> </a></li>
59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.4</span> </a></li>
60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.5</span> </a></li>
61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.6</span> </a></li>
62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.7</span> </a></li>
63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.8</span> </a></li>
64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.9</span> </a></li>
65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.10</span> </a></li>
66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.11</span> </a></li>
67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.12</span> </a></li>
68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.13</span> </a></li>
69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.14</span> </a></li>
70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.15</span> </a></li>
71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.16</span> </a></li>
72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.17</span> </a></li>
73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.18</span> </a></li>
74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.19</span> </a></li>
75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.20</span> </a></li>
76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.21</span> </a></li>
77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.22</span> </a></li>
78: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.23</span> </a></li>
79: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.24</span> </a></li>
80: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.25</span> </a></li>
81: </ul></li>
82: </ul></li>
83: </ul>
84: </nav>
85: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
86: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
87: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
88: <pre><code>Debug.SetAIName("base-2")
89:
90: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
91:
92: Debug.SetPlayerInfo(0,8000,0,0)
93: Debug.SetPlayerInfo(1,8000,0,0)
94:
95:
96: -----------------
97:
98:
99: -----------------
100:
101:
102: -----------------
103:
104: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
105: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
106: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
107: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120: </code></pre>
121: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
122: <pre><code>Debug.SetAIName("base-2")
123:
124: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
125:
126: Debug.SetPlayerInfo(0,8000,0,0)
127: Debug.SetPlayerInfo(1,8000,0,0)
128:
129: -----------------
130:
131: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
132: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
133:
134: -----------------
135:
136: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
137:
138: -----------------
139:
140: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
141:
142: -----------------
143:
144: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
145:
146: -----------------
147:
148: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
149:
150: -----------------
151:
152: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
153:
154: Debug.ReloadFieldEnd()
155: aux.BeginPuzzle()
156: </code></pre>
157: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
158: <pre><code>Debug.SetAIName("base-2")
159:
160: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
161:
162: Debug.SetPlayerInfo(0,8000,0,0)
163: Debug.SetPlayerInfo(1,8000,0,0)
164:
165: -----------------
166:
167: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
168: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
169: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
170: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
171: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
172: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173:
174: -----------------
175:
176: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
177:
178: -----------------
179:
180:
181: -----------------
182:
183:
184: -----------------
185:
186:
187: -----------------
188:
189:
190: Debug.ReloadFieldEnd()
191: aux.BeginPuzzle()
192: </code></pre>
193: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
194: <pre><code>Debug.SetAIName("base-2")
195:
196: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
197:
198: Debug.SetPlayerInfo(0,8000,0,0)
199: Debug.SetPlayerInfo(1,8000,0,0)
200:
201: -----------------
202:
203: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
204: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
205: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
206: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
207:
208: -----------------
209:
210:
211: -----------------
212:
213:
214: -----------------
215:
216:
217: -----------------
218:
219:
220: -----------------
221:
222:
223: Debug.ReloadFieldEnd()
224: aux.BeginPuzzle()
225: </code></pre>
226: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
227: <pre><code>Debug.SetAIName("base-2")
228:
229: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
230:
231: Debug.SetPlayerInfo(0,8000,0,0)
232: Debug.SetPlayerInfo(1,8000,0,0)
233:
234: -----------------
235:
236: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
237: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
238: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
239: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
240:
241: -----------------
242:
243:
244: -----------------
245:
246:
247: -----------------
248:
249:
250: -----------------
251:
252:
253: -----------------
254:
255:
256: Debug.ReloadFieldEnd()
257: aux.BeginPuzzle()
258: </code></pre>
259: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
260: <pre><code>Debug.SetAIName("base-2")
261:
262: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
263:
264: Debug.SetPlayerInfo(0,8000,0,0)
265: Debug.SetPlayerInfo(1,8000,0,0)
266:
267: -----------------
268:
269: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
270: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
271: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
272: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
273: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
280: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281:
282: -----------------
283:
284:
285: -----------------
286:
287:
288: -----------------
289:
290:
291: -----------------
292:
293:
294: -----------------
295:
296:
297: Debug.ReloadFieldEnd()
298: aux.BeginPuzzle()
299: </code></pre>
300: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
301: <pre><code>Debug.SetAIName("base-2")
302:
303: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
304:
305: Debug.SetPlayerInfo(0,8000,0,0)
306: Debug.SetPlayerInfo(1,8000,0,0)
307:
308: -----------------
309:
310: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
311: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
312: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
313:
314: -----------------
315:
316:
317: -----------------
318:
319: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
320: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
321:
322: -----------------
323:
324:
325: -----------------
326:
327:
328: -----------------
329:
330:
331: Debug.ReloadFieldEnd()
332: --~ aux.BeginPuzzle()
333: </code></pre>
334: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
335: <pre><code>Debug.SetAIName("base-2")
336:
337: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
338:
339: Debug.SetPlayerInfo(0,8000,0,0)
340: Debug.SetPlayerInfo(1,8000,0,0)
341:
342: -----------------
343:
344: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
345: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
346: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
347:
348: -----------------
349:
350: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
351:
352: -----------------
353:
354:
355: -----------------
356:
357:
358: -----------------
359:
360:
361: -----------------
362:
363:
364: Debug.ReloadFieldEnd()
365: aux.BeginPuzzle()
366: </code></pre>
367: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
368: <pre><code>Debug.SetAIName("base-2")
369:
370: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
371:
372: Debug.SetPlayerInfo(0,8000,0,0)
373: Debug.SetPlayerInfo(1,8000,0,0)
374:
375: -----------------
376:
377: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
378:
379: -----------------
380:
381:
382: -----------------
383:
384: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
385: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
386:
387: -----------------
388:
389: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
390: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
391:
392: -----------------
393:
394:
395: -----------------
396:
397: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
398:
399: Debug.ReloadFieldEnd()
400: aux.BeginPuzzle()
401: </code></pre>
402: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
403: <pre><code>Debug.SetAIName("base-2")
404:
405: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
406:
407: Debug.SetPlayerInfo(0,8000,0,0)
408: Debug.SetPlayerInfo(1,8000,0,0)
409:
410: -----------------
411:
412: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
413: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
414: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
415:
416: -----------------
417:
418:
419: -----------------
420:
421:
422: -----------------
423:
424:
425: -----------------
426:
427:
428: -----------------
429:
430: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
431:
432: Debug.ReloadFieldEnd()
433: aux.BeginPuzzle()
434: </code></pre>
435: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
436: <pre><code>Debug.SetAIName("base-2")
437:
438: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
439:
440: Debug.SetPlayerInfo(0,8000,0,0)
441: Debug.SetPlayerInfo(1,8000,0,0)
442:
443: -----------------
444:
445:
446: -----------------
447:
448:
449: -----------------
450:
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
453:
454: -----------------
455:
456:
457: -----------------
458:
459:
460: -----------------
461:
462: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
463: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
464: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
465:
466: Debug.ReloadFieldEnd()
467: aux.BeginPuzzle()
468: </code></pre>
469: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
470: <pre><code>Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488:
489: -----------------
490:
491:
492: -----------------
493:
494:
495: -----------------
496:
497:
498: Debug.ReloadFieldEnd()
499: aux.BeginPuzzle()
500: </code></pre>
501: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
502: <pre><code>Debug.SetAIName("base-2")
503:
504: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
505:
506: Debug.SetPlayerInfo(0,8000,0,0)
507: Debug.SetPlayerInfo(1,8000,0,0)
508:
509: -----------------
510:
511:
512: -----------------
513:
514:
515: -----------------
516:
517: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
518: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
519: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
520: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
521:
522: -----------------
523:
524: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: Debug.ReloadFieldEnd()
533: --~ aux.BeginPuzzle()
534: </code></pre>
535: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
536: <pre><code>Debug.SetAIName("base-2")
537:
538: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
539:
540: Debug.SetPlayerInfo(0,8000,0,0)
541: Debug.SetPlayerInfo(1,8000,0,0)
542:
543: -----------------
544:
545:
546: -----------------
547:
548:
549: -----------------
550:
551: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
552: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
553:
554: -----------------
555:
556:
557: -----------------
558:
559:
560: -----------------
561:
562:
563: Debug.ReloadFieldEnd()
564: --~ aux.BeginPuzzle()
565: </code></pre>
566: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
567: <pre><code>Debug.SetAIName("base-2")
568:
569: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
570:
571: Debug.SetPlayerInfo(0,800,0,0)
572: Debug.SetPlayerInfo(1,8000,0,0)
573:
574: -----------------
575:
576:
577: -----------------
578:
579:
580: -----------------
581:
582: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
583: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
584:
585: -----------------
586:
587:
588: -----------------
589:
590:
591: -----------------
592:
593: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
594: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
595:
596: Debug.ReloadFieldEnd()
597: aux.BeginPuzzle()
598: </code></pre>
599: <h3 data-number="1.1.16" id="section-15"><span class="header-section-number">1.1.16</span> </h3>
600: <pre><code>Debug.SetAIName("base-2")
601:
602: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
603:
604: Debug.SetPlayerInfo(0,8000,0,0)
605: Debug.SetPlayerInfo(1,8000,0,0)
606:
607: -----------------
608:
609:
610: -----------------
611:
612:
613: -----------------
614:
615: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
616: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
617: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
618:
619: -----------------
620:
621:
622: -----------------
623:
624:
625: -----------------
626:
627: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
628:
629: Debug.ReloadFieldEnd()
630: aux.BeginPuzzle()
631: </code></pre>
632: <h3 data-number="1.1.17" id="section-16"><span class="header-section-number">1.1.17</span> </h3>
633: <pre><code>Debug.SetAIName("base-2")
634:
635: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
636:
637: Debug.SetPlayerInfo(0,8000,0,0)
638: Debug.SetPlayerInfo(1,8000,0,0)
639:
640: -----------------
641:
642:
643: -----------------
644:
645:
646: -----------------
647:
648: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
649: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
650:
651: -----------------
652:
653:
654: -----------------
655:
656:
657: -----------------
658:
659:
660: Debug.ReloadFieldEnd()
661: aux.BeginPuzzle()
662: </code></pre>
663: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
664: <h3 data-number="1.2.1" id="section-17"><span class="header-section-number">1.2.1</span> </h3>
665: <p>应该不能发动加速同调星尘龙。</p>
666: <pre><code>Debug.SetAIName("base-2")
667:
668: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
669:
670: Debug.SetPlayerInfo(0,8000,0,0)
671: Debug.SetPlayerInfo(1,8000,0,0)
672:
673:
674: -----------------
675:
676: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
677: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
678:
679: -----------------
680:
681: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
682: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
683:
684: -----------------
685:
686: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
687: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
688: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
689:
690: -----------------
691:
692:
693: -----------------
694:
695:
696: -----------------
697:
698: Debug.ReloadFieldEnd()
699: aux.BeginPuzzle()
700: </code></pre>
701: <h3 data-number="1.2.2" id="section-18"><span class="header-section-number">1.2.2</span> </h3>
702: <p>应该不能特召火焰手。</p>
703: <pre><code>Debug.SetAIName("base-2")
704:
705: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
706:
707: Debug.SetPlayerInfo(0,8000,0,0)
708: Debug.SetPlayerInfo(1,8000,0,0)
709:
710:
711: -----------------
712:
713:
714: -----------------
715:
716:
717: -----------------
718:
719: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
720: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
721:
722: -----------------
723:
724: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
725:
726: -----------------
727:
728:
729: -----------------
730:
731: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
732: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
733: Debug.ReloadFieldEnd()
734: aux.BeginPuzzle()
735: </code></pre>
736: <h3 data-number="1.2.3" id="section-19"><span class="header-section-number">1.2.3</span> </h3>
737: <p>应该可以发动痛苦伯劳效果。</p>
738: <pre><code>Debug.SetAIName("base-2")
739:
740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
741:
742: Debug.SetPlayerInfo(0,8000,0,0)
743: Debug.SetPlayerInfo(1,8000,0,0)
744:
745:
746: -----------------
747:
748: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
749:
750: -----------------
751:
752:
753: -----------------
754:
755: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
756: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
757: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
758:
759: -----------------
760:
761:
762: -----------------
763:
764:
765: -----------------
766:
767: Debug.ReloadFieldEnd()
768: aux.BeginPuzzle()
769: </code></pre>
770: <h3 data-number="1.2.4" id="section-20"><span class="header-section-number">1.2.4</span> </h3>
771: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
772: <pre><code>Debug.SetAIName("base-2")
773:
774: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
775:
776: Debug.SetPlayerInfo(0,8000,0,0)
777: Debug.SetPlayerInfo(1,8000,0,0)
778:
779:
780: -----------------
781:
782:
783: -----------------
784:
785:
786: -----------------
787:
788: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
789: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
790:
791: -----------------
792:
793:
794: -----------------
795:
796:
797: -----------------
798:
799: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
800: Debug.ReloadFieldEnd()
801: aux.BeginPuzzle()
802: </code></pre>
803: <h3 data-number="1.2.5" id="section-21"><span class="header-section-number">1.2.5</span> </h3>
804: <p>应该可以把连接 3 吹回去。</p>
805: <pre><code>Debug.SetAIName("base-2")
806:
807: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
808:
809: Debug.SetPlayerInfo(0,8000,0,0)
810: Debug.SetPlayerInfo(1,8000,0,0)
811:
812:
813: -----------------
814:
815: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
816:
817: -----------------
818:
819: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
820:
821: -----------------
822:
823: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
824: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
825: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
826:
827: -----------------
828:
829: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
830:
831: -----------------
832:
833:
834: -----------------
835:
836: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
837: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
838:
839: Debug.ReloadFieldEnd()
840: aux.BeginPuzzle()
841: </code></pre>
842: <h3 data-number="1.2.6" id="section-22"><span class="header-section-number">1.2.6</span> </h3>
843: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
844: <pre><code>Debug.SetAIName("base-2")
845:
846: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
847:
848: Debug.SetPlayerInfo(0,8000,0,0)
849: Debug.SetPlayerInfo(1,8000,0,0)
850:
851:
852: -----------------
853:
854:
855: -----------------
856:
857:
858: -----------------
859:
860: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
861: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
862: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
863: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
864:
865: -----------------
866:
867:
868: -----------------
869:
870:
871: -----------------
872:
873: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
874: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
875: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
876:
877: Debug.ReloadFieldEnd()
878: aux.BeginPuzzle()
879: </code></pre>
880: <h3 data-number="1.2.7" id="section-23"><span class="header-section-number">1.2.7</span> </h3>
881: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
882: <pre><code>Debug.SetAIName("base-2")
883:
884: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
885:
886: Debug.SetPlayerInfo(0,8000,0,0)
887: Debug.SetPlayerInfo(1,8000,0,0)
888:
889:
890: -----------------
891:
892: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
893: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
894: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
895: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
896: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
897: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
898: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
899: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
900:
901: -----------------
902:
903:
904: -----------------
905:
906: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
907:
908: -----------------
909:
910:
911: -----------------
912:
913:
914: -----------------
915:
916:
917: Debug.ReloadFieldEnd()
918: aux.BeginPuzzle()
919: </code></pre>
920: <h3 data-number="1.2.8" id="section-24"><span class="header-section-number">1.2.8</span> </h3>
921: <p>应该可以发动反骨王的效果。</p>
922: <pre><code>Debug.SetAIName("base-2")
923:
924: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
925:
926: Debug.SetPlayerInfo(0,8000,0,0)
927: Debug.SetPlayerInfo(1,8000,0,0)
928:
929:
930: -----------------
931:
932: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934:
935: -----------------
936:
937: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
938:
939: -----------------
940:
941: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
942: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
943:
944: -----------------
945:
946:
947: -----------------
948:
949:
950: -----------------
951:
952:
953: Debug.ReloadFieldEnd()
954: aux.BeginPuzzle()
955: </code></pre>
956: <h3 data-number="1.2.9" id="section-25"><span class="header-section-number">1.2.9</span> </h3>
957: <p>应该否定企鹅会被永恒混沌限制。</p>
958: <pre><code>Debug.SetAIName("base-2")
959:
960: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
961:
962: Debug.SetPlayerInfo(0,8000,0,0)
963: Debug.SetPlayerInfo(1,8000,0,0)
964:
965:
966: -----------------
967:
968: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
971: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
972:
973: -----------------
974:
975:
976: -----------------
977:
978: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
979: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
980:
981: -----------------
982:
983:
984: -----------------
985:
986:
987: -----------------
988:
989: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990:
991: Debug.ReloadFieldEnd()
992: aux.BeginPuzzle()
993: </code></pre>
994: <h3 data-number="1.2.10" id="section-26"><span class="header-section-number">1.2.10</span> </h3>
995: <p>应该可以特召海神。</p>
996: <pre><code>Debug.SetAIName("base-2")
997:
998: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
999:
1000: Debug.SetPlayerInfo(0,8000,0,0)
1001: Debug.SetPlayerInfo(1,8000,0,0)
1002:
1003:
1004: -----------------
1005:
1006: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1007:
1008: -----------------
1009:
1010: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1011:
1012: -----------------
1013:
1014:
1015: -----------------
1016:
1017:
1018: -----------------
1019:
1020:
1021: -----------------
1022:
1023: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1024: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1025:
1026: Debug.ReloadFieldEnd()
1027: aux.BeginPuzzle()
1028: </code></pre>
1029: <h3 data-number="1.2.11" id="section-27"><span class="header-section-number">1.2.11</span> </h3>
1030: <p>应该仇恨裂缝可以发动。</p>
1031: <pre><code>Debug.SetAIName("base-2")
1032:
1033: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1034:
1035: Debug.SetPlayerInfo(0,8000,0,0)
1036: Debug.SetPlayerInfo(1,8000,0,0)
1037:
1038:
1039: -----------------
1040:
1041:
1042: -----------------
1043:
1044:
1045: -----------------
1046:
1047: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1048:
1049: -----------------
1050:
1051:
1052: -----------------
1053:
1054:
1055: -----------------
1056:
1057: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1058: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1059:
1060: Debug.ReloadFieldEnd()
1061: aux.BeginPuzzle()
1062: </code></pre>
1063: <h3 data-number="1.2.12" id="section-28"><span class="header-section-number">1.2.12</span> </h3>
1064: <p>锈龙不应该被召唤兽除外。</p>
1065: <pre><code>Debug.SetAIName("base-2")
1066:
1067: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1068:
1069: Debug.SetPlayerInfo(0,8000,0,0)
1070: Debug.SetPlayerInfo(1,8000,0,0)
1071:
1072:
1073: -----------------
1074:
1075: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1076: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1077: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1078: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1079:
1080: -----------------
1081:
1082:
1083: -----------------
1084:
1085: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1086:
1087: -----------------
1088:
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095:
1096: Debug.ReloadFieldEnd()
1097: aux.BeginPuzzle()
1098: </code></pre>
1099: <h3 data-number="1.2.13" id="section-29"><span class="header-section-number">1.2.13</span> </h3>
1100: <p>应该能特召冰水。</p>
1101: <pre><code>Debug.SetAIName("base-2")
1102:
1103: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1104:
1105: Debug.SetPlayerInfo(0,8000,0,0)
1106: Debug.SetPlayerInfo(1,8000,0,0)
1107:
1108:
1109: -----------------
1110:
1111:
1112: -----------------
1113:
1114: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1115:
1116: -----------------
1117:
1118: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1119: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1120:
1121: -----------------
1122:
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1130:
1131: Debug.ReloadFieldEnd()
1132: aux.BeginPuzzle()
1133: </code></pre>
1134: <h3 data-number="1.2.14" id="section-30"><span class="header-section-number">1.2.14</span> </h3>
1135: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1136: <pre><code>Debug.SetAIName("AI")
1137: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1138: Debug.SetPlayerInfo(0,8000,0,0)
1139: Debug.SetPlayerInfo(1,8000,0,0)
1140:
1141: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1142:
1143: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1144: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1145:
1146: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1147: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1148:
1149: Debug.ReloadFieldEnd()
1150: aux.BeginPuzzle()
1151: </code></pre>
1152: <h3 data-number="1.2.15" id="section-31"><span class="header-section-number">1.2.15</span> </h3>
1153: <p>应该喷气龙不能特召。</p>
1154: <pre><code>Debug.SetAIName("AI")
1155: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1156: Debug.SetPlayerInfo(0,8000,0,0)
1157: Debug.SetPlayerInfo(1,8000,0,0)
1158:
1159: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1160:
1161: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1162:
1163: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1164: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1165:
1166: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1167:
1168: Debug.ReloadFieldEnd()
1169: aux.BeginPuzzle()
1170: </code></pre>
1171: <h3 data-number="1.2.16" id="section-32"><span class="header-section-number">1.2.16</span> </h3>
1172: <p>应该不能发动简易融合。</p>
1173: <pre><code>Debug.SetAIName("base-2")
1174:
1175: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1176:
1177: Debug.SetPlayerInfo(0,1400,0,0)
1178: Debug.SetPlayerInfo(1,8000,0,0)
1179:
1180: -----------------
1181:
1182: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1183: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1184:
1185: -----------------
1186:
1187: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1188:
1189: -----------------
1190:
1191:
1192: -----------------
1193:
1194:
1195: -----------------
1196:
1197:
1198: -----------------
1199:
1200:
1201: Debug.ReloadFieldEnd()
1202: aux.BeginPuzzle()
1203: </code></pre>
1204: <h3 data-number="1.2.17" id="section-33"><span class="header-section-number">1.2.17</span> </h3>
1205: <p>应该不能羽衣精效果。</p>
1206: <pre><code>Debug.SetAIName("base-2")
1207:
1208: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1209:
1210: Debug.SetPlayerInfo(0,8000,0,0)
1211: Debug.SetPlayerInfo(1,8000,0,0)
1212:
1213: -----------------
1214:
1215: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1216: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1217: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1218:
1219: -----------------
1220:
1221:
1222: -----------------
1223:
1224: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234:
1235: Debug.ReloadFieldEnd()
1236: aux.BeginPuzzle()
1237: </code></pre>
1238: <h3 data-number="1.2.18" id="section-34"><span class="header-section-number">1.2.18</span> </h3>
1239: <p>应该不能以被无效的双龙为代价。</p>
1240: <pre><code>Debug.SetAIName("base-2")
1241:
1242: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1243:
1244: Debug.SetPlayerInfo(0,8000,0,0)
1245: Debug.SetPlayerInfo(1,8000,0,0)
1246:
1247: -----------------
1248:
1249:
1250: -----------------
1251:
1252:
1253: -----------------
1254:
1255: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1256: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1257:
1258: -----------------
1259:
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1267:
1268: Debug.ReloadFieldEnd()
1269: aux.BeginPuzzle()
1270: </code></pre>
1271: <h3 data-number="1.2.19" id="section-35"><span class="header-section-number">1.2.19</span> </h3>
1272: <p>应该不能以技能抽取为代价。</p>
1273: <pre><code>Debug.SetAIName("base-2")
1274:
1275: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1276:
1277: Debug.SetPlayerInfo(0,8000,0,0)
1278: Debug.SetPlayerInfo(1,8000,0,0)
1279:
1280: -----------------
1281:
1282:
1283: -----------------
1284:
1285:
1286: -----------------
1287:
1288: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1289: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1290:
1291: -----------------
1292:
1293:
1294: -----------------
1295:
1296:
1297: -----------------
1298:
1299: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1300:
1301: Debug.ReloadFieldEnd()
1302: aux.BeginPuzzle()
1303: </code></pre>
1304: <h3 data-number="1.2.20" id="section-36"><span class="header-section-number">1.2.20</span> </h3>
1305: <p>应该不能发动超银河。</p>
1306: <pre><code>Debug.SetAIName("base-2")
1307:
1308: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1309:
1310: Debug.SetPlayerInfo(0,8000,0,0)
1311: Debug.SetPlayerInfo(1,8000,0,0)
1312:
1313: -----------------
1314:
1315: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1316: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1317:
1318: -----------------
1319:
1320:
1321: -----------------
1322:
1323: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1334:
1335: Debug.ReloadFieldEnd()
1336: aux.BeginPuzzle()
1337: </code></pre>
1338: <h3 data-number="1.2.21" id="section-37"><span class="header-section-number">1.2.21</span> </h3>
1339: <p>应该不能发动六武众效果。</p>
1340: <pre><code>Debug.SetAIName("base-2")
1341:
1342: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1343:
1344: Debug.SetPlayerInfo(0,8000,0,0)
1345: Debug.SetPlayerInfo(1,8000,0,0)
1346:
1347: -----------------
1348:
1349:
1350: -----------------
1351:
1352:
1353: -----------------
1354:
1355: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1356: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1357: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1358: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1359:
1360: -----------------
1361:
1362:
1363: -----------------
1364:
1365:
1366: -----------------
1367:
1368:
1369: Debug.ReloadFieldEnd()
1370: aux.BeginPuzzle()
1371: </code></pre>
1372: <h3 data-number="1.2.22" id="section-38"><span class="header-section-number">1.2.22</span> </h3>
1373: <p>应该可以发动新宇融合。</p>
1374: <pre><code>Debug.SetAIName("base-2")
1375:
1376: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1377:
1378: Debug.SetPlayerInfo(0,8000,0,0)
1379: Debug.SetPlayerInfo(1,8000,0,0)
1380:
1381: -----------------
1382:
1383:
1384: -----------------
1385:
1386: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1387:
1388: -----------------
1389:
1390: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1391: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1392: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1393:
1394: -----------------
1395:
1396:
1397: -----------------
1398:
1399:
1400: -----------------
1401:
1402:
1403: Debug.ReloadFieldEnd()
1404: aux.BeginPuzzle()
1405: </code></pre>
1406: <h3 data-number="1.2.23" id="section-39"><span class="header-section-number">1.2.23</span> </h3>
1407: <p>应该对方恢复 1800 基本分。</p>
1408: <pre><code>Debug.SetAIName("base-2")
1409:
1410: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1411:
1412: Debug.SetPlayerInfo(0,8000,0,0)
1413: Debug.SetPlayerInfo(1,8000,0,0)
1414:
1415: -----------------
1416:
1417:
1418: -----------------
1419:
1420:
1421: -----------------
1422:
1423: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1424: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1425: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1426: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1427: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1428:
1429: -----------------
1430:
1431: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1432:
1433: -----------------
1434:
1435:
1436: -----------------
1437:
1438: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1439: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1440: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1441:
1442: Debug.ReloadFieldEnd()
1443: aux.BeginPuzzle()
1444: </code></pre>
1445: <h3 data-number="1.2.24" id="section-40"><span class="header-section-number">1.2.24</span> </h3>
1446: <p>应该不是1000伤害。</p>
1447: <pre><code>Debug.SetAIName("base-2")
1448:
1449: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1450:
1451: Debug.SetPlayerInfo(0,800,0,0)
1452: Debug.SetPlayerInfo(1,8000,0,0)
1453:
1454: -----------------
1455:
1456:
1457: -----------------
1458:
1459:
1460: -----------------
1461:
1462: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1463: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1464:
1465: -----------------
1466:
1467:
1468: -----------------
1469:
1470:
1471: -----------------
1472:
1473: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1474: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1475:
1476: Debug.ReloadFieldEnd()
1477: aux.BeginPuzzle()
1478: </code></pre>
1479: <h3 data-number="1.2.25" id="section-41"><span class="header-section-number">1.2.25</span> </h3>
1480: <p>应该我方不受伤害。</p>
1481: <pre><code>Debug.SetAIName("base-2")
1482:
1483: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1484:
1485: Debug.SetPlayerInfo(0,8000,0,0)
1486: Debug.SetPlayerInfo(1,8000,0,0)
1487:
1488: -----------------
1489:
1490:
1491: -----------------
1492:
1493:
1494: -----------------
1495:
1496: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1497: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1498: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1499: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1500:
1501: -----------------
1502:
1503:
1504: -----------------
1505:
1506:
1507: -----------------
1508:
1509: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1510:
1511: Debug.ReloadFieldEnd()
1512: aux.BeginPuzzle()
1513: </code></pre>
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