Lines of
single/简化版1_511_12.lua
from check-in 872c51c323
that are changed by the sequence of edits moving toward
check-in 6817913a96:
1: --[[message
2: #「DMI2」_Guardian Sphinx
3: #z2001jx
4: ]]
5: Debug.SetAIName("QQ群181175613")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
7: Debug.SetPlayerInfo(0, 100, 0, 0)
8: Debug.SetPlayerInfo(1, 7200, 0, 0)
9:
10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
11: Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK)
12: Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK)
13: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
14: Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
15: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
16: Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
17: Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
18: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
19: Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
20: Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
21: Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
22: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
23: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
24: Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
25: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
26: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
27: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
872c51c323 2024-07-20 28: local k1 = LOCATION_HAND
29: Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
30: Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
31: Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)
32:
33: Debug.ReloadFieldEnd("噩梦之拷问室")
34: aux.BeginPuzzle(1)