游戏王残局简化版

Annotation For single/Egg-26.lua
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Annotation For single/Egg-26.lua

Lines of single/Egg-26.lua from check-in 8af1500208 that are changed by the sequence of edits moving toward check-in 44e5fac0d7:

                         1: --[[message
                         2: ]]
                         3: 
                         4: --created by puzzle editor
8af1500208 2023-07-30    5: Debug.SetAIName("蛋总")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
                         7: Debug.SetPlayerInfo(0,100,0,0)
                         8: Debug.SetPlayerInfo(1,3200,0,0)
                         9: 
                        10: --自己的怪兽区
                        11: --对方的怪兽区
                        12: Debug.AddCard(38601126,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
                        13: --自己的魔陷区
                        14: Debug.AddCard(59344077,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --魔力抽取
                        15: Debug.AddCard(69402394,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --暗黑的谋略
                        16: Debug.AddCard(38167722,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --暗灵术-「欲」
                        17: Debug.AddCard(5037726,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --光灵术-「圣」
                        18: --对方的魔陷区
                        19: Debug.AddCard(78348934,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --破坏剑士的宿命
                        20: --自己的手卡
                        21: Debug.AddCard(5645210,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --华丽金星
                        22: Debug.AddCard(86937530,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --妖精传姬-辉夜
                        23: Debug.AddCard(55428242,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --阿特拉之虫惑魔
                        24: Debug.AddCard(86825483,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --神星领域
                        25: --对方的手卡
                        26: Debug.AddCard(33280639,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK) --破坏剑士的摇篮
                        27: Debug.AddCard(6853254,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) --复活之福音
                        28: --自己的墓地
                        29: --对方的墓地
                        30: --自己除外的卡
                        31: Debug.AddCard(41224658,0,0,LOCATION_REMOVED,0,POS_FACEUP_ATTACK) --野望之高弗
                        32: --对方除外的卡
                        33: --自己的卡组
                        34: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元复活
                        35: Debug.AddCard(41356846,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --蓄积硫酸的落穴
                        36: Debug.AddCard(95993388,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --地帝家臣 兰罗布
                        37: Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --死者苏生
                        38: --对方的卡组
                        39: Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑-武器破坏之剑
                        40: Debug.AddCard(32104431,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑的追忆
                        41: Debug.AddCard(41940225,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑士融合
                        42: Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑-武器破坏之剑
                        43: --自己的额外
                        44: Debug.AddCard(80764541,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.44 白天马
                        45: 
                        46: Debug.ReloadFieldEnd()
                        47: aux.BeginPuzzle()