Lines of [WCS2006]03_antique_gear.lua from check-in 8b15982e20 that are changed by the sequence of edits moving toward check-in 5923cbeef2:
1: --[[message
2: 卡数:6
3: 规则:大师3
4: ]]
5: Debug.SetAIName("[WCS2006]03_antique_gear")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
7:
8: Debug.SetPlayerInfo(0,1400,0,0)
9: Debug.SetPlayerInfo(1,3300,0,0)
10:
11: Debug.AddCard(92001300,0,0,LOCATION_HAND,0,POS_FACEDOWN)
12: Debug.AddCard(10509340,0,0,LOCATION_HAND,0,POS_FACEDOWN)
13: Debug.AddCard(83104731,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14: Debug.AddCard(56094445,0,0,LOCATION_HAND,0,POS_FACEDOWN)
15:
16: Debug.AddCard(23995346,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
17: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
18:
19: Debug.AddCard(80604091,0,0,LOCATION_SZONE,2,POS_FACEUP)
20: Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
21:
22: Debug.ReloadFieldEnd()
23: aux.BeginPuzzle()
24: local str = {}
25: local fun = {}
26:
27: local cache_1
28:
29: fun["通关邀请"]=function()
30: local effect_100
31: effect_100 = Effect.GlobalEffect()
32: effect_100:SetType(EFFECT_TYPE_FIELD
33: + EFFECT_TYPE_CONTINUOUS)
34: effect_100:SetCode(EVENT_DAMAGE)
35: function cache_1()
36:
37: cache_1 = Duel.GetLP(1)
38:
8b15982e20 2023-06-18 39: return cache_1 <= 0
40: end
41: effect_100:SetCondition(cache_1)
42: function cache_1()
43: Debug.ShowHint("残局群181175613")
44: return
45: end
46: effect_100:SetOperation(cache_1)
47: Duel.RegisterEffect(effect_100
48: , 0)
49: end
50:
51: fun["通关邀请"]()
52: