游戏王残局简化版

Annotation For single/简化版1_511_12.lua
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Annotation For single/简化版1_511_12.lua

Lines of single/简化版1_511_12.lua from check-in 872c51c323 that are changed by the sequence of edits moving toward check-in 6817913a96:

                         1: --[[message
                         2: #「DMI2」_Guardian Sphinx
                         3: #z2001jx
                         4: ]]
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 100, 0, 0)
                         8: Debug.SetPlayerInfo(1, 7200, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
                        15: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        16: Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
                        17: Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
                        18: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        19: Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
                        21: Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
                        22: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        23: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        24: Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
                        25: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        26: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        27: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
872c51c323 2024-07-20   28: local k1 = LOCATION_HAND
                        29: Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
                        30: Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
                        31: Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)
                        32: 
                        33: Debug.ReloadFieldEnd("噩梦之拷问室")
                        34: aux.BeginPuzzle(1)