游戏王残局简化版

Annotation For single/简化版_30_031_3.lua
Login

Annotation For single/简化版_30_031_3.lua

Origin for each line in single/简化版_30_031_3.lua from check-in 8d45a8d22a:

8d45a8d22a 2024-08-05    1: --[[message
8d45a8d22a 2024-08-05    2: 维护:2024-07-03
8d45a8d22a 2024-08-05    3: 简语:How much havoc can 1 Brilliant Fusion cause?
8d45a8d22a 2024-08-05    4: 标签:#AlphaKretin_08a_Brillliant
8d45a8d22a 2024-08-05    5: ]]
8d45a8d22a 2024-08-05    6: Debug.SetAIName("QQ群181175613")
8d45a8d22a 2024-08-05    7: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)
8d45a8d22a 2024-08-05    8: 
8d45a8d22a 2024-08-05    9: Debug.SetPlayerInfo(0, 1000, 0, 0)
8d45a8d22a 2024-08-05   10: Debug.SetPlayerInfo(1, 6100, 0, 0)
8d45a8d22a 2024-08-05   11: 
8d45a8d22a 2024-08-05   12: --AI's field.
8d45a8d22a 2024-08-05   13: Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front
8d45a8d22a 2024-08-05   14: Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker
8d45a8d22a 2024-08-05   15: Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace
8d45a8d22a 2024-08-05   16: --AI's Extra Deck
8d45a8d22a 2024-08-05   17: 
8d45a8d22a 2024-08-05   18: --AI’s GY
8d45a8d22a 2024-08-05   19: Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf
8d45a8d22a 2024-08-05   20: 
8d45a8d22a 2024-08-05   21: --Player's Extra Deck
8d45a8d22a 2024-08-05   22: Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph
8d45a8d22a 2024-08-05   23: Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD
8d45a8d22a 2024-08-05   24: Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool
8d45a8d22a 2024-08-05   25: Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C
8d45a8d22a 2024-08-05   26: Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH
8d45a8d22a 2024-08-05   27: Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori
8d45a8d22a 2024-08-05   28: Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon
8d45a8d22a 2024-08-05   29: 
8d45a8d22a 2024-08-05   30: --Player's Hand
8d45a8d22a 2024-08-05   31: Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant
8d45a8d22a 2024-08-05   32: Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl
8d45a8d22a 2024-08-05   33: Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat
8d45a8d22a 2024-08-05   34: Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap
8d45a8d22a 2024-08-05   35: 
8d45a8d22a 2024-08-05   36: --Player's Field
8d45a8d22a 2024-08-05   37: 
8d45a8d22a 2024-08-05   38: --Player's Main Deck
8d45a8d22a 2024-08-05   39: Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground
8d45a8d22a 2024-08-05   40: Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp
8d45a8d22a 2024-08-05   41: Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli
8d45a8d22a 2024-08-05   42: Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman
8d45a8d22a 2024-08-05   43: Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle
8d45a8d22a 2024-08-05   44: Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb
8d45a8d22a 2024-08-05   45: Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler
8d45a8d22a 2024-08-05   46: Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie
8d45a8d22a 2024-08-05   47: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
8d45a8d22a 2024-08-05   48: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
8d45a8d22a 2024-08-05   49: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
8d45a8d22a 2024-08-05   50: 
8d45a8d22a 2024-08-05   51: --Player's GY
8d45a8d22a 2024-08-05   52: 
8d45a8d22a 2024-08-05   53: Debug.ReloadFieldEnd()
8d45a8d22a 2024-08-05   54: --Below makes it a one turn puzzle.
8d45a8d22a 2024-08-05   55: aux.BeginPuzzle()
8d45a8d22a 2024-08-05   56: 
8d45a8d22a 2024-08-05   57: --LOCATION_DECK
8d45a8d22a 2024-08-05   58: --LOCATION_SZONE
8d45a8d22a 2024-08-05   59: --LOCATION_GRAVE
8d45a8d22a 2024-08-05   60: --LOCATION_HAND
8d45a8d22a 2024-08-05   61: --LOCATION_MZONE
8d45a8d22a 2024-08-05   62: --LOCATION_EXTRA
8d45a8d22a 2024-08-05   63: --LOCATION_REMOVED
8d45a8d22a 2024-08-05   64: --POS_FACEDOWN
8d45a8d22a 2024-08-05   65: --POS_FACEDOWN_DEFENSE
8d45a8d22a 2024-08-05   66: --POS_FACEUP
8d45a8d22a 2024-08-05   67: --POS_FACEUP_DEFENSE
8d45a8d22a 2024-08-05   68: --POS_FACEUP_ATTACK
8d45a8d22a 2024-08-05   69: --Debug.PreEquip(e1,c1)
8d45a8d22a 2024-08-05   70: --Debug.PreSummon(c,type)
8d45a8d22a 2024-08-05   71: --Debug.AddCard()
8d45a8d22a 2024-08-05   72: --aux.BeginPuzzle()