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27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: </ul></li>
59: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
60: <ul>
8c911ba156 2023-10-08 61: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">2.1</span> </a></li>
8c911ba156 2023-10-08 62: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">2.2</span> </a></li>
8c911ba156 2023-10-08 63: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">2.3</span> </a></li>
8c911ba156 2023-10-08 64: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">2.4</span> </a></li>
8c911ba156 2023-10-08 65: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">2.5</span> </a></li>
8c911ba156 2023-10-08 66: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">2.6</span> </a></li>
8c911ba156 2023-10-08 67: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">2.7</span> </a></li>
8c911ba156 2023-10-08 68: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">2.8</span> </a></li>
8c911ba156 2023-10-08 69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.9</span> </a></li>
8c911ba156 2023-10-08 70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.10</span> </a></li>
8c911ba156 2023-10-08 71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.11</span> </a></li>
8c911ba156 2023-10-08 72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.12</span> </a></li>
8c911ba156 2023-10-08 73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.13</span> </a></li>
8c911ba156 2023-10-08 74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.14</span> </a></li>
8c911ba156 2023-10-08 75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.15</span> </a></li>
8c911ba156 2023-10-08 76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.16</span> </a></li>
8c911ba156 2023-10-08 77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.17</span> </a></li>
8c911ba156 2023-10-08 78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.18</span> </a></li>
8c911ba156 2023-10-08 79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.19</span> </a></li>
8c911ba156 2023-10-08 80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.20</span> </a></li>
8c911ba156 2023-10-08 81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.21</span> </a></li>
8c911ba156 2023-10-08 82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.22</span> </a></li>
8c911ba156 2023-10-08 83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.23</span> </a></li>
8c911ba156 2023-10-08 84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.24</span> </a></li>
8c911ba156 2023-10-08 85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.25</span> </a></li>
8c911ba156 2023-10-08 86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.26</span> </a></li>
8c911ba156 2023-10-08 87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.27</span> </a></li>
8c911ba156 2023-10-08 88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.28</span> </a></li>
8c911ba156 2023-10-08 89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.29</span> </a></li>
8c911ba156 2023-10-08 90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.30</span> </a></li>
8c911ba156 2023-10-08 91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.31</span> </a></li>
8c911ba156 2023-10-08 92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.32</span> </a></li>
8c911ba156 2023-10-08 93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.33</span> </a></li>
8c911ba156 2023-10-08 94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.34</span> </a></li>
95: </ul></li>
96: </ul>
97: </nav>
98: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
99: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
100: <pre><code>Debug.SetAIName("base-2")
101:
102: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
103:
104: Debug.SetPlayerInfo(0,8000,0,0)
105: Debug.SetPlayerInfo(1,8000,0,0)
106:
107:
108: -----------------
109:
110:
111: -----------------
112:
113:
114: -----------------
115:
116: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
117: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
118: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
119: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
120:
121: -----------------
122:
123:
124: -----------------
125:
126:
127: -----------------
128:
129:
130: Debug.ReloadFieldEnd()
131: aux.BeginPuzzle()
132: </code></pre>
133: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
134: <pre><code>Debug.SetAIName("base-2")
135:
136: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
137:
138: Debug.SetPlayerInfo(0,8000,0,0)
139: Debug.SetPlayerInfo(1,8000,0,0)
140:
141: -----------------
142:
143: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
144: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
145:
146: -----------------
147:
148: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
149:
150: -----------------
151:
152: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
153:
154: -----------------
155:
156: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
157:
158: -----------------
159:
160: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
161:
162: -----------------
163:
164: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
165:
166: Debug.ReloadFieldEnd()
167: aux.BeginPuzzle()
168: </code></pre>
169: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
170: <pre><code>Debug.SetAIName("base-2")
171:
172: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
173:
174: Debug.SetPlayerInfo(0,8000,0,0)
175: Debug.SetPlayerInfo(1,8000,0,0)
176:
177: -----------------
178:
179: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
180: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
181: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
182: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
183: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
184: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
185:
186: -----------------
187:
188: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
189:
190: -----------------
191:
192:
193: -----------------
194:
195:
196: -----------------
197:
198:
199: -----------------
200:
201:
202: Debug.ReloadFieldEnd()
203: aux.BeginPuzzle()
204: </code></pre>
205: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
206: <pre><code>Debug.SetAIName("base-2")
207:
208: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
209:
210: Debug.SetPlayerInfo(0,8000,0,0)
211: Debug.SetPlayerInfo(1,8000,0,0)
212:
213: -----------------
214:
215: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
216: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219:
220: -----------------
221:
222:
223: -----------------
224:
225:
226: -----------------
227:
228:
229: -----------------
230:
231:
232: -----------------
233:
234:
235: Debug.ReloadFieldEnd()
236: aux.BeginPuzzle()
237: </code></pre>
238: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
239: <pre><code>Debug.SetAIName("base-2")
240:
241: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
242:
243: Debug.SetPlayerInfo(0,8000,0,0)
244: Debug.SetPlayerInfo(1,8000,0,0)
245:
246: -----------------
247:
248: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
249: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
250: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
251: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
252:
253: -----------------
254:
255:
256: -----------------
257:
258:
259: -----------------
260:
261:
262: -----------------
263:
264:
265: -----------------
266:
267:
268: Debug.ReloadFieldEnd()
269: aux.BeginPuzzle()
270: </code></pre>
271: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
272: <pre><code>Debug.SetAIName("base-2")
273:
274: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
275:
276: Debug.SetPlayerInfo(0,8000,0,0)
277: Debug.SetPlayerInfo(1,8000,0,0)
278:
279: -----------------
280:
281: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
282: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
284: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
285: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
286: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
287: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
288: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
289: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
290: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
291: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
292: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
293:
294: -----------------
295:
296:
297: -----------------
298:
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: Debug.ReloadFieldEnd()
310: aux.BeginPuzzle()
311: </code></pre>
312: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
313: <pre><code>Debug.SetAIName("base-2")
314:
315: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
316:
317: Debug.SetPlayerInfo(0,8000,0,0)
318: Debug.SetPlayerInfo(1,8000,0,0)
319:
320: -----------------
321:
322: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
323: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
324: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
325:
326: -----------------
327:
328:
329: -----------------
330:
331: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
332: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
333:
334: -----------------
335:
336:
337: -----------------
338:
339:
340: -----------------
341:
342:
343: Debug.ReloadFieldEnd()
344: --~ aux.BeginPuzzle()
345: </code></pre>
346: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
347: <pre><code>Debug.SetAIName("base-2")
348:
349: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
350:
351: Debug.SetPlayerInfo(0,8000,0,0)
352: Debug.SetPlayerInfo(1,8000,0,0)
353:
354: -----------------
355:
356: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
357: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
358: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
359:
360: -----------------
361:
362: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
363:
364: -----------------
365:
366:
367: -----------------
368:
369:
370: -----------------
371:
372:
373: -----------------
374:
375:
376: Debug.ReloadFieldEnd()
377: aux.BeginPuzzle()
378: </code></pre>
379: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
380: <pre><code>Debug.SetAIName("base-2")
381:
382: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
383:
384: Debug.SetPlayerInfo(0,8000,0,0)
385: Debug.SetPlayerInfo(1,8000,0,0)
386:
387: -----------------
388:
389: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
390:
391: -----------------
392:
393:
394: -----------------
395:
396: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
397: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
398:
399: -----------------
400:
401: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
402: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
403:
404: -----------------
405:
406:
407: -----------------
408:
409: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
410:
411: Debug.ReloadFieldEnd()
412: aux.BeginPuzzle()
413: </code></pre>
414: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
415: <pre><code>Debug.SetAIName("base-2")
416:
417: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
418:
419: Debug.SetPlayerInfo(0,8000,0,0)
420: Debug.SetPlayerInfo(1,8000,0,0)
421:
422: -----------------
423:
424: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
425: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
426: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
427:
428: -----------------
429:
430:
431: -----------------
432:
433:
434: -----------------
435:
436:
437: -----------------
438:
439:
440: -----------------
441:
442: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
443:
444: Debug.ReloadFieldEnd()
445: aux.BeginPuzzle()
446: </code></pre>
447: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
448: <pre><code>Debug.SetAIName("base-2")
449:
450: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
451:
452: Debug.SetPlayerInfo(0,8000,0,0)
453: Debug.SetPlayerInfo(1,8000,0,0)
454:
455: -----------------
456:
457:
458: -----------------
459:
460:
461: -----------------
462:
463: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
464: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
465:
466: -----------------
467:
468:
469: -----------------
470:
471:
472: -----------------
473:
474: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
475: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
476: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
477:
478: Debug.ReloadFieldEnd()
479: aux.BeginPuzzle()
480: </code></pre>
481: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
482: <pre><code>Debug.SetAIName("base-2")
483:
484: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
485:
486: Debug.SetPlayerInfo(0,8000,0,0)
487: Debug.SetPlayerInfo(1,8000,0,0)
488:
489: -----------------
490:
491:
492: -----------------
493:
494:
495: -----------------
496:
497: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
498: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
499: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
500:
501: -----------------
502:
503:
504: -----------------
505:
506:
507: -----------------
508:
509:
510: Debug.ReloadFieldEnd()
511: aux.BeginPuzzle()
512: </code></pre>
513: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
514: <pre><code>Debug.SetAIName("base-2")
515:
516: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
517:
518: Debug.SetPlayerInfo(0,8000,0,0)
519: Debug.SetPlayerInfo(1,8000,0,0)
520:
521: -----------------
522:
523:
524: -----------------
525:
526:
527: -----------------
528:
529: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
530: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
531: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
532: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
533:
534: -----------------
535:
536: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
537:
538: -----------------
539:
540:
541: -----------------
542:
543:
544: Debug.ReloadFieldEnd()
545: --~ aux.BeginPuzzle()
546: </code></pre>
547: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
548: <pre><code>Debug.SetAIName("base-2")
549:
550: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
551:
552: Debug.SetPlayerInfo(0,8000,0,0)
553: Debug.SetPlayerInfo(1,8000,0,0)
554:
555: -----------------
556:
557:
558: -----------------
559:
560:
561: -----------------
562:
563: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
564: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
565:
566: -----------------
567:
568:
569: -----------------
570:
571:
572: -----------------
573:
574:
575: Debug.ReloadFieldEnd()
576: --~ aux.BeginPuzzle()
577: </code></pre>
578: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
579: <pre><code>Debug.SetAIName("base-2")
580:
581: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
582:
583: Debug.SetPlayerInfo(0,800,0,0)
584: Debug.SetPlayerInfo(1,8000,0,0)
585:
586: -----------------
587:
588:
589: -----------------
590:
591:
592: -----------------
593:
594: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
595: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
596:
597: -----------------
598:
599:
600: -----------------
601:
602:
603: -----------------
604:
605: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
606: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
607:
608: Debug.ReloadFieldEnd()
609: aux.BeginPuzzle()
610: </code></pre>
611: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
612: <pre><code>Debug.SetAIName("base-2")
613:
614: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
615:
616: Debug.SetPlayerInfo(0,8000,0,0)
617: Debug.SetPlayerInfo(1,8000,0,0)
618:
619: -----------------
620:
621:
622: -----------------
623:
624:
625: -----------------
626:
627: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
628: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
629: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
630:
631: -----------------
632:
633:
634: -----------------
635:
636:
637: -----------------
638:
639: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
640:
641: Debug.ReloadFieldEnd()
642: aux.BeginPuzzle()
643: </code></pre>
644: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
645: <pre><code>Debug.SetAIName("base-2")
646:
647: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
648:
649: Debug.SetPlayerInfo(0,8000,0,0)
650: Debug.SetPlayerInfo(1,8000,0,0)
651:
652: -----------------
653:
654:
655: -----------------
656:
657:
658: -----------------
659:
660: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
661: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
662:
663: -----------------
664:
665:
666: -----------------
667:
668:
669: -----------------
670:
671:
672: Debug.ReloadFieldEnd()
673: aux.BeginPuzzle()
674: </code></pre>
675: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
676: <pre><code>Debug.SetAIName("base-2")
677:
678: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
679:
680: Debug.SetPlayerInfo(0,8000,0,0)
681: Debug.SetPlayerInfo(1,8000,0,0)
682:
683: -----------------
684:
685:
686: -----------------
687:
688:
689: -----------------
690:
691: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
692:
693: -----------------
694:
695: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
696:
697: -----------------
698:
699:
700: -----------------
701:
702: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
703:
704: Debug.ReloadFieldEnd()
705: aux.BeginPuzzle()
706: </code></pre>
707: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
708: <pre><code>Debug.SetAIName("base-2")
709:
710: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
711:
712: Debug.SetPlayerInfo(0,8000,0,0)
713: Debug.SetPlayerInfo(1,8000,0,0)
714:
715: -----------------
716:
717: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
718: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
719:
720: -----------------
721:
722:
723: -----------------
724:
725: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
726: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
727: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
728: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
729:
730: -----------------
731:
732:
733: -----------------
734:
735:
736: -----------------
737:
738: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
739:
740: Debug.ReloadFieldEnd()
741: aux.BeginPuzzle()
742: </code></pre>
743: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
744: <pre><code>Debug.SetAIName("base-2")
745:
746: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
747:
748: Debug.SetPlayerInfo(0,8000,0,0)
749: Debug.SetPlayerInfo(1,8000,0,0)
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: -----------------
758:
759: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
760: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
761: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
762: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
763:
764: -----------------
765:
766:
767: -----------------
768:
769:
770: -----------------
771:
772:
773: Debug.ReloadFieldEnd()
774: aux.BeginPuzzle()
775: </code></pre>
776: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
777: <pre><code>Debug.SetAIName("base-2")
778:
779: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
780:
781: Debug.SetPlayerInfo(0,8000,0,0)
782: Debug.SetPlayerInfo(1,8000,0,0)
783:
784: -----------------
785:
786: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
787:
788: -----------------
789:
790: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
791:
792: -----------------
793:
794: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
795: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
796: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
797: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
798:
799: -----------------
800:
801:
802: -----------------
803:
804:
805: -----------------
806:
807:
808: Debug.ReloadFieldEnd()
809: aux.BeginPuzzle()
810: </code></pre>
811: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
8c911ba156 2023-10-08 812: <h2 data-number="2.1" id="section-21"><span class="header-section-number">2.1</span> </h2>
813: <p>应该不能发动加速同调星尘龙。</p>
814: <pre><code>Debug.SetAIName("base-2")
815:
816: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
817:
818: Debug.SetPlayerInfo(0,8000,0,0)
819: Debug.SetPlayerInfo(1,8000,0,0)
820:
821:
822: -----------------
823:
824: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
825: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
826:
827: -----------------
828:
829: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
830: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
831:
832: -----------------
833:
834: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
835: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
836: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
837:
838: -----------------
839:
840:
841: -----------------
842:
843:
844: -----------------
845:
846: Debug.ReloadFieldEnd()
847: aux.BeginPuzzle()
848: </code></pre>
8c911ba156 2023-10-08 849: <h2 data-number="2.2" id="section-22"><span class="header-section-number">2.2</span> </h2>
850: <p>应该不能特召火焰手。</p>
851: <pre><code>Debug.SetAIName("base-2")
852:
853: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
854:
855: Debug.SetPlayerInfo(0,8000,0,0)
856: Debug.SetPlayerInfo(1,8000,0,0)
857:
858:
859: -----------------
860:
861:
862: -----------------
863:
864:
865: -----------------
866:
867: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
868: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
869:
870: -----------------
871:
872: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
873:
874: -----------------
875:
876:
877: -----------------
878:
879: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
880: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
881: Debug.ReloadFieldEnd()
882: aux.BeginPuzzle()
883: </code></pre>
8c911ba156 2023-10-08 884: <h2 data-number="2.3" id="section-23"><span class="header-section-number">2.3</span> </h2>
885: <p>应该可以发动痛苦伯劳效果。</p>
886: <pre><code>Debug.SetAIName("base-2")
887:
888: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
889:
890: Debug.SetPlayerInfo(0,8000,0,0)
891: Debug.SetPlayerInfo(1,8000,0,0)
892:
893:
894: -----------------
895:
896: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
897:
898: -----------------
899:
900:
901: -----------------
902:
903: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
905: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
906:
907: -----------------
908:
909:
910: -----------------
911:
912:
913: -----------------
914:
915: Debug.ReloadFieldEnd()
916: aux.BeginPuzzle()
917: </code></pre>
8c911ba156 2023-10-08 918: <h2 data-number="2.4" id="section-24"><span class="header-section-number">2.4</span> </h2>
919: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
920: <pre><code>Debug.SetAIName("base-2")
921:
922: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
923:
924: Debug.SetPlayerInfo(0,8000,0,0)
925: Debug.SetPlayerInfo(1,8000,0,0)
926:
927:
928: -----------------
929:
930:
931: -----------------
932:
933:
934: -----------------
935:
936: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
937: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
938:
939: -----------------
940:
941:
942: -----------------
943:
944:
945: -----------------
946:
947: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
948: Debug.ReloadFieldEnd()
949: aux.BeginPuzzle()
950: </code></pre>
8c911ba156 2023-10-08 951: <h2 data-number="2.5" id="section-25"><span class="header-section-number">2.5</span> </h2>
952: <p>应该可以把连接 3 吹回去。</p>
953: <pre><code>Debug.SetAIName("base-2")
954:
955: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
956:
957: Debug.SetPlayerInfo(0,8000,0,0)
958: Debug.SetPlayerInfo(1,8000,0,0)
959:
960:
961: -----------------
962:
963: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
964:
965: -----------------
966:
967: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
968:
969: -----------------
970:
971: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
972: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
973: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
974:
975: -----------------
976:
977: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
978:
979: -----------------
980:
981:
982: -----------------
983:
984: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
985: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
986:
987: Debug.ReloadFieldEnd()
988: aux.BeginPuzzle()
989: </code></pre>
8c911ba156 2023-10-08 990: <h2 data-number="2.6" id="section-26"><span class="header-section-number">2.6</span> </h2>
991: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
992: <pre><code>Debug.SetAIName("base-2")
993:
994: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
995:
996: Debug.SetPlayerInfo(0,8000,0,0)
997: Debug.SetPlayerInfo(1,8000,0,0)
998:
999:
1000: -----------------
1001:
1002:
1003: -----------------
1004:
1005:
1006: -----------------
1007:
1008: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1009: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1010: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1011: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1012:
1013: -----------------
1014:
1015:
1016: -----------------
1017:
1018:
1019: -----------------
1020:
1021: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1022: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1023: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1024:
1025: Debug.ReloadFieldEnd()
1026: aux.BeginPuzzle()
1027: </code></pre>
8c911ba156 2023-10-08 1028: <h2 data-number="2.7" id="section-27"><span class="header-section-number">2.7</span> </h2>
1029: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1030: <pre><code>Debug.SetAIName("base-2")
1031:
1032: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1033:
1034: Debug.SetPlayerInfo(0,8000,0,0)
1035: Debug.SetPlayerInfo(1,8000,0,0)
1036:
1037:
1038: -----------------
1039:
1040: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1041: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1042: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1043: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1044: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1045: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1046: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1047: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1048:
1049: -----------------
1050:
1051:
1052: -----------------
1053:
1054: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1055:
1056: -----------------
1057:
1058:
1059: -----------------
1060:
1061:
1062: -----------------
1063:
1064:
1065: Debug.ReloadFieldEnd()
1066: aux.BeginPuzzle()
1067: </code></pre>
8c911ba156 2023-10-08 1068: <h2 data-number="2.8" id="section-28"><span class="header-section-number">2.8</span> </h2>
1069: <p>应该可以发动反骨王的效果。</p>
1070: <pre><code>Debug.SetAIName("base-2")
1071:
1072: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1073:
1074: Debug.SetPlayerInfo(0,8000,0,0)
1075: Debug.SetPlayerInfo(1,8000,0,0)
1076:
1077:
1078: -----------------
1079:
1080: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1081: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1082:
1083: -----------------
1084:
1085: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1086:
1087: -----------------
1088:
1089: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1090: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1091:
1092: -----------------
1093:
1094:
1095: -----------------
1096:
1097:
1098: -----------------
1099:
1100:
1101: Debug.ReloadFieldEnd()
1102: aux.BeginPuzzle()
1103: </code></pre>
8c911ba156 2023-10-08 1104: <h2 data-number="2.9" id="section-29"><span class="header-section-number">2.9</span> </h2>
1105: <p>应该否定企鹅会被永恒混沌限制。</p>
1106: <pre><code>Debug.SetAIName("base-2")
1107:
1108: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1109:
1110: Debug.SetPlayerInfo(0,8000,0,0)
1111: Debug.SetPlayerInfo(1,8000,0,0)
1112:
1113:
1114: -----------------
1115:
1116: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1117: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1118: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1119: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1120:
1121: -----------------
1122:
1123:
1124: -----------------
1125:
1126: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1127: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1128:
1129: -----------------
1130:
1131:
1132: -----------------
1133:
1134:
1135: -----------------
1136:
1137: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1138:
1139: Debug.ReloadFieldEnd()
1140: aux.BeginPuzzle()
1141: </code></pre>
8c911ba156 2023-10-08 1142: <h2 data-number="2.10" id="section-30"><span class="header-section-number">2.10</span> </h2>
1143: <p>应该可以特召海神。</p>
1144: <pre><code>Debug.SetAIName("base-2")
1145:
1146: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1147:
1148: Debug.SetPlayerInfo(0,8000,0,0)
1149: Debug.SetPlayerInfo(1,8000,0,0)
1150:
1151:
1152: -----------------
1153:
1154: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1155:
1156: -----------------
1157:
1158: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1159:
1160: -----------------
1161:
1162:
1163: -----------------
1164:
1165:
1166: -----------------
1167:
1168:
1169: -----------------
1170:
1171: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1172: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1173:
1174: Debug.ReloadFieldEnd()
1175: aux.BeginPuzzle()
1176: </code></pre>
8c911ba156 2023-10-08 1177: <h2 data-number="2.11" id="section-31"><span class="header-section-number">2.11</span> </h2>
1178: <p>应该仇恨裂缝可以发动。</p>
1179: <pre><code>Debug.SetAIName("base-2")
1180:
1181: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1182:
1183: Debug.SetPlayerInfo(0,8000,0,0)
1184: Debug.SetPlayerInfo(1,8000,0,0)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1196:
1197: -----------------
1198:
1199:
1200: -----------------
1201:
1202:
1203: -----------------
1204:
1205: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1206: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1207:
1208: Debug.ReloadFieldEnd()
1209: aux.BeginPuzzle()
1210: </code></pre>
8c911ba156 2023-10-08 1211: <h2 data-number="2.12" id="section-32"><span class="header-section-number">2.12</span> </h2>
1212: <p>锈龙不应该被召唤兽除外。</p>
1213: <pre><code>Debug.SetAIName("base-2")
1214:
1215: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1216:
1217: Debug.SetPlayerInfo(0,8000,0,0)
1218: Debug.SetPlayerInfo(1,8000,0,0)
1219:
1220:
1221: -----------------
1222:
1223: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1224: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1225: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1226: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1227:
1228: -----------------
1229:
1230:
1231: -----------------
1232:
1233: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1234:
1235: -----------------
1236:
1237:
1238: -----------------
1239:
1240:
1241: -----------------
1242:
1243:
1244: Debug.ReloadFieldEnd()
1245: aux.BeginPuzzle()
1246: </code></pre>
8c911ba156 2023-10-08 1247: <h2 data-number="2.13" id="section-33"><span class="header-section-number">2.13</span> </h2>
1248: <p>应该能特召冰水。</p>
1249: <pre><code>Debug.SetAIName("base-2")
1250:
1251: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1252:
1253: Debug.SetPlayerInfo(0,8000,0,0)
1254: Debug.SetPlayerInfo(1,8000,0,0)
1255:
1256:
1257: -----------------
1258:
1259:
1260: -----------------
1261:
1262: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1263:
1264: -----------------
1265:
1266: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1267: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1268:
1269: -----------------
1270:
1271:
1272: -----------------
1273:
1274:
1275: -----------------
1276:
1277: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1278:
1279: Debug.ReloadFieldEnd()
1280: aux.BeginPuzzle()
1281: </code></pre>
8c911ba156 2023-10-08 1282: <h2 data-number="2.14" id="section-34"><span class="header-section-number">2.14</span> </h2>
1283: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1284: <pre><code>Debug.SetAIName("AI")
1285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1286: Debug.SetPlayerInfo(0,8000,0,0)
1287: Debug.SetPlayerInfo(1,8000,0,0)
1288:
1289: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1290:
1291: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1292: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1293:
1294: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1295: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1296:
1297: Debug.ReloadFieldEnd()
1298: aux.BeginPuzzle()
1299: </code></pre>
8c911ba156 2023-10-08 1300: <h2 data-number="2.15" id="section-35"><span class="header-section-number">2.15</span> </h2>
1301: <p>应该喷气龙不能特召。</p>
1302: <pre><code>Debug.SetAIName("AI")
1303: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1304: Debug.SetPlayerInfo(0,8000,0,0)
1305: Debug.SetPlayerInfo(1,8000,0,0)
1306:
1307: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1308:
1309: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1310:
1311: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1312: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1313:
1314: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1315:
1316: Debug.ReloadFieldEnd()
1317: aux.BeginPuzzle()
1318: </code></pre>
8c911ba156 2023-10-08 1319: <h2 data-number="2.16" id="section-36"><span class="header-section-number">2.16</span> </h2>
1320: <p>应该不能发动简易融合。</p>
1321: <pre><code>Debug.SetAIName("base-2")
1322:
1323: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1324:
1325: Debug.SetPlayerInfo(0,1400,0,0)
1326: Debug.SetPlayerInfo(1,8000,0,0)
1327:
1328: -----------------
1329:
1330: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1331: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1332:
1333: -----------------
1334:
1335: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1336:
1337: -----------------
1338:
1339:
1340: -----------------
1341:
1342:
1343: -----------------
1344:
1345:
1346: -----------------
1347:
1348:
1349: Debug.ReloadFieldEnd()
1350: aux.BeginPuzzle()
1351: </code></pre>
8c911ba156 2023-10-08 1352: <h2 data-number="2.17" id="section-37"><span class="header-section-number">2.17</span> </h2>
1353: <p>应该不能羽衣精效果。</p>
1354: <pre><code>Debug.SetAIName("base-2")
1355:
1356: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1357:
1358: Debug.SetPlayerInfo(0,8000,0,0)
1359: Debug.SetPlayerInfo(1,8000,0,0)
1360:
1361: -----------------
1362:
1363: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1364: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1365: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1366:
1367: -----------------
1368:
1369:
1370: -----------------
1371:
1372: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1373:
1374: -----------------
1375:
1376:
1377: -----------------
1378:
1379:
1380: -----------------
1381:
1382:
1383: Debug.ReloadFieldEnd()
1384: aux.BeginPuzzle()
1385: </code></pre>
8c911ba156 2023-10-08 1386: <h2 data-number="2.18" id="section-38"><span class="header-section-number">2.18</span> </h2>
1387: <p>应该不能以被无效的双龙为代价。</p>
1388: <pre><code>Debug.SetAIName("base-2")
1389:
1390: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1391:
1392: Debug.SetPlayerInfo(0,8000,0,0)
1393: Debug.SetPlayerInfo(1,8000,0,0)
1394:
1395: -----------------
1396:
1397:
1398: -----------------
1399:
1400:
1401: -----------------
1402:
1403: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1404: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1405:
1406: -----------------
1407:
1408:
1409: -----------------
1410:
1411:
1412: -----------------
1413:
1414: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1415:
1416: Debug.ReloadFieldEnd()
1417: aux.BeginPuzzle()
1418: </code></pre>
8c911ba156 2023-10-08 1419: <h2 data-number="2.19" id="section-39"><span class="header-section-number">2.19</span> </h2>
1420: <p>应该不能以技能抽取为代价。</p>
1421: <pre><code>Debug.SetAIName("base-2")
1422:
1423: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1424:
1425: Debug.SetPlayerInfo(0,8000,0,0)
1426: Debug.SetPlayerInfo(1,8000,0,0)
1427:
1428: -----------------
1429:
1430:
1431: -----------------
1432:
1433:
1434: -----------------
1435:
1436: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1437: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1438:
1439: -----------------
1440:
1441:
1442: -----------------
1443:
1444:
1445: -----------------
1446:
1447: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1448:
1449: Debug.ReloadFieldEnd()
1450: aux.BeginPuzzle()
1451: </code></pre>
8c911ba156 2023-10-08 1452: <h2 data-number="2.20" id="section-40"><span class="header-section-number">2.20</span> </h2>
1453: <p>应该不能发动超银河。</p>
1454: <pre><code>Debug.SetAIName("base-2")
1455:
1456: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1457:
1458: Debug.SetPlayerInfo(0,8000,0,0)
1459: Debug.SetPlayerInfo(1,8000,0,0)
1460:
1461: -----------------
1462:
1463: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1464: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1465:
1466: -----------------
1467:
1468:
1469: -----------------
1470:
1471: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1472:
1473: -----------------
1474:
1475:
1476: -----------------
1477:
1478:
1479: -----------------
1480:
1481: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1482:
1483: Debug.ReloadFieldEnd()
1484: aux.BeginPuzzle()
1485: </code></pre>
8c911ba156 2023-10-08 1486: <h2 data-number="2.21" id="section-41"><span class="header-section-number">2.21</span> </h2>
1487: <p>应该不能发动六武众效果。</p>
1488: <pre><code>Debug.SetAIName("base-2")
1489:
1490: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1491:
1492: Debug.SetPlayerInfo(0,8000,0,0)
1493: Debug.SetPlayerInfo(1,8000,0,0)
1494:
1495: -----------------
1496:
1497:
1498: -----------------
1499:
1500:
1501: -----------------
1502:
1503: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1504: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1505: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1506: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1507:
1508: -----------------
1509:
1510:
1511: -----------------
1512:
1513:
1514: -----------------
1515:
1516:
1517: Debug.ReloadFieldEnd()
1518: aux.BeginPuzzle()
1519: </code></pre>
8c911ba156 2023-10-08 1520: <h2 data-number="2.22" id="section-42"><span class="header-section-number">2.22</span> </h2>
1521: <p>应该可以发动新宇融合。</p>
1522: <pre><code>Debug.SetAIName("base-2")
1523:
1524: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1525:
1526: Debug.SetPlayerInfo(0,8000,0,0)
1527: Debug.SetPlayerInfo(1,8000,0,0)
1528:
1529: -----------------
1530:
1531:
1532: -----------------
1533:
1534: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1535:
1536: -----------------
1537:
1538: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1539: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1540: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1541:
1542: -----------------
1543:
1544:
1545: -----------------
1546:
1547:
1548: -----------------
1549:
1550:
1551: Debug.ReloadFieldEnd()
1552: aux.BeginPuzzle()
1553: </code></pre>
8c911ba156 2023-10-08 1554: <h2 data-number="2.23" id="section-43"><span class="header-section-number">2.23</span> </h2>
1555: <p>应该对方恢复 1800 基本分。</p>
1556: <pre><code>Debug.SetAIName("base-2")
1557:
1558: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1559:
1560: Debug.SetPlayerInfo(0,8000,0,0)
1561: Debug.SetPlayerInfo(1,8000,0,0)
1562:
1563: -----------------
1564:
1565:
1566: -----------------
1567:
1568:
1569: -----------------
1570:
1571: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1572: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1573: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1574: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1575: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1576:
1577: -----------------
1578:
1579: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1580:
1581: -----------------
1582:
1583:
1584: -----------------
1585:
1586: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1587: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1588: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1589:
1590: Debug.ReloadFieldEnd()
1591: aux.BeginPuzzle()
1592: </code></pre>
8c911ba156 2023-10-08 1593: <h2 data-number="2.24" id="section-44"><span class="header-section-number">2.24</span> </h2>
1594: <p>应该不是1000伤害。</p>
1595: <pre><code>Debug.SetAIName("base-2")
1596:
1597: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1598:
1599: Debug.SetPlayerInfo(0,800,0,0)
1600: Debug.SetPlayerInfo(1,8000,0,0)
1601:
1602: -----------------
1603:
1604:
1605: -----------------
1606:
1607:
1608: -----------------
1609:
1610: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1611: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1612:
1613: -----------------
1614:
1615:
1616: -----------------
1617:
1618:
1619: -----------------
1620:
1621: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1622: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1623:
1624: Debug.ReloadFieldEnd()
1625: aux.BeginPuzzle()
1626: </code></pre>
8c911ba156 2023-10-08 1627: <h2 data-number="2.25" id="section-45"><span class="header-section-number">2.25</span> </h2>
1628: <p>应该我方不受伤害。</p>
1629: <pre><code>Debug.SetAIName("base-2")
1630:
1631: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1632:
1633: Debug.SetPlayerInfo(0,8000,0,0)
1634: Debug.SetPlayerInfo(1,8000,0,0)
1635:
1636: -----------------
1637:
1638:
1639: -----------------
1640:
1641:
1642: -----------------
1643:
1644: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1645: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1646: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1647: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1648:
1649: -----------------
1650:
1651:
1652: -----------------
1653:
1654:
1655: -----------------
1656:
1657: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1658:
1659: Debug.ReloadFieldEnd()
1660: aux.BeginPuzzle()
1661: </code></pre>
8c911ba156 2023-10-08 1662: <h2 data-number="2.26" id="section-46"><span class="header-section-number">2.26</span> </h2>
1663: <p>应该衍生物不被破坏。</p>
1664: <pre><code>Debug.SetAIName("base-2")
1665:
1666: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1667:
1668: Debug.SetPlayerInfo(0,8000,0,0)
1669: Debug.SetPlayerInfo(1,8000,0,0)
1670:
1671: -----------------
1672:
1673:
1674: -----------------
1675:
1676:
1677: -----------------
1678:
1679: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1680: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1681: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1682: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1683: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1684:
1685: -----------------
1686:
1687:
1688: -----------------
1689:
1690:
1691: -----------------
1692:
1693:
1694: Debug.ReloadFieldEnd()
1695: aux.BeginPuzzle()
1696: </code></pre>
8c911ba156 2023-10-08 1697: <h2 data-number="2.27" id="section-47"><span class="header-section-number">2.27</span> </h2>
1698: <p>应该有一次特召机会。</p>
1699: <pre><code>Debug.SetAIName("base-2")
1700:
1701: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1702:
1703: Debug.SetPlayerInfo(0,8000,0,0)
1704: Debug.SetPlayerInfo(1,8000,0,0)
1705:
1706: -----------------
1707:
1708: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1709: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1710: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1711:
1712: -----------------
1713:
1714: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1715: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1716:
1717: -----------------
1718:
1719: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1720: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1721:
1722: -----------------
1723:
1724:
1725: -----------------
1726:
1727:
1728: -----------------
1729:
1730:
1731: Debug.ReloadFieldEnd()
1732: --~ aux.BeginPuzzle()
1733: </code></pre>
8c911ba156 2023-10-08 1734: <h2 data-number="2.28" id="section-48"><span class="header-section-number">2.28</span> </h2>
1735: <p>应该不回到卡组。</p>
1736: <pre><code>Debug.SetAIName("base-2")
1737:
1738: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1739:
1740: Debug.SetPlayerInfo(0,8000,0,0)
1741: Debug.SetPlayerInfo(1,8000,0,0)
1742:
1743: -----------------
1744:
1745:
1746: -----------------
1747:
1748: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1749:
1750: -----------------
1751:
1752: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1753:
1754: -----------------
1755:
1756:
1757: -----------------
1758:
1759:
1760: -----------------
1761:
1762:
1763: Debug.ReloadFieldEnd()
1764: aux.BeginPuzzle()
1765: </code></pre>
8c911ba156 2023-10-08 1766: <h2 data-number="2.29" id="section-49"><span class="header-section-number">2.29</span> </h2>
1767: <p>应该要用龙星作为素材。</p>
1768: <pre><code>Debug.SetAIName("base-2")
1769:
1770: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1771:
1772: Debug.SetPlayerInfo(0,8000,0,0)
1773: Debug.SetPlayerInfo(1,8000,0,0)
1774:
1775: -----------------
1776:
1777: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1778:
1779: -----------------
1780:
1781: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1782:
1783: -----------------
1784:
1785: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1786: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1787: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1788: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1789:
1790: -----------------
1791:
1792:
1793: -----------------
1794:
1795:
1796: -----------------
1797:
1798:
1799: Debug.ReloadFieldEnd()
1800: aux.BeginPuzzle()
1801: </code></pre>
8c911ba156 2023-10-08 1802: <h2 data-number="2.30" id="section-50"><span class="header-section-number">2.30</span> </h2>
1803: <p>应该不能召唤魔王。</p>
1804: <pre><code>Debug.SetAIName("base-2")
1805:
1806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1807:
1808: Debug.SetPlayerInfo(0,8000,0,0)
1809: Debug.SetPlayerInfo(1,8000,0,0)
1810:
1811: -----------------
1812:
1813: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1814: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1815:
1816: -----------------
1817:
1818:
1819: -----------------
1820:
1821: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1822: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1823:
1824: -----------------
1825:
1826:
1827: -----------------
1828:
1829:
1830: -----------------
1831:
1832: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1833:
1834: Debug.ReloadFieldEnd()
1835: aux.BeginPuzzle()
1836: </code></pre>
8c911ba156 2023-10-08 1837: <h2 data-number="2.31" id="section-51"><span class="header-section-number">2.31</span> </h2>
1838: <p>应该不能特召野鸭。</p>
1839: <pre><code>Debug.SetAIName("base-2")
1840:
1841: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1842:
1843: Debug.SetPlayerInfo(0,8000,0,0)
1844: Debug.SetPlayerInfo(1,8000,0,0)
1845:
1846: -----------------
1847:
1848: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1849: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1850: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1851:
1852: -----------------
1853:
1854:
1855: -----------------
1856:
1857:
1858: -----------------
1859:
1860:
1861: -----------------
1862:
1863:
1864: -----------------
1865:
1866: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1867:
1868: Debug.ReloadFieldEnd()
1869: aux.BeginPuzzle()
1870: </code></pre>
8c911ba156 2023-10-08 1871: <h2 data-number="2.32" id="section-52"><span class="header-section-number">2.32</span> </h2>
1872: <p>应该不能解放古怪恶魔。</p>
1873: <pre><code>Debug.SetAIName("base-2")
1874:
1875: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1876:
1877: Debug.SetPlayerInfo(0,8000,0,0)
1878: Debug.SetPlayerInfo(1,8000,0,0)
1879:
1880: -----------------
1881:
1882: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1883: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1884:
1885: -----------------
1886:
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893:
1894: -----------------
1895:
1896:
1897: -----------------
1898:
1899: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1900:
1901: Debug.ReloadFieldEnd()
1902: aux.BeginPuzzle()
1903: </code></pre>
8c911ba156 2023-10-08 1904: <h2 data-number="2.33" id="section-53"><span class="header-section-number">2.33</span> </h2>
1905: <p>应该能发轰炸龙的效果。</p>
1906: <pre><code>Debug.SetAIName("base-2")
1907:
1908: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1909:
1910: Debug.SetPlayerInfo(0,8000,0,0)
1911: Debug.SetPlayerInfo(1,8000,0,0)
1912:
1913: -----------------
1914:
1915:
1916: -----------------
1917:
1918:
1919: -----------------
1920:
1921: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
1922: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1923:
1924: -----------------
1925:
1926:
1927: -----------------
1928:
1929:
1930: -----------------
1931:
1932: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1933: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1934:
1935: Debug.ReloadFieldEnd()
1936: aux.BeginPuzzle()
1937: </code></pre>
8c911ba156 2023-10-08 1938: <h2 data-number="2.34" id="section-54"><span class="header-section-number">2.34</span> </h2>
1939: <p>应该可以连续攻击。</p>
1940: <pre><code>Debug.SetAIName("base-2")
1941:
1942: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1943:
1944: Debug.SetPlayerInfo(0,8000,0,0)
1945: Debug.SetPlayerInfo(1,8000,0,0)
1946:
1947: -----------------
1948:
1949:
1950: -----------------
1951:
1952: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1953: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1954:
1955: -----------------
1956:
1957: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1958: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1959: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1960: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1961: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1962:
1963: -----------------
1964:
1965: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1966:
1967: -----------------
1968:
1969:
1970: -----------------
1971:
1972: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1973:
1974: Debug.ReloadFieldEnd()
1975: aux.BeginPuzzle()
1976: </code></pre>
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