Lines of
single/简化版1_510_45.lua
from check-in 872c51c323
that are changed by the sequence of edits moving toward
check-in 6817913a96:
1: --[[message
2: #[WCS2006]11_remove
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 600, 0, 0)
7: Debug.SetPlayerInfo(1, 100, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
11: Debug.AddCard(27408609, 0, 0, k1, 3, POS_FACEUP_ATTACK)
12: local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
13: Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
15: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
16: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
17: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
18: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
19: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
20: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
21: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
22: Debug.AddCard(05758500, 0, 0, k1, 0, POS_FACEDOWN)
23: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
24: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
25: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
26: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
27: Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
28: Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
29: Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
30: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
31: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
872c51c323 2024-07-20 32: local k1 = LOCATION_HAND
33: Debug.AddCard(80887952, 0, 0, k1, 0, POS_FACEDOWN)
34: Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
35: Debug.AddCard(54493213, 0, 0, k1, 0, POS_FACEDOWN)
36:
37: Debug.ReloadFieldEnd("魂之解放")
38: aux.BeginPuzzle(1)