Lines of
single/简化版1_500_02.lua
from check-in 872c51c323
that are changed by the sequence of edits moving toward
check-in 6817913a96:
1: --[[message
2: 灵摆召唤入门1
3: #sample5
4: ]]
5:
6: Debug.SetAIName("QQ群181175613")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
8: Debug.SetPlayerInfo(0, 100, 0, 0)
9: Debug.SetPlayerInfo(1, 1900, 0, 0)
10:
11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
12: Debug.AddCard(91731841, 1, 1, k1, 1, POS_FACEUP_ATTACK)
13: Debug.AddCard(21251800, 1, 1, k1, 2, POS_FACEUP_ATTACK)
14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
15: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
16: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
17: Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
18: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
19: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
20: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
872c51c323 2024-07-20 21: local k1 = LOCATION_HAND
22: Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)
23: Debug.AddCard(92125819, 0, 0, k1, 0, POS_FACEDOWN)
24: Debug.AddCard(76908448, 0, 0, k1, 0, POS_FACEDOWN)
25: Debug.AddCard(43096270, 0, 0, k1, 0, POS_FACEDOWN)
26: Debug.AddCard(14214060, 0, 0, k1, 0, POS_FACEDOWN)
27:
28: Debug.ReloadFieldEnd("紫翠玉龙")
29: aux.BeginPuzzle(1)