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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.1.16</span> </a></li>
52: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.1.17</span> </a></li>
53: </ul></li>
54: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
55: <ul>
56: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.2.1</span> </a></li>
57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.2</span> </a></li>
58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.3</span> </a></li>
59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.4</span> </a></li>
60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.5</span> </a></li>
61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.6</span> </a></li>
62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.7</span> </a></li>
63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.8</span> </a></li>
64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.9</span> </a></li>
65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.10</span> </a></li>
66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.11</span> </a></li>
67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.12</span> </a></li>
68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.13</span> </a></li>
69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.14</span> </a></li>
70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.15</span> </a></li>
71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.16</span> </a></li>
72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.17</span> </a></li>
73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.18</span> </a></li>
74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.19</span> </a></li>
75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.20</span> </a></li>
76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.21</span> </a></li>
77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.22</span> </a></li>
78: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.23</span> </a></li>
79: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.24</span> </a></li>
80: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.25</span> </a></li>
81: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.26</span> </a></li>
82: </ul></li>
83: </ul></li>
84: </ul>
85: </nav>
86: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
87: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
88: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
89: <pre><code>Debug.SetAIName("base-2")
90:
91: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
92:
93: Debug.SetPlayerInfo(0,8000,0,0)
94: Debug.SetPlayerInfo(1,8000,0,0)
95:
96:
97: -----------------
98:
99:
100: -----------------
101:
102:
103: -----------------
104:
105: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
106: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
107: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
108: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
109:
110: -----------------
111:
112:
113: -----------------
114:
115:
116: -----------------
117:
118:
119: Debug.ReloadFieldEnd()
120: aux.BeginPuzzle()
121: </code></pre>
122: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
123: <pre><code>Debug.SetAIName("base-2")
124:
125: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
126:
127: Debug.SetPlayerInfo(0,8000,0,0)
128: Debug.SetPlayerInfo(1,8000,0,0)
129:
130: -----------------
131:
132: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
133: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
134:
135: -----------------
136:
137: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
138:
139: -----------------
140:
141: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
142:
143: -----------------
144:
145: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
146:
147: -----------------
148:
149: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
150:
151: -----------------
152:
153: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157: </code></pre>
158: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
159: <pre><code>Debug.SetAIName("base-2")
160:
161: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
162:
163: Debug.SetPlayerInfo(0,8000,0,0)
164: Debug.SetPlayerInfo(1,8000,0,0)
165:
166: -----------------
167:
168: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
169: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
170: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
171: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
172: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174:
175: -----------------
176:
177: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
178:
179: -----------------
180:
181:
182: -----------------
183:
184:
185: -----------------
186:
187:
188: -----------------
189:
190:
191: Debug.ReloadFieldEnd()
192: aux.BeginPuzzle()
193: </code></pre>
194: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
195: <pre><code>Debug.SetAIName("base-2")
196:
197: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
198:
199: Debug.SetPlayerInfo(0,8000,0,0)
200: Debug.SetPlayerInfo(1,8000,0,0)
201:
202: -----------------
203:
204: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
205: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
206: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
207: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
208:
209: -----------------
210:
211:
212: -----------------
213:
214:
215: -----------------
216:
217:
218: -----------------
219:
220:
221: -----------------
222:
223:
224: Debug.ReloadFieldEnd()
225: aux.BeginPuzzle()
226: </code></pre>
227: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
228: <pre><code>Debug.SetAIName("base-2")
229:
230: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
231:
232: Debug.SetPlayerInfo(0,8000,0,0)
233: Debug.SetPlayerInfo(1,8000,0,0)
234:
235: -----------------
236:
237: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
238: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
239: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
240: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
241:
242: -----------------
243:
244:
245: -----------------
246:
247:
248: -----------------
249:
250:
251: -----------------
252:
253:
254: -----------------
255:
256:
257: Debug.ReloadFieldEnd()
258: aux.BeginPuzzle()
259: </code></pre>
260: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
261: <pre><code>Debug.SetAIName("base-2")
262:
263: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
264:
265: Debug.SetPlayerInfo(0,8000,0,0)
266: Debug.SetPlayerInfo(1,8000,0,0)
267:
268: -----------------
269:
270: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
271: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
272: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
273: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
280: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282:
283: -----------------
284:
285:
286: -----------------
287:
288:
289: -----------------
290:
291:
292: -----------------
293:
294:
295: -----------------
296:
297:
298: Debug.ReloadFieldEnd()
299: aux.BeginPuzzle()
300: </code></pre>
301: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
302: <pre><code>Debug.SetAIName("base-2")
303:
304: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
305:
306: Debug.SetPlayerInfo(0,8000,0,0)
307: Debug.SetPlayerInfo(1,8000,0,0)
308:
309: -----------------
310:
311: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
312: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
313: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
314:
315: -----------------
316:
317:
318: -----------------
319:
320: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
321: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
322:
323: -----------------
324:
325:
326: -----------------
327:
328:
329: -----------------
330:
331:
332: Debug.ReloadFieldEnd()
333: --~ aux.BeginPuzzle()
334: </code></pre>
335: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
336: <pre><code>Debug.SetAIName("base-2")
337:
338: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
339:
340: Debug.SetPlayerInfo(0,8000,0,0)
341: Debug.SetPlayerInfo(1,8000,0,0)
342:
343: -----------------
344:
345: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
346: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
347: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
348:
349: -----------------
350:
351: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
352:
353: -----------------
354:
355:
356: -----------------
357:
358:
359: -----------------
360:
361:
362: -----------------
363:
364:
365: Debug.ReloadFieldEnd()
366: aux.BeginPuzzle()
367: </code></pre>
368: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
369: <pre><code>Debug.SetAIName("base-2")
370:
371: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
372:
373: Debug.SetPlayerInfo(0,8000,0,0)
374: Debug.SetPlayerInfo(1,8000,0,0)
375:
376: -----------------
377:
378: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
379:
380: -----------------
381:
382:
383: -----------------
384:
385: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
386: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
387:
388: -----------------
389:
390: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
391: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
392:
393: -----------------
394:
395:
396: -----------------
397:
398: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
399:
400: Debug.ReloadFieldEnd()
401: aux.BeginPuzzle()
402: </code></pre>
403: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
404: <pre><code>Debug.SetAIName("base-2")
405:
406: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
407:
408: Debug.SetPlayerInfo(0,8000,0,0)
409: Debug.SetPlayerInfo(1,8000,0,0)
410:
411: -----------------
412:
413: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
414: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
415: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
416:
417: -----------------
418:
419:
420: -----------------
421:
422:
423: -----------------
424:
425:
426: -----------------
427:
428:
429: -----------------
430:
431: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
432:
433: Debug.ReloadFieldEnd()
434: aux.BeginPuzzle()
435: </code></pre>
436: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
437: <pre><code>Debug.SetAIName("base-2")
438:
439: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
440:
441: Debug.SetPlayerInfo(0,8000,0,0)
442: Debug.SetPlayerInfo(1,8000,0,0)
443:
444: -----------------
445:
446:
447: -----------------
448:
449:
450: -----------------
451:
452: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
453: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
454:
455: -----------------
456:
457:
458: -----------------
459:
460:
461: -----------------
462:
463: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
464: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
465: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
466:
467: Debug.ReloadFieldEnd()
468: aux.BeginPuzzle()
469: </code></pre>
470: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
471: <pre><code>Debug.SetAIName("base-2")
472:
473: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
474:
475: Debug.SetPlayerInfo(0,8000,0,0)
476: Debug.SetPlayerInfo(1,8000,0,0)
477:
478: -----------------
479:
480:
481: -----------------
482:
483:
484: -----------------
485:
486: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
487: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
488: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492:
493: -----------------
494:
495:
496: -----------------
497:
498:
499: Debug.ReloadFieldEnd()
500: aux.BeginPuzzle()
501: </code></pre>
502: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
503: <pre><code>Debug.SetAIName("base-2")
504:
505: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
506:
507: Debug.SetPlayerInfo(0,8000,0,0)
508: Debug.SetPlayerInfo(1,8000,0,0)
509:
510: -----------------
511:
512:
513: -----------------
514:
515:
516: -----------------
517:
518: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
519: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
520: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
521: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
522:
523: -----------------
524:
525: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
526:
527: -----------------
528:
529:
530: -----------------
531:
532:
533: Debug.ReloadFieldEnd()
534: --~ aux.BeginPuzzle()
535: </code></pre>
536: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
537: <pre><code>Debug.SetAIName("base-2")
538:
539: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
540:
541: Debug.SetPlayerInfo(0,8000,0,0)
542: Debug.SetPlayerInfo(1,8000,0,0)
543:
544: -----------------
545:
546:
547: -----------------
548:
549:
550: -----------------
551:
552: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
553: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
554:
555: -----------------
556:
557:
558: -----------------
559:
560:
561: -----------------
562:
563:
564: Debug.ReloadFieldEnd()
565: --~ aux.BeginPuzzle()
566: </code></pre>
567: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
568: <pre><code>Debug.SetAIName("base-2")
569:
570: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
571:
572: Debug.SetPlayerInfo(0,800,0,0)
573: Debug.SetPlayerInfo(1,8000,0,0)
574:
575: -----------------
576:
577:
578: -----------------
579:
580:
581: -----------------
582:
583: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
584: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
585:
586: -----------------
587:
588:
589: -----------------
590:
591:
592: -----------------
593:
594: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
595: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
596:
597: Debug.ReloadFieldEnd()
598: aux.BeginPuzzle()
599: </code></pre>
600: <h3 data-number="1.1.16" id="section-15"><span class="header-section-number">1.1.16</span> </h3>
601: <pre><code>Debug.SetAIName("base-2")
602:
603: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
604:
605: Debug.SetPlayerInfo(0,8000,0,0)
606: Debug.SetPlayerInfo(1,8000,0,0)
607:
608: -----------------
609:
610:
611: -----------------
612:
613:
614: -----------------
615:
616: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
617: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
618: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
619:
620: -----------------
621:
622:
623: -----------------
624:
625:
626: -----------------
627:
628: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
629:
630: Debug.ReloadFieldEnd()
631: aux.BeginPuzzle()
632: </code></pre>
633: <h3 data-number="1.1.17" id="section-16"><span class="header-section-number">1.1.17</span> </h3>
634: <pre><code>Debug.SetAIName("base-2")
635:
636: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
637:
638: Debug.SetPlayerInfo(0,8000,0,0)
639: Debug.SetPlayerInfo(1,8000,0,0)
640:
641: -----------------
642:
643:
644: -----------------
645:
646:
647: -----------------
648:
649: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
650: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
651:
652: -----------------
653:
654:
655: -----------------
656:
657:
658: -----------------
659:
660:
661: Debug.ReloadFieldEnd()
662: aux.BeginPuzzle()
663: </code></pre>
664: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
665: <h3 data-number="1.2.1" id="section-17"><span class="header-section-number">1.2.1</span> </h3>
666: <p>应该不能发动加速同调星尘龙。</p>
667: <pre><code>Debug.SetAIName("base-2")
668:
669: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
670:
671: Debug.SetPlayerInfo(0,8000,0,0)
672: Debug.SetPlayerInfo(1,8000,0,0)
673:
674:
675: -----------------
676:
677: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
678: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
679:
680: -----------------
681:
682: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
683: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
684:
685: -----------------
686:
687: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
688: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
689: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
690:
691: -----------------
692:
693:
694: -----------------
695:
696:
697: -----------------
698:
699: Debug.ReloadFieldEnd()
700: aux.BeginPuzzle()
701: </code></pre>
702: <h3 data-number="1.2.2" id="section-18"><span class="header-section-number">1.2.2</span> </h3>
703: <p>应该不能特召火焰手。</p>
704: <pre><code>Debug.SetAIName("base-2")
705:
706: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
707:
708: Debug.SetPlayerInfo(0,8000,0,0)
709: Debug.SetPlayerInfo(1,8000,0,0)
710:
711:
712: -----------------
713:
714:
715: -----------------
716:
717:
718: -----------------
719:
720: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
721: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
722:
723: -----------------
724:
725: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
726:
727: -----------------
728:
729:
730: -----------------
731:
732: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
733: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
734: Debug.ReloadFieldEnd()
735: aux.BeginPuzzle()
736: </code></pre>
737: <h3 data-number="1.2.3" id="section-19"><span class="header-section-number">1.2.3</span> </h3>
738: <p>应该可以发动痛苦伯劳效果。</p>
739: <pre><code>Debug.SetAIName("base-2")
740:
741: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
742:
743: Debug.SetPlayerInfo(0,8000,0,0)
744: Debug.SetPlayerInfo(1,8000,0,0)
745:
746:
747: -----------------
748:
749: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
750:
751: -----------------
752:
753:
754: -----------------
755:
756: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
757: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
758: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
759:
760: -----------------
761:
762:
763: -----------------
764:
765:
766: -----------------
767:
768: Debug.ReloadFieldEnd()
769: aux.BeginPuzzle()
770: </code></pre>
771: <h3 data-number="1.2.4" id="section-20"><span class="header-section-number">1.2.4</span> </h3>
772: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
773: <pre><code>Debug.SetAIName("base-2")
774:
775: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
776:
777: Debug.SetPlayerInfo(0,8000,0,0)
778: Debug.SetPlayerInfo(1,8000,0,0)
779:
780:
781: -----------------
782:
783:
784: -----------------
785:
786:
787: -----------------
788:
789: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
790: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
791:
792: -----------------
793:
794:
795: -----------------
796:
797:
798: -----------------
799:
800: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
801: Debug.ReloadFieldEnd()
802: aux.BeginPuzzle()
803: </code></pre>
804: <h3 data-number="1.2.5" id="section-21"><span class="header-section-number">1.2.5</span> </h3>
805: <p>应该可以把连接 3 吹回去。</p>
806: <pre><code>Debug.SetAIName("base-2")
807:
808: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
809:
810: Debug.SetPlayerInfo(0,8000,0,0)
811: Debug.SetPlayerInfo(1,8000,0,0)
812:
813:
814: -----------------
815:
816: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
817:
818: -----------------
819:
820: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
821:
822: -----------------
823:
824: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
825: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
826: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
827:
828: -----------------
829:
830: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
831:
832: -----------------
833:
834:
835: -----------------
836:
837: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
838: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
839:
840: Debug.ReloadFieldEnd()
841: aux.BeginPuzzle()
842: </code></pre>
843: <h3 data-number="1.2.6" id="section-22"><span class="header-section-number">1.2.6</span> </h3>
844: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
845: <pre><code>Debug.SetAIName("base-2")
846:
847: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
848:
849: Debug.SetPlayerInfo(0,8000,0,0)
850: Debug.SetPlayerInfo(1,8000,0,0)
851:
852:
853: -----------------
854:
855:
856: -----------------
857:
858:
859: -----------------
860:
861: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
862: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
863: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
864: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
865:
866: -----------------
867:
868:
869: -----------------
870:
871:
872: -----------------
873:
874: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
875: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
876: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
877:
878: Debug.ReloadFieldEnd()
879: aux.BeginPuzzle()
880: </code></pre>
881: <h3 data-number="1.2.7" id="section-23"><span class="header-section-number">1.2.7</span> </h3>
882: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
883: <pre><code>Debug.SetAIName("base-2")
884:
885: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
886:
887: Debug.SetPlayerInfo(0,8000,0,0)
888: Debug.SetPlayerInfo(1,8000,0,0)
889:
890:
891: -----------------
892:
893: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
894: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
895: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
896: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
897: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
898: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
899: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
900: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
901:
902: -----------------
903:
904:
905: -----------------
906:
907: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
908:
909: -----------------
910:
911:
912: -----------------
913:
914:
915: -----------------
916:
917:
918: Debug.ReloadFieldEnd()
919: aux.BeginPuzzle()
920: </code></pre>
921: <h3 data-number="1.2.8" id="section-24"><span class="header-section-number">1.2.8</span> </h3>
922: <p>应该可以发动反骨王的效果。</p>
923: <pre><code>Debug.SetAIName("base-2")
924:
925: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
926:
927: Debug.SetPlayerInfo(0,8000,0,0)
928: Debug.SetPlayerInfo(1,8000,0,0)
929:
930:
931: -----------------
932:
933: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935:
936: -----------------
937:
938: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
939:
940: -----------------
941:
942: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
943: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
944:
945: -----------------
946:
947:
948: -----------------
949:
950:
951: -----------------
952:
953:
954: Debug.ReloadFieldEnd()
955: aux.BeginPuzzle()
956: </code></pre>
957: <h3 data-number="1.2.9" id="section-25"><span class="header-section-number">1.2.9</span> </h3>
958: <p>应该否定企鹅会被永恒混沌限制。</p>
959: <pre><code>Debug.SetAIName("base-2")
960:
961: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
962:
963: Debug.SetPlayerInfo(0,8000,0,0)
964: Debug.SetPlayerInfo(1,8000,0,0)
965:
966:
967: -----------------
968:
969: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
972: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
973:
974: -----------------
975:
976:
977: -----------------
978:
979: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
980: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
981:
982: -----------------
983:
984:
985: -----------------
986:
987:
988: -----------------
989:
990: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
991:
992: Debug.ReloadFieldEnd()
993: aux.BeginPuzzle()
994: </code></pre>
995: <h3 data-number="1.2.10" id="section-26"><span class="header-section-number">1.2.10</span> </h3>
996: <p>应该可以特召海神。</p>
997: <pre><code>Debug.SetAIName("base-2")
998:
999: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1000:
1001: Debug.SetPlayerInfo(0,8000,0,0)
1002: Debug.SetPlayerInfo(1,8000,0,0)
1003:
1004:
1005: -----------------
1006:
1007: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1008:
1009: -----------------
1010:
1011: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1012:
1013: -----------------
1014:
1015:
1016: -----------------
1017:
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1025: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1026:
1027: Debug.ReloadFieldEnd()
1028: aux.BeginPuzzle()
1029: </code></pre>
1030: <h3 data-number="1.2.11" id="section-27"><span class="header-section-number">1.2.11</span> </h3>
1031: <p>应该仇恨裂缝可以发动。</p>
1032: <pre><code>Debug.SetAIName("base-2")
1033:
1034: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1035:
1036: Debug.SetPlayerInfo(0,8000,0,0)
1037: Debug.SetPlayerInfo(1,8000,0,0)
1038:
1039:
1040: -----------------
1041:
1042:
1043: -----------------
1044:
1045:
1046: -----------------
1047:
1048: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1049:
1050: -----------------
1051:
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1059: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1060:
1061: Debug.ReloadFieldEnd()
1062: aux.BeginPuzzle()
1063: </code></pre>
1064: <h3 data-number="1.2.12" id="section-28"><span class="header-section-number">1.2.12</span> </h3>
1065: <p>锈龙不应该被召唤兽除外。</p>
1066: <pre><code>Debug.SetAIName("base-2")
1067:
1068: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1069:
1070: Debug.SetPlayerInfo(0,8000,0,0)
1071: Debug.SetPlayerInfo(1,8000,0,0)
1072:
1073:
1074: -----------------
1075:
1076: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1077: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1078: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1079: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1080:
1081: -----------------
1082:
1083:
1084: -----------------
1085:
1086: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1087:
1088: -----------------
1089:
1090:
1091: -----------------
1092:
1093:
1094: -----------------
1095:
1096:
1097: Debug.ReloadFieldEnd()
1098: aux.BeginPuzzle()
1099: </code></pre>
1100: <h3 data-number="1.2.13" id="section-29"><span class="header-section-number">1.2.13</span> </h3>
1101: <p>应该能特召冰水。</p>
1102: <pre><code>Debug.SetAIName("base-2")
1103:
1104: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1105:
1106: Debug.SetPlayerInfo(0,8000,0,0)
1107: Debug.SetPlayerInfo(1,8000,0,0)
1108:
1109:
1110: -----------------
1111:
1112:
1113: -----------------
1114:
1115: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1116:
1117: -----------------
1118:
1119: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1120: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1121:
1122: -----------------
1123:
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1131:
1132: Debug.ReloadFieldEnd()
1133: aux.BeginPuzzle()
1134: </code></pre>
1135: <h3 data-number="1.2.14" id="section-30"><span class="header-section-number">1.2.14</span> </h3>
1136: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1137: <pre><code>Debug.SetAIName("AI")
1138: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1139: Debug.SetPlayerInfo(0,8000,0,0)
1140: Debug.SetPlayerInfo(1,8000,0,0)
1141:
1142: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1143:
1144: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1145: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1146:
1147: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1148: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1149:
1150: Debug.ReloadFieldEnd()
1151: aux.BeginPuzzle()
1152: </code></pre>
1153: <h3 data-number="1.2.15" id="section-31"><span class="header-section-number">1.2.15</span> </h3>
1154: <p>应该喷气龙不能特召。</p>
1155: <pre><code>Debug.SetAIName("AI")
1156: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1157: Debug.SetPlayerInfo(0,8000,0,0)
1158: Debug.SetPlayerInfo(1,8000,0,0)
1159:
1160: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1161:
1162: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1163:
1164: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1165: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1166:
1167: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1168:
1169: Debug.ReloadFieldEnd()
1170: aux.BeginPuzzle()
1171: </code></pre>
1172: <h3 data-number="1.2.16" id="section-32"><span class="header-section-number">1.2.16</span> </h3>
1173: <p>应该不能发动简易融合。</p>
1174: <pre><code>Debug.SetAIName("base-2")
1175:
1176: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1177:
1178: Debug.SetPlayerInfo(0,1400,0,0)
1179: Debug.SetPlayerInfo(1,8000,0,0)
1180:
1181: -----------------
1182:
1183: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1184: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1185:
1186: -----------------
1187:
1188: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: -----------------
1197:
1198:
1199: -----------------
1200:
1201:
1202: Debug.ReloadFieldEnd()
1203: aux.BeginPuzzle()
1204: </code></pre>
1205: <h3 data-number="1.2.17" id="section-33"><span class="header-section-number">1.2.17</span> </h3>
1206: <p>应该不能羽衣精效果。</p>
1207: <pre><code>Debug.SetAIName("base-2")
1208:
1209: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1210:
1211: Debug.SetPlayerInfo(0,8000,0,0)
1212: Debug.SetPlayerInfo(1,8000,0,0)
1213:
1214: -----------------
1215:
1216: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1217: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1218: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1219:
1220: -----------------
1221:
1222:
1223: -----------------
1224:
1225: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1226:
1227: -----------------
1228:
1229:
1230: -----------------
1231:
1232:
1233: -----------------
1234:
1235:
1236: Debug.ReloadFieldEnd()
1237: aux.BeginPuzzle()
1238: </code></pre>
1239: <h3 data-number="1.2.18" id="section-34"><span class="header-section-number">1.2.18</span> </h3>
1240: <p>应该不能以被无效的双龙为代价。</p>
1241: <pre><code>Debug.SetAIName("base-2")
1242:
1243: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1244:
1245: Debug.SetPlayerInfo(0,8000,0,0)
1246: Debug.SetPlayerInfo(1,8000,0,0)
1247:
1248: -----------------
1249:
1250:
1251: -----------------
1252:
1253:
1254: -----------------
1255:
1256: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1257: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1258:
1259: -----------------
1260:
1261:
1262: -----------------
1263:
1264:
1265: -----------------
1266:
1267: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1268:
1269: Debug.ReloadFieldEnd()
1270: aux.BeginPuzzle()
1271: </code></pre>
1272: <h3 data-number="1.2.19" id="section-35"><span class="header-section-number">1.2.19</span> </h3>
1273: <p>应该不能以技能抽取为代价。</p>
1274: <pre><code>Debug.SetAIName("base-2")
1275:
1276: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1277:
1278: Debug.SetPlayerInfo(0,8000,0,0)
1279: Debug.SetPlayerInfo(1,8000,0,0)
1280:
1281: -----------------
1282:
1283:
1284: -----------------
1285:
1286:
1287: -----------------
1288:
1289: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1290: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1291:
1292: -----------------
1293:
1294:
1295: -----------------
1296:
1297:
1298: -----------------
1299:
1300: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1301:
1302: Debug.ReloadFieldEnd()
1303: aux.BeginPuzzle()
1304: </code></pre>
1305: <h3 data-number="1.2.20" id="section-36"><span class="header-section-number">1.2.20</span> </h3>
1306: <p>应该不能发动超银河。</p>
1307: <pre><code>Debug.SetAIName("base-2")
1308:
1309: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1310:
1311: Debug.SetPlayerInfo(0,8000,0,0)
1312: Debug.SetPlayerInfo(1,8000,0,0)
1313:
1314: -----------------
1315:
1316: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1317: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1318:
1319: -----------------
1320:
1321:
1322: -----------------
1323:
1324: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1325:
1326: -----------------
1327:
1328:
1329: -----------------
1330:
1331:
1332: -----------------
1333:
1334: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1335:
1336: Debug.ReloadFieldEnd()
1337: aux.BeginPuzzle()
1338: </code></pre>
1339: <h3 data-number="1.2.21" id="section-37"><span class="header-section-number">1.2.21</span> </h3>
1340: <p>应该不能发动六武众效果。</p>
1341: <pre><code>Debug.SetAIName("base-2")
1342:
1343: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1344:
1345: Debug.SetPlayerInfo(0,8000,0,0)
1346: Debug.SetPlayerInfo(1,8000,0,0)
1347:
1348: -----------------
1349:
1350:
1351: -----------------
1352:
1353:
1354: -----------------
1355:
1356: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1357: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1358: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1359: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1360:
1361: -----------------
1362:
1363:
1364: -----------------
1365:
1366:
1367: -----------------
1368:
1369:
1370: Debug.ReloadFieldEnd()
1371: aux.BeginPuzzle()
1372: </code></pre>
1373: <h3 data-number="1.2.22" id="section-38"><span class="header-section-number">1.2.22</span> </h3>
1374: <p>应该可以发动新宇融合。</p>
1375: <pre><code>Debug.SetAIName("base-2")
1376:
1377: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1378:
1379: Debug.SetPlayerInfo(0,8000,0,0)
1380: Debug.SetPlayerInfo(1,8000,0,0)
1381:
1382: -----------------
1383:
1384:
1385: -----------------
1386:
1387: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1388:
1389: -----------------
1390:
1391: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1392: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1393: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1394:
1395: -----------------
1396:
1397:
1398: -----------------
1399:
1400:
1401: -----------------
1402:
1403:
1404: Debug.ReloadFieldEnd()
1405: aux.BeginPuzzle()
1406: </code></pre>
1407: <h3 data-number="1.2.23" id="section-39"><span class="header-section-number">1.2.23</span> </h3>
1408: <p>应该对方恢复 1800 基本分。</p>
1409: <pre><code>Debug.SetAIName("base-2")
1410:
1411: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1412:
1413: Debug.SetPlayerInfo(0,8000,0,0)
1414: Debug.SetPlayerInfo(1,8000,0,0)
1415:
1416: -----------------
1417:
1418:
1419: -----------------
1420:
1421:
1422: -----------------
1423:
1424: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1425: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1426: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1427: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1428: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1429:
1430: -----------------
1431:
1432: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1433:
1434: -----------------
1435:
1436:
1437: -----------------
1438:
1439: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1440: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1441: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1442:
1443: Debug.ReloadFieldEnd()
1444: aux.BeginPuzzle()
1445: </code></pre>
1446: <h3 data-number="1.2.24" id="section-40"><span class="header-section-number">1.2.24</span> </h3>
1447: <p>应该不是1000伤害。</p>
1448: <pre><code>Debug.SetAIName("base-2")
1449:
1450: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1451:
1452: Debug.SetPlayerInfo(0,800,0,0)
1453: Debug.SetPlayerInfo(1,8000,0,0)
1454:
1455: -----------------
1456:
1457:
1458: -----------------
1459:
1460:
1461: -----------------
1462:
1463: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1464: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1465:
1466: -----------------
1467:
1468:
1469: -----------------
1470:
1471:
1472: -----------------
1473:
1474: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1475: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1476:
1477: Debug.ReloadFieldEnd()
1478: aux.BeginPuzzle()
1479: </code></pre>
1480: <h3 data-number="1.2.25" id="section-41"><span class="header-section-number">1.2.25</span> </h3>
1481: <p>应该我方不受伤害。</p>
1482: <pre><code>Debug.SetAIName("base-2")
1483:
1484: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1485:
1486: Debug.SetPlayerInfo(0,8000,0,0)
1487: Debug.SetPlayerInfo(1,8000,0,0)
1488:
1489: -----------------
1490:
1491:
1492: -----------------
1493:
1494:
1495: -----------------
1496:
1497: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1498: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1499: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1500: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1501:
1502: -----------------
1503:
1504:
1505: -----------------
1506:
1507:
1508: -----------------
1509:
1510: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1511:
1512: Debug.ReloadFieldEnd()
1513: aux.BeginPuzzle()
1514: </code></pre>
1515: <h3 data-number="1.2.26" id="section-42"><span class="header-section-number">1.2.26</span> </h3>
1516: <p>应该可以选择适用哪个效果。</p>
1517: <pre><code>Debug.SetAIName("base-2")
1518:
1519: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1520:
1521: Debug.SetPlayerInfo(0,8000,0,0)
1522: Debug.SetPlayerInfo(1,8000,0,0)
1523:
1524: -----------------
1525:
1526:
1527: -----------------
1528:
1529:
1530: -----------------
1531:
1532: Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1533: Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1534:
1535: -----------------
1536:
1537:
1538: -----------------
1539:
1540:
1541: -----------------
1542:
1543: Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1544:
1545: Debug.ReloadFieldEnd()
1546: aux.BeginPuzzle()
1547: </code></pre>
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