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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: </ul></li>
70: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
71: <ul>
72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.1</span> </a></li>
73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.2</span> </a></li>
74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.3</span> </a></li>
75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.4</span> </a></li>
76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.5</span> </a></li>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.6</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.7</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.8</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.9</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.10</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.11</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.12</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.13</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.14</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.15</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.16</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.17</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.18</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.19</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.20</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.21</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.22</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.23</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.24</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.25</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.26</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.27</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.28</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.29</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.30</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.31</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.32</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.33</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.34</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.35</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.36</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.37</span> </a></li>
109: </ul></li>
110: </ul>
111: </nav>
112: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
113: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
114: <pre><code>Debug.SetAIName("base-2")
115:
116: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
117:
118: Debug.SetPlayerInfo(0,8000,0,0)
119: Debug.SetPlayerInfo(1,8000,0,0)
120:
121:
122: -----------------
123:
124:
125: -----------------
126:
127:
128: -----------------
129:
130: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
131: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
132: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
133: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
134:
135: -----------------
136:
137:
138: -----------------
139:
140:
141: -----------------
142:
143:
144: Debug.ReloadFieldEnd()
145: aux.BeginPuzzle()
146: </code></pre>
147: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
148: <pre><code>Debug.SetAIName("base-2")
149:
150: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
151:
152: Debug.SetPlayerInfo(0,8000,0,0)
153: Debug.SetPlayerInfo(1,8000,0,0)
154:
155: -----------------
156:
157: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
158: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
159:
160: -----------------
161:
162: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
163:
164: -----------------
165:
166: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
167:
168: -----------------
169:
170: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
171:
172: -----------------
173:
174: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
175:
176: -----------------
177:
178: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
179:
180: Debug.ReloadFieldEnd()
181: aux.BeginPuzzle()
182: </code></pre>
183: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
184: <pre><code>Debug.SetAIName("base-2")
185:
186: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
187:
188: Debug.SetPlayerInfo(0,8000,0,0)
189: Debug.SetPlayerInfo(1,8000,0,0)
190:
191: -----------------
192:
193: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
194: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
195: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
196: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
197: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
198: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
199:
200: -----------------
201:
202: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
203:
204: -----------------
205:
206:
207: -----------------
208:
209:
210: -----------------
211:
212:
213: -----------------
214:
215:
216: Debug.ReloadFieldEnd()
217: aux.BeginPuzzle()
218: </code></pre>
219: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
220: <pre><code>Debug.SetAIName("base-2")
221:
222: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
223:
224: Debug.SetPlayerInfo(0,8000,0,0)
225: Debug.SetPlayerInfo(1,8000,0,0)
226:
227: -----------------
228:
229: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
230: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
231: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
232: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
233:
234: -----------------
235:
236:
237: -----------------
238:
239:
240: -----------------
241:
242:
243: -----------------
244:
245:
246: -----------------
247:
248:
249: Debug.ReloadFieldEnd()
250: aux.BeginPuzzle()
251: </code></pre>
252: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
253: <pre><code>Debug.SetAIName("base-2")
254:
255: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
256:
257: Debug.SetPlayerInfo(0,8000,0,0)
258: Debug.SetPlayerInfo(1,8000,0,0)
259:
260: -----------------
261:
262: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
263: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
264: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
265: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
266:
267: -----------------
268:
269:
270: -----------------
271:
272:
273: -----------------
274:
275:
276: -----------------
277:
278:
279: -----------------
280:
281:
282: Debug.ReloadFieldEnd()
283: aux.BeginPuzzle()
284: </code></pre>
285: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
286: <pre><code>Debug.SetAIName("base-2")
287:
288: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
289:
290: Debug.SetPlayerInfo(0,8000,0,0)
291: Debug.SetPlayerInfo(1,8000,0,0)
292:
293: -----------------
294:
295: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
296: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
298: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
299: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
300: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
301: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
302: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
303: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
304: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
305: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
306: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
307:
308: -----------------
309:
310:
311: -----------------
312:
313:
314: -----------------
315:
316:
317: -----------------
318:
319:
320: -----------------
321:
322:
323: Debug.ReloadFieldEnd()
324: aux.BeginPuzzle()
325: </code></pre>
326: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
327: <pre><code>Debug.SetAIName("base-2")
328:
329: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
330:
331: Debug.SetPlayerInfo(0,8000,0,0)
332: Debug.SetPlayerInfo(1,8000,0,0)
333:
334: -----------------
335:
336: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
337: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
338: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
339:
340: -----------------
341:
342:
343: -----------------
344:
345: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
346: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
347:
348: -----------------
349:
350:
351: -----------------
352:
353:
354: -----------------
355:
356:
357: Debug.ReloadFieldEnd()
358: --~ aux.BeginPuzzle()
359: </code></pre>
360: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
361: <pre><code>Debug.SetAIName("base-2")
362:
363: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
364:
365: Debug.SetPlayerInfo(0,8000,0,0)
366: Debug.SetPlayerInfo(1,8000,0,0)
367:
368: -----------------
369:
370: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
371: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
372: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
373:
374: -----------------
375:
376: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386:
387: -----------------
388:
389:
390: Debug.ReloadFieldEnd()
391: aux.BeginPuzzle()
392: </code></pre>
393: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
394: <pre><code>Debug.SetAIName("base-2")
395:
396: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
397:
398: Debug.SetPlayerInfo(0,8000,0,0)
399: Debug.SetPlayerInfo(1,8000,0,0)
400:
401: -----------------
402:
403: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
404:
405: -----------------
406:
407:
408: -----------------
409:
410: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
411: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
412:
413: -----------------
414:
415: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
416: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
417:
418: -----------------
419:
420:
421: -----------------
422:
423: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424:
425: Debug.ReloadFieldEnd()
426: aux.BeginPuzzle()
427: </code></pre>
428: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
429: <pre><code>Debug.SetAIName("base-2")
430:
431: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
432:
433: Debug.SetPlayerInfo(0,8000,0,0)
434: Debug.SetPlayerInfo(1,8000,0,0)
435:
436: -----------------
437:
438: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
439: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
440: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
441:
442: -----------------
443:
444:
445: -----------------
446:
447:
448: -----------------
449:
450:
451: -----------------
452:
453:
454: -----------------
455:
456: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
457:
458: Debug.ReloadFieldEnd()
459: aux.BeginPuzzle()
460: </code></pre>
461: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
462: <pre><code>Debug.SetAIName("base-2")
463:
464: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
465:
466: Debug.SetPlayerInfo(0,8000,0,0)
467: Debug.SetPlayerInfo(1,8000,0,0)
468:
469: -----------------
470:
471:
472: -----------------
473:
474:
475: -----------------
476:
477: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
478: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
479:
480: -----------------
481:
482:
483: -----------------
484:
485:
486: -----------------
487:
488: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
489: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
490: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
491:
492: Debug.ReloadFieldEnd()
493: aux.BeginPuzzle()
494: </code></pre>
495: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
496: <pre><code>Debug.SetAIName("base-2")
497:
498: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
499:
500: Debug.SetPlayerInfo(0,8000,0,0)
501: Debug.SetPlayerInfo(1,8000,0,0)
502:
503: -----------------
504:
505:
506: -----------------
507:
508:
509: -----------------
510:
511: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
512: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
513: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523:
524: Debug.ReloadFieldEnd()
525: aux.BeginPuzzle()
526: </code></pre>
527: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
528: <pre><code>Debug.SetAIName("base-2")
529:
530: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
531:
532: Debug.SetPlayerInfo(0,8000,0,0)
533: Debug.SetPlayerInfo(1,8000,0,0)
534:
535: -----------------
536:
537:
538: -----------------
539:
540:
541: -----------------
542:
543: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
544: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
545: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
546: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
547:
548: -----------------
549:
550: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
551:
552: -----------------
553:
554:
555: -----------------
556:
557:
558: Debug.ReloadFieldEnd()
559: --~ aux.BeginPuzzle()
560: </code></pre>
561: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
562: <pre><code>Debug.SetAIName("base-2")
563:
564: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
565:
566: Debug.SetPlayerInfo(0,8000,0,0)
567: Debug.SetPlayerInfo(1,8000,0,0)
568:
569: -----------------
570:
571:
572: -----------------
573:
574:
575: -----------------
576:
577: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
578: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
579:
580: -----------------
581:
582:
583: -----------------
584:
585:
586: -----------------
587:
588:
589: Debug.ReloadFieldEnd()
590: --~ aux.BeginPuzzle()
591: </code></pre>
592: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
593: <pre><code>Debug.SetAIName("base-2")
594:
595: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
596:
597: Debug.SetPlayerInfo(0,800,0,0)
598: Debug.SetPlayerInfo(1,8000,0,0)
599:
600: -----------------
601:
602:
603: -----------------
604:
605:
606: -----------------
607:
608: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
609: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
610:
611: -----------------
612:
613:
614: -----------------
615:
616:
617: -----------------
618:
619: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
620: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
621:
622: Debug.ReloadFieldEnd()
623: aux.BeginPuzzle()
624: </code></pre>
625: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
626: <pre><code>Debug.SetAIName("base-2")
627:
628: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
629:
630: Debug.SetPlayerInfo(0,8000,0,0)
631: Debug.SetPlayerInfo(1,8000,0,0)
632:
633: -----------------
634:
635:
636: -----------------
637:
638:
639: -----------------
640:
641: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
642: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
643: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
644:
645: -----------------
646:
647:
648: -----------------
649:
650:
651: -----------------
652:
653: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
654:
655: Debug.ReloadFieldEnd()
656: aux.BeginPuzzle()
657: </code></pre>
658: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
659: <pre><code>Debug.SetAIName("base-2")
660:
661: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
662:
663: Debug.SetPlayerInfo(0,8000,0,0)
664: Debug.SetPlayerInfo(1,8000,0,0)
665:
666: -----------------
667:
668:
669: -----------------
670:
671:
672: -----------------
673:
674: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
675: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
676:
677: -----------------
678:
679:
680: -----------------
681:
682:
683: -----------------
684:
685:
686: Debug.ReloadFieldEnd()
687: aux.BeginPuzzle()
688: </code></pre>
689: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
690: <pre><code>Debug.SetAIName("base-2")
691:
692: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
693:
694: Debug.SetPlayerInfo(0,8000,0,0)
695: Debug.SetPlayerInfo(1,8000,0,0)
696:
697: -----------------
698:
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
706:
707: -----------------
708:
709: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
710:
711: -----------------
712:
713:
714: -----------------
715:
716: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
717:
718: Debug.ReloadFieldEnd()
719: aux.BeginPuzzle()
720: </code></pre>
721: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
722: <pre><code>Debug.SetAIName("base-2")
723:
724: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
725:
726: Debug.SetPlayerInfo(0,8000,0,0)
727: Debug.SetPlayerInfo(1,8000,0,0)
728:
729: -----------------
730:
731: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
732: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
733:
734: -----------------
735:
736:
737: -----------------
738:
739: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
740: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
741: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
742: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
743:
744: -----------------
745:
746:
747: -----------------
748:
749:
750: -----------------
751:
752: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
753:
754: Debug.ReloadFieldEnd()
755: aux.BeginPuzzle()
756: </code></pre>
757: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
758: <pre><code>Debug.SetAIName("base-2")
759:
760: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
761:
762: Debug.SetPlayerInfo(0,8000,0,0)
763: Debug.SetPlayerInfo(1,8000,0,0)
764:
765: -----------------
766:
767:
768: -----------------
769:
770:
771: -----------------
772:
773: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
774: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
775: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
776: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
777:
778: -----------------
779:
780:
781: -----------------
782:
783:
784: -----------------
785:
786:
787: Debug.ReloadFieldEnd()
788: aux.BeginPuzzle()
789: </code></pre>
790: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
791: <pre><code>Debug.SetAIName("base-2")
792:
793: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
794:
795: Debug.SetPlayerInfo(0,8000,0,0)
796: Debug.SetPlayerInfo(1,8000,0,0)
797:
798: -----------------
799:
800: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
801:
802: -----------------
803:
804: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
805:
806: -----------------
807:
808: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
809: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
810: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
811: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
812:
813: -----------------
814:
815:
816: -----------------
817:
818:
819: -----------------
820:
821:
822: Debug.ReloadFieldEnd()
823: aux.BeginPuzzle()
824: </code></pre>
825: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
826: <pre><code>Debug.SetAIName("base-2")
827:
828: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
829:
830: Debug.SetPlayerInfo(0,8000,0,0)
831: Debug.SetPlayerInfo(1,8000,0,0)
832:
833: -----------------
834:
835: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
836: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
837:
838: -----------------
839:
840:
841: -----------------
842:
843: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
844: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
845:
846: -----------------
847:
848:
849: -----------------
850:
851:
852: -----------------
853:
854:
855: Debug.ReloadFieldEnd()
856: aux.BeginPuzzle()
857: </code></pre>
858: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
859: <pre><code>Debug.SetAIName("base-2")
860:
861: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
862:
863: Debug.SetPlayerInfo(0,8000,0,0)
864: Debug.SetPlayerInfo(1,8000,0,0)
865:
866: -----------------
867:
868: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
869: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
870:
871: -----------------
872:
873:
874: -----------------
875:
876: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
877:
878: -----------------
879:
880:
881: -----------------
882:
883:
884: -----------------
885:
886:
887: Debug.ReloadFieldEnd()
888: aux.BeginPuzzle()
889: </code></pre>
890: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
891: <pre><code>Debug.SetAIName("base-2")
892:
893: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
894:
895: Debug.SetPlayerInfo(0,8000,0,0)
896: Debug.SetPlayerInfo(1,8000,0,0)
897:
898: -----------------
899:
900:
901: -----------------
902:
903:
904: -----------------
905:
906: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
907:
908: -----------------
909:
910:
911: -----------------
912:
913:
914: -----------------
915:
916: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
917: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
918:
919: Debug.ReloadFieldEnd()
920: --~ aux.BeginPuzzle()
921: </code></pre>
922: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
923: <pre><code>Debug.SetAIName("base-2")
924:
925: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
926:
927: Debug.SetPlayerInfo(0,8000,0,0)
928: Debug.SetPlayerInfo(1,8000,0,0)
929:
930: -----------------
931:
932: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980:
981: -----------------
982:
983: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
986: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
987: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
988: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
989: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
990: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
991: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
992: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
993: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
994: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
995:
996: -----------------
997:
998: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
999: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1000: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1001: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1002: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1003: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1004: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1005:
1006: -----------------
1007:
1008:
1009: -----------------
1010:
1011:
1012: -----------------
1013:
1014:
1015: Debug.ReloadFieldEnd()
1016: aux.BeginPuzzle()
1017: </code></pre>
1018: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1019: <pre><code>Debug.SetAIName("base-2")
1020:
1021: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1022:
1023: Debug.SetPlayerInfo(0,8000,0,0)
1024: Debug.SetPlayerInfo(1,8000,0,0)
1025:
1026: -----------------
1027:
1028:
1029: -----------------
1030:
1031: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1032:
1033: -----------------
1034:
1035: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1036: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1037: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1038:
1039: -----------------
1040:
1041:
1042: -----------------
1043:
1044:
1045: -----------------
1046:
1047:
1048: Debug.ReloadFieldEnd()
1049: aux.BeginPuzzle()
1050: </code></pre>
1051: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1052: <pre><code>Debug.SetAIName("base-2")
1053:
1054: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1055:
1056: Debug.SetPlayerInfo(0,8000,0,0)
1057: Debug.SetPlayerInfo(1,8000,0,0)
1058:
1059: -----------------
1060:
1061: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1062:
1063: -----------------
1064:
1065:
1066: -----------------
1067:
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1069: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1070: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1071:
1072: -----------------
1073:
1074:
1075: -----------------
1076:
1077:
1078: -----------------
1079:
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1081: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1082: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1083: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1084: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1085:
1086: Debug.ReloadFieldEnd()
1087: aux.BeginPuzzle()
1088: </code></pre>
1089: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1090: <pre><code>Debug.SetAIName("base-2")
1091:
1092: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1093:
1094: Debug.SetPlayerInfo(0,8000,0,0)
1095: Debug.SetPlayerInfo(1,8000,0,0)
1096:
1097: -----------------
1098:
1099: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1100:
1101: -----------------
1102:
1103:
1104: -----------------
1105:
1106: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1107: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1108: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1109: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1110:
1111: -----------------
1112:
1113:
1114: -----------------
1115:
1116:
1117: -----------------
1118:
1119:
1120: Debug.ReloadFieldEnd()
1121: aux.BeginPuzzle()
1122: </code></pre>
1123: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1124: <pre><code>Debug.SetAIName("base-2")
1125:
1126: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1127:
1128: Debug.SetPlayerInfo(0,8000,0,0)
1129: Debug.SetPlayerInfo(1,8000,0,0)
1130:
1131: -----------------
1132:
1133:
1134: -----------------
1135:
1136:
1137: -----------------
1138:
1139: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1140: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1141: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1142:
1143: -----------------
1144:
1145:
1146: -----------------
1147:
1148:
1149: -----------------
1150:
1151:
1152: Debug.ReloadFieldEnd()
1153: aux.BeginPuzzle()
1154: </code></pre>
1155: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1156: <pre><code>Debug.SetAIName("base-2")
1157:
1158: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1159:
1160: Debug.SetPlayerInfo(0,8000,0,0)
1161: Debug.SetPlayerInfo(1,8000,0,0)
1162:
1163: -----------------
1164:
1165:
1166: -----------------
1167:
1168:
1169: -----------------
1170:
1171: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1172: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1173: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1174: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1175:
1176:
1177: -----------------
1178:
1179:
1180: -----------------
1181:
1182:
1183: -----------------
1184:
1185:
1186: Debug.ReloadFieldEnd()
1187: aux.BeginPuzzle()
1188: </code></pre>
1189: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1190: <pre><code>Debug.SetAIName("base-2")
1191:
1192: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1193:
1194: Debug.SetPlayerInfo(0,8000,0,0)
1195: Debug.SetPlayerInfo(1,8000,0,0)
1196:
1197: -----------------
1198:
1199:
1200: -----------------
1201:
1202:
1203: -----------------
1204:
1205: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1206: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1207: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1208: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1209: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1210: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1211:
1212: -----------------
1213:
1214:
1215: -----------------
1216:
1217:
1218: -----------------
1219:
1220:
1221: Debug.ReloadFieldEnd()
1222: aux.BeginPuzzle()
1223: </code></pre>
1224: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1225: <pre><code>Debug.SetAIName("base-2")
1226:
1227: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1228:
1229: Debug.SetPlayerInfo(0,8000,0,0)
1230: Debug.SetPlayerInfo(1,8000,0,0)
1231:
1232: -----------------
1233:
1234: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1235:
1236: -----------------
1237:
1238:
1239: -----------------
1240:
1241: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1242: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1243: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1244:
1245: -----------------
1246:
1247:
1248: -----------------
1249:
1250:
1251: -----------------
1252:
1253:
1254: Debug.ReloadFieldEnd()
1255: aux.BeginPuzzle()
1256: </code></pre>
1257: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1258: <h2 data-number="2.1" id="section-32"><span class="header-section-number">2.1</span> </h2>
1259: <p>应该不能发动加速同调星尘龙。</p>
1260: <pre><code>Debug.SetAIName("base-2")
1261:
1262: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1263:
1264: Debug.SetPlayerInfo(0,8000,0,0)
1265: Debug.SetPlayerInfo(1,8000,0,0)
1266:
1267:
1268: -----------------
1269:
1270: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1271: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1272:
1273: -----------------
1274:
1275: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1276: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1277:
1278: -----------------
1279:
1280: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1281: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1282: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1283:
1284: -----------------
1285:
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292: Debug.ReloadFieldEnd()
1293: aux.BeginPuzzle()
1294: </code></pre>
1295: <h2 data-number="2.2" id="section-33"><span class="header-section-number">2.2</span> </h2>
1296: <p>应该不能特召火焰手。</p>
1297: <pre><code>Debug.SetAIName("base-2")
1298:
1299: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1300:
1301: Debug.SetPlayerInfo(0,8000,0,0)
1302: Debug.SetPlayerInfo(1,8000,0,0)
1303:
1304:
1305: -----------------
1306:
1307:
1308: -----------------
1309:
1310:
1311: -----------------
1312:
1313: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1314: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1315:
1316: -----------------
1317:
1318: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1319:
1320: -----------------
1321:
1322:
1323: -----------------
1324:
1325: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1326: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1327: Debug.ReloadFieldEnd()
1328: aux.BeginPuzzle()
1329: </code></pre>
1330: <h2 data-number="2.3" id="section-34"><span class="header-section-number">2.3</span> </h2>
1331: <p>应该可以发动痛苦伯劳效果。</p>
1332: <pre><code>Debug.SetAIName("base-2")
1333:
1334: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1335:
1336: Debug.SetPlayerInfo(0,8000,0,0)
1337: Debug.SetPlayerInfo(1,8000,0,0)
1338:
1339:
1340: -----------------
1341:
1342: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1343:
1344: -----------------
1345:
1346:
1347: -----------------
1348:
1349: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1350: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1351: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1352:
1353: -----------------
1354:
1355:
1356: -----------------
1357:
1358:
1359: -----------------
1360:
1361: Debug.ReloadFieldEnd()
1362: aux.BeginPuzzle()
1363: </code></pre>
1364: <h2 data-number="2.4" id="section-35"><span class="header-section-number">2.4</span> </h2>
1365: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1366: <pre><code>Debug.SetAIName("base-2")
1367:
1368: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1369:
1370: Debug.SetPlayerInfo(0,8000,0,0)
1371: Debug.SetPlayerInfo(1,8000,0,0)
1372:
1373:
1374: -----------------
1375:
1376:
1377: -----------------
1378:
1379:
1380: -----------------
1381:
1382: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1383: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1384:
1385: -----------------
1386:
1387:
1388: -----------------
1389:
1390:
1391: -----------------
1392:
1393: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1394: Debug.ReloadFieldEnd()
1395: aux.BeginPuzzle()
1396: </code></pre>
1397: <h2 data-number="2.5" id="section-36"><span class="header-section-number">2.5</span> </h2>
1398: <p>应该可以把连接 3 吹回去。</p>
1399: <pre><code>Debug.SetAIName("base-2")
1400:
1401: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1402:
1403: Debug.SetPlayerInfo(0,8000,0,0)
1404: Debug.SetPlayerInfo(1,8000,0,0)
1405:
1406:
1407: -----------------
1408:
1409: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1410:
1411: -----------------
1412:
1413: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1414:
1415: -----------------
1416:
1417: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1418: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1419: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1420:
1421: -----------------
1422:
1423: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1424:
1425: -----------------
1426:
1427:
1428: -----------------
1429:
1430: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1431: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1432:
1433: Debug.ReloadFieldEnd()
1434: aux.BeginPuzzle()
1435: </code></pre>
1436: <h2 data-number="2.6" id="section-37"><span class="header-section-number">2.6</span> </h2>
1437: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1438: <pre><code>Debug.SetAIName("base-2")
1439:
1440: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1441:
1442: Debug.SetPlayerInfo(0,8000,0,0)
1443: Debug.SetPlayerInfo(1,8000,0,0)
1444:
1445:
1446: -----------------
1447:
1448:
1449: -----------------
1450:
1451:
1452: -----------------
1453:
1454: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1455: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1456: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1457: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1458:
1459: -----------------
1460:
1461:
1462: -----------------
1463:
1464:
1465: -----------------
1466:
1467: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1468: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1469: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1470:
1471: Debug.ReloadFieldEnd()
1472: aux.BeginPuzzle()
1473: </code></pre>
1474: <h2 data-number="2.7" id="section-38"><span class="header-section-number">2.7</span> </h2>
1475: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1476: <pre><code>Debug.SetAIName("base-2")
1477:
1478: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1479:
1480: Debug.SetPlayerInfo(0,8000,0,0)
1481: Debug.SetPlayerInfo(1,8000,0,0)
1482:
1483:
1484: -----------------
1485:
1486: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1487: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1488: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1489: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1490: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1491: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1492: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1493: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1494:
1495: -----------------
1496:
1497:
1498: -----------------
1499:
1500: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1501:
1502: -----------------
1503:
1504:
1505: -----------------
1506:
1507:
1508: -----------------
1509:
1510:
1511: Debug.ReloadFieldEnd()
1512: aux.BeginPuzzle()
1513: </code></pre>
1514: <h2 data-number="2.8" id="section-39"><span class="header-section-number">2.8</span> </h2>
1515: <p>应该可以发动反骨王的效果。</p>
1516: <pre><code>Debug.SetAIName("base-2")
1517:
1518: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1519:
1520: Debug.SetPlayerInfo(0,8000,0,0)
1521: Debug.SetPlayerInfo(1,8000,0,0)
1522:
1523:
1524: -----------------
1525:
1526: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1527: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1528:
1529: -----------------
1530:
1531: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1532:
1533: -----------------
1534:
1535: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1536: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1537:
1538: -----------------
1539:
1540:
1541: -----------------
1542:
1543:
1544: -----------------
1545:
1546:
1547: Debug.ReloadFieldEnd()
1548: aux.BeginPuzzle()
1549: </code></pre>
1550: <h2 data-number="2.9" id="section-40"><span class="header-section-number">2.9</span> </h2>
1551: <p>应该否定企鹅会被永恒混沌限制。</p>
1552: <pre><code>Debug.SetAIName("base-2")
1553:
1554: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1555:
1556: Debug.SetPlayerInfo(0,8000,0,0)
1557: Debug.SetPlayerInfo(1,8000,0,0)
1558:
1559:
1560: -----------------
1561:
1562: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1563: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1564: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1565: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1566:
1567: -----------------
1568:
1569:
1570: -----------------
1571:
1572: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1573: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1574:
1575: -----------------
1576:
1577:
1578: -----------------
1579:
1580:
1581: -----------------
1582:
1583: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1584:
1585: Debug.ReloadFieldEnd()
1586: aux.BeginPuzzle()
1587: </code></pre>
1588: <h2 data-number="2.10" id="section-41"><span class="header-section-number">2.10</span> </h2>
1589: <p>应该可以特召海神。</p>
1590: <pre><code>Debug.SetAIName("base-2")
1591:
1592: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1593:
1594: Debug.SetPlayerInfo(0,8000,0,0)
1595: Debug.SetPlayerInfo(1,8000,0,0)
1596:
1597:
1598: -----------------
1599:
1600: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1601:
1602: -----------------
1603:
1604: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1605:
1606: -----------------
1607:
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614:
1615: -----------------
1616:
1617: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1618: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1619:
1620: Debug.ReloadFieldEnd()
1621: aux.BeginPuzzle()
1622: </code></pre>
1623: <h2 data-number="2.11" id="section-42"><span class="header-section-number">2.11</span> </h2>
1624: <p>应该仇恨裂缝可以发动。</p>
1625: <pre><code>Debug.SetAIName("base-2")
1626:
1627: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1628:
1629: Debug.SetPlayerInfo(0,8000,0,0)
1630: Debug.SetPlayerInfo(1,8000,0,0)
1631:
1632:
1633: -----------------
1634:
1635:
1636: -----------------
1637:
1638:
1639: -----------------
1640:
1641: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1642:
1643: -----------------
1644:
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1652: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1653:
1654: Debug.ReloadFieldEnd()
1655: aux.BeginPuzzle()
1656: </code></pre>
1657: <h2 data-number="2.12" id="section-43"><span class="header-section-number">2.12</span> </h2>
1658: <p>锈龙不应该被召唤兽除外。</p>
1659: <pre><code>Debug.SetAIName("base-2")
1660:
1661: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1662:
1663: Debug.SetPlayerInfo(0,8000,0,0)
1664: Debug.SetPlayerInfo(1,8000,0,0)
1665:
1666:
1667: -----------------
1668:
1669: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1670: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1671: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1672: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1673:
1674: -----------------
1675:
1676:
1677: -----------------
1678:
1679: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1680:
1681: -----------------
1682:
1683:
1684: -----------------
1685:
1686:
1687: -----------------
1688:
1689:
1690: Debug.ReloadFieldEnd()
1691: aux.BeginPuzzle()
1692: </code></pre>
1693: <h2 data-number="2.13" id="section-44"><span class="header-section-number">2.13</span> </h2>
1694: <p>应该能特召冰水。</p>
1695: <pre><code>Debug.SetAIName("base-2")
1696:
1697: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1698:
1699: Debug.SetPlayerInfo(0,8000,0,0)
1700: Debug.SetPlayerInfo(1,8000,0,0)
1701:
1702:
1703: -----------------
1704:
1705:
1706: -----------------
1707:
1708: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1709:
1710: -----------------
1711:
1712: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1713: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1714:
1715: -----------------
1716:
1717:
1718: -----------------
1719:
1720:
1721: -----------------
1722:
1723: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1724:
1725: Debug.ReloadFieldEnd()
1726: aux.BeginPuzzle()
1727: </code></pre>
1728: <h2 data-number="2.14" id="section-45"><span class="header-section-number">2.14</span> </h2>
1729: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1730: <pre><code>Debug.SetAIName("AI")
1731: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1732: Debug.SetPlayerInfo(0,8000,0,0)
1733: Debug.SetPlayerInfo(1,8000,0,0)
1734:
1735: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1736:
1737: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1738: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1739:
1740: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1741: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1742:
1743: Debug.ReloadFieldEnd()
1744: aux.BeginPuzzle()
1745: </code></pre>
1746: <h2 data-number="2.15" id="section-46"><span class="header-section-number">2.15</span> </h2>
1747: <p>应该喷气龙不能特召。</p>
1748: <pre><code>Debug.SetAIName("AI")
1749: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1750: Debug.SetPlayerInfo(0,8000,0,0)
1751: Debug.SetPlayerInfo(1,8000,0,0)
1752:
1753: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1754:
1755: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1756:
1757: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1758: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1759:
1760: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1761:
1762: Debug.ReloadFieldEnd()
1763: aux.BeginPuzzle()
1764: </code></pre>
1765: <h2 data-number="2.16" id="section-47"><span class="header-section-number">2.16</span> </h2>
1766: <p>应该不能发动简易融合。</p>
1767: <pre><code>Debug.SetAIName("base-2")
1768:
1769: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1770:
1771: Debug.SetPlayerInfo(0,1400,0,0)
1772: Debug.SetPlayerInfo(1,8000,0,0)
1773:
1774: -----------------
1775:
1776: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1777: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1778:
1779: -----------------
1780:
1781: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1782:
1783: -----------------
1784:
1785:
1786: -----------------
1787:
1788:
1789: -----------------
1790:
1791:
1792: -----------------
1793:
1794:
1795: Debug.ReloadFieldEnd()
1796: aux.BeginPuzzle()
1797: </code></pre>
1798: <h2 data-number="2.17" id="section-48"><span class="header-section-number">2.17</span> </h2>
1799: <p>应该不能羽衣精效果。</p>
1800: <pre><code>Debug.SetAIName("base-2")
1801:
1802: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1803:
1804: Debug.SetPlayerInfo(0,8000,0,0)
1805: Debug.SetPlayerInfo(1,8000,0,0)
1806:
1807: -----------------
1808:
1809: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1810: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1811: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1812:
1813: -----------------
1814:
1815:
1816: -----------------
1817:
1818: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1819:
1820: -----------------
1821:
1822:
1823: -----------------
1824:
1825:
1826: -----------------
1827:
1828:
1829: Debug.ReloadFieldEnd()
1830: aux.BeginPuzzle()
1831: </code></pre>
1832: <h2 data-number="2.18" id="section-49"><span class="header-section-number">2.18</span> </h2>
1833: <p>应该不能以被无效的双龙为代价。</p>
1834: <pre><code>Debug.SetAIName("base-2")
1835:
1836: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1837:
1838: Debug.SetPlayerInfo(0,8000,0,0)
1839: Debug.SetPlayerInfo(1,8000,0,0)
1840:
1841: -----------------
1842:
1843:
1844: -----------------
1845:
1846:
1847: -----------------
1848:
1849: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1850: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1851:
1852: -----------------
1853:
1854:
1855: -----------------
1856:
1857:
1858: -----------------
1859:
1860: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1861:
1862: Debug.ReloadFieldEnd()
1863: aux.BeginPuzzle()
1864: </code></pre>
1865: <h2 data-number="2.19" id="section-50"><span class="header-section-number">2.19</span> </h2>
1866: <p>应该不能以技能抽取为代价。</p>
1867: <pre><code>Debug.SetAIName("base-2")
1868:
1869: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1870:
1871: Debug.SetPlayerInfo(0,8000,0,0)
1872: Debug.SetPlayerInfo(1,8000,0,0)
1873:
1874: -----------------
1875:
1876:
1877: -----------------
1878:
1879:
1880: -----------------
1881:
1882: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1883: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1884:
1885: -----------------
1886:
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1894:
1895: Debug.ReloadFieldEnd()
1896: aux.BeginPuzzle()
1897: </code></pre>
1898: <h2 data-number="2.20" id="section-51"><span class="header-section-number">2.20</span> </h2>
1899: <p>应该不能发动超银河。</p>
1900: <pre><code>Debug.SetAIName("base-2")
1901:
1902: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1903:
1904: Debug.SetPlayerInfo(0,8000,0,0)
1905: Debug.SetPlayerInfo(1,8000,0,0)
1906:
1907: -----------------
1908:
1909: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1910: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1911:
1912: -----------------
1913:
1914:
1915: -----------------
1916:
1917: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1918:
1919: -----------------
1920:
1921:
1922: -----------------
1923:
1924:
1925: -----------------
1926:
1927: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1928:
1929: Debug.ReloadFieldEnd()
1930: aux.BeginPuzzle()
1931: </code></pre>
1932: <h2 data-number="2.21" id="section-52"><span class="header-section-number">2.21</span> </h2>
1933: <p>应该不能发动六武众效果。</p>
1934: <pre><code>Debug.SetAIName("base-2")
1935:
1936: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1937:
1938: Debug.SetPlayerInfo(0,8000,0,0)
1939: Debug.SetPlayerInfo(1,8000,0,0)
1940:
1941: -----------------
1942:
1943:
1944: -----------------
1945:
1946:
1947: -----------------
1948:
1949: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1950: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1951: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1952: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1953:
1954: -----------------
1955:
1956:
1957: -----------------
1958:
1959:
1960: -----------------
1961:
1962:
1963: Debug.ReloadFieldEnd()
1964: aux.BeginPuzzle()
1965: </code></pre>
1966: <h2 data-number="2.22" id="section-53"><span class="header-section-number">2.22</span> </h2>
1967: <p>应该可以发动新宇融合。</p>
1968: <pre><code>Debug.SetAIName("base-2")
1969:
1970: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1971:
1972: Debug.SetPlayerInfo(0,8000,0,0)
1973: Debug.SetPlayerInfo(1,8000,0,0)
1974:
1975: -----------------
1976:
1977:
1978: -----------------
1979:
1980: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1981:
1982: -----------------
1983:
1984: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1985: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1986: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1987:
1988: -----------------
1989:
1990:
1991: -----------------
1992:
1993:
1994: -----------------
1995:
1996:
1997: Debug.ReloadFieldEnd()
1998: aux.BeginPuzzle()
1999: </code></pre>
2000: <h2 data-number="2.23" id="section-54"><span class="header-section-number">2.23</span> </h2>
2001: <p>应该对方恢复 1800 基本分。</p>
2002: <pre><code>Debug.SetAIName("base-2")
2003:
2004: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2005:
2006: Debug.SetPlayerInfo(0,8000,0,0)
2007: Debug.SetPlayerInfo(1,8000,0,0)
2008:
2009: -----------------
2010:
2011:
2012: -----------------
2013:
2014:
2015: -----------------
2016:
2017: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2018: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2019: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2020: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2021: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2022:
2023: -----------------
2024:
2025: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2026:
2027: -----------------
2028:
2029:
2030: -----------------
2031:
2032: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2033: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2034: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2035:
2036: Debug.ReloadFieldEnd()
2037: aux.BeginPuzzle()
2038: </code></pre>
2039: <h2 data-number="2.24" id="section-55"><span class="header-section-number">2.24</span> </h2>
2040: <p>应该不是1000伤害。</p>
2041: <pre><code>Debug.SetAIName("base-2")
2042:
2043: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2044:
2045: Debug.SetPlayerInfo(0,800,0,0)
2046: Debug.SetPlayerInfo(1,8000,0,0)
2047:
2048: -----------------
2049:
2050:
2051: -----------------
2052:
2053:
2054: -----------------
2055:
2056: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2057: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2058:
2059: -----------------
2060:
2061:
2062: -----------------
2063:
2064:
2065: -----------------
2066:
2067: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2068: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2069:
2070: Debug.ReloadFieldEnd()
2071: aux.BeginPuzzle()
2072: </code></pre>
2073: <h2 data-number="2.25" id="section-56"><span class="header-section-number">2.25</span> </h2>
2074: <p>应该我方不受伤害。</p>
2075: <pre><code>Debug.SetAIName("base-2")
2076:
2077: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2078:
2079: Debug.SetPlayerInfo(0,8000,0,0)
2080: Debug.SetPlayerInfo(1,8000,0,0)
2081:
2082: -----------------
2083:
2084:
2085: -----------------
2086:
2087:
2088: -----------------
2089:
2090: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2091: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2092: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2093: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2094:
2095: -----------------
2096:
2097:
2098: -----------------
2099:
2100:
2101: -----------------
2102:
2103: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2104:
2105: Debug.ReloadFieldEnd()
2106: aux.BeginPuzzle()
2107: </code></pre>
2108: <h2 data-number="2.26" id="section-57"><span class="header-section-number">2.26</span> </h2>
2109: <p>应该衍生物不被破坏。</p>
2110: <pre><code>Debug.SetAIName("base-2")
2111:
2112: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2113:
2114: Debug.SetPlayerInfo(0,8000,0,0)
2115: Debug.SetPlayerInfo(1,8000,0,0)
2116:
2117: -----------------
2118:
2119:
2120: -----------------
2121:
2122:
2123: -----------------
2124:
2125: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2126: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2127: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2128: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2129: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2130:
2131: -----------------
2132:
2133:
2134: -----------------
2135:
2136:
2137: -----------------
2138:
2139:
2140: Debug.ReloadFieldEnd()
2141: aux.BeginPuzzle()
2142: </code></pre>
2143: <h2 data-number="2.27" id="section-58"><span class="header-section-number">2.27</span> </h2>
2144: <p>应该有一次特召机会。</p>
2145: <pre><code>Debug.SetAIName("base-2")
2146:
2147: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2148:
2149: Debug.SetPlayerInfo(0,8000,0,0)
2150: Debug.SetPlayerInfo(1,8000,0,0)
2151:
2152: -----------------
2153:
2154: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2155: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2156: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2157:
2158: -----------------
2159:
2160: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2161: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2162:
2163: -----------------
2164:
2165: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2166: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2167:
2168: -----------------
2169:
2170:
2171: -----------------
2172:
2173:
2174: -----------------
2175:
2176:
2177: Debug.ReloadFieldEnd()
2178: --~ aux.BeginPuzzle()
2179: </code></pre>
2180: <h2 data-number="2.28" id="section-59"><span class="header-section-number">2.28</span> </h2>
2181: <p>应该不回到卡组。</p>
2182: <pre><code>Debug.SetAIName("base-2")
2183:
2184: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2185:
2186: Debug.SetPlayerInfo(0,8000,0,0)
2187: Debug.SetPlayerInfo(1,8000,0,0)
2188:
2189: -----------------
2190:
2191:
2192: -----------------
2193:
2194: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2195:
2196: -----------------
2197:
2198: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2199:
2200: -----------------
2201:
2202:
2203: -----------------
2204:
2205:
2206: -----------------
2207:
2208:
2209: Debug.ReloadFieldEnd()
2210: aux.BeginPuzzle()
2211: </code></pre>
2212: <h2 data-number="2.29" id="section-60"><span class="header-section-number">2.29</span> </h2>
2213: <p>应该要用龙星作为素材。</p>
2214: <pre><code>Debug.SetAIName("base-2")
2215:
2216: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2217:
2218: Debug.SetPlayerInfo(0,8000,0,0)
2219: Debug.SetPlayerInfo(1,8000,0,0)
2220:
2221: -----------------
2222:
2223: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2224:
2225: -----------------
2226:
2227: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2228:
2229: -----------------
2230:
2231: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2232: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2233: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2234: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2235:
2236: -----------------
2237:
2238:
2239: -----------------
2240:
2241:
2242: -----------------
2243:
2244:
2245: Debug.ReloadFieldEnd()
2246: aux.BeginPuzzle()
2247: </code></pre>
2248: <h2 data-number="2.30" id="section-61"><span class="header-section-number">2.30</span> </h2>
2249: <p>应该不能召唤魔王。</p>
2250: <pre><code>Debug.SetAIName("base-2")
2251:
2252: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2253:
2254: Debug.SetPlayerInfo(0,8000,0,0)
2255: Debug.SetPlayerInfo(1,8000,0,0)
2256:
2257: -----------------
2258:
2259: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2260: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2261:
2262: -----------------
2263:
2264:
2265: -----------------
2266:
2267: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2268: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2269:
2270: -----------------
2271:
2272:
2273: -----------------
2274:
2275:
2276: -----------------
2277:
2278: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2279:
2280: Debug.ReloadFieldEnd()
2281: aux.BeginPuzzle()
2282: </code></pre>
2283: <h2 data-number="2.31" id="section-62"><span class="header-section-number">2.31</span> </h2>
2284: <p>应该不能特召野鸭。</p>
2285: <pre><code>Debug.SetAIName("base-2")
2286:
2287: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2288:
2289: Debug.SetPlayerInfo(0,8000,0,0)
2290: Debug.SetPlayerInfo(1,8000,0,0)
2291:
2292: -----------------
2293:
2294: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2295: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2296: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2297:
2298: -----------------
2299:
2300:
2301: -----------------
2302:
2303:
2304: -----------------
2305:
2306:
2307: -----------------
2308:
2309:
2310: -----------------
2311:
2312: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2313:
2314: Debug.ReloadFieldEnd()
2315: aux.BeginPuzzle()
2316: </code></pre>
2317: <h2 data-number="2.32" id="section-63"><span class="header-section-number">2.32</span> </h2>
2318: <p>应该不能解放古怪恶魔。</p>
2319: <pre><code>Debug.SetAIName("base-2")
2320:
2321: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2322:
2323: Debug.SetPlayerInfo(0,8000,0,0)
2324: Debug.SetPlayerInfo(1,8000,0,0)
2325:
2326: -----------------
2327:
2328: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2329: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2330:
2331: -----------------
2332:
2333:
2334: -----------------
2335:
2336:
2337: -----------------
2338:
2339:
2340: -----------------
2341:
2342:
2343: -----------------
2344:
2345: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2346:
2347: Debug.ReloadFieldEnd()
2348: aux.BeginPuzzle()
2349: </code></pre>
2350: <h2 data-number="2.33" id="section-64"><span class="header-section-number">2.33</span> </h2>
2351: <p>应该能发轰炸龙的效果。</p>
2352: <pre><code>Debug.SetAIName("base-2")
2353:
2354: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2355:
2356: Debug.SetPlayerInfo(0,8000,0,0)
2357: Debug.SetPlayerInfo(1,8000,0,0)
2358:
2359: -----------------
2360:
2361:
2362: -----------------
2363:
2364:
2365: -----------------
2366:
2367: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2368: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2369:
2370: -----------------
2371:
2372:
2373: -----------------
2374:
2375:
2376: -----------------
2377:
2378: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2379: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2380:
2381: Debug.ReloadFieldEnd()
2382: aux.BeginPuzzle()
2383: </code></pre>
2384: <h2 data-number="2.34" id="section-65"><span class="header-section-number">2.34</span> </h2>
2385: <p>应该可以连续攻击。</p>
2386: <pre><code>Debug.SetAIName("base-2")
2387:
2388: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2389:
2390: Debug.SetPlayerInfo(0,8000,0,0)
2391: Debug.SetPlayerInfo(1,8000,0,0)
2392:
2393: -----------------
2394:
2395:
2396: -----------------
2397:
2398: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2399: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2400:
2401: -----------------
2402:
2403: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2404: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2405: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2406: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2407: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2408:
2409: -----------------
2410:
2411: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2412:
2413: -----------------
2414:
2415:
2416: -----------------
2417:
2418: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2419:
2420: Debug.ReloadFieldEnd()
2421: aux.BeginPuzzle()
2422: </code></pre>
2423: <h2 data-number="2.35" id="section-66"><span class="header-section-number">2.35</span> </h2>
2424: <p>应该可以特召紫翠玉龙。</p>
2425: <pre><code>Debug.SetAIName("base-2")
2426:
2427: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2428:
2429: Debug.SetPlayerInfo(0,8000,0,0)
2430: Debug.SetPlayerInfo(1,8000,0,0)
2431:
2432: -----------------
2433:
2434: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2435:
2436: -----------------
2437:
2438: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2439: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2440:
2441: -----------------
2442:
2443: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2444: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2445: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2446: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2447: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2448:
2449: Debug.ReloadFieldEnd()
2450: --~ aux.BeginPuzzle()
2451: </code></pre>
2452: <h2 data-number="2.36" id="section-67"><span class="header-section-number">2.36</span> </h2>
2453: <p>应该可以发动特洛伊炸弹。</p>
2454: <pre><code>Debug.SetAIName("base-2")
2455:
2456: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2457:
2458: Debug.SetPlayerInfo(0,8000,0,0)
2459: Debug.SetPlayerInfo(1,8000,0,0)
2460:
2461: -----------------
2462:
2463:
2464: -----------------
2465:
2466:
2467: -----------------
2468:
2469: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2470:
2471: -----------------
2472:
2473:
2474: -----------------
2475:
2476:
2477: -----------------
2478:
2479: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2480: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2481:
2482: Debug.ReloadFieldEnd()
2483: aux.BeginPuzzle()
2484: </code></pre>
2485: <h2 data-number="2.37" id="section-68"><span class="header-section-number">2.37</span> </h2>
2486: <p>应该不能发动废品收集者效果。</p>
2487: <pre><code>Debug.SetAIName("base-2")
2488:
2489: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2490:
2491: Debug.SetPlayerInfo(0,8000,0,0)
2492: Debug.SetPlayerInfo(1,8000,0,0)
2493:
2494: -----------------
2495:
2496: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2497:
2498: -----------------
2499:
2500:
2501: -----------------
2502:
2503: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2504:
2505: -----------------
2506:
2507: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2508:
2509: -----------------
2510:
2511:
2512: -----------------
2513:
2514:
2515: Debug.ReloadFieldEnd()
2516: aux.BeginPuzzle()
2517: </code></pre>
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