Lines of
single/简化版1_500_22.lua
from check-in 872c51c323
that are changed by the sequence of edits moving toward
check-in 6817913a96:
1: --[[message
2: #LV-018
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 8000, 0, 0)
7: Debug.SetPlayerInfo(1, 3000, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
11: Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
12: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
13: Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
15: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
16: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
17: Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
18: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
19: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
20: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
872c51c323 2024-07-20 21: local k1 = LOCATION_HAND
22: Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)
23:
24: Debug.ReloadFieldEnd("纳祭之魔")
25: aux.BeginPuzzle(1)