游戏王残局简化版

Annotation For single/简化版_5B_03.lua
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Annotation For single/简化版_5B_03.lua

Origin for each line in single/简化版_5B_03.lua from check-in 8a1f710fee:

7c4a8a4e19 2024-06-24    1: --[[message
8a1f710fee 2024-06-24    2: 维护:2024-06-24
8a1f710fee 2024-06-24    3: 标签:#sample3
7c4a8a4e19 2024-06-24    4: 简语:超量召唤入门
7c4a8a4e19 2024-06-24    5: ]]
7c4a8a4e19 2024-06-24    6: 
7c4a8a4e19 2024-06-24    7: Debug.SetAIName("QQ群181175613")
7c4a8a4e19 2024-06-24    8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
7c4a8a4e19 2024-06-24    9: Debug.SetPlayerInfo(0, 100, 0, 0)
7c4a8a4e19 2024-06-24   10: Debug.SetPlayerInfo(1, 2600, 0, 0)
7c4a8a4e19 2024-06-24   11: 
7c4a8a4e19 2024-06-24   12: Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
7c4a8a4e19 2024-06-24   13: 
7c4a8a4e19 2024-06-24   14: Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
7c4a8a4e19 2024-06-24   15: Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
7c4a8a4e19 2024-06-24   16: 
7c4a8a4e19 2024-06-24   17: Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
7c4a8a4e19 2024-06-24   18: Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
7c4a8a4e19 2024-06-24   19: 
7c4a8a4e19 2024-06-24   20: Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
7c4a8a4e19 2024-06-24   21: Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
7c4a8a4e19 2024-06-24   22: Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
7c4a8a4e19 2024-06-24   23: 
7c4a8a4e19 2024-06-24   24: Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
7c4a8a4e19 2024-06-24   25: Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
7c4a8a4e19 2024-06-24   26: Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
7c4a8a4e19 2024-06-24   27: 
7c4a8a4e19 2024-06-24   28: Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
7c4a8a4e19 2024-06-24   29: 
7c4a8a4e19 2024-06-24   30: Debug.ReloadFieldEnd()
7c4a8a4e19 2024-06-24   31: aux.BeginPuzzle()